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View Full Version : Maya Rendering


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  1. Render-time booleans without Renderman?
  2. SSS Pass and Compositing.Please help
  3. Maya 2008 and Mental Ray pass
  4. making realistic reflections
  5. PSD Network crashing in Maya 2008
  6. animating mia_roundcorners ?
  7. sss issue
  8. mia - how do you reproduce the anisotropy map found in the help?
  9. Aocc + displacement pass in mray
  10. 3d Cartoon lighting question
  11. No colour on backside decal with l_glass
  12. More memory for rendering in MR?
  13. PaintFX question
  14. affine/perspective correct texturing
  15. Alternative in using MR mai materials
  16. controle smooth UVs in approximation editor ?
  17. maya paintFX problem
  18. tile rendering & FG
  19. Mental Ray render twice !
  20. Sky Dome IBL. quick question.
  21. Ocean flickering in mental ray
  22. Render optimizing
  23. assign file texture of mental ray shader?
  24. Ctrl_buffer openExr : no alpha in AE or PS
  25. Command line rendering quit
  26. mip_motionblur some framebuffers?
  27. mia transparency causes texture blurring
  28. mia_envblur not updating with image sequence
  29. how to create a stencil effect of mental ray car shader
  30. finding objects without material
  31. MR setup for animations/pixar-ish (renderman) renders
  32. reflection layer
  33. Maya and MultiCore CPUs
  34. Mental ray not motion blurring projected texture
  35. sss back scatter doesnt work on second object
  36. premiere cann't play avi rendered in maya?
  37. Visible in transparency not in Attribute Spreadsheet
  38. Annouce: Mental Ray Render Pass ToolKit 1.0 Released
  39. Volume Fur - MR and light render settings
  40. rendering wireframe?
  41. composite AO pass issue
  42. Light Shining Through Curtain
  43. Render problem with lglass
  44. Huge Mental Ray Problem
  45. MR FG DirtySpots??? what is this and how do I get rid of it?
  46. approximation editor trouble
  47. AMAZING PROBLEM oO - Displacement Map Rendering -
  48. SSS or MIA_MATERIAL?
  49. Command Prompt Render Won't Render Ibl Hdri
  50. .MAP conversion
  51. Renderman vs MentalRay in NormalMap rendering
  52. MR Shader test scene
  53. Procedural Tortoise Shell Shader help?
  54. Remember dome light rigs?
  55. Mia and custom BDRF
  56. references not batch rendering in mentalray
  57. Tone Mapping
  58. Maya command line render ignoring output directory
  59. mental ray - speed up rendering of small geometry
  60. How can i access the old threads?
  61. Surface shader and Transparency...please, does someone know the solution!?
  62. exporting animations: HUGE Newb question
  63. From Max to Maya ?
  64. Fluid renders are sliced off at the bottom in MR
  65. lighting artifacts
  66. mental Ray 3.6 memory and performance
  67. MentalRay Displacement Problem
  68. rendering Particles with Texture Maps
  69. Batch rendering on a Mac.
  70. controlling shader transparency from geometry
  71. Dark/Dull FG
  72. making a transparent part in a shader
  73. mr render flag to limit the number of cpu's
  74. Objet Alpha behind objet refraction with buffer, how ?
  75. IBL Ball question
  76. True Reflection pass
  77. HELP: prism_photon shader mental ray/maya
  78. Maya 8.5 SP 1 bugs, no.1: file texture
  79. Nightime setting w/ maya physical sky
  80. Maya 2008 Displacement Issues, Tried everything I know
  81. MR failure - .dll module not found?
  82. light passing thru an object
  83. Maya losing all CPU focus? :(
  84. connecting ambient occlusion and mesh with displacement?
  85. Help with Gold Glass
  86. fun with mental ray 3.6.51
  87. JS_MultiLayers and mental ray satellite 2008
  88. Batch render screws up pose
  89. Displacement not working in Maya2008 Sp1!
  90. Maya 2008 - mental ray Light Shader
  91. Black User Framebuffers Outpout In 2008 SP1
  92. Shave and MR flicker question
  93. Mental Ray Verbose
  94. Strange fatal error message(mr +shadow maps)
  95. maya 2008 SP1 and Renderman Studio
  96. Maya Fur expert help needed - image attached.
  97. Black square-flicker with SSS, IBL and FG
  98. Why do some mia_materials light link?
  99. Mental Ray v Maya shaders
  100. shaderbins broken in sp1 ext2?
  101. Mental Ray Physical Sky question
  102. Mental Ray IBL wierd problem Maya 2008 SP1
  103. fur question
  104. "Batch Render" gives different results than "Render View"
  105. Render layer alpha edge question
  106. Questions about speeding up render workflow (w/ maya & MR)
  107. Texture partial disapearing under disappearing
  108. Maya 2008 won't render displacement maps
  109. Car paint edge factor problem.
  110. Fur Flickering
  111. Turn off AA in mental ray?
  112. Having some problems with my chrome
  113. IBL\HDRI Workflow
  114. 64 bits CTRL_light_profile
  115. mip_binaryproxy usage?
  116. can Fluide generate GI ?
  117. Specular Color vs Specular Roll Off
  118. mental ray preview render problem.
  119. rgb image from maya iff motion vector
  120. Physical Light is very slow
  121. Amb Occlusion Bake Problem
  122. Ocean shader displacement with mia_material
  123. Mental ray out of memory?
  124. problem with mix20layer
  125. Boxed Artifacts in Volume Fur
  126. Mental Ray render blurred
  127. Fur and baldness
  128. V samples and mental ray area - area light missing.
  129. Comparison Maya 8.51 on Linux64 Win32 and Win64
  130. renderSubset question
  131. how to change what version of maya is used in .bat file
  132. Where to find MR-API documentation...
  133. Particle Instancer and shadows
  134. physical sun and sky 8.5
  135. mental ray multi pixel filtering choices
  136. Interior Lighting Techniques, Any Suggestions?
  137. mray baking on multiple cores ?
  138. backburner and maya
  139. scene scale and render times?
  140. noisy bump
  141. Rendertime question w/mudbox+Maya
  142. Setting up network render for Maya2008 with mental ray?
  143. mental ray - per object samples
  144. Mental ray AA issue - inc sample image
  145. Confusing Light Leaks
  146. MR SSS rendering error
  147. mental ray shaders create alpha
  148. Bokeh lens altering lighting ?
  149. Mental ray shader network for HDR image plane
  150. Keys on Lights PROBLEM
  151. mr problem after light linking and mr caustics problem
  152. Maya aoutomatically alters texture paths ?
  153. Mental Ray Glare and Glow Shader How to?
  154. CG objects placed into live action films/stills?
  155. mr label pass, rgb mattes, object id mattes?
  156. RfM Render layers with passes
  157. Renderman Arealight issue
  158. Wierd MR problem
  159. mental ray training in London Mar 31-Apr11, 2008
  160. jobs for MentalRay users?
  161. misss skin and GI question
  162. What size render for PAL widescreen?
  163. clean vector render ?
  164. maxwell render has burnt out areas
  165. Clarity on PRMan's licenses needed
  166. preview final gather map
  167. MentalRay and Maya 8.5 issues
  168. Parti_Volume and Ocean Shader Shadows
  169. Render Layer information using the GI
  170. Ctrl_Geolight questions
  171. bonus tool procedural shaders and mr
  172. miz20layer file opacity problem
  173. Displacement Map + Use Background?
  174. maya.###_Depth.iff file problem
  175. shaders_p 3.2
  176. switch node and mia material X
  177. Cannot Batch bake (Mental ray) in Maya
  178. Hardware Render Resolution Problem
  179. Final Gather File Questions
  180. Mental Ray Geometry Shader question
  181. Problem with Ocean foam & shadow
  182. cannot figure why I get faint vertical lines on character when rendering?
  183. tricky shader transparency animation...
  184. Self-Shadowing w/ Passes in MR
  185. Render layers in Maya - batch render of rain not working with master layer
  186. OpenEXR, and Mental Ray
  187. simple and quick passes workflow
  188. Hide in viewport, but still renders
  189. question on Algorithm control in misss skin
  190. strange exit problem in mental ray
  191. Combining Shader References, How?
  192. Texture Projections on deforming characters?
  193. My Mental Ray Vanished. Why?
  194. Maya Renderer broken
  195. Use Background problem...
  196. Cannot set shadow color with Background Shader
  197. Occlusion with transparency
  198. bokeh / no bokeh!
  199. PSD Network Troubles: Displacement
  200. Is there a way to render shadows over Fresnel highlights?
  201. Caterpillar Render
  202. MR - Maya BUG ! or WHAT !
  203. compositing render passes in after effects ?
  204. Reloading Texture in MR doesnt update!
  205. SimplePasses anywhere?
  206. Maxwell Working with Extension 2?
  207. Rendering problems: Motion blur and alpha problems
  208. Maya / open GL textures not updating
  209. IPR losing some shadows..
  210. bsp2 and instances bad render
  211. Problem rendering without textures
  212. LOD dont works on mental ray
  213. Mia_Material_x + SimplePasses + Maya 2008 Sp1 64 Bit ?
  214. mental ray - ambient occlusion in a closed room
  215. Transparency on motion vectors/zdepth?
  216. misss skin passes
  217. MR trasparency issue
  218. Newbie frame buffer question
  219. Mental Ray Motion Blur
  220. Rendering Passes with FG and SSS
  221. TARGA transparency BUG
  222. Motion Vectors on Spinning car wheel
  223. Rendering Problem: Disappearing Objects on Batch Render
  224. SSS with a light inside the object?
  225. .exr + passes +extension 2 = broken ?
  226. exr headers
  227. why checker pattern?
  228. MR Physical Light and Volume particle shader
  229. Custom Directional Light?
  230. real world scale
  231. Mental Ray Lenses & Physical Sun and Sky
  232. MR Parti-Volume shader extra control?
  233. to Pause and Resume a Maya render...?
  234. mental ray: weird GI/FG artifacts
  235. Physical Sun & Sky w/ Portal Light?
  236. Mental Ray and Mantra
  237. Zbrush + Mental ray artifacts?
  238. Any good Maya Mental ray DVd's ?
  239. Refracted participating media in Mental Ray
  240. mia_roundcorners & JS_NormalMapper
  241. How can I get realistic shadows by using GIF-pictures as textures?
  242. Please help - Trying to render maya hardware and software to the same image
  243. Help needed with a sand texture...
  244. Mental Ray, emit specular only problem
  245. bsp2 crashing?
  246. MR renderlog
  247. Wireframe rendering
  248. mip_render_subset issues
  249. Mental Ray rendering Error or .. ?
  250. Blocky Shadows