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View Full Version : Maya Rendering


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  1. useBackground and alpha
  2. MIA Material
  3. rendering threads
  4. maya renders background footage darker
  5. glow trough material
  6. How do i render faster with mental ray?
  7. transparency map shadows incorrect?
  8. Shave and a Haircut Afro
  9. Rendering Maya files on a farm with mr Stand alone
  10. Ramp Shader with a motion path.
  11. command Line Render - Texture problem
  12. Issue rendering SSS fast skin shader as "straight"
  13. How to install a MR shader on osx ?
  14. Can a mia_sun_sky render be considered as an HDR image?
  15. This might sound a little stupid but...
  16. command line rendering controls
  17. Maya Batch Rendering Issues
  18. command line rendering with older version of maya
  19. MR Contour Offset and Hidden Lines Contour in Maya
  20. Need help fixing jaggies
  21. rendering animating liquid in glass
  22. Mental Ray logs
  23. Rotation on mentalrayibl doesn't render
  24. mentalrat dgs and normal map
  25. Locked reference file help!?!
  26. rendering artifacts
  27. Rendering glow in Maya Hardware and/or viewport
  28. how can i grade shadows????
  29. Norman Rig not rendering Clothes
  30. Render layers question
  31. looking for a cubemap_lens shader alternative
  32. List texture maps in Scene?
  33. Final Gather Map doesn't show up
  34. DigiTeck3d Shader Collection 1.0 *Maya 2009 UPDATES*
  35. Render Layers in a single EXR file?
  36. camera matching woes
  37. elliptical filtering
  38. How to get sunbeam effect?
  39. Blurry image
  40. Carboard Effect
  41. how to use elliptical filter in maya 8.5
  42. problems with mental ray
  43. different methods of render pass
  44. longing for help
  45. premulitply in Renderman
  46. how to use renderman lights?
  47. Mental Ray problem
  48. Problem with glass shader
  49. mix 20 and mia_x
  50. How to create DSLR camera lens (mental ray)?
  51. Ambient Occlusion Troubles Mental Ray 2009
  52. Huge disparity in render time between render view and batch render. What gives?
  53. transparency map on objects casts square shadow??
  54. mia_exposure_photographic vs mia_exposure simple
  55. how do i create a FG or GI render file?
  56. Mayabatch and Pre Render Mel
  57. Shader glow not rendering with IBL
  58. Importons/IP not working with mental ray satellite
  59. nParticles render like crap in MR 2009
  60. how do i export the sequence?
  61. Problem with Noise,glass and dark spots
  62. photons shoot through object?
  63. Mask one object w/another?
  64. mentalray slaves die before rendering
  65. need help with primary frame buffer and camera output passes
  66. Exclude Objects from Final Gather?
  67. sss and render proxy
  68. help needed with mr proxy and uv
  69. misss_fast_shader question
  70. lcd illumination effect
  71. snow FX
  72. shader / material confusion
  73. mib_texture_lookup nodes question
  74. Pyhsical Sun&Sky Night+Moon
  75. Render Managers 101
  76. Lighting symmetrical object problem, please help.
  77. importing shaders to maya
  78. RAY TYPE SHADER need help to get ray type to work
  79. Which rendering method you guys are using in MR
  80. Render smooth mesh
  81. Rendering on multiple cores
  82. mib_volume or zdepth
  83. Padding rendered images
  84. Relative Path in Script Editor, No Frames Rendered
  85. Shader that uses only one light to produce specular highlight
  86. Irradiance particles tweaking?
  87. frame/animation extension as unknown file during batch render
  88. Render Pass Question
  89. Dumb question; compositing hardware and software
  90. Material Problem after Insert Edge Loop
  91. Renderman For Maya 3.0: Anyone tried it?
  92. MR Sun & Sky Scale Question
  93. Render Model and Lighting Only
  94. Z-depth cames white!
  95. mental ray render threads
  96. Out putting a linear to light .exr from mental ray : HOW ?
  97. Shadowing_Fur with Depth map Shadows:Sun-and-Sky
  98. Maya passes - anything like Softimage ?
  99. final gather with area lights or surface shader
  100. Strange shadows with normal maps
  101. Animate Low Res, render HiRes?
  102. fluids and shadows
  103. help mia glass-with object fast sss-maya2009
  104. Maya 2010 & Production shaders
  105. How can I enable mip shaders at work?
  106. Approximation editor 2009 bug?
  107. Car rendering
  108. Shave and a Haircut Alpha problem
  109. Framebuffer Gamma correction VS mia_exposure correction
  110. Wood Texture tutorial
  111. Render passes from BAT file
  112. getting a photo look like this....
  113. Mental Ray toon shaded renders much darker than Maya Software
  114. Maya live and person footage
  115. Maya 2009 render passes with SSS
  116. Photographic Lens and Rayswitch question...
  117. Color fading with distance
  118. How to install a Mentalray custom shader
  119. ar_shaderPack and linear tool
  120. setting up p_z shader
  121. Mental Ray - Batch Rendering Problem!
  122. Basic Framerate Rendering question
  123. Mental Ray+Light glows...
  124. How to Assign UV Set to Texture?
  125. Volumetric Light in mental ray problems
  126. render using command line - lighting not correct
  127. Rendering Curves in Mental Ray
  128. vector renderer: object as matte
  129. Mental Ray
  130. Point me in the right direction
  131. Use a light as a transparency mask?
  132. actual render and hypershade shaderball relationship
  133. mental ray phenomenon shader
  134. Mental Ray question
  135. Transparent BG, Include Shadows
  136. TIFFs won't render in MR?
  137. render the object with animated visibility and motion blur is enabled (moved)
  138. Float value for diffuse and specularity in lights
  139. Mental Ray Texture Render Problem
  140. camera output shader question
  141. Creating an Image based light pass (coming from XSI to Maya)
  142. Refractions rendering out grainy
  143. image file filter and animation.
  144. bad/weird aliasing (float related)
  145. Blobby surface using Mia_Material problem
  146. Control Alpha Contribution of Mesh/Material?
  147. Wavy glass in Mental ray
  148. Brushed Metal Hightlights
  149. quick question about using 2 or three lens shader at the same time
  150. Render Proxies and BSP2
  151. surfaceLuminance not working with Mental Ray
  152. Texture Filtering prob. behind MiaX
  153. Render small part of a frame, or different sub-regions with one render-call?
  154. Object as Light with Importon/IP workflow
  155. hdri question <<< Urgent >>>
  156. Portal light on curved windows
  157. Motion Blur
  158. Removing objects from Render Layers doesn't work in Maya 2009?
  159. jelly shader?
  160. transparency won't render for mia_material_x
  161. Outdoor rendering settings
  162. SSS blowing out my normal map
  163. MR + nParticles + Volume Noise = FAIL
  164. renderman subdiv scheme doesn´t smooth uvs?
  165. surface luminance utility equivalent in MR
  166. Mental Ray rendering the Norman Rig problem
  167. Rendering animated ramp position in MR
  168. help- mental ray disributed rendering workflow
  169. This node is type vector...
  170. Reflection on Fast Simple shader?
  171. Shave and a Haircut shadows
  172. mia material x passes broken in sp1
  173. Network Rendering on a Mac?
  174. is misss physical work in maya 2009 ?
  175. mimap question
  176. What can cause white splats in render?
  177. please help!
  178. Problem with network rendering
  179. rendering flat color fur
  180. mia_light_surface in Maya 2009
  181. Proximity Shading Network?
  182. stabilizing gijoe
  183. Maya Billow Noise Texture
  184. Area Shadow Problem
  185. Area Shadow Problem
  186. What happend to my render
  187. mentalray bump map problem
  188. rendering in pases
  189. rendering in passes
  190. Texture Stretching with user-defined "Solid" regions
  191. Fish scales shader
  192. rendering leaves for zdepth
  193. fast water surface
  194. How do you create effective lighting in renders?
  195. mia_material_x_passes glitch
  196. Physical SSS shader not working with my geometry
  197. Aliasing in Refracted Textures
  198. Misss_Physical, and Final Gather.
  199. Sphere vs IBL in 09?
  200. Any good advice for dead/zombie skin with SSS shader?
  201. Character not visible
  202. Vector render is missing (Maya 2009-64bit)
  203. Baking using mib_lightmap_write
  204. Physical Sun and Sky with useBackground material
  205. Maya Fur - Motion Blur. Able to use mip_motion_vector or mip_motionblur?
  206. Incorrect Total Elapsed Time Since Start Of Maya
  207. Any cool tricks for rendering a cloudy day?
  208. Layered Shader and the 2009 Passes
  209. cubFog and alpha textures
  210. Background shader / Shadow pass bug, WHAAAA????
  211. Physical Sky question
  212. ShadingSwitch utilities not working with mip_binaryProxy
  213. How was this type of Fur created?
  214. Fake Textures ?
  215. label/material ID pass or RGB mask?
  216. Shave and haircut and MR - Batch render looks different compared to the render view
  217. Mental Ray Shaders
  218. MR DepthFade Countour Shader
  219. MentalRay, lens shader, PrimaryBuffer, RenderPass, Epic Fail
  220. UVmap strange problem
  221. wire frame
  222. Satellite rendering with more than 8 cpus
  223. Linux + 2009 + Passes + Transparency = Major Bug!
  224. Light is flickering through glass MIA material, GI, FG...
  225. Controlling shading with a texture map
  226. Render Verbosity Problem! Messages Won't Show...
  227. How to lit a scene with a picture
  228. rendering error - no such host
  229. Incremental frames
  230. MR uses only one core at the end of the render
  231. mia_material passes in exr coming black
  232. Maya camera bugz?
  233. shading grouob problem
  234. Linear workflow giving harsh falloff, what am I doing wrong?
  235. shading group problem
  236. 2 Quick Questions on mip_matteshadow
  237. anyway to exclude objects from motion blur in MR?
  238. portal light without ibl
  239. create mi file from command line
  240. How to do a speed pass?
  241. frantic deadline only use 2 cores??!
  242. How to achieve this look?
  243. How to create these sort of cartoon clouds?
  244. Use Background Shader visible in Reflections?
  245. Transparency issues with pass system
  246. Renderman for Maya-- Multi-channel EXR Problem
  247. Mirror face to each other, resulting a infinity effect
  248. Joining Nodes - with Lines whose length varies during animation
  249. FrameBuffer and Maya 2009 : with the first framebuffer is the framebuffer number 12 ?
  250. Composing the Light Bake set in MR....