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  1. Rendering polygons in mental ray, makes them square
  2. fg computation time big scenes
  3. Shave & haircut alpha issue
  4. Vray Render Settings Help?
  5. Render "Layers" in openEXR
  6. How can I render a spotlight like this.
  7. Odd results from command line renders
  8. Loading mental shaders/libs from a custom directory
  9. Weird shadows in Use background alpha
  10. Paint Effects Outline not Showing when Batch render
  11. Backburner Noob needing help
  12. Shader for Reel Smart Motion Blur, help needed.
  13. Rendering smooth poly
  14. Control of max raytrace depth help.
  15. Displacement from Mudbox problem
  16. Renders aborting myseriously
  17. Render cloud back of the glass
  18. Mentalray on Cell
  19. Alpha/ Opacity
  20. Tutorial : How to render Mudbox or Zbrush shaders in Maya
  21. Convert Paint Effects to File Texture?!
  22. Why is miss_fast_simple Shiny?
  23. a simple cup
  24. Changing Shaders in Occlusion Preset Layer
  25. verbose output problem in maya 2009 64
  26. Shave and haircut + puppet shader
  27. Maya and Backburner Network Render
  28. SSS fast skin + Displacement Map
  29. How to render motion blur in post?
  30. gold effect in maya
  31. how to create a sunset over an ocean?
  32. There is a way to fix it?
  33. Rule of Thirds Camera Overlay
  34. fake fur shader?
  35. Renders not lining up
  36. Env Sky and skies
  37. rendering
  38. Realistic exterior/interior HDRI lightng?
  39. Making text appear through glass
  40. Motion Blur in post
  41. Maya exited with status -1073741818
  42. MR displacement settings / quality?
  43. AO Pass - old question, new answers?
  44. Software Render consistently faster than Mental Ray?
  45. Backburner 2011...mixed environment?
  46. How can I project light though a cut out of an object?
  47. parts of a polygon disappear at tight focal length?
  48. Fast Viewport Render, Super Slow Batch Render (MAYA HARDWARE)
  49. [Newbie] How to render certain surfaces flat?
  50. mia_X multiple outputs, doesn't show up
  51. can't find message attribute in my light?
  52. Does VRay for Maya support Maya Fur/Hair yet?
  53. Looking for a photoreal snow shader or a tutorial to create one
  54. Mapping reflectivity not working.
  55. Shave Guide hairs
  56. Maya/Max Render Farm with Mental Ray
  57. Maya fur or Shave and a Haircut
  58. iray in maya 2011
  59. FG from mia_mat self-illumination ?
  60. fun with mental ray 3.8
  61. Maya Depth Render Pass limitation?
  62. linear workflow and photoshop
  63. Again semi transparent rubber / plastic
  64. -preRender MEL issue
  65. WriteToColorBuffer fixed in 2011 ? A test here.
  66. mix8layer and bumpcombiner for linux64?
  67. Maya Vector wont work
  68. misss_fast_shader and bump
  69. Problem with Lighting/SSS Settings
  70. import mia_material from maya to max
  71. maya hair with p_hairTK
  72. can't change from (warning massages) to (progress massages)!!
  73. large field of grass/dirt
  74. problem with p_hairTK
  75. random crashes
  76. 700 material presets?
  77. unpredictable results while baking in Maya 2009
  78. SSS renderMan 3.0.1
  79. Passes in 2011 FAIL
  80. BA_Color_witcher not switching
  81. References and passes
  82. mip_motionblur and reflection
  83. Applying lens shaders to buffers
  84. Help.. Light problem..
  85. p_hairTK p_megaTK_pass and maya fur
  86. Maya mental ray - what's wrong ?
  87. Is there an Alpha Shader?
  88. triple shading switch to displacement or bump, how?
  89. Mental Ray camera question
  90. 2011 - Color Management for LWF ?
  91. Any good tutorials for outdoor lighting/rendering with MR in Maya?
  92. Ambient Occlusion and Render Pass issue/help.
  93. Mental Ray Maya 2010 - Random Transparent rendersquares
  94. Best way to set up and render fog (MR)?
  95. Maya 2011 - Extra attributes in mia_material
  96. Exponential Render time increases in Mental Ray.
  97. Maya Batch render(duplicating geometry)
  98. serious mental ray bug in maya 2011: ao+colorbleed stop FG bounces
  99. Rendering to texture problem
  100. Maya 2011 - rendering related bugs/suggestions
  101. Render passes coming out dark in Maya 2010
  102. Volume primitives not rendering through MIA shader - again
  103. Camera Projection - VFX Plate Alignment Issue
  104. need help getting rid of a glow effect
  105. Need help with lighting
  106. Backburner 2011 (issues)
  107. "professional" grade light probe, reflective sphere
  108. batch script, layer rendering
  109. Cloudy Fog Environment?
  110. Glow effect disappearing when in front of paint effects
  111. Rendering problem!
  112. composite MR & SW in render viewer
  113. maya software render
  114. depth shader
  115. Environment Shadow Projection
  116. Planar Mapping question...
  117. Nice names in EXR passes!?!
  118. extruding 2D into 3D via a shader??
  119. mia_material_x glass
  120. RFM depth w/ alpha
  121. Texture Reference for Subd's
  122. transparent semi-soft plastic
  123. How to render all frames in a single image?
  124. Maya 2010 0r 2011 for production
  125. useBackground problem
  126. Custom Color Buffers (oh dear)
  127. got a question plzz rply...
  128. Creating specific anime render
  129. Parented lights shadow map
  130. Fur not showing up on duplicate objects
  131. Rendering for Animation
  132. Improving on my final gather workflow
  133. mia_photometric_light Docs??
  134. color bleeding 3Delight
  135. Backburner and Maya 2011 not working Win7 x64
  136. mia_material & arroway textures
  137. Some questions regarding shave
  138. Geo w/ Msubdiv doesnt render.
  139. maya8.5 to 2010 increase render time
  140. Dead-pixels
  141. Maya Volume shader
  142. self illuminated objects
  143. Different shading, same texture. Any ideas?
  144. problem: mentalray in 2011 always blurs reflections
  145. Light Rig for non lighters?
  146. p_shader opacity texture problem
  147. Maya Ramp Controlled FG/GI Multiplier
  148. Using ctrlBuffer in 2010
  149. refraction pass problem
  150. how to prew view HDR image?
  151. Occlusion in alpha 32 bit unpremult render
  152. Glass Sculptures I'd like to learn
  153. Rendering on the Macintosh, low CPU usage
  154. Fluid doesn't render with batch MR
  155. Mental ray Bucket?
  156. Maya 2008 batchrendering problem. Urgent Help
  157. render crashes: not found in MAYA_PLUG_INS_PATH
  158. 2011 Backburner Task Size
  159. Render layers problems
  160. render
  161. Hardware texturing - help needed!!
  162. mip_matteshadow - mip_cameramap
  163. Mental Ray Flicker
  164. Mib Color Mix Physical Accuracy
  165. Depth of field, depth map Jagged
  166. Depth of field, depth map Jagged
  167. mia_light_surface how to diffuse pass?
  168. Maya Gamma linear colorspace workflow
  169. 2011 OSX Render Issue:Cant use other programs
  170. limit cpu usage
  171. fluids and contribution maps
  172. White Backdrop Render
  173. Render freezes in Maya 2008 OSX
  174. bitmap pager/cached framebuffer?
  175. Animated textures
  176. Workflow to Transfer UV Maps?
  177. rendering for demo reel
  178. Is it possible to pipe multiple bump maps into the bump map attribute
  179. MR sss with FG slowdown
  180. Painting fur attributes
  181. RenderMan (3Delight) - how to abort render?
  182. optical fx integration in MR
  183. dirt shader
  184. maya writing 1kb exr's...
  185. IBL and camera
  186. Mental Ray buffers not anti-aliasing transperency
  187. Batch Render script tool?
  188. issues with rendering a texture
  189. Texture changes once combined
  190. mib_amb_occlussion + color bleed
  191. mip_cameramap & texture reference object?
  192. need help... batch render issue...
  193. blurry textures on part of object where face is close to perpendicular to camera
  194. Gi+Fg...batch render doesnt start...
  195. "Shadow" Pass from HDR/FG render?
  196. syntax error after enabling Maya Mental Ray prod shader lib
  197. Rendering Physical Sun and Sky
  198. Wispy Paint-like Effect/Painting with Polygons in maya
  199. Lighting setup for baked textures
  200. problem with the batchrender in Maya 2011
  201. mental ray interior washed out
  202. Shave and Haircut Issues. Many questions
  203. image plane surface on planes not showing...
  204. Mental Ray connection problem between custom shaders
  205. mip_motionvector and Maya 2010
  206. Kelvin controlled sunlight
  207. Overall noise in MR render.
  208. physical_light just doesn't render ?
  209. bumpmap in mray
  210. Maya2011 Strange RenderBUG ?
  211. Cannot batch-render an animated IBL node ?
  212. Mental Ray Multipass Transparency Issue
  213. quistion about wieght tool
  214. Ambient occlusion layer in 2009
  215. Light bleeds through wall, or GI error?
  216. Vray for maya problem
  217. Black Light / UV Light
  218. Mental Ray Passes
  219. Mental Ray new problem:rendering particles and turn on Motion blur?
  220. Does anybody still use this plugin...?
  221. Why was my mapping quality so poor?
  222. Maya Fur Rendering Issue
  223. render layers wont keep shaders
  224. Maya Command Line .bat file
  225. Grey wine glass
  226. fisheye shader maya 2010
  227. Maya 2009 to 2011 rendering woes?
  228. shave and hair cut 3delight rendering
  229. maya 09 not rendering with mental ray
  230. why my Brushed Metals is black help help
  231. Adding Depth
  232. can anyone tell me how to render like that
  233. BSP Diagnostics/Scene Optimization Issue
  234. How do I blur a background?
  235. Maya 2009 / misss_physical do not render
  236. MentalRay Displacement Problem
  237. Large scene won't render...:(
  238. MI Proxy- Software render substitute
  239. How can I achieve this look?
  240. mia material diffuse renders black.
  241. How to animate normal maps?
  242. Maya 2009 / ShaveHair renders differs!
  243. Ocean Shader Question
  244. New mia_material_x attributes in maya 2011
  245. normal map seems blured
  246. Final gather + nParticles (water)
  247. mia_exposure_photographic Maya vs Max
  248. VRay vs. Mental Ray Questions
  249. Rendering your own HDRI???!
  250. light trails