View Full Version : Maya Rendering
- reflections thourgh refractions, how?
- use misss_set_normal to add maya bump to mental ray
- rendering without running windows OS
- that ol' devil called satellite rendering
- Shadow maps obeying transparency / XSi stencil shader
- Mental Ray Output Window
- Anyone Know About Material Morph??? Please Help.
- strange hardware rendering visibility issue
- Fg setting
- GI, replicating this image
- RFM artefacts, slow renders, etc..
- Locked start frame ???
- Rendering miLabels
- maya 8 MR area light??
- need some help about FRfastskin in final render
- 3d displacement
- tc_curvature + ramp node
- Final Gather Map on a Network
- transparent shadow problem in MR
- Cast Shadow pass using Use Background Shader...AO pass style
- 64bit mental ray for maya
- Transmap with lambert in MR?
- Playblast makes windows crash!!!
- MR instanced shingles on a roof?
- does MR max shaders can be converted?
- creating projection reflected colors in Ocean shader
- Mesh will not render using Mental ray Approximation editor
- Wonky Ambient Occlusion in Maya 8
- Maya 7/8 Render View Problem
- Maya doesnt want to render!
- point light converts in area light better than spotlight?
- Vertex distance shader?
- batch render doesn't see visibility off?
- MiSSS_Fast_Simple Velvet
- maya shaders vs mr shaders
- Using a .bat file for rendering
- MentalRay: HDRI - settings/speed = challenge
- no z depth in animation
- Rendering with no lights?
- Question about MR
- sss shader flickering...pls help
- weird misss issue
- Baking fg with different maps
- Batch Rendering problem
- Mental Ray and Two Dual Core CPUs
- Baking a camera Projection to a Texture.
- Motion Blur makes the rendering white
- mayas "polyGeoSampler" doesnt work!!
- ZBrush -> Maya...distorted! Why?!?
- Satellite with megaTk shader issue
- Getting a studio shot look
- Recieve Shadows on Invisible object
- I have layeredTexture and i need to get Alpha Gain ?
- Setting Format PAL and NTSC in Maya
- UV Snapshot in Vector render?
- Animating texture loop
- write lightmap from constant shader
- Final Gather on alpha plane
- Error rendering fluids with MentalRay/Maya 8
- So how do you use the new Catmull-Clark stuff in Maya 8
- Mental Ray Displacement Map Errors
- Long animation with HardwareRender
- Wire on Shaded rendering
- Renderman problem
- DGSFresnel from UsefulPhenM7
- maya 8 64 bit Benchmarks
- baking of caustics?
- water/ocean shader: envWaterFog 1.0
- Anyone got a mayatomr.mll Patch from Alias?
- When baking final gather results the backside of objects are black.
- Foggy Environment
- blurry reflections in maya8
- useBackground shader / render stats - cast shadow off, no shadow recived either.
- Day Light
- Maya 8.0 light/shadow problems
- Empty UV set map1
- Camera projection on instancer
- camera aim and motion curve
- common command line flags
- Raindrop Scene for Maya?
- Amazing Raindrop Scene for Maya? Vray-->MR?
- "Convert To File Texture" weird limits!!
- Mental Ray layered displacement
- Defuse path?
- Use Background Problem in Final Gather Maya 7.0
- Reducing tesselation time
- Image based lighting background problem!
- fun with mental ray 3.5
- Need Maya 5.0.1 patch
- Mental Ray renders too slow
- Mental Ray Shader Sintesys Skin
- Area Light not visible in Mental ray
- Final Render for Maya
- Help with UV Texture Editor
- misss_fast_simple + spec
- duplicating bin in hypershade
- Fog Problems
- simulating night moon with Parti_Volume
- Phenomenon for Maya 8 resolved
- Export to MI - transform values are rounded off
- Q: Photoreal Shading of piece of paper?
- Status of Maya 8 x64 MR shaders?
- complete frustration can someone tell me what is going on here?
- Paint Effects and mental ray
- Maya 7 render layers problem
- creating MR phenomena
- Maya 7 render layers problem
- Vray for Maya discussion
- ctrl_rays and maya8/mr3.5
- Can't render motion blur URGENT
- A problem in rendering please help me
- Render Settings Window is Blank
- What is the point of render layers
- Best solution for large number of fur characters?
- Nothing renders (textures, fur, etc.)! path problems!!!
- misss_fast with MR standalone
- paintfx - sample density not in attribute spreadsheet
- FG multibounce.
- How to assign bump in DGS?
- maya ocean shader displacement parenting issue
- custom shaders and satellite
- ctrl_timestamp
- Tips on rendering Hair and Fur in Mental Ray?
- MR won't batch render
- Volumetric AKA Godlighting in Maya using Mental Ray GI and FG
- volume scattering through colored glass
- Final Fantasy Look
- md_aperture problem
- pond reflection
- Distance Falloff in Reflections
- renderman - rfm image sequences cease to work
- IPR window fails to pop up at all?
- Fluid Shader colour v's incand.
- New to displacement NEED HELP!
- mental ray custom includes
- scene cache flushed asynchronously
- Convert to file texture can't anti-alias anymore
- Unwanted light
- Animated Textures problem
- Maya Render Layers acting CRAZY
- How do I render different Hardware and Software Render Layers
- where i can get good render Multipasses tutorial?
- t2s shader weirdness
- Sub-d's keep aborting MR render!
- Volumetric shader tutorial
- Water or Glass for RealFlow
- MR ignoring 'Visible in refractions'
- Refractions on SSS
- global illumination problem
- smooth lighting effect...
- Any other render engines for Maya ?
- tonemaping in post
- STRANGE Output problems using field rendering
- Noob render path info
- Intel vs Athlon, render differences
- Crash during MR Network render!
- ctrl_shading and ctrl_buffers
- Rendering With Mental Ray On A Mac Doesn't Work
- Diamond Animation and Compositing
- multiframe mode in mental ray 3.5
- HELP!!! KEYING PHOTONS is it possible!!!
- render alpha-matte in overlapping geometry
- I need a fast solution.
- Paint Effects overlap geometry
- No more PREMULTIPLICATION!
- batch render crash/ MAC OSX
- texture problem, pls help
- Mental ray rendering the wrong textures
- Q:Archiving Maya file with texture images
- Override Mental Ray Satellite
- Raytraced transparency not 100% transparent
- HOW? toggle visibility of obj outside frustrum?
- BREAD shader & Displacement
- Cannot batch-render an animated IBL node
- Why does alpha cast shadow?
- Rendering Layer..
- Need Help with batch render Problem
- Rendering 300ppi for printing ?
- How do you render normal mapped objects in mental ray?
- MiSSS_Fast_Simple and Displacement map together? How?
- Contrast Brightness Issue
- Normal Mapping Woes (Please help)
- FinalGather rendering animation problem
- Hypershade noob. How to make a chrome shader in maya.
- solidFractal with texture Reference object
- Lightmaps?
- FG_Collector available ?
- passing in parameters and executing batch from web?
- multistreak particle+rgpPP+renderman for maya problem
- Batch Render: Paint Fluids Tool
- maya mental ray rendering the same frame over and over
- Help With Rendering
- Referenced items in render layers (Maya 7)
- Framebuffer In Mental Ray for Maya?
- Mental Ray rendering problem.
- MentalRay shadow pass alpha problem. Colorclip related?
- Maya SSS inside other geometry?
- Renderman - DelayReadArchive, LOD and ram
- bumpCombiner + mix8layer = framebuffer outs?
- even light from all sides
- xp64 combatible issues with shaders?
- Shader / phenomenon installation problem
- Batch render isnt working
- enable HW render (force)
- Maya rendering: mental ray shadow flickering prob.
- gg_mrclasses compile for winxp_x64 - 64bit - gg_spherical
- bump map filter
- Help to grasp ''sampling''?
- Help to grasp ''sampling''?
- How to achieve this great wet skin look
- bizare batch render times with FG
- about path material..
- Export Objects on Demand in Maya MR
- Dl3d toon shader
- bake filetextures alpha channel
- refractions problem
- Specify witch layer to render via command line
- Number Logic function
- Maya 8 - Transfer Maps - Normal Mapping Newbie
- Turtle??
- May Renderers
- transparent SSS
- I need an edvice in render box for Production qualtiy
- What about shaders like these for maya?
- how to render to 32 bit float
- sub-d rendering problem
- strange rendering-problem!
- Anyone use Maya 4.5 and have a way to make Mental Ray 1.5.1 work?
- How do you remove jagged edges in render?
- Seperate shadow and diffuse
- Texturing my tiki mask. How do you...
- Maya 8 - MentalRay AreaLights
- Rendering Reflection
- shadow pass damn slow
- I'm beginning to make my Boat Dock, and i imported my tiki mask to the scene and THEN
- Vector Renderer: Matte Opacity and Occlusion
- utilizing all processors for rendering?
- Primary visibility and Render Layers workflow
- scatter radius problem
- Blocky Rendering?
- Maya 7 - need help using render layers
- after every render..output window.
- Maya 7 Render Layer problem
- easy network render software
- Rendering in MR with LARGE textures
- // Error: No object matches name: .imrOptions //
- Multi-Pixel Filtering and Bump Mapping for MR
- MR Premultiply messes up my texture
- opticalFX help
- Shader won't load even though MR sees it
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.