View Full Version : Maya Programming
- MEL or Python?
- select objects with common names
- I'm looking for a script to toggle the Hypergraph window in Maya 2008
- Python PIL for iff files
- Please help with fixing a script for Maya 2008
- objectGroups, GroupId and multi Shader assignment
- Determining a particular uv set for a given map in a material?
- Expressions and renderfarm problem
- Undoable, What does this mean?
- problems with expression scripting
- determine maya version using mel
- Getting output from the output window
- motion path animation
- Interger Help!
- What modules do you use for scripting complex GUIs?
- Limiting Render Settings options using MEL
- A problem with AbSymMesh script
- help with python MCursor
- Maintaining selection order in an Array
- Noob: How to query attribute and store as variable?
- MenuItem Option Boxes
- Rename tutorial (beginner)
- Python Help
- A few MEL roadblocks
- importing references with mel
- Running multiple commands from one button
- Strange error
- Modify Render Settings Window?
- particle Id
- API Node Calculation Efficency
- [MEL]:need help ,search and replace command.
- Working with file textures in API?
- snap pivotpoint
- how to split mel code to multiple files, ez way to manage?
- pixelCenter
- run a script when maya closes?
- python getClassName function
- Help me with time functions
- Listing all nested references?
- 'getAttr $placeholder.scaleZ` returns an array float[] instead of a single value-why?
- obj export
- frameLayout height and width donīt get the size I ask
- MEL script BVH exporter for Second Life.
- The other Bit of the MEL BVH Exporter
- snap an object to another object with MEL?
- Get the distance-attribute with MEL?
- Getting attribute values at a given time without changing the current time??
- Duplicate along curve
- Beginner Q: Script takes ages to run, wondering whether to learn some C++
- floatSlider2
- Radiohead Lidar data to Maya
- Currently selected Shape?
- How to stop a script?
- shelf layout and frame layout
- finish code before moving on
- polyAverageVertex nodes and odd crashes
- Why does Maya crash from this code?
- What is the template hotfix for VS2005 SP1? Can't find it anywhere...
- Custom Maya's internal settings
- floatSlider acts wierd
- set MAYA_SCRIPT_PATH in Maya 2008
- converting geometry to fluid
- Flooding a color on mesh
- stopwatch
- maya intermediate object causes script error
- query source?
- Default GUI when including a mi. File
- How to add hypershade tab with mel?
- Question, expression: query where the object was two frames ago
- miShadingSamplesOverride woes
- Server Side User Prefs?
- how to override a shader for only portions of a shape?
- can someone simplify this code?
- tab icon?
- MQuaternion slerp
- Rename tutorial
- speed of rotation
- performance question with nodes
- key at current frame in the time line
- Script Dir
- simple (?) disabling of MR node by boolean attribute
- xpm, bmp, jpg, whats faster when loading windows??
- Compile existing plugin for new Maya version
- selecting types of lights
- how does renderObjectItem works?
- Can ghosting be made renderable?
- How would show off a code on a portfolio show reel?
- key motionblur of an object?
- inherit scale between 2 objects?
- MEL]: Can i query if a shape is from a specific type?
- getFileList not handling variable for flag
- repeatlist???
- open frameLayout upon click
- mel - connecting two nodes naming problem...
- m2m - Extending Maya
- Mel / c++ API - attribute
- Pause script for export?
- automated rigging - IKFK arm
- selective xray
- rename camera with the scene name
- Script to put object at 0, facing z
- Mel Help!
- Editing objects in Render Layers
- Altering the attribute editor for a Cgfx Shader
- ui: change background color
- Texture flow
- makeBricks(); script and problem with component re-ordering
- WIP: AEonDope.mel - an Attribute Editor utility
- Print selected components via API?
- animating without setting keyframe
- why my UI doesnīt listen to meee!(attrFieldSliderGrp alignment problem)
- select curves after creation
- Using Time with Mel?
- adding menues to the hot box
- Time- Updating
- Maya Startup - Overrides
- How to access parameter of preferences panel ?
- How to read Info of Maya file start time?
- quit -force doesnt quit maya
- API- Node- using Arrays
- Simple MEL Syntax Question
- can you override an maya command?
- an api bump node example?
- find UV from point in curve on surface
- render utility node for maya software and mental ray
- "my" first plugin...problems
- Execute Script Once
- Finding edges surrounding face selection
- Quick mel script question
- more specific code for objcet mode?
- Spline AdvancedTwist using mel
- Utilizing Python Threading in Mel
- name extrusion - quick q
- move curve point as soon as locator moves
- MFnAnimCurve question
- Pls Tell Me
- Different random values per Particle Question
- image sequencing
- maya to nuke cam.
- Exported UVs vs Viewing UVS in Maya
- Calling external .exe, and drawing line
- Change Paint Weights Colors
- passing values to procedure but optional
- How to Control The Nurbs Curves Visibilty
- send a mel-command from an external tool to Maya...
- float issue. help!
- Mel Expression Syntax Error
- API-Node- Connect at Creation
- Build Maya Plugin in Linux
- addAttr and DisconnectBehaviour
- Random keeps returning the same sequence
- changing layer visibility through script
- How to key objects that are constrained?
- Using MEL to emit fluids from a texture
- Link Maya Plug-in in Linux?
- Extend Maya with C#
- event-listener for keyboard
- calling a function with hotkey
- Select "breakdown" keys
- How to save pose and animtion by using script
- Namespace shader
- mel help
- If else switch : )
- expression via mel issue
- Mel question
- How to controle car wheel with mel
- Export .obj from PLE
- so is there a solution for broken connections in expressions during duplications?
- rotations by surface normal
- Vector Math Help
- Playback Range
- MString to std::string and back
- node attribute to know if geometry cache is per frame or file?
- Need help with "-knot" in command "curve"
- How to select polyCube from polyCube and polySphere?
- How to get polyCylinder1.inputs[0].radius?
- Locker Rig
- nurbs shapes and dag connections
- how script run whenever the scene is opened
- locate particle cache on disk
- Art of Rigging - script questions!
- open EXE
- key Visibility to go along with scale
- Playblast to the last keyframe
- MAXscript and MAYA MEL
- maya2008 64 SUCK
- select objects with empty uv maps
- using maya to communicate with the serial port
- how can i do like htis UI in mel
- rowColumnLayout question
- [Python] GUI layout question
- "rehash" equivalent for python modules
- importing pySerial.py
- Float value from string that forms a calculation?
- custom locators and best openGL practices
- group in mel
- accessing mesh data in a c++ command
- world rotatePivot and moving vertex along local axis
- Playblast window
- Panel UI
- Query UV coordinates of fur fibers
- evaluation proc problem
- on select run command
- "ls -typ mesh" is returning a bind mesh?
- open reference Button
- polycount?
- particle emission based on surface luminance...
- Maya python commands in an external IDE
- "getAttr -time" = what the hell ?
- TextScrollList filter by type?
- selecting by name using mel
- Screen shot to shelf
- setAttr
- making a node evaluate every frame
- Extrude tool question
- instancer issue
- query & write colors of file texture
- Script needed?? or method
- Error Grass Code
- lifespanPP problm
- Selecting multiple files with fileDialog or fileBrowser
- Expression not evaluating...
- Preform a opperation on multiple objects?
- rigidBody collision expression not working
- First script - Prefix Renamer
- How to stop stretching joints
- SHIFT Tumble
- Rotate object around arbitrary axis?
- Project Set using Mel script
- MImage Class help needed
- Mel Help!
- Rename Window
- Assign texture and PSD file dynamically
- need help for making two toggle shelf button.
- Getting full namespace? (from nested references)
- Add CheckBox item to custom marking menu?
- Scene Name
- pivot problems
- How to start out with the Maya API?
- Referencing dynamic expression
- Camera Label
- Brickwall, random shaders?
- local procs or UI + global procs?
- motionPath.Uvalue -> particle.goalU
- Change Tool Box In Left Side Maya
- get data From intFields
- get the names of the created clusters by MEL ?
- help and advice for a lighting tool
- Importing a scene on maya startup?
- more than two TABs in the UI
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.