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View Full Version : Maya Programming


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  1. TextFields (confused about Maya Documentation)
  2. desperate trying to create particles and fields with a script.
  3. Python:Values in function and GUI
  4. NURBS plane relative dimensions of Image Plane
  5. Creating setup wizards for scripts
  6. sourcing all scripts directly from network dir (?)
  7. Scaling images in a UI
  8. userSetup.mel --> not full range of commands?
  9. help neeeded with script
  10. symbolButton - passing arguments
  11. Resource scripts issue
  12. my script works like a ghost no effect on maya
  13. autoLegSetup halt!
  14. getting length of the edge
  15. Simple Source Question
  16. texture color per vertex/uv query?
  17. advanced twist control
  18. scripting with booleans ...
  19. GUI question
  20. 1-2 questions about poly functions expressions
  21. average pivot script
  22. Current Camera
  23. programming a little joke inside my window
  24. Difference between ` and eval()?
  25. Is point within object
  26. moving vertices based on texture map
  27. What nodes display in the hypergraph hierarchy - PLE8.5
  28. how to assign value to vector array
  29. listAttribute by type... ?
  30. Query Number of objects in Selection....
  31. get source images dir variable in mel or api
  32. help with script
  33. Is there any math node in maya?
  34. Syntax question
  35. Dual resolution gate
  36. Easy quote escaping (\") for MEL scripts!
  37. Python: standalone script
  38. dropCallback
  39. Automate Bevel based on number seq
  40. soulburn script.. look for result after load script
  41. keying hide object on previous current and next frame?
  42. Is there a way to query object names???
  43. Writing out an image using the API
  44. Question on Sourcing scripts
  45. Colorslider and rearranging the attribute editor
  46. transform.rotatePivotTranslate
  47. finding the desktop path on win / mac os
  48. timeline marking possible ?
  49. Python: CSV module
  50. Select a locator an add a CV curve POINT
  51. Any way to silence the script editor?
  52. ls -sl - returning specific names in path...
  53. layerButton -color ??
  54. Creating a hybrid combining 2 solids
  55. create a curve out of a set of points
  56. help me ,rotation base on surface normal
  57. Seamless switch when planting a hand. Need Help
  58. data from maya ta database (and vice versa)
  59. Get Active Window Name
  60. select curves which form lofted surface
  61. syntax help
  62. check force field was hit by an object ?
  63. can scriptJob event catch the "hilite" command?
  64. how to delete expressions??
  65. adding a bool attribute to a node(API)
  66. Bitwise in Mel
  67. Detect overlapping uv's...
  68. AEtemplate and dynamic controls dimming
  69. orbiting expression
  70. How to get the render camera in a 'pre frame render' script ?
  71. world point position from poly uv's
  72. Maya API: Node File-Attribute
  73. Change Polygon Component edge node name into int type number
  74. how to align to left the intSliderGrp
  75. getting selected rows from a scripTable
  76. delaunay tesselation
  77. how to decrease the wide of the slider on the intSliderGrp command
  78. API getFilmFrustum
  79. commands within classes/instances
  80. Mel-Script is killing me
  81. scaling cloud particle in one axssis (X or Y or Z)
  82. help on intField pls...
  83. Project Locator away from camera until it Hits something?
  84. Detect star polygon...
  85. Detect star polygon...
  86. SamplerInfo Node details
  87. file import and file lock problem
  88. TSL to Binary Mask and Binary Mask to TSL Logic?
  89. point position problem
  90. setting array attributes elements
  91. Coordinates of every visible point in a scene?
  92. Animation - stepping through keys without Undo queue
  93. curve on surface
  94. how to query vertexpoints of a joint
  95. Expression for object on deforming motion path
  96. Komadu - the new scripting interface for Maya
  97. "scriptJob -uiDeleted" Question
  98. Expression for sprites
  99. Hand Rigging Script errors
  100. visual studio 2008 and maya 2008
  101. Connect text editor with Maya
  102. Color Utility API creation
  103. return warning on two accounts
  104. Maya's incremental save
  105. Editing working linear units via Mel
  106. How to get texture size like 512*512
  107. how to evaluate script every frame
  108. vert selection order
  109. Modify Color Channel with Expression
  110. Impoting Changes name space and kills my expression
  111. extra tab for extra attributes
  112. Caching rig transforms for faster animator feedback
  113. get camera attributes from an existing camera in the scene
  114. Easy way to select objects with primary vis off
  115. create mentalray framebuffer from mel
  116. How to set current character set by MEL
  117. Reload script folder/script files without reload maya
  118. Getting to the core of maya...
  119. Hypershade Work Area Script...?
  120. how to define the look of attrFieldSliderGrp!!Help
  121. Maya syntax for Visual studio 2005 (8)
  122. How to setup interactive control with MEL
  123. new attribute dropdown list
  124. finding watershed curves of NURBS surface
  125. surface normal to rotation
  126. Recreating a polygon model
  127. MEL created particles disappearing?
  128. Need help setting up a "random" script.
  129. How can I kill proc?
  130. trying to use the API in python.. again
  131. change Value of a Variable
  132. control optionMenuGrp size
  133. API C++ and Geometry Cache
  134. Speed by Surface
  135. Selecting multiple object animation betwreen certain keyframes...
  136. Selecting columns in the Component Editor
  137. MEL Syntax Highlight for Notepad++
  138. how could i return the size of a matrix?
  139. Testing if an expression exists through mel
  140. Changing tangents from selected attrs
  141. MEL command to change linear unit
  142. Weird Maya Behavior
  143. mel script to create runtime expression with variables
  144. poly blades of fur
  145. Need the final syntax to complete command
  146. problem with substitute...
  147. Strange Errors
  148. looking for the syntax to select all objects in scene.
  149. Nested Reeferencing in maya
  150. MEL via Expression
  151. Python Loops strange behaviour...
  152. display filename in the viewport
  153. Launch mel script on maya start, without mll
  154. Linking Light Intensity to a custom attrubute
  155. memory problems with duplicate
  156. rotate
  157. python data type
  158. Array Size
  159. find out if any windows are open
  160. Help needed - lasercutting section script
  161. two mel questions...
  162. Adding Arguments
  163. Help On A displayLayer Manager
  164. Bake Cameras script problem.... Help!
  165. again with maya scripts path
  166. API - Duplicate MFnAnimCurve
  167. jsFacialWin.mel trouble
  168. How can I get a shape node name from existing object?
  169. having trouble understanding textFieldGrp
  170. Find object by a certain given attr?
  171. Basic array question
  172. Adjusting the Toolbox
  173. Getting tangent space from mesh node
  174. Attribute Arranger mel
  175. material conversions
  176. Python node
  177. source python on startup
  178. Slight random rotation
  179. Raytrace Function From Mpxcommand?
  180. screen resolution
  181. aligning arrays in loops
  182. how could i create a 2 dimensional vector array??
  183. Spherical Mapping Script
  184. undeclaired variables but yet they are?? HELP
  185. Please Help: Right Mouse Customization
  186. Python File Object Problems
  187. selecting specific types.
  188. very vague question on basic Flags
  189. Control over the "filterExpand" command
  190. changing shader's texture location
  191. Substitute Geometry won't work with references
  192. scriptJob/scriptNode help?
  193. fluid cache ?!?
  194. Execute Script during playback
  195. Should I learn Phyton and abandon Mel?
  196. particle global function instance
  197. EditPad Pro - Mel File Navigation Scheme
  198. remove poly crease edges after "delete history"?
  199. How can I get polycount?
  200. create string arrays within for-loop ?!
  201. API: How to set a matrix attribute value in C++ outside compute()?
  202. exporting annotation texts from maya
  203. using Wildcards in if statements..
  204. clearing variables and windows
  205. Turn off Maya Crash Report Tool
  206. Easy Rename Tool (need some help)
  207. blindDataType command: how define "Name" and "Association Type"
  208. how could i return the world transform of a joint?
  209. How to match the pivot?
  210. Simple Polygon Split?
  211. ScrollLayout with dynamic content
  212. poseDeformer for 8.5 x64?
  213. New Selection Highlighting project
  214. Python intelli sense problem
  215. switch renderer by mel
  216. Manipulator output
  217. How do I assign a mel script to an attribute?
  218. 2 Simple Questions - tabLayouts & sliders
  219. how to access ArcLength?
  220. expression weirdness
  221. A listing of all MEL commands - where?
  222. Arrays and Per-Vertex Operations.
  223. help needed: writing to openEXR using mel
  224. Timetracking, time logging
  225. manipulatorMoveContext
  226. Get path of a file and filename
  227. How to implement foreach command in mel
  228. delete/break setDriven key via mel help?
  229. toon outlines in multiple instances
  230. setAttr stringArray with Python
  231. Need help with renaming script
  232. Showing keys in graph editor
  233. Array Attributes???
  234. File path change to "\" instead of "/"
  235. Object and node paths in Maya?
  236. Importing and Namespaces
  237. Error Loading Plugin Through Network Render On Linux
  238. Acessing normals in MpxDeformerNode::deform
  239. Would anyone be so kind as to re-compile a plugin source to Maya x64?
  240. switching textures
  241. Select all Inputs
  242. MayaPluginWizard - API
  243. Screen Grab in maya via python
  244. Python: MFnMesh Function requies MStringArray
  245. Maya "optimizing" my Arrays
  246. External Python driving Maya
  247. Hovering cursor over a vertex
  248. MoCap with Maya Live
  249. Applying textures
  250. what`s wrong?