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  1. Dotted GI render style ?
  2. [SEARCH] Edgereflect Shader
  3. Visual light falloff like in 3ds?
  4. Have Problem Applying a Movie Texture
  5. Displacement tip...
  6. Shake 2.5 and Maya Z depth
  7. TomCat toonshader problems
  8. Glass shader using maya software
  9. Maya Hardware Render
  10. StarGate Effect
  11. Getting good chrome text
  12. MR displacement problem
  13. problem : particle clouds with a 3d cloud texture
  14. subsurface scattering in mental ray 3.3 and maya6!
  15. displaying reflections in the hypershade
  16. Ambient light doesn't show in renders
  17. Rendering out Reflection layer for compositing?
  18. Why Can`t I Find How To Set The Frame Rate!???
  19. need help on maya lighting...
  20. how to build shading networks
  21. 3d motion blur problem
  22. Maya 6 probs, only using 1 processor to render, instead 2
  23. Unexplained crash
  24. nurbs texture placement with ocean shader
  25. serius bump mapping problem
  26. What to do your UV mapping on?
  27. Wireframe Rendering: Opinions
  28. Coloured Caustics in mental ray!
  29. RenderPal: are there others?
  30. DirtMap cancels MR render, Help
  31. Large models in mental ray crashing
  32. Maya network rendering
  33. Hide dos prompt
  34. Render without shadows?
  35. Getting that certain effect in Maya
  36. Fur boiling on poly model
  37. lightengine SSS mr shader does not work in maya 6
  38. Maya 6 command line render BUG?
  39. Rendering real time environments
  40. mentalray volume shader ===
  41. Can you explain me normal maps?
  42. Rendering Glass Issues
  43. sofa
  44. renderpal 2004 server rocks!
  45. submit maya 6 rendering to muster as custom job
  46. Render Networks for Macs
  47. Weird mentalray problem
  48. Math nodes for mental ray
  49. How do I load my specular map?
  50. New to MAYA...
  51. Dude My Car is flying with the FG shadow
  52. how to render with cache on another computer ?
  53. waterblue_vector_displacement forMaya
  54. Mental ray not rendering tiled uv texture
  55. What can i do with Mental Ray in Maya?
  56. BatchRender Stopping> need some help
  57. lights for glassy material
  58. Depth of Field Sideways?
  59. Camera Position Opacity Shader
  60. MR soft shadows in maya 6
  61. HELP: Batch rendering problems
  62. DGS color mapping
  63. Shadows and Referencing?
  64. Maya6 Render SetDrivenKeys + key (ignore them)
  65. Mental Ray error with Subd
  66. Shaders on instanced particles
  67. Controling Shadow Bias in Mental Ray
  68. MR bug or feature ?
  69. Dielectric + FG = spotty surface
  70. Layering Shaders/Textures: help!
  71. Mental Ray Standalone
  72. .ng file format?
  73. Photon intensity value of IBL-shape???
  74. mental ray and movie nodes in OS X
  75. Chrome reflection problem
  76. Motion Blur in Maya 6
  77. alpha problem
  78. alpha problem MR
  79. mental ray connection issues in maya 6
  80. Vray for Maya (official)
  81. Mental Ray Maya5 Linux =)
  82. Adding Glare to an HDRI animation
  83. tri planar map (kinda like a UVW map?)
  84. Huge Probs redering with Motion blur in Maya 5
  85. 3d texture whoes
  86. exclude object from FG????
  87. whats the latest on motiondesign
  88. Color Bleeding!
  89. 2d texture displace
  90. "vertical" render
  91. beginners question how to render wireframe(or nurbs iso) pics
  92. Paint FX Shadows
  93. Using Maya's Motion Vectors with MR
  94. fur cann't render with poly!!why?
  95. Mental Ray Support in Maya 6 Improved?
  96. MR final gather problem is maya 5
  97. Presenting my models
  98. maya fur partially disappear
  99. Re:Area Light artifacts
  100. about mental ray contour
  101. Rendering Fluid examples (smoke, clouds,etc.) with Mental Ray in Maya 5
  102. how do I create contour with MR
  103. MR Shader fixes for Maya 6! (ie Dirtmap)
  104. Muzzle Flash!
  105. Normal Map Rendering How???
  106. Imageplane Q....
  107. Rendering Organisation
  108. good
  109. pSSSt....
  110. problem rendering subd model
  111. Maya 6 rendering book from Alias?
  112. "Move" a spec highlight?
  113. odd rendering problem
  114. plastic shader
  115. Renderpasses/Layers with PaintFX?
  116. GI wireframe render combo
  117. Problem with GI bad spots on object
  118. Render crashes
  119. mr for maya 6 problems, issues...
  120. Network Rendering
  121. MRay physical_light and shadow color problem
  122. Proper understanding of maya.rayrc?
  123. c++ runtime error when rendering with mental ray?
  124. Batch Bake (mental ray) help!
  125. Mib_lookup_spherical??
  126. is it possible for 32 bit iff depth images?
  127. HELP : using multiple MR shaders maya 6
  128. Texture file node automation question.
  129. SSS Shader Maya rayrc update file?
  130. Poly Faces Flickering
  131. Very stupid transparency/bump question
  132. Ultra-fine noise?
  133. texture sizzling problem need urgent help
  134. Removing light casting object from reflections in Mental Ray
  135. No Shadows in MR FG
  136. sss with part_volume
  137. A beginner´s guide for Dirtmap
  138. ray testing in mental ray, rendering other than the primary rays
  139. Unexpected annoying black spots :(
  140. Diffusion Shader question...
  141. Image Based Lighting in MAYA 6 and DGS shaders
  142. Batch render problem
  143. Help on volumetric lighting/shadow
  144. Newbie question: Render passes
  145. How do you render soft shadows?
  146. Particle batch rendering prob...
  147. How to create a Volumetric 3D Texture..
  148. Batch render multiple files?
  149. what is a "Path_material" ?
  150. Open EXR for Maya and Mental ray
  151. how to create good windows reflaction effect?
  152. Problem rendering large scene
  153. Can you...
  154. Mental Ray FG render?
  155. Mental Ray Flicker
  156. Black Render HELP!?
  157. mental ray locking up on high poly scenes
  158. Final gathering problems
  159. MR startup fails
  160. mental ray: mib_volume. I need some help
  161. MR tiff problems
  162. StrangeLines
  163. Render times - newbie question
  164. some basic recursion applied to texture mapping
  165. Mental Ray black jaggy patches
  166. self illuminated surface
  167. 2 questions: Distributed Render Node? and Optimizing MR
  168. Creating a good looking non textured render
  169. Bake a render engine to texture
  170. Desperate outcry for Maya/MacOSX shaders ;)
  171. how can I get rid of the "texture border"?
  172. Mirroring UV's?
  173. 3 BIG Problem
  174. How do I know if I have a good uv map?
  175. OS X Render Times
  176. wierd spots on random frames
  177. shadows disappear in large scenes?
  178. Batch Rendering Tomcat over network?
  179. What´s take more time for rendering in Mental Ray?
  180. Shadow map question
  181. Maya reflections
  182. Mental ray crashes
  183. Good Anisotropic shader in mray?
  184. Mental Ray Not including Bump maps in render
  185. Reflection utility problems.
  186. Parallel MR rendering
  187. adding textures to MR shaders?
  188. blend mode in layer shader missing
  189. Mental ray help !!
  190. Command prompt failure
  191. Rendering Resources
  192. ???MR hardware rendering???
  193. Mental Ray Rendering Question?
  194. pSSSt to OSX
  195. dielectric shader in maya 6 mental ray
  196. Gollum type eyes?
  197. openexr in mental ray
  198. Refletion Utility Maya6 problem?
  199. anti-aliasing - how to get great qaulity
  200. cgfx plugin in maya6?
  201. doing jozvex tutorial quits MAYA and MR
  202. earth night map as well as regular map
  203. Porting from 3dsmax
  204. Bssrdf for Maya
  205. Emmanuel Campin - www.pixho.com - where now?
  206. Cotton Shader
  207. RE:Dirtmap for Maya 6.0 on Linux
  208. CD Shader
  209. Maya 6 + Batch render + PNG
  210. Render filenames
  211. Shader Help
  212. Let's talk about shader creation
  213. Render only shadow with MR
  214. question about raytype
  215. maya hdri image saturation problem
  216. surfLuminance Maping
  217. Hardware vs. Software
  218. Opening scenes with custom MR shaders
  219. being lazy and need help
  220. Ramping a shader?
  221. another dielectric glitch?
  222. Batch Render Problems
  223. mental ray passes
  224. more network rendering issues..samplerInfo shader this time
  225. Conding shader
  226. How to make a double side dieletric material?
  227. game uv texturing Please Help please
  228. Dielectric material + caustics
  229. Re-use Shadow Maps?
  230. render avi
  231. Thereisnoluck
  232. Carpaint hdri reflection only
  233. Mental Ray Standalone Price?
  234. Directional Light with GI and Final Gather
  235. Blurry texture maps?
  236. multiple lights in parti_volume
  237. MentalRay bump question
  238. Compressing AVI files.
  239. HumanSkin shader (Highend3d.com) with Mental Ray?
  240. Hdri Question
  241. photon basic and mib_photon_basic
  242. Anyone experienced with Inkworks(toonshader plug-in for maya 4.5)
  243. Precision Displacement Based on Normal Information
  244. maya z-depth render output
  245. question with custom texture of mr in render global?
  246. More MR Shaders
  247. Trasparency-almost but not quite
  248. Tomcat Toon Renderer
  249. rendering for cinema
  250. FinalGather rendering artifacts. Please help.