PDA

View Full Version : Maya Rendering


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 [41] 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

  1. SSS Pass and Compositing.Please help
  2. Maya 2008 and Mental Ray pass
  3. making realistic reflections
  4. PSD Network crashing in Maya 2008
  5. animating mia_roundcorners ?
  6. sss issue
  7. mia - how do you reproduce the anisotropy map found in the help?
  8. Aocc + displacement pass in mray
  9. 3d Cartoon lighting question
  10. No colour on backside decal with l_glass
  11. More memory for rendering in MR?
  12. PaintFX question
  13. affine/perspective correct texturing
  14. Alternative in using MR mai materials
  15. controle smooth UVs in approximation editor ?
  16. maya paintFX problem
  17. tile rendering & FG
  18. Mental Ray render twice !
  19. Sky Dome IBL. quick question.
  20. Ocean flickering in mental ray
  21. Render optimizing
  22. assign file texture of mental ray shader?
  23. Ctrl_buffer openExr : no alpha in AE or PS
  24. Command line rendering quit
  25. mip_motionblur some framebuffers?
  26. mia transparency causes texture blurring
  27. mia_envblur not updating with image sequence
  28. how to create a stencil effect of mental ray car shader
  29. finding objects without material
  30. MR setup for animations/pixar-ish (renderman) renders
  31. reflection layer
  32. Maya and MultiCore CPUs
  33. Mental ray not motion blurring projected texture
  34. sss back scatter doesnt work on second object
  35. premiere cann't play avi rendered in maya?
  36. Visible in transparency not in Attribute Spreadsheet
  37. Annouce: Mental Ray Render Pass ToolKit 1.0 Released
  38. Volume Fur - MR and light render settings
  39. rendering wireframe?
  40. composite AO pass issue
  41. Light Shining Through Curtain
  42. Render problem with lglass
  43. Huge Mental Ray Problem
  44. MR FG DirtySpots??? what is this and how do I get rid of it?
  45. approximation editor trouble
  46. AMAZING PROBLEM oO - Displacement Map Rendering -
  47. SSS or MIA_MATERIAL?
  48. Command Prompt Render Won't Render Ibl Hdri
  49. .MAP conversion
  50. Renderman vs MentalRay in NormalMap rendering
  51. MR Shader test scene
  52. Procedural Tortoise Shell Shader help?
  53. Remember dome light rigs?
  54. Mia and custom BDRF
  55. references not batch rendering in mentalray
  56. Tone Mapping
  57. Maya command line render ignoring output directory
  58. mental ray - speed up rendering of small geometry
  59. How can i access the old threads?
  60. Surface shader and Transparency...please, does someone know the solution!?
  61. exporting animations: HUGE Newb question
  62. From Max to Maya ?
  63. Fluid renders are sliced off at the bottom in MR
  64. lighting artifacts
  65. mental Ray 3.6 memory and performance
  66. MentalRay Displacement Problem
  67. rendering Particles with Texture Maps
  68. Batch rendering on a Mac.
  69. controlling shader transparency from geometry
  70. Dark/Dull FG
  71. making a transparent part in a shader
  72. mr render flag to limit the number of cpu's
  73. Objet Alpha behind objet refraction with buffer, how ?
  74. IBL Ball question
  75. True Reflection pass
  76. HELP: prism_photon shader mental ray/maya
  77. Maya 8.5 SP 1 bugs, no.1: file texture
  78. Nightime setting w/ maya physical sky
  79. Maya 2008 Displacement Issues, Tried everything I know
  80. MR failure - .dll module not found?
  81. light passing thru an object
  82. Maya losing all CPU focus? :(
  83. connecting ambient occlusion and mesh with displacement?
  84. Help with Gold Glass
  85. fun with mental ray 3.6.51
  86. JS_MultiLayers and mental ray satellite 2008
  87. Batch render screws up pose
  88. Displacement not working in Maya2008 Sp1!
  89. Maya 2008 - mental ray Light Shader
  90. Black User Framebuffers Outpout In 2008 SP1
  91. Shave and MR flicker question
  92. Mental Ray Verbose
  93. Strange fatal error message(mr +shadow maps)
  94. maya 2008 SP1 and Renderman Studio
  95. Maya Fur expert help needed - image attached.
  96. Black square-flicker with SSS, IBL and FG
  97. Why do some mia_materials light link?
  98. Mental Ray v Maya shaders
  99. shaderbins broken in sp1 ext2?
  100. Mental Ray Physical Sky question
  101. Mental Ray IBL wierd problem Maya 2008 SP1
  102. fur question
  103. "Batch Render" gives different results than "Render View"
  104. Render layer alpha edge question
  105. Questions about speeding up render workflow (w/ maya & MR)
  106. Texture partial disapearing under disappearing
  107. Maya 2008 won't render displacement maps
  108. Car paint edge factor problem.
  109. Fur Flickering
  110. Turn off AA in mental ray?
  111. Having some problems with my chrome
  112. IBL\HDRI Workflow
  113. 64 bits CTRL_light_profile
  114. mip_binaryproxy usage?
  115. can Fluide generate GI ?
  116. Specular Color vs Specular Roll Off
  117. mental ray preview render problem.
  118. rgb image from maya iff motion vector
  119. Physical Light is very slow
  120. Amb Occlusion Bake Problem
  121. Ocean shader displacement with mia_material
  122. Mental ray out of memory?
  123. problem with mix20layer
  124. Boxed Artifacts in Volume Fur
  125. Mental Ray render blurred
  126. Fur and baldness
  127. V samples and mental ray area - area light missing.
  128. Comparison Maya 8.51 on Linux64 Win32 and Win64
  129. renderSubset question
  130. how to change what version of maya is used in .bat file
  131. Where to find MR-API documentation...
  132. Particle Instancer and shadows
  133. physical sun and sky 8.5
  134. mental ray multi pixel filtering choices
  135. Interior Lighting Techniques, Any Suggestions?
  136. mray baking on multiple cores ?
  137. backburner and maya
  138. scene scale and render times?
  139. noisy bump
  140. Rendertime question w/mudbox+Maya
  141. Setting up network render for Maya2008 with mental ray?
  142. mental ray - per object samples
  143. Mental ray AA issue - inc sample image
  144. Confusing Light Leaks
  145. MR SSS rendering error
  146. mental ray shaders create alpha
  147. Bokeh lens altering lighting ?
  148. Mental ray shader network for HDR image plane
  149. Keys on Lights PROBLEM
  150. mr problem after light linking and mr caustics problem
  151. Maya aoutomatically alters texture paths ?
  152. Mental Ray Glare and Glow Shader How to?
  153. CG objects placed into live action films/stills?
  154. mr label pass, rgb mattes, object id mattes?
  155. RfM Render layers with passes
  156. Renderman Arealight issue
  157. Wierd MR problem
  158. mental ray training in London Mar 31-Apr11, 2008
  159. jobs for MentalRay users?
  160. misss skin and GI question
  161. What size render for PAL widescreen?
  162. clean vector render ?
  163. maxwell render has burnt out areas
  164. Clarity on PRMan's licenses needed
  165. preview final gather map
  166. MentalRay and Maya 8.5 issues
  167. Parti_Volume and Ocean Shader Shadows
  168. Render Layer information using the GI
  169. Ctrl_Geolight questions
  170. bonus tool procedural shaders and mr
  171. miz20layer file opacity problem
  172. Displacement Map + Use Background?
  173. maya.###_Depth.iff file problem
  174. shaders_p 3.2
  175. switch node and mia material X
  176. Cannot Batch bake (Mental ray) in Maya
  177. Hardware Render Resolution Problem
  178. Final Gather File Questions
  179. Mental Ray Geometry Shader question
  180. Problem with Ocean foam & shadow
  181. cannot figure why I get faint vertical lines on character when rendering?
  182. tricky shader transparency animation...
  183. Self-Shadowing w/ Passes in MR
  184. Render layers in Maya - batch render of rain not working with master layer
  185. OpenEXR, and Mental Ray
  186. simple and quick passes workflow
  187. Hide in viewport, but still renders
  188. question on Algorithm control in misss skin
  189. strange exit problem in mental ray
  190. Combining Shader References, How?
  191. Texture Projections on deforming characters?
  192. My Mental Ray Vanished. Why?
  193. Maya Renderer broken
  194. Use Background problem...
  195. Cannot set shadow color with Background Shader
  196. Occlusion with transparency
  197. bokeh / no bokeh!
  198. PSD Network Troubles: Displacement
  199. Is there a way to render shadows over Fresnel highlights?
  200. Caterpillar Render
  201. MR - Maya BUG ! or WHAT !
  202. compositing render passes in after effects ?
  203. Reloading Texture in MR doesnt update!
  204. SimplePasses anywhere?
  205. Maxwell Working with Extension 2?
  206. Rendering problems: Motion blur and alpha problems
  207. Maya / open GL textures not updating
  208. IPR losing some shadows..
  209. bsp2 and instances bad render
  210. Problem rendering without textures
  211. LOD dont works on mental ray
  212. Mia_Material_x + SimplePasses + Maya 2008 Sp1 64 Bit ?
  213. mental ray - ambient occlusion in a closed room
  214. Transparency on motion vectors/zdepth?
  215. misss skin passes
  216. MR trasparency issue
  217. Newbie frame buffer question
  218. Mental Ray Motion Blur
  219. Rendering Passes with FG and SSS
  220. TARGA transparency BUG
  221. Motion Vectors on Spinning car wheel
  222. Rendering Problem: Disappearing Objects on Batch Render
  223. SSS with a light inside the object?
  224. .exr + passes +extension 2 = broken ?
  225. exr headers
  226. why checker pattern?
  227. MR Physical Light and Volume particle shader
  228. Custom Directional Light?
  229. real world scale
  230. Mental Ray Lenses & Physical Sun and Sky
  231. MR Parti-Volume shader extra control?
  232. to Pause and Resume a Maya render...?
  233. mental ray: weird GI/FG artifacts
  234. Physical Sun & Sky w/ Portal Light?
  235. Mental Ray and Mantra
  236. Zbrush + Mental ray artifacts?
  237. Any good Maya Mental ray DVd's ?
  238. Refracted participating media in Mental Ray
  239. mia_roundcorners & JS_NormalMapper
  240. How can I get realistic shadows by using GIF-pictures as textures?
  241. Please help - Trying to render maya hardware and software to the same image
  242. Help needed with a sand texture...
  243. Mental Ray, emit specular only problem
  244. bsp2 crashing?
  245. MR renderlog
  246. Wireframe rendering
  247. mip_render_subset issues
  248. Mental Ray rendering Error or .. ?
  249. Blocky Shadows
  250. User Framebuffer in 7000x3500px using more than 8GB RAM...how to optimize?