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View Full Version : Maya Programming


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  1. MEL or Python?
  2. select objects with common names
  3. I'm looking for a script to toggle the Hypergraph window in Maya 2008
  4. Python PIL for iff files
  5. Please help with fixing a script for Maya 2008
  6. objectGroups, GroupId and multi Shader assignment
  7. Determining a particular uv set for a given map in a material?
  8. Expressions and renderfarm problem
  9. Undoable, What does this mean?
  10. problems with expression scripting
  11. determine maya version using mel
  12. Getting output from the output window
  13. motion path animation
  14. Interger Help!
  15. What modules do you use for scripting complex GUIs?
  16. Limiting Render Settings options using MEL
  17. A problem with AbSymMesh script
  18. help with python MCursor
  19. Maintaining selection order in an Array
  20. Noob: How to query attribute and store as variable?
  21. MenuItem Option Boxes
  22. Rename tutorial (beginner)
  23. Python Help
  24. A few MEL roadblocks
  25. importing references with mel
  26. Running multiple commands from one button
  27. Strange error
  28. Modify Render Settings Window?
  29. particle Id
  30. API Node Calculation Efficency
  31. [MEL]:need help ,search and replace command.
  32. Working with file textures in API?
  33. snap pivotpoint
  34. how to split mel code to multiple files, ez way to manage?
  35. pixelCenter
  36. run a script when maya closes?
  37. python getClassName function
  38. Help me with time functions
  39. Listing all nested references?
  40. 'getAttr $placeholder.scaleZ` returns an array float[] instead of a single value-why?
  41. obj export
  42. frameLayout height and width donīt get the size I ask
  43. MEL script BVH exporter for Second Life.
  44. The other Bit of the MEL BVH Exporter
  45. snap an object to another object with MEL?
  46. Get the distance-attribute with MEL?
  47. Getting attribute values at a given time without changing the current time??
  48. Duplicate along curve
  49. Beginner Q: Script takes ages to run, wondering whether to learn some C++
  50. floatSlider2
  51. Radiohead Lidar data to Maya
  52. Currently selected Shape?
  53. How to stop a script?
  54. shelf layout and frame layout
  55. finish code before moving on
  56. polyAverageVertex nodes and odd crashes
  57. Why does Maya crash from this code?
  58. What is the template hotfix for VS2005 SP1? Can't find it anywhere...
  59. Custom Maya's internal settings
  60. floatSlider acts wierd
  61. set MAYA_SCRIPT_PATH in Maya 2008
  62. converting geometry to fluid
  63. Flooding a color on mesh
  64. stopwatch
  65. maya intermediate object causes script error
  66. query source?
  67. Default GUI when including a mi. File
  68. How to add hypershade tab with mel?
  69. Question, expression: query where the object was two frames ago
  70. miShadingSamplesOverride woes
  71. Server Side User Prefs?
  72. how to override a shader for only portions of a shape?
  73. can someone simplify this code?
  74. tab icon?
  75. MQuaternion slerp
  76. Rename tutorial
  77. speed of rotation
  78. performance question with nodes
  79. key at current frame in the time line
  80. Script Dir
  81. simple (?) disabling of MR node by boolean attribute
  82. xpm, bmp, jpg, whats faster when loading windows??
  83. Compile existing plugin for new Maya version
  84. selecting types of lights
  85. how does renderObjectItem works?
  86. Can ghosting be made renderable?
  87. How would show off a code on a portfolio show reel?
  88. key motionblur of an object?
  89. inherit scale between 2 objects?
  90. MEL]: Can i query if a shape is from a specific type?
  91. getFileList not handling variable for flag
  92. repeatlist???
  93. open frameLayout upon click
  94. mel - connecting two nodes naming problem...
  95. m2m - Extending Maya
  96. Mel / c++ API - attribute
  97. Pause script for export?
  98. automated rigging - IKFK arm
  99. selective xray
  100. rename camera with the scene name
  101. Script to put object at 0, facing z
  102. Mel Help!
  103. Editing objects in Render Layers
  104. Altering the attribute editor for a Cgfx Shader
  105. ui: change background color
  106. Texture flow
  107. makeBricks(); script and problem with component re-ordering
  108. WIP: AEonDope.mel - an Attribute Editor utility
  109. Print selected components via API?
  110. animating without setting keyframe
  111. why my UI doesnīt listen to meee!(attrFieldSliderGrp alignment problem)
  112. select curves after creation
  113. Using Time with Mel?
  114. adding menues to the hot box
  115. Time- Updating
  116. Maya Startup - Overrides
  117. How to access parameter of preferences panel ?
  118. How to read Info of Maya file start time?
  119. quit -force doesnt quit maya
  120. API- Node- using Arrays
  121. Simple MEL Syntax Question
  122. can you override an maya command?
  123. an api bump node example?
  124. find UV from point in curve on surface
  125. render utility node for maya software and mental ray
  126. "my" first plugin...problems
  127. Execute Script Once
  128. Finding edges surrounding face selection
  129. Quick mel script question
  130. more specific code for objcet mode?
  131. Spline AdvancedTwist using mel
  132. Utilizing Python Threading in Mel
  133. name extrusion - quick q
  134. move curve point as soon as locator moves
  135. MFnAnimCurve question
  136. Pls Tell Me
  137. Different random values per Particle Question
  138. image sequencing
  139. maya to nuke cam.
  140. Exported UVs vs Viewing UVS in Maya
  141. Calling external .exe, and drawing line
  142. Change Paint Weights Colors
  143. passing values to procedure but optional
  144. How to Control The Nurbs Curves Visibilty
  145. send a mel-command from an external tool to Maya...
  146. float issue. help!
  147. Mel Expression Syntax Error
  148. API-Node- Connect at Creation
  149. Build Maya Plugin in Linux
  150. addAttr and DisconnectBehaviour
  151. Random keeps returning the same sequence
  152. changing layer visibility through script
  153. How to key objects that are constrained?
  154. Using MEL to emit fluids from a texture
  155. Link Maya Plug-in in Linux?
  156. Extend Maya with C#
  157. event-listener for keyboard
  158. calling a function with hotkey
  159. Select "breakdown" keys
  160. How to save pose and animtion by using script
  161. Namespace shader
  162. mel help
  163. If else switch : )
  164. expression via mel issue
  165. Mel question
  166. How to controle car wheel with mel
  167. Export .obj from PLE
  168. so is there a solution for broken connections in expressions during duplications?
  169. rotations by surface normal
  170. Vector Math Help
  171. Playback Range
  172. MString to std::string and back
  173. node attribute to know if geometry cache is per frame or file?
  174. Need help with "-knot" in command "curve"
  175. How to select polyCube from polyCube and polySphere?
  176. How to get polyCylinder1.inputs[0].radius?
  177. Locker Rig
  178. nurbs shapes and dag connections
  179. how script run whenever the scene is opened
  180. locate particle cache on disk
  181. Art of Rigging - script questions!
  182. open EXE
  183. key Visibility to go along with scale
  184. Playblast to the last keyframe
  185. MAXscript and MAYA MEL
  186. maya2008 64 SUCK
  187. select objects with empty uv maps
  188. using maya to communicate with the serial port
  189. how can i do like htis UI in mel
  190. rowColumnLayout question
  191. [Python] GUI layout question
  192. "rehash" equivalent for python modules
  193. importing pySerial.py
  194. Float value from string that forms a calculation?
  195. custom locators and best openGL practices
  196. group in mel
  197. accessing mesh data in a c++ command
  198. world rotatePivot and moving vertex along local axis
  199. Playblast window
  200. Panel UI
  201. Query UV coordinates of fur fibers
  202. evaluation proc problem
  203. on select run command
  204. "ls -typ mesh" is returning a bind mesh?
  205. open reference Button
  206. polycount?
  207. particle emission based on surface luminance...
  208. Maya python commands in an external IDE
  209. "getAttr -time" = what the hell ?
  210. TextScrollList filter by type?
  211. selecting by name using mel
  212. Screen shot to shelf
  213. setAttr
  214. making a node evaluate every frame
  215. Extrude tool question
  216. instancer issue
  217. query & write colors of file texture
  218. Script needed?? or method
  219. Error Grass Code
  220. lifespanPP problm
  221. Selecting multiple files with fileDialog or fileBrowser
  222. Expression not evaluating...
  223. Preform a opperation on multiple objects?
  224. rigidBody collision expression not working
  225. First script - Prefix Renamer
  226. How to stop stretching joints
  227. SHIFT Tumble
  228. Rotate object around arbitrary axis?
  229. Project Set using Mel script
  230. MImage Class help needed
  231. Mel Help!
  232. Rename Window
  233. Assign texture and PSD file dynamically
  234. need help for making two toggle shelf button.
  235. Getting full namespace? (from nested references)
  236. Add CheckBox item to custom marking menu?
  237. Scene Name
  238. pivot problems
  239. How to start out with the Maya API?
  240. Referencing dynamic expression
  241. Camera Label
  242. Brickwall, random shaders?
  243. local procs or UI + global procs?
  244. motionPath.Uvalue -> particle.goalU
  245. Change Tool Box In Left Side Maya
  246. get data From intFields
  247. get the names of the created clusters by MEL ?
  248. help and advice for a lighting tool
  249. Importing a scene on maya startup?
  250. more than two TABs in the UI