View Full Version : Maya Rendering
- useBackground and alpha
- MIA Material
- rendering threads
- maya renders background footage darker
- glow trough material
- How do i render faster with mental ray?
- transparency map shadows incorrect?
- Shave and a Haircut Afro
- Rendering Maya files on a farm with mr Stand alone
- Ramp Shader with a motion path.
- command Line Render - Texture problem
- Issue rendering SSS fast skin shader as "straight"
- How to install a MR shader on osx ?
- Can a mia_sun_sky render be considered as an HDR image?
- This might sound a little stupid but...
- command line rendering controls
- Maya Batch Rendering Issues
- command line rendering with older version of maya
- MR Contour Offset and Hidden Lines Contour in Maya
- Need help fixing jaggies
- rendering animating liquid in glass
- Mental Ray logs
- Rotation on mentalrayibl doesn't render
- mentalrat dgs and normal map
- Locked reference file help!?!
- rendering artifacts
- Rendering glow in Maya Hardware and/or viewport
- how can i grade shadows????
- Norman Rig not rendering Clothes
- Render layers question
- looking for a cubemap_lens shader alternative
- List texture maps in Scene?
- Final Gather Map doesn't show up
- DigiTeck3d Shader Collection 1.0 *Maya 2009 UPDATES*
- Render Layers in a single EXR file?
- camera matching woes
- elliptical filtering
- How to get sunbeam effect?
- Blurry image
- Carboard Effect
- how to use elliptical filter in maya 8.5
- problems with mental ray
- different methods of render pass
- longing for help
- premulitply in Renderman
- how to use renderman lights?
- Mental Ray problem
- Problem with glass shader
- mix 20 and mia_x
- How to create DSLR camera lens (mental ray)?
- Ambient Occlusion Troubles Mental Ray 2009
- Huge disparity in render time between render view and batch render. What gives?
- transparency map on objects casts square shadow??
- mia_exposure_photographic vs mia_exposure simple
- how do i create a FG or GI render file?
- Mayabatch and Pre Render Mel
- Shader glow not rendering with IBL
- Importons/IP not working with mental ray satellite
- nParticles render like crap in MR 2009
- how do i export the sequence?
- Problem with Noise,glass and dark spots
- photons shoot through object?
- Mask one object w/another?
- mentalray slaves die before rendering
- need help with primary frame buffer and camera output passes
- Exclude Objects from Final Gather?
- sss and render proxy
- help needed with mr proxy and uv
- misss_fast_shader question
- lcd illumination effect
- snow FX
- shader / material confusion
- mib_texture_lookup nodes question
- Pyhsical Sun&Sky Night+Moon
- Render Managers 101
- Lighting symmetrical object problem, please help.
- importing shaders to maya
- RAY TYPE SHADER need help to get ray type to work
- Which rendering method you guys are using in MR
- Render smooth mesh
- Rendering on multiple cores
- mib_volume or zdepth
- Padding rendered images
- Relative Path in Script Editor, No Frames Rendered
- Shader that uses only one light to produce specular highlight
- Irradiance particles tweaking?
- frame/animation extension as unknown file during batch render
- Render Pass Question
- Dumb question; compositing hardware and software
- Material Problem after Insert Edge Loop
- Renderman For Maya 3.0: Anyone tried it?
- MR Sun & Sky Scale Question
- Render Model and Lighting Only
- Z-depth cames white!
- mental ray render threads
- Out putting a linear to light .exr from mental ray : HOW ?
- Shadowing_Fur with Depth map Shadows:Sun-and-Sky
- Maya passes - anything like Softimage ?
- final gather with area lights or surface shader
- Strange shadows with normal maps
- Animate Low Res, render HiRes?
- fluids and shadows
- help mia glass-with object fast sss-maya2009
- Maya 2010 & Production shaders
- How can I enable mip shaders at work?
- Approximation editor 2009 bug?
- Car rendering
- Shave and a Haircut Alpha problem
- Framebuffer Gamma correction VS mia_exposure correction
- Wood Texture tutorial
- Render passes from BAT file
- getting a photo look like this....
- Mental Ray toon shaded renders much darker than Maya Software
- Maya live and person footage
- Maya 2009 render passes with SSS
- Photographic Lens and Rayswitch question...
- Color fading with distance
- How to install a Mentalray custom shader
- ar_shaderPack and linear tool
- setting up p_z shader
- Mental Ray - Batch Rendering Problem!
- Basic Framerate Rendering question
- Mental Ray+Light glows...
- How to Assign UV Set to Texture?
- Volumetric Light in mental ray problems
- render using command line - lighting not correct
- Rendering Curves in Mental Ray
- vector renderer: object as matte
- Mental Ray
- Point me in the right direction
- Use a light as a transparency mask?
- actual render and hypershade shaderball relationship
- mental ray phenomenon shader
- Mental Ray question
- Transparent BG, Include Shadows
- TIFFs won't render in MR?
- render the object with animated visibility and motion blur is enabled (moved)
- Float value for diffuse and specularity in lights
- Mental Ray Texture Render Problem
- camera output shader question
- Creating an Image based light pass (coming from XSI to Maya)
- Refractions rendering out grainy
- image file filter and animation.
- bad/weird aliasing (float related)
- Blobby surface using Mia_Material problem
- Control Alpha Contribution of Mesh/Material?
- Wavy glass in Mental ray
- Brushed Metal Hightlights
- quick question about using 2 or three lens shader at the same time
- Render Proxies and BSP2
- surfaceLuminance not working with Mental Ray
- Texture Filtering prob. behind MiaX
- Render small part of a frame, or different sub-regions with one render-call?
- Object as Light with Importon/IP workflow
- hdri question <<< Urgent >>>
- Portal light on curved windows
- Motion Blur
- Removing objects from Render Layers doesn't work in Maya 2009?
- jelly shader?
- transparency won't render for mia_material_x
- Outdoor rendering settings
- SSS blowing out my normal map
- MR + nParticles + Volume Noise = FAIL
- renderman subdiv scheme doesn´t smooth uvs?
- surface luminance utility equivalent in MR
- Mental Ray rendering the Norman Rig problem
- Rendering animated ramp position in MR
- help- mental ray disributed rendering workflow
- This node is type vector...
- Reflection on Fast Simple shader?
- Shave and a Haircut shadows
- mia material x passes broken in sp1
- Network Rendering on a Mac?
- is misss physical work in maya 2009 ?
- mimap question
- What can cause white splats in render?
- please help!
- Problem with network rendering
- rendering flat color fur
- mia_light_surface in Maya 2009
- Proximity Shading Network?
- stabilizing gijoe
- Maya Billow Noise Texture
- Area Shadow Problem
- Area Shadow Problem
- What happend to my render
- mentalray bump map problem
- rendering in pases
- rendering in passes
- Texture Stretching with user-defined "Solid" regions
- Fish scales shader
- rendering leaves for zdepth
- fast water surface
- How do you create effective lighting in renders?
- mia_material_x_passes glitch
- Physical SSS shader not working with my geometry
- Aliasing in Refracted Textures
- Misss_Physical, and Final Gather.
- Sphere vs IBL in 09?
- Any good advice for dead/zombie skin with SSS shader?
- Character not visible
- Vector render is missing (Maya 2009-64bit)
- Baking using mib_lightmap_write
- Physical Sun and Sky with useBackground material
- Maya Fur - Motion Blur. Able to use mip_motion_vector or mip_motionblur?
- Incorrect Total Elapsed Time Since Start Of Maya
- Any cool tricks for rendering a cloudy day?
- Layered Shader and the 2009 Passes
- cubFog and alpha textures
- Background shader / Shadow pass bug, WHAAAA????
- Physical Sky question
- ShadingSwitch utilities not working with mip_binaryProxy
- How was this type of Fur created?
- Fake Textures ?
- label/material ID pass or RGB mask?
- Shave and haircut and MR - Batch render looks different compared to the render view
- Mental Ray Shaders
- MR DepthFade Countour Shader
- MentalRay, lens shader, PrimaryBuffer, RenderPass, Epic Fail
- UVmap strange problem
- wire frame
- Satellite rendering with more than 8 cpus
- Linux + 2009 + Passes + Transparency = Major Bug!
- Light is flickering through glass MIA material, GI, FG...
- Controlling shading with a texture map
- Render Verbosity Problem! Messages Won't Show...
- How to lit a scene with a picture
- rendering error - no such host
- Incremental frames
- MR uses only one core at the end of the render
- mia_material passes in exr coming black
- Maya camera bugz?
- shading grouob problem
- Linear workflow giving harsh falloff, what am I doing wrong?
- shading group problem
- 2 Quick Questions on mip_matteshadow
- anyway to exclude objects from motion blur in MR?
- portal light without ibl
- create mi file from command line
- How to do a speed pass?
- frantic deadline only use 2 cores??!
- How to achieve this look?
- How to create these sort of cartoon clouds?
- Use Background Shader visible in Reflections?
- Transparency issues with pass system
- Renderman for Maya-- Multi-channel EXR Problem
- Mirror face to each other, resulting a infinity effect
- Joining Nodes - with Lines whose length varies during animation
- FrameBuffer and Maya 2009 : with the first framebuffer is the framebuffer number 12 ?
- Composing the Light Bake set in MR....
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