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  1. rendering threads
  2. maya renders background footage darker
  3. glow trough material
  4. How do i render faster with mental ray?
  5. transparency map shadows incorrect?
  6. Shave and a Haircut Afro
  7. Rendering Maya files on a farm with mr Stand alone
  8. Ramp Shader with a motion path.
  9. command Line Render - Texture problem
  10. Issue rendering SSS fast skin shader as "straight"
  11. How to install a MR shader on osx ?
  12. Can a mia_sun_sky render be considered as an HDR image?
  13. This might sound a little stupid but...
  14. command line rendering controls
  15. Maya Batch Rendering Issues
  16. command line rendering with older version of maya
  17. MR Contour Offset and Hidden Lines Contour in Maya
  18. Need help fixing jaggies
  19. rendering animating liquid in glass
  20. Mental Ray logs
  21. Rotation on mentalrayibl doesn't render
  22. mentalrat dgs and normal map
  23. Locked reference file help!?!
  24. rendering artifacts
  25. Rendering glow in Maya Hardware and/or viewport
  26. how can i grade shadows????
  27. Norman Rig not rendering Clothes
  28. Render layers question
  29. looking for a cubemap_lens shader alternative
  30. List texture maps in Scene?
  31. Final Gather Map doesn't show up
  32. DigiTeck3d Shader Collection 1.0 *Maya 2009 UPDATES*
  33. Render Layers in a single EXR file?
  34. camera matching woes
  35. elliptical filtering
  36. How to get sunbeam effect?
  37. Blurry image
  38. Carboard Effect
  39. how to use elliptical filter in maya 8.5
  40. problems with mental ray
  41. different methods of render pass
  42. longing for help
  43. premulitply in Renderman
  44. how to use renderman lights?
  45. Mental Ray problem
  46. Problem with glass shader
  47. mix 20 and mia_x
  48. How to create DSLR camera lens (mental ray)?
  49. Ambient Occlusion Troubles Mental Ray 2009
  50. Huge disparity in render time between render view and batch render. What gives?
  51. transparency map on objects casts square shadow??
  52. mia_exposure_photographic vs mia_exposure simple
  53. how do i create a FG or GI render file?
  54. Mayabatch and Pre Render Mel
  55. Shader glow not rendering with IBL
  56. Importons/IP not working with mental ray satellite
  57. nParticles render like crap in MR 2009
  58. how do i export the sequence?
  59. Problem with Noise,glass and dark spots
  60. photons shoot through object?
  61. Mask one object w/another?
  62. mentalray slaves die before rendering
  63. need help with primary frame buffer and camera output passes
  64. Exclude Objects from Final Gather?
  65. sss and render proxy
  66. help needed with mr proxy and uv
  67. misss_fast_shader question
  68. lcd illumination effect
  69. snow FX
  70. shader / material confusion
  71. mib_texture_lookup nodes question
  72. Pyhsical Sun&Sky Night+Moon
  73. Render Managers 101
  74. Lighting symmetrical object problem, please help.
  75. importing shaders to maya
  76. RAY TYPE SHADER need help to get ray type to work
  77. Which rendering method you guys are using in MR
  78. Render smooth mesh
  79. Rendering on multiple cores
  80. mib_volume or zdepth
  81. Padding rendered images
  82. Relative Path in Script Editor, No Frames Rendered
  83. Shader that uses only one light to produce specular highlight
  84. Irradiance particles tweaking?
  85. frame/animation extension as unknown file during batch render
  86. Render Pass Question
  87. Dumb question; compositing hardware and software
  88. Material Problem after Insert Edge Loop
  89. Renderman For Maya 3.0: Anyone tried it?
  90. MR Sun & Sky Scale Question
  91. Render Model and Lighting Only
  92. Z-depth cames white!
  93. mental ray render threads
  94. Out putting a linear to light .exr from mental ray : HOW ?
  95. Shadowing_Fur with Depth map Shadows:Sun-and-Sky
  96. Maya passes - anything like Softimage ?
  97. final gather with area lights or surface shader
  98. Strange shadows with normal maps
  99. Animate Low Res, render HiRes?
  100. fluids and shadows
  101. help mia glass-with object fast sss-maya2009
  102. Maya 2010 & Production shaders
  103. How can I enable mip shaders at work?
  104. Approximation editor 2009 bug?
  105. Car rendering
  106. Shave and a Haircut Alpha problem
  107. Framebuffer Gamma correction VS mia_exposure correction
  108. Wood Texture tutorial
  109. Render passes from BAT file
  110. getting a photo look like this....
  111. Mental Ray toon shaded renders much darker than Maya Software
  112. Maya live and person footage
  113. Maya 2009 render passes with SSS
  114. Photographic Lens and Rayswitch question...
  115. Color fading with distance
  116. How to install a Mentalray custom shader
  117. ar_shaderPack and linear tool
  118. setting up p_z shader
  119. Mental Ray - Batch Rendering Problem!
  120. Basic Framerate Rendering question
  121. Mental Ray+Light glows...
  122. How to Assign UV Set to Texture?
  123. Volumetric Light in mental ray problems
  124. render using command line - lighting not correct
  125. Rendering Curves in Mental Ray
  126. vector renderer: object as matte
  127. Mental Ray
  128. Point me in the right direction
  129. Use a light as a transparency mask?
  130. actual render and hypershade shaderball relationship
  131. mental ray phenomenon shader
  132. Mental Ray question
  133. Transparent BG, Include Shadows
  134. TIFFs won't render in MR?
  135. render the object with animated visibility and motion blur is enabled (moved)
  136. Float value for diffuse and specularity in lights
  137. Mental Ray Texture Render Problem
  138. camera output shader question
  139. Creating an Image based light pass (coming from XSI to Maya)
  140. Refractions rendering out grainy
  141. image file filter and animation.
  142. bad/weird aliasing (float related)
  143. Blobby surface using Mia_Material problem
  144. Control Alpha Contribution of Mesh/Material?
  145. Wavy glass in Mental ray
  146. Brushed Metal Hightlights
  147. quick question about using 2 or three lens shader at the same time
  148. Render Proxies and BSP2
  149. surfaceLuminance not working with Mental Ray
  150. Texture Filtering prob. behind MiaX
  151. Render small part of a frame, or different sub-regions with one render-call?
  152. Object as Light with Importon/IP workflow
  153. hdri question <<< Urgent >>>
  154. Portal light on curved windows
  155. Motion Blur
  156. Removing objects from Render Layers doesn't work in Maya 2009?
  157. jelly shader?
  158. transparency won't render for mia_material_x
  159. Outdoor rendering settings
  160. SSS blowing out my normal map
  161. MR + nParticles + Volume Noise = FAIL
  162. renderman subdiv scheme doesnīt smooth uvs?
  163. surface luminance utility equivalent in MR
  164. Mental Ray rendering the Norman Rig problem
  165. Rendering animated ramp position in MR
  166. help- mental ray disributed rendering workflow
  167. This node is type vector...
  168. Reflection on Fast Simple shader?
  169. Shave and a Haircut shadows
  170. mia material x passes broken in sp1
  171. Network Rendering on a Mac?
  172. is misss physical work in maya 2009 ?
  173. mimap question
  174. What can cause white splats in render?
  175. please help!
  176. Problem with network rendering
  177. rendering flat color fur
  178. mia_light_surface in Maya 2009
  179. Proximity Shading Network?
  180. stabilizing gijoe
  181. Maya Billow Noise Texture
  182. Area Shadow Problem
  183. Area Shadow Problem
  184. What happend to my render
  185. mentalray bump map problem
  186. rendering in pases
  187. rendering in passes
  188. Texture Stretching with user-defined "Solid" regions
  189. Fish scales shader
  190. rendering leaves for zdepth
  191. fast water surface
  192. How do you create effective lighting in renders?
  193. mia_material_x_passes glitch
  194. Physical SSS shader not working with my geometry
  195. Aliasing in Refracted Textures
  196. Misss_Physical, and Final Gather.
  197. Sphere vs IBL in 09?
  198. Any good advice for dead/zombie skin with SSS shader?
  199. Character not visible
  200. Vector render is missing (Maya 2009-64bit)
  201. Baking using mib_lightmap_write
  202. Physical Sun and Sky with useBackground material
  203. Maya Fur - Motion Blur. Able to use mip_motion_vector or mip_motionblur?
  204. Incorrect Total Elapsed Time Since Start Of Maya
  205. Any cool tricks for rendering a cloudy day?
  206. Layered Shader and the 2009 Passes
  207. cubFog and alpha textures
  208. Background shader / Shadow pass bug, WHAAAA????
  209. Physical Sky question
  210. ShadingSwitch utilities not working with mip_binaryProxy
  211. How was this type of Fur created?
  212. Fake Textures ?
  213. label/material ID pass or RGB mask?
  214. Shave and haircut and MR - Batch render looks different compared to the render view
  215. Mental Ray Shaders
  216. MR DepthFade Countour Shader
  217. MentalRay, lens shader, PrimaryBuffer, RenderPass, Epic Fail
  218. UVmap strange problem
  219. wire frame
  220. Satellite rendering with more than 8 cpus
  221. Linux + 2009 + Passes + Transparency = Major Bug!
  222. Light is flickering through glass MIA material, GI, FG...
  223. Controlling shading with a texture map
  224. Render Verbosity Problem! Messages Won't Show...
  225. How to lit a scene with a picture
  226. rendering error - no such host
  227. Incremental frames
  228. MR uses only one core at the end of the render
  229. mia_material passes in exr coming black
  230. Maya camera bugz?
  231. shading grouob problem
  232. Linear workflow giving harsh falloff, what am I doing wrong?
  233. shading group problem
  234. 2 Quick Questions on mip_matteshadow
  235. anyway to exclude objects from motion blur in MR?
  236. portal light without ibl
  237. create mi file from command line
  238. How to do a speed pass?
  239. frantic deadline only use 2 cores??!
  240. How to achieve this look?
  241. How to create these sort of cartoon clouds?
  242. Use Background Shader visible in Reflections?
  243. Transparency issues with pass system
  244. Renderman for Maya-- Multi-channel EXR Problem
  245. Mirror face to each other, resulting a infinity effect
  246. Joining Nodes - with Lines whose length varies during animation
  247. FrameBuffer and Maya 2009 : with the first framebuffer is the framebuffer number 12 ?
  248. Composing the Light Bake set in MR....
  249. contribution maps and reflections
  250. Freelance texture artist needed