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  1. cg lighting base on time zone
  2. Combining lights
  3. Dear Mental Ray Gurus!
  4. problem rendering fur
  5. ctrl_buffers shader and tonemaping
  6. light-centric linking question again!
  7. another bug in render layers?
  8. help with phenomena
  9. Maya->Indigo Exporter
  10. mental ray sss not batch rendering
  11. Too much light in mouth...
  12. mentalray gold shader
  13. gouraud shading??
  14. Render Layers vs Render Settings
  15. exterior rendering with Mental ray
  16. saving uv map and transfer them..
  17. Maya Hair PaintFX in Mental Ray HELP
  18. mentalray VertexColor shader
  19. Shader Frustration -Need nightside Lights
  20. Batch Rendering
  21. Error with MiSSS mentralRayTexture
  22. buffer with alpha
  23. physical_lens_dof question...
  24. cloudy plastic material
  25. Primary Vis not working?
  26. Transparency from image files
  27. ibl with light and photon
  28. Particle instances to regular instances
  29. image based blending?
  30. fur problems
  31. Error: Cannot find an available port - whats this?
  32. mr and subdiv tesselation in batchrender
  33. showing displacement in open gl ?
  34. UV Mapping a whole Character
  35. free textures
  36. Command Line Render - specifying version of Maya when multiple installed?
  37. quick ctrl.rays question
  38. help using an awsome shader Floze used in the fruit bowl challenge#1
  39. MIB_glossy simple question
  40. Batch render problem. Urgent.
  41. Rendering Problem Please Help!
  42. SSS how to fix
  43. surface shader eating up memory
  44. UseBackground Shader With Alpha? (For Cards)
  45. Render farm purchasing
  46. toon lines cast unwanted shadows
  47. command line rendering and render layers
  48. projecting a black to white ramp along the camera's zAxis
  49. Grainy Shadows/light with MR
  50. MR photolab
  51. howto nail the flowing texture
  52. rubber & plastic material in MR
  53. layered shaderr in MR?
  54. Characters behind the globe
  55. starfield motion blur
  56. Choosing between multiple inputs
  57. How transfer HiPolyTexture to LowPolyModel?
  58. little help with l glass
  59. transparent shadows
  60. Mental Ray has Vanished!
  61. Creating A "Big Ball Of Water"
  62. Weird misss_fast_skin render output
  63. Shaders and Particle Instancer - Can you use more than one shader?
  64. Mental Ray Rendering Memory Woes
  65. occlusion problem!(too sharp shadows)
  66. Camera Settings and POV. How can I get a true 90x90 degree POV for a 6 image cubemap?
  67. environment map, sky dome and hdri
  68. Gi Noob
  69. (New Maya user) render problem
  70. Transparency with velvet type shaders?
  71. Nice chrome effect how?
  72. Poly to SubD in Render w/ Mental Ray..
  73. Help - More than 9 lights do not light in scene
  74. Just reinstalled ... Now having trouble getting certain MR shaders to load.
  75. Mental Ray Shaders on Server
  76. Reflection of light cast-Trouble!
  77. Occlusion Transparency
  78. mental ray 3.5
  79. Rendering speed, Fur
  80. gold hue from sun
  81. dielectric blocks raytracing?
  82. shaders missing in command line render
  83. Batch Render Failing
  84. Problem: buffer with reflection
  85. MR batch bake hangs at "translating frame"
  86. Saving shaders and shadinggroups issues
  87. faking occlusion
  88. transparent parts in a layered shader
  89. How to light a scene for Gamma = 1.8 in Mental Ray?
  90. Saving Final Gather Rays
  91. Controling normal map depth in render time
  92. Crashing renders *.renderInfo*
  93. Rendering Shadows of a Targa file
  94. AO stripes in Photoshop
  95. Maya Renderers
  96. Hair and Fur in MR
  97. ctrl_shading question
  98. How to render a mesh in maya.
  99. misss_fast_shader & FG (pic)
  100. mentalray problem with toon outline~! help
  101. Realflow liquid mesh in a glass bottle....
  102. Shave and hair cut with maya software rendering
  103. Xdof mental ray wont batch...
  104. Reflection render pass problem?!
  105. Refract Light Fog?
  106. PR batch placement node issue
  107. Flat/vector look?
  108. Photorealistic Renders
  109. Compressing > Animated GIF
  110. Layer render problem (Maya 7.0.1)
  111. A better method to fade objects?
  112. leather material (ctrl_shading + mib_glossy_reflections)
  113. different colors for different elevations
  114. HPS type lighting
  115. Bad Render
  116. Shader A in the light, but Shader B in the shadows...helllpp
  117. vector render problem
  118. Maya incresing scene size for MR=slow renders
  119. Renderman vs MentalRay - a quick rendertest
  120. Ambient occlusion works with displacement?
  121. Normal Map Rendering
  122. problems with dgsBump and dielectricBump?
  123. MR Standalone Network Rendering Problems
  124. -rd switch ignored when rendering commandline
  125. BEER froth
  126. render stops/stalls/halts after first frame ??
  127. Fur...render NTSC format...screwed up
  128. hdri tutorials
  129. Oren-Nayer for MR?
  130. Call for Models for a manual/tutorial !
  131. How to create (realistic) glass shader ?
  132. Shimmering FG Photons
  133. MR-Batchbake causes problems with references using namespaces
  134. Maya Render Queue?
  135. Maya Render Queue?
  136. Premult
  137. batch_render whont render, but vju port does
  138. Black spots in my render
  139. geometry shader to read .mi files
  140. light in the mouth??
  141. animated shaded to Wireframe
  142. MR-GI/FG artifacts help
  143. Flesh Referance, Textures, Shaders?
  144. mib glossy reflection
  145. Rendering from Maya Terminal is OSX
  146. mental ray - render passes - newbie
  147. Occlusion work with close environment?
  148. Maya network render
  149. Color Offset for mental ray bumpmap setup?
  150. to exclude ibl texture from the render
  151. Hair Occlusion Pass??
  152. Problem with batch render
  153. Rendering problem using Hair cut and shave
  154. MR versions of Colour remapping utils
  155. Turtle renderer puts dozens of attributes in the channelbox
  156. MR Standalone Output Render Directory
  157. problem with batch file calling other batch files
  158. HDR Lighting in closed rooms
  159. delete unused node && reassign shader to selected face
  160. Paintfx in production
  161. Proxy, reference objects rendering?
  162. Share: Wireframe rendering by pfxToon in Maya 7
  163. .bmp converted to .map and Mray outputs all blue
  164. mib_reflect with bump?
  165. hardware render bug
  166. Renderman SSS
  167. Mental Ray Texure to file
  168. Stop Sign Shader
  169. Having trouble rendering a reflective surface WITH preset ref picture
  170. shadow map cache ?
  171. quality-quality
  172. 2d bump map with fast sss doesnt work
  173. bach render and mental ray
  174. curse of the dreaded MR black spots
  175. File name prefix and Render layer problem.
  176. Rendering Audio with Animation
  177. mental ray Shader Reference
  178. hdri troubles
  179. batch render mental ray animated trim problem
  180. clouds from outerspace - earth view
  181. unwanted alpha on DGS materials
  182. What´s the best way to make a chrome shader?
  183. mental ray for Maya book
  184. not rendering on both cpu
  185. Batch bake issue
  186. cant render sound file
  187. the useBackground material dont work in RM
  188. mi_car_paint_phen & HDRI IBL light
  189. mental ray dvds?
  190. sweat and saliva ?
  191. Need help! sorry it's kinda long
  192. ctrl_rays
  193. MR Physical light issue
  194. Car Logo shader
  195. Batch Rendering problem
  196. Bizarre problem in which Maya is compressing AVIs...
  197. Animation to movie format?
  198. flicker in Mental Ray
  199. Orthogonal cameras and Mental Ray bugged up?
  200. artifacts with paint effect rain
  201. Maya 7 for linux question
  202. MuhHair + Shave + IBL even!
  203. MR Displacement - weird shadow behaviour of sides.
  204. mrliquid
  205. how to render only the alpha (MR)
  206. Image with "Value" attribute
  207. Maya Net Render
  208. wireframe render
  209. Finalgather all but hair ? How ?
  210. ctrl.IBLsamples ?
  211. Illuminated car headlight - mental ray
  212. no specular highlights with FG on
  213. displacement + alpha to render thickness
  214. rendering of polygon with wireframe in hidden line and transparency
  215. fluids shadow pass
  216. Saving Final Gather Rays
  217. rendering management system..
  218. render window resolution setting
  219. miss fast sss and displacments
  220. refraction no reflection
  221. OrenNayar Shader in MentalRay
  222. Normal mapping probs!
  223. Changing object attributes IN a mi file from command line
  224. Scene Cache Flushed - A quick question.
  225. sss abort the mentalray rendering..pls help
  226. Use Background Shader Problems
  227. useBackground with caustics??
  228. heavy particle instancer - rendering/memory issues
  229. render a CLIP in Renderman?
  230. Sequence or movie for texture (MR)
  231. ctrl_shading used as a rim shader?
  232. Anybody?!
  233. Maxwell Render plugin for Maya problem
  234. uneven distribution of FG
  235. Pleeeez HELP!!!
  236. shave and haircut-NOT rendering with FG(HDRI) and GI?!
  237. Help with water partial translucency
  238. Miss Fast SSS, is it possible
  239. Specular Alpha??
  240. That next level
  241. mentalRay command-line flags!!
  242. I have 2gb of memory
  243. Yellow Areas in Rendering
  244. Object based visibility-linking ?
  245. What kind of mental ray shaders ?
  246. anisotropic, blinn, lambert, phong... What is best suited for for metals, plastic,etc
  247. Character Scale and GI theory
  248. Maya Paint Effects question!
  249. mental ray error
  250. texture maps to Maya from Zbrush