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- Render-time booleans without Renderman?
- SSS Pass and Compositing.Please help
- Maya 2008 and Mental Ray pass
- making realistic reflections
- PSD Network crashing in Maya 2008
- animating mia_roundcorners ?
- sss issue
- mia - how do you reproduce the anisotropy map found in the help?
- Aocc + displacement pass in mray
- 3d Cartoon lighting question
- No colour on backside decal with l_glass
- More memory for rendering in MR?
- PaintFX question
- affine/perspective correct texturing
- Alternative in using MR mai materials
- controle smooth UVs in approximation editor ?
- maya paintFX problem
- tile rendering & FG
- Mental Ray render twice !
- Sky Dome IBL. quick question.
- Ocean flickering in mental ray
- Render optimizing
- assign file texture of mental ray shader?
- Ctrl_buffer openExr : no alpha in AE or PS
- Command line rendering quit
- mip_motionblur some framebuffers?
- mia transparency causes texture blurring
- mia_envblur not updating with image sequence
- how to create a stencil effect of mental ray car shader
- finding objects without material
- MR setup for animations/pixar-ish (renderman) renders
- reflection layer
- Maya and MultiCore CPUs
- Mental ray not motion blurring projected texture
- sss back scatter doesnt work on second object
- premiere cann't play avi rendered in maya?
- Visible in transparency not in Attribute Spreadsheet
- Annouce: Mental Ray Render Pass ToolKit 1.0 Released
- Volume Fur - MR and light render settings
- rendering wireframe?
- composite AO pass issue
- Light Shining Through Curtain
- Render problem with lglass
- Huge Mental Ray Problem
- MR FG DirtySpots??? what is this and how do I get rid of it?
- approximation editor trouble
- AMAZING PROBLEM oO - Displacement Map Rendering -
- SSS or MIA_MATERIAL?
- Command Prompt Render Won't Render Ibl Hdri
- .MAP conversion
- Renderman vs MentalRay in NormalMap rendering
- MR Shader test scene
- Procedural Tortoise Shell Shader help?
- Remember dome light rigs?
- Mia and custom BDRF
- references not batch rendering in mentalray
- Tone Mapping
- Maya command line render ignoring output directory
- mental ray - speed up rendering of small geometry
- How can i access the old threads?
- Surface shader and Transparency...please, does someone know the solution!?
- exporting animations: HUGE Newb question
- From Max to Maya ?
- Fluid renders are sliced off at the bottom in MR
- lighting artifacts
- mental Ray 3.6 memory and performance
- MentalRay Displacement Problem
- rendering Particles with Texture Maps
- Batch rendering on a Mac.
- controlling shader transparency from geometry
- Dark/Dull FG
- making a transparent part in a shader
- mr render flag to limit the number of cpu's
- Objet Alpha behind objet refraction with buffer, how ?
- IBL Ball question
- True Reflection pass
- HELP: prism_photon shader mental ray/maya
- Maya 8.5 SP 1 bugs, no.1: file texture
- Nightime setting w/ maya physical sky
- Maya 2008 Displacement Issues, Tried everything I know
- MR failure - .dll module not found?
- light passing thru an object
- Maya losing all CPU focus? :(
- connecting ambient occlusion and mesh with displacement?
- Help with Gold Glass
- fun with mental ray 3.6.51
- JS_MultiLayers and mental ray satellite 2008
- Batch render screws up pose
- Displacement not working in Maya2008 Sp1!
- Maya 2008 - mental ray Light Shader
- Black User Framebuffers Outpout In 2008 SP1
- Shave and MR flicker question
- Mental Ray Verbose
- Strange fatal error message(mr +shadow maps)
- maya 2008 SP1 and Renderman Studio
- Maya Fur expert help needed - image attached.
- Black square-flicker with SSS, IBL and FG
- Why do some mia_materials light link?
- Mental Ray v Maya shaders
- shaderbins broken in sp1 ext2?
- Mental Ray Physical Sky question
- Mental Ray IBL wierd problem Maya 2008 SP1
- fur question
- "Batch Render" gives different results than "Render View"
- Render layer alpha edge question
- Questions about speeding up render workflow (w/ maya & MR)
- Texture partial disapearing under disappearing
- Maya 2008 won't render displacement maps
- Car paint edge factor problem.
- Fur Flickering
- Turn off AA in mental ray?
- Having some problems with my chrome
- IBL\HDRI Workflow
- 64 bits CTRL_light_profile
- mip_binaryproxy usage?
- can Fluide generate GI ?
- Specular Color vs Specular Roll Off
- mental ray preview render problem.
- rgb image from maya iff motion vector
- Physical Light is very slow
- Amb Occlusion Bake Problem
- Ocean shader displacement with mia_material
- Mental ray out of memory?
- problem with mix20layer
- Boxed Artifacts in Volume Fur
- Mental Ray render blurred
- Fur and baldness
- V samples and mental ray area - area light missing.
- Comparison Maya 8.51 on Linux64 Win32 and Win64
- renderSubset question
- how to change what version of maya is used in .bat file
- Where to find MR-API documentation...
- Particle Instancer and shadows
- physical sun and sky 8.5
- mental ray multi pixel filtering choices
- Interior Lighting Techniques, Any Suggestions?
- mray baking on multiple cores ?
- backburner and maya
- scene scale and render times?
- noisy bump
- Rendertime question w/mudbox+Maya
- Setting up network render for Maya2008 with mental ray?
- mental ray - per object samples
- Mental ray AA issue - inc sample image
- Confusing Light Leaks
- MR SSS rendering error
- mental ray shaders create alpha
- Bokeh lens altering lighting ?
- Mental ray shader network for HDR image plane
- Keys on Lights PROBLEM
- mr problem after light linking and mr caustics problem
- Maya aoutomatically alters texture paths ?
- Mental Ray Glare and Glow Shader How to?
- CG objects placed into live action films/stills?
- mr label pass, rgb mattes, object id mattes?
- RfM Render layers with passes
- Renderman Arealight issue
- Wierd MR problem
- mental ray training in London Mar 31-Apr11, 2008
- jobs for MentalRay users?
- misss skin and GI question
- What size render for PAL widescreen?
- clean vector render ?
- maxwell render has burnt out areas
- Clarity on PRMan's licenses needed
- preview final gather map
- MentalRay and Maya 8.5 issues
- Parti_Volume and Ocean Shader Shadows
- Render Layer information using the GI
- Ctrl_Geolight questions
- bonus tool procedural shaders and mr
- miz20layer file opacity problem
- Displacement Map + Use Background?
- maya.###_Depth.iff file problem
- shaders_p 3.2
- switch node and mia material X
- Cannot Batch bake (Mental ray) in Maya
- Hardware Render Resolution Problem
- Final Gather File Questions
- Mental Ray Geometry Shader question
- Problem with Ocean foam & shadow
- cannot figure why I get faint vertical lines on character when rendering?
- tricky shader transparency animation...
- Self-Shadowing w/ Passes in MR
- Render layers in Maya - batch render of rain not working with master layer
- OpenEXR, and Mental Ray
- simple and quick passes workflow
- Hide in viewport, but still renders
- question on Algorithm control in misss skin
- strange exit problem in mental ray
- Combining Shader References, How?
- Texture Projections on deforming characters?
- My Mental Ray Vanished. Why?
- Maya Renderer broken
- Use Background problem...
- Cannot set shadow color with Background Shader
- Occlusion with transparency
- bokeh / no bokeh!
- PSD Network Troubles: Displacement
- Is there a way to render shadows over Fresnel highlights?
- Caterpillar Render
- MR - Maya BUG ! or WHAT !
- compositing render passes in after effects ?
- Reloading Texture in MR doesnt update!
- SimplePasses anywhere?
- Maxwell Working with Extension 2?
- Rendering problems: Motion blur and alpha problems
- Maya / open GL textures not updating
- IPR losing some shadows..
- bsp2 and instances bad render
- Problem rendering without textures
- LOD dont works on mental ray
- Mia_Material_x + SimplePasses + Maya 2008 Sp1 64 Bit ?
- mental ray - ambient occlusion in a closed room
- Transparency on motion vectors/zdepth?
- misss skin passes
- MR trasparency issue
- Newbie frame buffer question
- Mental Ray Motion Blur
- Rendering Passes with FG and SSS
- TARGA transparency BUG
- Motion Vectors on Spinning car wheel
- Rendering Problem: Disappearing Objects on Batch Render
- SSS with a light inside the object?
- .exr + passes +extension 2 = broken ?
- exr headers
- why checker pattern?
- MR Physical Light and Volume particle shader
- Custom Directional Light?
- real world scale
- Mental Ray Lenses & Physical Sun and Sky
- MR Parti-Volume shader extra control?
- to Pause and Resume a Maya render...?
- mental ray: weird GI/FG artifacts
- Physical Sun & Sky w/ Portal Light?
- Mental Ray and Mantra
- Zbrush + Mental ray artifacts?
- Any good Maya Mental ray DVd's ?
- Refracted participating media in Mental Ray
- mia_roundcorners & JS_NormalMapper
- How can I get realistic shadows by using GIF-pictures as textures?
- Please help - Trying to render maya hardware and software to the same image
- Help needed with a sand texture...
- Mental Ray, emit specular only problem
- bsp2 crashing?
- MR renderlog
- Wireframe rendering
- mip_render_subset issues
- Mental Ray rendering Error or .. ?
- Blocky Shadows
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