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  1. A Few Maya 2012 And Mental Ray 3.9 Iray Pics…
  2. how would you achieve this kind of laser lighting?
  3. 3delight and adaptive algorithm
  4. Maya | Vray | Ambient Occlusion problem
  5. What's the best way to render a shadow pass with Maya fur?
  6. motion Blur with HDRI
  7. VRaySphereFade - MR Equivalent ?
  8. rendering environment reflections in vray with Sun/Sky?
  9. Maya mental ray studio render
  10. vray material to mental ray
  11. mip_matteshadow
  12. strange result when command line rendering
  13. particles are showing in all contribution maps
  14. What is the best render plugin for Maya?
  15. Framebuffer, passes and bit depth
  16. using an output of shading network as tangent normal map
  17. Toon shader.Questions.
  18. Bokeh_passes ?
  19. Mental Ray render pass problem *please help!*
  20. FG "Enable Map Visualizer" Maya 2012 bug?
  21. mental ray EXR file vs Vray EXR
  22. Creating Decal (colormix + mi_metallic_x)
  23. vray motin blur question
  24. maxwell render is the best 4 water rendering???
  25. Mental Ray shadows not respecting transparency
  26. DOF - Point of interrest blurry
  27. Flicker-free Final Gather in dynamic animations
  28. maya vray rendering problem
  29. Help | Batch render error
  30. portal light
  31. mib texture filter lookup --> MR bump?
  32. Global Illumination combined with Final Gather - basic tests and issues.
  33. Tricky shader question. (picture)
  34. Image plane rendering with black bg instead of transparent.
  35. Convert Displacement to Polygons in V-Ray?
  36. MentalRay shader acting as Surface Shader
  37. Lighting interiors
  38. Stopping Maya Lighting pass through objects(geo)
  39. Command line rendering Maya on Mac
  40. Layer displacement textures
  41. how do you make a physical light flicker?
  42. pre scale camera
  43. Ray Trace Refraction
  44. Render view port subdivisions - Long rendertimes
  45. Render HELL
  46. mental ray isn't showing it's progress when batch rendering
  47. Direction based color in object space?
  48. mantal ray, can't see bump map through glass material
  49. sss and mr proxy
  50. Question regarding animation render
  51. Help rendering Z-depth
  52. Mental Ray render from NAS
  53. Vray artifacts
  54. mib_color_mix not working with passes
  55. vray refraction and reflection without motion blur
  56. mia_material problem.
  57. Quick Question about Frame Rate
  58. Portal light shadow flickering!!!
  59. Realistic light like this
  60. Vray 2.0 batch render
  61. boxed volume fur artefacts
  62. morphy rig problem
  63. texturing instances
  64. Shader based on normal uniformity?
  65. 3Delight versus Mental Ray
  66. 3Ds Max Vray Blend Material to Maya Mental Ray
  67. quadro fx 3450 win7 64bit advice please?
  68. GI lighting from texture
  69. how may threads should i enable for a dual xeon 3ghz?
  70. Paint brush tool
  71. Material ID Pass with Knockout?
  72. Maya_exr_longname
  73. Custom EXR Tags/Comments
  74. render pass contribution maps and FG
  75. maya 2012, mr 3.9, fg map baking
  76. what does v-ray offer over mental ray?
  77. keep getting render complete?? without it rendering even one frame!
  78. SSS & Physical Sun and Sky: Odd Map
  79. linear workflow with HDR's in Vray?
  80. keep getting empty uv set detected on mia_material chrome on nparticles?
  81. Shadow disappears in occlusion render layer
  82. Maxwell Render & Maya
  83. Help with shadows
  84. mental ray - anti aliasing - filtering mistery
  85. Batch render broken for me...
  86. Passes doesn't render?
  87. a question about using mental ray's physical light shader
  88. Maya fur coloring
  89. Best renderer for simulations in Maya.
  90. how to connect facing ratio to ramp and to reflection in mia material?
  91. Env_blur and mia_material_blur
  92. How to make two materials.
  93. Only want to catch AO, not generate
  94. Unwarranted MR Refraction Blur 2011
  95. Texture is not clear at near the cam! what is solution for it?
  96. Renderman for Maya colorbleeding/reflective lighting artifacts - need solution.
  97. mr motion vectors in "raytracing" mode
  98. area lights and white spots
  99. Mental Ray 2012 Problem
  100. Light is escaping enclosed mesh!
  101. shaders_p 3.3.1
  102. Vray Lightlinking
  103. install l_glass on mac
  104. Animating toon lines?
  105. Clouds/fog (not realistic)???
  106. Question about gamma!
  107. Layered Textures, ctrl_mix8layer and MR
  108. when to use final gather, global illumination or caustics?
  109. how do u stop light reflection?
  110. Turn on or off all render layers at once ?
  111. What am I doing wrong?
  112. Maya Rendering HD 720p
  113. Maya 2012 Color Management
  114. Ridiculous render times :( please help.
  115. Mental ray and displacement map
  116. Weird shading from point light
  117. bad render increasing the raytracing samples
  118. GPU renderer - FurryBall 2.0 finally out!!!
  119. please can someone have a look at my project file?
  120. Engraved etchings
  121. mia_material reflection/refraction interpolation bypassed when using dmap shadows ?
  122. vray ies light shape
  123. Help! IBL problems driving me insane!! :(
  124. Help with lighting - Plus any tips to improve
  125. Render pass contribution map - Batch Problem
  126. Flythrough in maya 2011
  127. backburner's email notification?
  128. Final Gather use only 12 cores ?
  129. Really need help with Linear workflow!
  130. Mental ray artifact issue
  131. Render small section of a frame?
  132. Help with mentalray glass
  133. 3D background in scene
  134. mia_photometric_light Emit Photons crashes 2011, 2012
  135. batch render a region?
  136. Alpha-cutout not working in reflection
  137. VRAY FOR MAYA - Distributed Render - HELP PLEASE
  138. how to optimize textures?
  139. AO only in renderpass
  140. Vray Linear Workflow and Maya Ramps/2D textures
  141. volumetric light doesent render!
  142. Using texture to map IOR
  143. mental ray volumetrics - parti_volume with black hole issue
  144. Vray doesn't "see" partile disk cache
  145. useBackground : remove shadow
  146. Vray - Interior Scene
  147. How to render multiple scenes or set a cue?
  148. maxwell render with maya fluids
  149. 16-bit, how??
  150. Vray 1.5 for Maya - Issues with environment overrides
  151. Batch Render not working
  152. VR - render elements & transparency
  153. repeat UV driven by camera distance
  154. Multiple Parti Volumes?
  155. Yet another one parti_volume thread
  156. Image-plane Vs Batch Render
  157. IPR portal lights maya 2012
  158. Cannot get soft Raytraced shadows? :(
  159. VRay 2 for maya refraction not working
  160. Vray Problem - Again!
  161. V RAY 1.5 Rendering problem in Maya 2009
  162. Maya 2012 Viewport 2.0
  163. Vray 1.5 - Layered Displacement
  164. Can MR render this kind of pass like Vray?
  165. Material photon emission?
  166. Lightmap write overwriting lightmaps causing backscatter to not work
  167. Diagonal and pixelated lines in render
  168. compiling mr shaders ..
  169. Shag Haircut batchrender
  170. Area Lights visible in render..
  171. Mr Shadow map problem
  172. mia_material issues
  173. Maya Mental ray Shadow Disappearance on mesh intersection
  174. Is Premultiply a problem with no alpha?
  175. How can I delete multiple Fur descriptions?
  176. Looking for layered materials tutorial, please help!
  177. Ligh image plane
  178. miax shader clips alpha midtones (using Cutout Opacity)
  179. mia_exposure_photographic in Nuke
  180. mr bake multi UV
  181. vray RT as playblast?
  182. Quick Question - Texture Filtering on Data File?
  183. Bug with effects assets fireworks?
  184. renderman shadow map(tex) genarate outside maya?
  185. how to filter ocean shader at distance
  186. Cities in Maya / mental ray
  187. mia_material_x VS. mia_material_x_pass?
  188. render layers "error parsing arguments"
  189. maya mental ray crash during final gather computation
  190. Texture flicker during batch render?!
  191. Need help with this render please
  192. how to render a High Quality Displaed model
  193. how to render a High Quality Displaed model
  194. Motion Vector Pass Not Accounting for Camera Movement?
  195. Gloss map and mia_material_x_passes
  196. need help rendering AO, Shad or Indirect lgt in individual channels
  197. how to render a High Quality Displaed model
  198. Fur attribute map resolution problem
  199. Renderpasses in Vray confusion.
  200. Alpha transparency
  201. A couple of issues with a glowing material
  202. vray slow texture load
  203. process background and environment maps
  204. mib_color_mix & Mia materials
  205. confused texturing a character?
  206. Does anyone know how to achieve this rendering effect?
  207. Car scene/paint render
  208. Vray and Shave + haircut speed issues
  209. Looking for a little feedback on my latest image
  210. Carpaint shader & Gamma Correction
  211. Mac - Maya - Shave & a Haircut - vRay -> no Hair...
  212. Vray command line rendering help
  213. Mental Ray IPR better Quality than render problem
  214. Noise in reflections
  215. Shave & Hair with P_HairTK
  216. Dielectrict and passes
  217. Weird Ambient Occlusion Glitch
  218. Vray eye cornea material?
  219. Vray round edge question
  220. VRay Mesh Smooth on a Mac
  221. mental ray registry entry expansions ENV VARS
  222. Playblast and Software fps problem
  223. Render Time
  224. xgrid rendering with different maya versions
  225. vray preview rendering on render farm
  226. Render Time
  227. Shave + P_HairTK Speculuar/color
  228. mia_mat_x not showing normals
  229. Camera Setting
  230. projecting image sequences through layers onto a character?
  231. vray in maya : some materials are not overtaken
  232. how do you figure out if MR satellite is working?
  233. How to use Height Map?
  234. Conceptual Question: What is good indirect lighting?
  235. Vray physical camera issue
  236. Quantify render noise.
  237. no Color image in the hypershade swatches
  238. Weird texture glitch when rendered HELP!!!
  239. Cloud generator
  240. Where is the background switcher? (trying to hide HDRI)
  241. MR Contour into mia material reflectivity
  242. Degrease the intensity of bumb and specular
  243. Reusing Render Layers
  244. Vray+Shave and haircut problems
  245. Vray - Flakes on separate reflection element
  246. why wont my uv's detach?
  247. why does my fur feedback only show in a few spots on my model??
  248. Object in white color in rendering
  249. 3delight Fur With Gi/occ
  250. Maya vRay - Light- or Rendersetting question...