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  1. how would you achieve this kind of laser lighting?
  2. 3delight and adaptive algorithm
  3. Maya | Vray | Ambient Occlusion problem
  4. What's the best way to render a shadow pass with Maya fur?
  5. motion Blur with HDRI
  6. VRaySphereFade - MR Equivalent ?
  7. rendering environment reflections in vray with Sun/Sky?
  8. Maya mental ray studio render
  9. vray material to mental ray
  10. mip_matteshadow
  11. strange result when command line rendering
  12. particles are showing in all contribution maps
  13. What is the best render plugin for Maya?
  14. Framebuffer, passes and bit depth
  15. using an output of shading network as tangent normal map
  16. Toon shader.Questions.
  17. Bokeh_passes ?
  18. Mental Ray render pass problem *please help!*
  19. FG "Enable Map Visualizer" Maya 2012 bug?
  20. mental ray EXR file vs Vray EXR
  21. Creating Decal (colormix + mi_metallic_x)
  22. vray motin blur question
  23. maxwell render is the best 4 water rendering???
  24. Mental Ray shadows not respecting transparency
  25. DOF - Point of interrest blurry
  26. Flicker-free Final Gather in dynamic animations
  27. maya vray rendering problem
  28. Help | Batch render error
  29. portal light
  30. mib texture filter lookup --> MR bump?
  31. Global Illumination combined with Final Gather - basic tests and issues.
  32. Tricky shader question. (picture)
  33. Image plane rendering with black bg instead of transparent.
  34. Convert Displacement to Polygons in V-Ray?
  35. MentalRay shader acting as Surface Shader
  36. Lighting interiors
  37. Stopping Maya Lighting pass through objects(geo)
  38. Command line rendering Maya on Mac
  39. Layer displacement textures
  40. how do you make a physical light flicker?
  41. pre scale camera
  42. Ray Trace Refraction
  43. Render view port subdivisions - Long rendertimes
  44. Render HELL
  45. mental ray isn't showing it's progress when batch rendering
  46. Direction based color in object space?
  47. mantal ray, can't see bump map through glass material
  48. sss and mr proxy
  49. Question regarding animation render
  50. Help rendering Z-depth
  51. Mental Ray render from NAS
  52. Vray artifacts
  53. mib_color_mix not working with passes
  54. vray refraction and reflection without motion blur
  55. mia_material problem.
  56. Quick Question about Frame Rate
  57. Portal light shadow flickering!!!
  58. Realistic light like this
  59. Vray 2.0 batch render
  60. boxed volume fur artefacts
  61. morphy rig problem
  62. texturing instances
  63. Shader based on normal uniformity?
  64. 3Delight versus Mental Ray
  65. 3Ds Max Vray Blend Material to Maya Mental Ray
  66. quadro fx 3450 win7 64bit advice please?
  67. GI lighting from texture
  68. how may threads should i enable for a dual xeon 3ghz?
  69. Paint brush tool
  70. Material ID Pass with Knockout?
  71. Maya_exr_longname
  72. Custom EXR Tags/Comments
  73. render pass contribution maps and FG
  74. maya 2012, mr 3.9, fg map baking
  75. what does v-ray offer over mental ray?
  76. keep getting render complete?? without it rendering even one frame!
  77. SSS & Physical Sun and Sky: Odd Map
  78. linear workflow with HDR's in Vray?
  79. keep getting empty uv set detected on mia_material chrome on nparticles?
  80. Shadow disappears in occlusion render layer
  81. Maxwell Render & Maya
  82. Help with shadows
  83. mental ray - anti aliasing - filtering mistery
  84. Batch render broken for me...
  85. Passes doesn't render?
  86. a question about using mental ray's physical light shader
  87. Maya fur coloring
  88. Best renderer for simulations in Maya.
  89. how to connect facing ratio to ramp and to reflection in mia material?
  90. Env_blur and mia_material_blur
  91. How to make two materials.
  92. Only want to catch AO, not generate
  93. Unwarranted MR Refraction Blur 2011
  94. Texture is not clear at near the cam! what is solution for it?
  95. Renderman for Maya colorbleeding/reflective lighting artifacts - need solution.
  96. mr motion vectors in "raytracing" mode
  97. area lights and white spots
  98. Mental Ray 2012 Problem
  99. Light is escaping enclosed mesh!
  100. shaders_p 3.3.1
  101. Vray Lightlinking
  102. install l_glass on mac
  103. Animating toon lines?
  104. Clouds/fog (not realistic)???
  105. Question about gamma!
  106. Layered Textures, ctrl_mix8layer and MR
  107. when to use final gather, global illumination or caustics?
  108. how do u stop light reflection?
  109. Turn on or off all render layers at once ?
  110. What am I doing wrong?
  111. Maya Rendering HD 720p
  112. Maya 2012 Color Management
  113. Ridiculous render times :( please help.
  114. Mental ray and displacement map
  115. Weird shading from point light
  116. bad render increasing the raytracing samples
  117. GPU renderer - FurryBall 2.0 finally out!!!
  118. please can someone have a look at my project file?
  119. Engraved etchings
  120. mia_material reflection/refraction interpolation bypassed when using dmap shadows ?
  121. vray ies light shape
  122. Help! IBL problems driving me insane!! :(
  123. Help with lighting - Plus any tips to improve
  124. Render pass contribution map - Batch Problem
  125. Flythrough in maya 2011
  126. backburner's email notification?
  127. Final Gather use only 12 cores ?
  128. Really need help with Linear workflow!
  129. Mental ray artifact issue
  130. Render small section of a frame?
  131. Help with mentalray glass
  132. 3D background in scene
  133. mia_photometric_light Emit Photons crashes 2011, 2012
  134. batch render a region?
  135. Alpha-cutout not working in reflection
  136. VRAY FOR MAYA - Distributed Render - HELP PLEASE
  137. how to optimize textures?
  138. AO only in renderpass
  139. Vray Linear Workflow and Maya Ramps/2D textures
  140. volumetric light doesent render!
  141. Using texture to map IOR
  142. mental ray volumetrics - parti_volume with black hole issue
  143. Vray doesn't "see" partile disk cache
  144. useBackground : remove shadow
  145. Vray - Interior Scene
  146. How to render multiple scenes or set a cue?
  147. maxwell render with maya fluids
  148. 16-bit, how??
  149. Vray 1.5 for Maya - Issues with environment overrides
  150. Batch Render not working
  151. VR - render elements & transparency
  152. repeat UV driven by camera distance
  153. Multiple Parti Volumes?
  154. Yet another one parti_volume thread
  155. Image-plane Vs Batch Render
  156. IPR portal lights maya 2012
  157. Cannot get soft Raytraced shadows? :(
  158. VRay 2 for maya refraction not working
  159. Vray Problem - Again!
  160. V RAY 1.5 Rendering problem in Maya 2009
  161. Maya 2012 Viewport 2.0
  162. Vray 1.5 - Layered Displacement
  163. Can MR render this kind of pass like Vray?
  164. Material photon emission?
  165. Lightmap write overwriting lightmaps causing backscatter to not work
  166. Diagonal and pixelated lines in render
  167. compiling mr shaders ..
  168. Shag Haircut batchrender
  169. Area Lights visible in render..
  170. Mr Shadow map problem
  171. mia_material issues
  172. Maya Mental ray Shadow Disappearance on mesh intersection
  173. Is Premultiply a problem with no alpha?
  174. How can I delete multiple Fur descriptions?
  175. Looking for layered materials tutorial, please help!
  176. Ligh image plane
  177. miax shader clips alpha midtones (using Cutout Opacity)
  178. mia_exposure_photographic in Nuke
  179. mr bake multi UV
  180. vray RT as playblast?
  181. Quick Question - Texture Filtering on Data File?
  182. Bug with effects assets fireworks?
  183. renderman shadow map(tex) genarate outside maya?
  184. how to filter ocean shader at distance
  185. Cities in Maya / mental ray
  186. mia_material_x VS. mia_material_x_pass?
  187. render layers "error parsing arguments"
  188. maya mental ray crash during final gather computation
  189. Texture flicker during batch render?!
  190. Need help with this render please
  191. how to render a High Quality Displaed model
  192. how to render a High Quality Displaed model
  193. Motion Vector Pass Not Accounting for Camera Movement?
  194. Gloss map and mia_material_x_passes
  195. need help rendering AO, Shad or Indirect lgt in individual channels
  196. how to render a High Quality Displaed model
  197. Fur attribute map resolution problem
  198. Renderpasses in Vray confusion.
  199. Alpha transparency
  200. A couple of issues with a glowing material
  201. vray slow texture load
  202. process background and environment maps
  203. mib_color_mix & Mia materials
  204. confused texturing a character?
  205. Does anyone know how to achieve this rendering effect?
  206. Car scene/paint render
  207. Vray and Shave + haircut speed issues
  208. Looking for a little feedback on my latest image
  209. Carpaint shader & Gamma Correction
  210. Mac - Maya - Shave & a Haircut - vRay -> no Hair...
  211. Vray command line rendering help
  212. Mental Ray IPR better Quality than render problem
  213. Noise in reflections
  214. Shave & Hair with P_HairTK
  215. Dielectrict and passes
  216. Weird Ambient Occlusion Glitch
  217. Vray eye cornea material?
  218. Vray round edge question
  219. VRay Mesh Smooth on a Mac
  220. mental ray registry entry expansions ENV VARS
  221. Playblast and Software fps problem
  222. Render Time
  223. xgrid rendering with different maya versions
  224. vray preview rendering on render farm
  225. Render Time
  226. Shave + P_HairTK Speculuar/color
  227. mia_mat_x not showing normals
  228. Camera Setting
  229. projecting image sequences through layers onto a character?
  230. vray in maya : some materials are not overtaken
  231. how do you figure out if MR satellite is working?
  232. How to use Height Map?
  233. Conceptual Question: What is good indirect lighting?
  234. Vray physical camera issue
  235. Quantify render noise.
  236. no Color image in the hypershade swatches
  237. Weird texture glitch when rendered HELP!!!
  238. Cloud generator
  239. Where is the background switcher? (trying to hide HDRI)
  240. MR Contour into mia material reflectivity
  241. Degrease the intensity of bumb and specular
  242. Reusing Render Layers
  243. Vray+Shave and haircut problems
  244. Vray - Flakes on separate reflection element
  245. why wont my uv's detach?
  246. why does my fur feedback only show in a few spots on my model??
  247. Object in white color in rendering
  248. 3delight Fur With Gi/occ
  249. Maya vRay - Light- or Rendersetting question...
  250. env_blur problem!