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  1. Maya Human Skin Challenge. Can you do it?
  2. How do I create a log file? mental ray/batch rendering
  3. Proper HSV adjustment for textures?
  4. maya vector for print help
  5. Render Passes
  6. Dirtmap shader for Maya Linux?
  7. Problem Rendering With Maya 5 in OS X
  8. HDRI shop for apple
  9. global illumination doesnt do ray trace shadow
  10. pause render-resume later
  11. displacement & normal maps
  12. how to achieve edge glow on earth
  13. Are DGS material shaders Faster?
  14. 2 Displacementmaps in one Shader on different UV Positions
  15. Ratracing METABALLS!
  16. MentalRay Motion Blur
  17. Volume Shader dont cast shadows :( with Mental Ray
  18. _Really_ important - Texturing for games:
  19. Fur dont scatter on my model
  20. How to use dirtmap?
  21. Bakeing Textures
  22. Double sided shaders in Maya 6 viewport
  23. veeery bright HDRI lighting - need help
  24. Rendering techniques
  25. Reflection scene
  26. rendering takes sooo long times (should I say days ? :) )
  27. is Mmaya to Renderman Artist Tools out for maya 6 yet?
  28. mentalray rayhost problem
  29. FG mental ray arifacts problem
  30. 16 bit rendering
  31. Ramps
  32. Resolution Problems
  33. Right then... Snow.
  34. FG speckled render - any suggestions?
  35. Right then...snow
  36. Dirtmap on Poly objects?
  37. Dirtmap Animation Issue
  38. compiling MR Shader error ...??
  39. Help!!! Unexplained Crashes!!
  40. SSS fake shader of Emmanuel Campin
  41. mentalray batch render
  42. Use Background shader problem
  43. Skinning Breaking in MR
  44. Rendering for DVD output
  45. mental ray not loading
  46. Mental Ray help
  47. Rendering Only Alpha Channels?
  48. PRMan...
  49. Fur fails to render after a few tries
  50. Use Elliptical Filtering and Default Color
  51. Siggraph Toon shader Demo?
  52. mentalray Ibl Shape promble
  53. Normal Maps in Maya6.0
  54. Odd DGS behavior?
  55. black spot artifacts in MR
  56. Ramp Bug os x wtf? maybe I am just noob
  57. Can Colored Lights Affect Cell Shading?
  58. Basic Network Rendering Question
  59. Vector/Orthographic camera trouble?
  60. Displacement: How do you turn up the scale?
  61. Dgs translucency
  62. Plz help me with car shader
  63. exponent of ibl-shape??
  64. image sequence texture doesn't work
  65. Fur Z depth bypass
  66. Particel Reflections and Raytraced Shadows
  67. Bright Dielectric Reflections
  68. Connecting two file, uh, nodes(?) to a lambert...
  69. Duplicating model with switch utilities in the shader network?
  70. white style!
  71. Hair shader from Bigmuh !!!!
  72. crossfading different bumpmaps on same shader
  73. textures messed up.
  74. how to render EXACT default lighting?
  75. Rendering Benchmark proejct
  76. uv_vector_displacements shader
  77. shader of plastic
  78. Lume Tools MR shaders for Maya
  79. can anyone port cgfxshader.mll to maya6??
  80. Plz tell me how to do the seabed
  81. Where is the physical attribute for lights in Maya 6???
  82. get mental ray working?
  83. Help! - netwrok rendering
  84. Hardware and paint effect.
  85. Volume Fog question(Maya 5.01)
  86. Turbulance, or bubbles in MR water?
  87. IBL Settings
  88. fur rendering problems, one last try
  89. Texturing Glass Lenses?
  90. MR baking: black seams?
  91. mayarender_with_mr
  92. Problem for rendering
  93. opticalfx problem!!
  94. maya built in renderer very poor?
  95. Distance map
  96. JS_Fisheye MR shader now for Linux
  97. Hdri creation
  98. better glass specular reflections?
  99. Normal Maps an easy display way?
  100. How do I get colour values from an image file?
  101. animating transperancy wireframe
  102. defaultRenderLayer problem
  103. renderers, dispatchers, blade servers Oh My!!
  104. How to make this look better
  105. How to make this look better
  106. default color in Mental Ray?
  107. Rendering problem in MR, surface
  108. baking your cake with rat6 and ambient occlusion
  109. Make glass look real
  110. LayeredShader problem
  111. Architecture/Interior/Maya MentalRay
  112. mentalray/dirtmap problem
  113. Problems with mentalray PLS Help!
  114. Smedge, Maya 6 and MentalRay...
  115. 3d gradient texture
  116. Organizing Saved Shader Networks
  117. What renderer was used
  118. Workflow with Final Cut Pro
  119. Dielectric Material Problem
  120. clown texture prob.
  121. Dielectric interfaces
  122. MR not batch rendering now
  123. Veining texture in Mental Ray
  124. Need help rendering maya animation to .avi
  125. No shadow maps
  126. MR shadow problem
  127. rendering problem - fps not workin
  128. Alpha Objects in Hardware Render. HOW?
  129. PRman pro Server on Linux PPC
  130. maya-mental ray,transparency with fg
  131. New Render test/Maya/MentalRay
  132. Rendering to fields for Matrox LE
  133. Liquid Wiki
  134. Dirtmap Icon ???
  135. maya displacement maps
  136. neon light
  137. Transperancy based on camera distance
  138. Mental Ray - What is the signifigance of the .so .dll anyway?
  139. Caustic reflections in mental ray
  140. Hdri-Intensity Problem
  141. how to make a eye
  142. command line flags
  143. Help
  144. Re: Mental Ray Caustics
  145. Mission a.k.a. mental ray Impossible: network rendering os x
  146. eye texturing....
  147. Swimming Nipples...
  148. Bump Map Stretching...
  149. Fcheck issue...
  150. How to change MR flags on several objects
  151. [info] Finalrender Stage-2 For Maya 6
  152. edges go jagged in the tv
  153. Darktree shaders for MentalRay
  154. Can you use MR seriously in films?
  155. opticalFX and shaderglow : questions
  156. MTOR or Mayaman?
  157. irradiance color value with maya 6
  158. How drive something with SurfLum (and in MR!)
  159. how to do : area light and reflection ??
  160. Shader Distance-Fallof
  161. Final Gather... umm.. not flickering but "dripping" :)
  162. MR Shadow Passes?
  163. Mental Ray Shading/Ice advice
  164. motion blur locked out
  165. One object in different render layers!?
  166. paint effects camera distance problem
  167. Light Fog.
  168. MR gettin me nuts!
  169. Question about rendering, new to program.
  170. Im trying to render a logo and get a realistic glass
  171. rendering animation in mentalray
  172. Car Plane and Other Vehicle windows? if so, how?
  173. Car Plane and Other Vehicle windows? if so, how?
  174. double sided shader problem
  175. Mental Ray batch render
  176. Menta ray skin shader on XSI base
  177. Another weird rendering problem
  178. hardware rendering
  179. Fur not batch rendering
  180. how to isolate the alpha only
  181. Mental Ray 3.3+Maya 6 Custom Shaders Problems
  182. vray für maya download
  183. Mental Ray custom shader strange problems, please help!!!
  184. Mental Ray Error Message "broke suspected infinite trace recursion..."
  185. question: vector render: trouble with duplicated objects
  186. Mtor vs. MayaMan
  187. Diamond shader
  188. hdri Gamma
  189. MR: no alpha, Z antialiased > what?
  190. Hair in Mental Ray
  191. Mentalray not rendering animation
  192. export to povray
  193. Again with the Surface Luminance
  194. Combining
  195. subScatter texturing
  196. Caustics with MR/Dielectric/BumpCombiner
  197. Caustics exclusion problem...
  198. mib illum blinn question
  199. Blury Reflections In Maya 6
  200. Surface shaders - alpha mapping or transparency
  201. subScatter skin with FG problem
  202. Help!!
  203. gold and silver shader for MRay
  204. Problems baking in mental ray
  205. Parti-volume MR rendering error
  206. FG artifacts with glass
  207. MR and Paint Effects?
  208. Motion Blur
  209. Paint effects poly convert UV mapping
  210. fur rendering problem
  211. best network rendering plugin ?
  212. IBL vs RayDiffuse
  213. How to Dome light well, like Antropus, anyone know any tutorials?
  214. Help!! Batch render doesn't render textures!!
  215. Mental Ray
  216. Suggestions for UV Mapping this monster mesh?
  217. Techniques for Optimizing Rendering in Mental Ray .pdf
  218. maya render question
  219. new? MR shader
  220. a simple particle cloud fake
  221. what's a compositing software?
  222. composit question
  223. MR 3.3 standalone
  224. Diffraction shader question
  225. Transferring UV's across poly objects???
  226. 3 an 5 sided rendering subds
  227. Mental Ray Bump Maps
  228. How to create a certain kind of eye
  229. Architecture/Maya/MentalRay/Exterior
  230. rendering a large project
  231. how to make rendering faster with many lights
  232. Maya render for Architecture
  233. commandline render maya 5 and 6
  234. Random Black Frames
  235. Design/Maya/Mental Ray/Robot
  236. Mental Ray commandline crash
  237. MR Light Map shaders
  238. is it possible?
  239. New Mentalray Shaders in Maya 6??
  240. Batch Bake with mentalray?
  241. How to avoid overlapping of lights?
  242. looping an animated texture file
  243. Transparency texturing to hide bad modeling using renderman
  244. MentalRay shaders on a Network
  245. Render passes?
  246. Paint Effects Flicker
  247. nprs
  248. Mental Ray ignores surface!
  249. Can Shader/Surface emit Photons in MR
  250. When to use Mental Ray?