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View Full Version : Maya Rendering


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  1. unwanted cameras rendering
  2. RFM shader compile error...
  3. constructive MR implemntation critics
  4. Bump maps causing a fractiling look
  5. Z-depth and planes with transparency
  6. Physical Sky and .... moon ?
  7. is there an easy mental ray glass?
  8. MR shader and lighting issue
  9. 3d animated water?
  10. Mix8Layer shader problems
  11. glass on black
  12. make normal bump stronger in MR?
  13. Countour Shading,SSS, and final gather all in one shader
  14. Best image file format rendering to Mental Ray?
  15. scene unit importance
  16. MR Area Light Vs Maya Software Area Light - Possible Bug?
  17. mentalray error message
  18. 3D fluid unable to render using MR
  19. How would I setup multiple normal maps on a model?
  20. .MAP-files crash Maya on Mac OSX
  21. Mental Ray refractions not showing blobby particles
  22. Shader Server\Database?
  23. Stretching an Animation Including Blend Shapes
  24. mia_material reflec. falloff
  25. Paint FX ignoring animation
  26. batch render not evaluating blastcode debris
  27. Mental ray batch render character rig/animation problem
  28. specular highlight in the mia_material.
  29. Depth Pass in Mental Ray
  30. motion blur on amb occ?
  31. HDRI without an HDRI image/Physical Sun
  32. Layered Shader w\ MIA
  33. LightInfo lose direction?
  34. Displacement issue
  35. diplacement remark
  36. Network and distributed rendering with Maya 8.5 on XP x86 and x64
  37. Thickness of glass
  38. Subd Texturing
  39. Very photorealistic car rendering tutorials?
  40. fur workflow
  41. Black Hole with falloff - is it possible?
  42. Unlinking reflections between objects
  43. Final Gathering, little problem
  44. " error while parsing arguments " ??!!
  45. Z Information With Alpha Transparency
  46. mtomr
  47. 2d or 3d motion blur
  48. misss_fast_shader problem SSS dont show!! help
  49. How to stretch a texture from "planar-mapped" to "cylindrical mapped".
  50. Displacement strangest behaviour ever
  51. Displacement strangest behaviour ever
  52. problem with SSS back scattering
  53. Toni Bratincevic, "Bounded by Destiny" shading network
  54. Fastest formula to interior render in MR ?
  55. Baking Light and Color from Photo Emitting Area Lights, FG, and GI
  56. renderman 2 for maya and shave and haircut. help needed please!
  57. Maya S/W network rendering. Does Maya need to be installed on all nodes?
  58. Mib_cie_d removes shadowing ?
  59. layered shader/sampler info
  60. Integrating Maya Lens Flare in Mental Ray Renderings
  61. HDRI image doesn't appear in rendered PSD file
  62. HELP: Maya texture
  63. How to emit light froma plane
  64. Render AmbOcc in Maya Software
  65. Batch rendering script/help
  66. How do you find the ao_distance in mia_material?
  67. camera animation makes shadow map slide
  68. Interior Scene Lighting - From Lambert to MIA - Observations + Comparisons
  69. Maya texture follow up question
  70. mia transparent texture issue
  71. mental Ray occlusion: dont self shade?
  72. IBL node
  73. Using two environments
  74. shader or texture for kitchen's accessories
  75. Mental Ray: Out of memory
  76. .exr to what format?
  77. Mental Ray skills test scenes
  78. Multipass Rendering just objects??
  79. why alphas not include objects with mi_ materials ?
  80. Help! Maya 8.5 Render Layer Problem
  81. fryrender demo out
  82. No photons with MIA
  83. Help with this mental ray
  84. Physical Sky NOT casting Transparent shadows
  85. mia_material refraction remark
  86. render layers -blank frames?
  87. ctrl displacement - will fur work with displacement?? - URGENT!!!
  88. x64 darktrees??
  89. Mental Ray "translating frame" issue
  90. Airliner over the clouds
  91. Rendering Fur and Fluid Smoke.
  92. Sun Light & Photons in Interior Lighting
  93. where is the mental ray progress messages in maya8.5?
  94. .exr with skin/refl/rafr only with rasterize?
  95. Maya Vector Renderer and Fluid Effects
  96. MR in Maya twice as slow than in MAX
  97. using instanced geometry in mentalray
  98. mia_material AO
  99. paint material
  100. IBL and Render Layers
  101. quick exr question(really 1 sentence)
  102. Convert 32 bit mr displace maps for RfM 2.0?
  103. Altering a group of lights
  104. mental ray batch rendering twice for no reason?
  105. mib_colour_mix usage
  106. Material Diffuse
  107. Is RfM 2.0 ready for production?
  108. MIA Conserve Energy
  109. Changing Physical Sky colors
  110. video faces
  111. Glass Table (Tempered) w\ MIA
  112. Rendering in very large resolutions
  113. Help me with this gold shader...
  114. Shadow casting and receiving Particles (or FG)
  115. hair matte opacity
  116. maya 8.5 batch render problem
  117. Command Prompt Rendering Maya 8.5
  118. MotionBlur Makes Cracks in Model
  119. create ripples and shine light thru ripples
  120. Mental Ray 3.6 - More details...
  121. alpha channel image squence
  122. A really simple trick for proxy-ish type objects.
  123. Boat Wake Pre-Set
  124. useBackground shader bug?
  125. MBV in FinalRender
  126. final gather diffuse bounce ONE MORE TIME
  127. Mia Material X and Multiple Outputs?
  128. Is Dirtmap shader available in 64bit version?
  129. MR render layers
  130. Odd refraction problem in Maya 8.5 MR
  131. raytracing state
  132. MR GI Spotlight Errors...
  133. Fish Tank Refractions
  134. Lighting a Model for a Camera Move
  135. Mental Ray Question
  136. Displacement + RenderLayers
  137. Rendering passes with glass, Urgent help needed.
  138. mental ray hangs after FG calculation
  139. Render output image setting... How?
  140. Gamma correct rendering and Broadcast Spec
  141. ctrl_shading transparency
  142. Maya MentalRay TextureMap Baking
  143. Render Layer Icon
  144. Final Gather Flicker
  145. Render Queue on a Mac
  146. Convert Polygons to Subdiv (Maya 8.5)
  147. Black parts on glass when using dielectric material
  148. Trace Reflection Path in Viewport
  149. lighting tools
  150. render video setup
  151. Final Render Stage 2 for Maya
  152. MR batch render completing before it should be
  153. Caustic Inconsistencies
  154. Final Render for Maya on MAC?
  155. Interpolate samples in maya 2008 BUG
  156. Big problem with Mental Ray, was using 4 gig to render scene, now shot to over 8
  157. With Verbosity on 5 where is the log saved?
  158. MR render stops unexpectedly
  159. mia_material and alpha issue
  160. unkown light tag error??
  161. MR problem
  162. mip_motion_vetcotor... Correct setup?
  163. Toonlines don't reach edge of frame during render...
  164. Mentalray 16 bit file output
  165. portal light
  166. 64 bit mental ray crash?
  167. maya 7 render layers
  168. mental ray, sss and displacement
  169. Occlusion+displacement problem!
  170. new shaders shipped with Maya/Max 2008
  171. Layered Shaders & Mental Ray
  172. Important specs for Rendering CPU?
  173. Maya 8.5 Complete, license + processor limits please help !
  174. mia material with interpolate refractions flicker
  175. Shadow Problem using Mental Ray
  176. ctrl.fur and Maya8.5
  177. mix20Layer for 8/8.5
  178. Turtle Vs Softimage with Ambient Occlusion?
  179. Can someone in the know answer these renderfarm questions?
  180. Light glow in raytraced reflections.
  181. reflections with image seq
  182. Render progress in Command Prompt
  183. Error: Invalid flag: - ^1s
  184. volumetric liquid shader network
  185. mray help
  186. Physical sky not showing up in batch?
  187. grey????!!!
  188. Smooth Mesh Prev or Sub-D?
  189. how to render Occlusion?
  190. 1:1 render shows 1:0.995
  191. DayTime and Phys Env; time consuming ?
  192. mentalray 3.6 cann't render transparency map?
  193. Turn off motion blur on "Use Background" shader
  194. Maya Exit Status
  195. AO vector
  196. excluding objects from ambient occlusion
  197. mia_portal_light error
  198. Why does Light Fog suck in MR? (and how do I fix it)
  199. Render to .exr equals bad aliasing?
  200. maya sw render stopping
  201. How Do I Turn Off Light Visibility In Reflections In MR?
  202. gamma correct node value
  203. why it can't be rendered via Batch Render,help me:(thanks
  204. Importons in mentalray 3.6
  205. about mental ray rendering Subdiv.
  206. Rendering Transparency & Normals
  207. batch render file not saving
  208. p_motion_to_RGB in combo with Nuke 4.7. Continued discussion from the "other" thread.
  209. about relfections in MR
  210. Texture map in final render
  211. Getting Motion blur on spinning tires
  212. Raytracing transparency with casting shadows
  213. Maya 2008 - miss_fast_skin bump error (Cannot find procedure "AEmisssSimpleMayaBumpR)
  214. optical Fx
  215. Mental ray 3.6 test
  216. Transparency on object
  217. displacement locks up the render
  218. paint effects question
  219. render view window doesnt exist
  220. help
  221. shader problem with keys?
  222. destroyed mesh using mental ray motion blur
  223. object dissapear in render
  224. dull textures using mib_exposure_simple
  225. Mental Ray global illum. + Final gather ?
  226. Mental Ray global illum. + Final gather ?
  227. lens shader ordering
  228. banding in ramp with Mental Ray
  229. Physical light and the mia material
  230. slow rendering with big scenes
  231. Satellite struggle again...
  232. x64 Mentalray Shaders for Maya 2008
  233. How do you render 16 bit per channel images in mental ray?
  234. mia material issue with maya lights
  235. Mia Glass Shadow
  236. JS_Shader_Maya2008-32bit
  237. HDRI Maya Render With Ray Trace/Final Gather
  238. IM2DMV_v2 broken on Maya2008?
  239. IM2DMV_v2_compiled For MAya2008 32bit
  240. mental ray 3.6 mia_exposure_photographic
  241. MR Refraction Issues
  242. Mental Ray render layers question
  243. Reflection Brightness Threshold w\ MIA
  244. frame buffer and open EXR how??
  245. m mental ray crashes maya
  246. How to get game sprites to not antialias to background in MR?
  247. sampler info + Fur
  248. Noob Shader quest
  249. Maya 8 MR batch render problem
  250. render layer + transparency problem in mr standalone