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  1. maya renders background footage darker
  2. glow trough material
  3. How do i render faster with mental ray?
  4. transparency map shadows incorrect?
  5. Shave and a Haircut Afro
  6. Rendering Maya files on a farm with mr Stand alone
  7. Ramp Shader with a motion path.
  8. command Line Render - Texture problem
  9. Issue rendering SSS fast skin shader as "straight"
  10. How to install a MR shader on osx ?
  11. Can a mia_sun_sky render be considered as an HDR image?
  12. This might sound a little stupid but...
  13. command line rendering controls
  14. Maya Batch Rendering Issues
  15. command line rendering with older version of maya
  16. MR Contour Offset and Hidden Lines Contour in Maya
  17. Need help fixing jaggies
  18. rendering animating liquid in glass
  19. Mental Ray logs
  20. Rotation on mentalrayibl doesn't render
  21. mentalrat dgs and normal map
  22. Locked reference file help!?!
  23. rendering artifacts
  24. Rendering glow in Maya Hardware and/or viewport
  25. how can i grade shadows????
  26. Norman Rig not rendering Clothes
  27. Render layers question
  28. looking for a cubemap_lens shader alternative
  29. List texture maps in Scene?
  30. Final Gather Map doesn't show up
  31. DigiTeck3d Shader Collection 1.0 *Maya 2009 UPDATES*
  32. Render Layers in a single EXR file?
  33. camera matching woes
  34. elliptical filtering
  35. How to get sunbeam effect?
  36. Blurry image
  37. Carboard Effect
  38. how to use elliptical filter in maya 8.5
  39. problems with mental ray
  40. different methods of render pass
  41. longing for help
  42. premulitply in Renderman
  43. how to use renderman lights?
  44. Mental Ray problem
  45. Problem with glass shader
  46. mix 20 and mia_x
  47. How to create DSLR camera lens (mental ray)?
  48. Ambient Occlusion Troubles Mental Ray 2009
  49. Huge disparity in render time between render view and batch render. What gives?
  50. transparency map on objects casts square shadow??
  51. mia_exposure_photographic vs mia_exposure simple
  52. how do i create a FG or GI render file?
  53. Mayabatch and Pre Render Mel
  54. Shader glow not rendering with IBL
  55. Importons/IP not working with mental ray satellite
  56. nParticles render like crap in MR 2009
  57. how do i export the sequence?
  58. Problem with Noise,glass and dark spots
  59. photons shoot through object?
  60. Mask one object w/another?
  61. mentalray slaves die before rendering
  62. need help with primary frame buffer and camera output passes
  63. Exclude Objects from Final Gather?
  64. sss and render proxy
  65. help needed with mr proxy and uv
  66. misss_fast_shader question
  67. lcd illumination effect
  68. snow FX
  69. shader / material confusion
  70. mib_texture_lookup nodes question
  71. Pyhsical Sun&Sky Night+Moon
  72. Render Managers 101
  73. Lighting symmetrical object problem, please help.
  74. importing shaders to maya
  75. RAY TYPE SHADER need help to get ray type to work
  76. Which rendering method you guys are using in MR
  77. Render smooth mesh
  78. Rendering on multiple cores
  79. mib_volume or zdepth
  80. Padding rendered images
  81. Relative Path in Script Editor, No Frames Rendered
  82. Shader that uses only one light to produce specular highlight
  83. Irradiance particles tweaking?
  84. frame/animation extension as unknown file during batch render
  85. Render Pass Question
  86. Dumb question; compositing hardware and software
  87. Material Problem after Insert Edge Loop
  88. Renderman For Maya 3.0: Anyone tried it?
  89. MR Sun & Sky Scale Question
  90. Render Model and Lighting Only
  91. Z-depth cames white!
  92. mental ray render threads
  93. Out putting a linear to light .exr from mental ray : HOW ?
  94. Shadowing_Fur with Depth map Shadows:Sun-and-Sky
  95. Maya passes - anything like Softimage ?
  96. final gather with area lights or surface shader
  97. Strange shadows with normal maps
  98. Animate Low Res, render HiRes?
  99. fluids and shadows
  100. help mia glass-with object fast sss-maya2009
  101. Maya 2010 & Production shaders
  102. How can I enable mip shaders at work?
  103. Approximation editor 2009 bug?
  104. Car rendering
  105. Shave and a Haircut Alpha problem
  106. Framebuffer Gamma correction VS mia_exposure correction
  107. Wood Texture tutorial
  108. Render passes from BAT file
  109. getting a photo look like this....
  110. Mental Ray toon shaded renders much darker than Maya Software
  111. Maya live and person footage
  112. Maya 2009 render passes with SSS
  113. Photographic Lens and Rayswitch question...
  114. Color fading with distance
  115. How to install a Mentalray custom shader
  116. ar_shaderPack and linear tool
  117. setting up p_z shader
  118. Mental Ray - Batch Rendering Problem!
  119. Basic Framerate Rendering question
  120. Mental Ray+Light glows...
  121. How to Assign UV Set to Texture?
  122. Volumetric Light in mental ray problems
  123. render using command line - lighting not correct
  124. Rendering Curves in Mental Ray
  125. vector renderer: object as matte
  126. Mental Ray
  127. Point me in the right direction
  128. Use a light as a transparency mask?
  129. actual render and hypershade shaderball relationship
  130. mental ray phenomenon shader
  131. Mental Ray question
  132. Transparent BG, Include Shadows
  133. TIFFs won't render in MR?
  134. render the object with animated visibility and motion blur is enabled (moved)
  135. Float value for diffuse and specularity in lights
  136. Mental Ray Texture Render Problem
  137. camera output shader question
  138. Creating an Image based light pass (coming from XSI to Maya)
  139. Refractions rendering out grainy
  140. image file filter and animation.
  141. bad/weird aliasing (float related)
  142. Blobby surface using Mia_Material problem
  143. Control Alpha Contribution of Mesh/Material?
  144. Wavy glass in Mental ray
  145. Brushed Metal Hightlights
  146. quick question about using 2 or three lens shader at the same time
  147. Render Proxies and BSP2
  148. surfaceLuminance not working with Mental Ray
  149. Texture Filtering prob. behind MiaX
  150. Render small part of a frame, or different sub-regions with one render-call?
  151. Object as Light with Importon/IP workflow
  152. hdri question <<< Urgent >>>
  153. Portal light on curved windows
  154. Motion Blur
  155. Removing objects from Render Layers doesn't work in Maya 2009?
  156. jelly shader?
  157. transparency won't render for mia_material_x
  158. Outdoor rendering settings
  159. SSS blowing out my normal map
  160. MR + nParticles + Volume Noise = FAIL
  161. renderman subdiv scheme doesn´t smooth uvs?
  162. surface luminance utility equivalent in MR
  163. Mental Ray rendering the Norman Rig problem
  164. Rendering animated ramp position in MR
  165. help- mental ray disributed rendering workflow
  166. This node is type vector...
  167. Reflection on Fast Simple shader?
  168. Shave and a Haircut shadows
  169. mia material x passes broken in sp1
  170. Network Rendering on a Mac?
  171. is misss physical work in maya 2009 ?
  172. mimap question
  173. What can cause white splats in render?
  174. please help!
  175. Problem with network rendering
  176. rendering flat color fur
  177. mia_light_surface in Maya 2009
  178. Proximity Shading Network?
  179. stabilizing gijoe
  180. Maya Billow Noise Texture
  181. Area Shadow Problem
  182. Area Shadow Problem
  183. What happend to my render
  184. mentalray bump map problem
  185. rendering in pases
  186. rendering in passes
  187. Texture Stretching with user-defined "Solid" regions
  188. Fish scales shader
  189. rendering leaves for zdepth
  190. fast water surface
  191. How do you create effective lighting in renders?
  192. mia_material_x_passes glitch
  193. Physical SSS shader not working with my geometry
  194. Aliasing in Refracted Textures
  195. Misss_Physical, and Final Gather.
  196. Sphere vs IBL in 09?
  197. Any good advice for dead/zombie skin with SSS shader?
  198. Character not visible
  199. Vector render is missing (Maya 2009-64bit)
  200. Baking using mib_lightmap_write
  201. Physical Sun and Sky with useBackground material
  202. Maya Fur - Motion Blur. Able to use mip_motion_vector or mip_motionblur?
  203. Incorrect Total Elapsed Time Since Start Of Maya
  204. Any cool tricks for rendering a cloudy day?
  205. Layered Shader and the 2009 Passes
  206. cubFog and alpha textures
  207. Background shader / Shadow pass bug, WHAAAA????
  208. Physical Sky question
  209. ShadingSwitch utilities not working with mip_binaryProxy
  210. How was this type of Fur created?
  211. Fake Textures ?
  212. label/material ID pass or RGB mask?
  213. Shave and haircut and MR - Batch render looks different compared to the render view
  214. Mental Ray Shaders
  215. MR DepthFade Countour Shader
  216. MentalRay, lens shader, PrimaryBuffer, RenderPass, Epic Fail
  217. UVmap strange problem
  218. wire frame
  219. Satellite rendering with more than 8 cpus
  220. Linux + 2009 + Passes + Transparency = Major Bug!
  221. Light is flickering through glass MIA material, GI, FG...
  222. Controlling shading with a texture map
  223. Render Verbosity Problem! Messages Won't Show...
  224. How to lit a scene with a picture
  225. rendering error - no such host
  226. Incremental frames
  227. MR uses only one core at the end of the render
  228. mia_material passes in exr coming black
  229. Maya camera bugz?
  230. shading grouob problem
  231. Linear workflow giving harsh falloff, what am I doing wrong?
  232. shading group problem
  233. 2 Quick Questions on mip_matteshadow
  234. anyway to exclude objects from motion blur in MR?
  235. portal light without ibl
  236. create mi file from command line
  237. How to do a speed pass?
  238. frantic deadline only use 2 cores??!
  239. How to achieve this look?
  240. How to create these sort of cartoon clouds?
  241. Use Background Shader visible in Reflections?
  242. Transparency issues with pass system
  243. Renderman for Maya-- Multi-channel EXR Problem
  244. Mirror face to each other, resulting a infinity effect
  245. Joining Nodes - with Lines whose length varies during animation
  246. FrameBuffer and Maya 2009 : with the first framebuffer is the framebuffer number 12 ?
  247. Composing the Light Bake set in MR....
  248. contribution maps and reflections
  249. Freelance texture artist needed
  250. Negative BSP Value