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  1. Resizing fur attr maps
  2. Mental Ray - object visible, not casting GI shadows?
  3. Convert mb files into mi files
  4. Anyone routinely adjusting MR tesselation for rendering large files?
  5. fresnel reflection
  6. Does renderman demo work with PLE ?
  7. How do i make heat distortions?
  8. Project setting from batch
  9. Render command in maya7.0
  10. Per Pixel Environment Mapping
  11. Ambiant occlusion tutorial?
  12. Distance fog with Mental Ray
  13. Toronto mental ray User Group Meeting: May 9th, 2006!
  14. What is your favorite Mental Ray Shader/texture/node?
  15. Rendering problem see image
  16. need help disabling depth channel
  17. Mental Mental Ray
  18. cloud texture > envsky > IBL. no clouds are visible?!
  19. maya fast skin sss: backscatter problem
  20. Blur effect?
  21. How to render an ambient occlusion pass and comp it
  22. mental ray error
  23. Default Light Render Flag
  24. Camera Set to Renderable Not Showing Up
  25. AO pass with alpha billboards
  26. Mental ray flicking in animation
  27. Maya Shader Library Woes
  28. Mental ray Light linking problem
  29. Image based lighting ?
  30. Maya software renders only contour!?
  31. Keying texture changes to create an animated texture
  32. ramp in IBL node problem
  33. MR final gather - computing additional fg points
  34. Sub surface skin problems
  35. camera motion blur /MR
  36. Opacity Per particle for software rendered sprites
  37. sss_fast shader: specular (map) settings?
  38. I can't figure out how to get shadows?
  39. Compositing render layers
  40. anti aliasing maya rendering depth of field!
  41. Need help with TURTLE plug-in...Please...
  42. Volumtretric lighting using mental ray for maya 7
  43. Raytracing problems in Mental Ray
  44. Lighting low light conditions
  45. reflection pass problem??
  46. rendering: shading group association problem
  47. misss_fast quality rendering
  48. feathers
  49. Maya Hardware Transparency
  50. texture baking
  51. Renderman For Maya Camera Problem
  52. mib_glossy_reflection
  53. Dirtmap Baking
  54. shadows missing in first few frames
  55. mental ray default path
  56. mental ray running out of memory
  57. MR Car Paint always black
  58. Ambien Occulsion in complete dark
  59. I_Glass shader Advice
  60. do you use CgFX shaders for vfx / broadcast?
  61. how to create brushed metal
  62. Different Ways to get an Ambient Environment Pass
  63. MR shader learning sources
  64. Anyone liking Gelato so far?
  65. Post Motion Blur Pass (compositing techniques?)
  66. Setting up Mental ray satellite for OS X
  67. Render Layers weird??
  68. particles and caustics
  69. Anyone familiar with LM2DMV MR shader?
  70. Batch Render File issues
  71. Batch render stops, and I'm going crazy..
  72. Shadow passes - compositing
  73. Please Help w/ Raytrace Shadow Attribs
  74. reflection maps..
  75. parti_Volume Object Scale Relationship Problem
  76. MR render gone insane ?
  77. Mental ray rendering problem:
  78. Global Illumination problem: Artifacts when objects intersect...
  79. Maya blurs reflected textures
  80. 2D motion blur - strange artifacting
  81. Why does it happen with the DGS material ?
  82. Alpha channel HELP
  83. unwanted motion blur
  84. How to disable anti-aliasing completely?
  85. Shader Gurus: Mental Ray Movie Texture?
  86. Rendering Lights only
  87. fit resolution gate ??
  88. grains in Dielectric materials
  89. Maya Mr shaders in standalone
  90. closestPointOnSurface questions
  91. Exhaust distortion
  92. loading dgs material
  93. rendering normal maps with maya 7 help!!!
  94. Reflecting Floor
  95. displacement bounding box
  96. FinalGather issue!!
  97. [Mental Ray]Volume Light Problem
  98. Rendering just strokes?
  99. Camera focal length- 50mm standard?
  100. l_glass grain problem
  101. How to mentalray rendering to pfx
  102. Look at that image !
  103. render passes ?
  104. Whatever happened to RebelThink's MR shaders?
  105. How can I build Maya Mental Ray shading networks?
  106. p_MegaTK - render pass weirdness
  107. Error Noted in Output Window
  108. Problem with FG-shadowing
  109. fun with occlusion
  110. Slow rendering blues, pls help
  111. Rendering Management Software
  112. Colored Glass - Mental Ray
  113. I got this spots with MR
  114. Satellite issues - again :(
  115. MR Satellite Question...
  116. tripleShadingSwitch viewport problem !!!
  117. burning misss_fast skin and famous black spots in mr
  118. car rendering
  119. texturing the shadow?
  120. Can Maya Software render normal maps?
  121. swimming textures on hair
  122. Render Layers - Problem with Antialiasing
  123. mental ray network render // Fatal ERROR
  124. applying textures and bump maps
  125. normalCamera angle render problem
  126. Projected Texture as Bump Map in MR?
  127. Maya, x64 and Nvidia Quatro FX 3000
  128. Render multiple Layers Help
  129. Global Illumination trouble
  130. normal map with maya 7
  131. Exporting Flash from Maya
  132. Setting AA samples for MR via commandline
  133. FG option and fluids3D area
  134. Rendering shadow passes for particles...advice please!
  135. Renderman for maya stoped responding
  136. z-depth with fluids
  137. NURBS texture mapping question
  138. maya 7 render layer occlusion pass
  139. Render Passes - how to, tips, tricks?
  140. Mental Ray Batch Bake Texture Question
  141. Rendering - Why is my batch render all jittery?
  142. rendering in maya
  143. applying bump maps
  144. My misss shader does'n render in alpha
  145. Shadows through transparent materials
  146. Writing ctrl_buffers outputShader without the f$%king maya_shaderglow
  147. Paint FX _ Displacement appears permanently disabled
  148. Renderman masters help out please :)
  149. Sub surface batch render problems
  150. Maya 7 / MentalRay Passes
  151. where to connect mental ray lights ?
  152. TangentNormalMap Shader for PondShape
  153. Tin/aluminum foil in MR?
  154. sphere of glass
  155. two materials one object problem
  156. Maya Fur maps unbaking randomly ...
  157. Renderman Pro and Dual core?
  158. hair in mental ray
  159. layer render tutorial
  160. Maya Software Render Error
  161. Render View Problem
  162. Physical correct fresnel-reflections without refractions (MR)
  163. Virtual Memory Error
  164. Removing Alpha While Retaining Reflect
  165. simple MR questions
  166. loss of detail when fluids rendered in mentalray
  167. API: 0.0 warn Type Conflict
  168. Mental_Ray_Shader
  169. Zbrush Normal map in Maya 6.0 vs. 7.0
  170. Paint effects patchy - please help! :)
  171. sleek product lighting - back from retirement
  172. change FG shadow color possible?
  173. Gnomon Metal Ray and Compositing DVD's for sale
  174. renderMan for maya - motion blur
  175. Question about shader tutorials
  176. Interior parts/surfaces casting depth-map shadows through exterior surfaces
  177. Mental Ray Geometry Shader - How to?
  178. Mental Ray "Try '-memory 529' for future runs" ?
  179. MR Memory problems
  180. List of ambiant occlusion tutorials.
  181. light fog transparency map problems
  182. uv texture editor hates bumpcombiner ?
  183. animating texture maps?
  184. quick mr for maya licensing question
  185. MR Approximation Busted in Maya 7?!
  186. is that a maya7.0 render bug?
  187. Fluid alpha in overlapping containers
  188. MR batch render thread problem
  189. Can I get MR to not use reflection vectors?
  190. secondary diffuse bounces
  191. using lights for shadows only
  192. scripting shaders ...
  193. Why canīt I get a nice shadow map with mr??
  194. took over by maxwell, help
  195. Glass material that lets light go through it?
  196. Renderman 13 is out
  197. FG and primary illumination
  198. config file that recognise image sequences
  199. Nurbs Tessellation Is Showing Up In Caustics and we dont want that
  200. MR with Render Layer Presets
  201. Brendan McCaffrey shader - error mensage
  202. Fluids not rendering in Mental Ray?
  203. Maya wont render with fur
  204. Seperate spec and diffuse passes
  205. How to Batch Render
  206. Shader writing for a beginner
  207. how to place shaders..
  208. Physical SSS shader Help!!!
  209. Striped Semi-Transarent Objects in Scene
  210. UV mapping of a box and my PSD file
  211. toon shader problems
  212. Pixar Renderman 1.1,worth it over MR?
  213. maya7+mentalrayibl (with emit light+ photon)
  214. light-centric linking question
  215. MentalRay HELP!!!
  216. How do I render an animation sequence on a mac
  217. rgb pass and ambient oclussion pass
  218. MentalRay Network Rendering, CPU threads?
  219. MR Standalone FG problem
  220. ctrl_irradiance question
  221. One frame renders then stops....??
  222. mr and lightlinking
  223. glass shader - dielectric material
  224. layer material overrides - only sometimes work?
  225. SpecPower Map??
  226. my render is blurred??
  227. Blur2D question
  228. ctrl_irradiance
  229. material ID / object ID for compositing
  230. Vector render lightning..
  231. mental ray ignoring blends animated with clips
  232. IBL and HDRI Issue...
  233. M~R to MR: Getting the Maxwell look in Mental Ray
  234. path to lightmap folder
  235. Raytracing transparent objects shadows ??
  236. how to render rainbow-like caustics?
  237. Shoreline Render - Shader Help Needed
  238. Help with fairy liquid bottle!
  239. Is this a bug in IBL?
  240. easy reflection pass
  241. Shave and a Haircut, shave interface, smooth geo
  242. Rendering Issue
  243. MR Translation time and tex resolution
  244. DrivingLight with Glare Bloom Reflect/Refract Effect. Need CG Light Expert advice !
  245. FG and a dielectric question
  246. For the Maxwell junkies.. found this on Highend3D
  247. Can Mentalray Motion BLur textures?
  248. Tonemapping tips
  249. Illuminate Labs turtle 3.0 displacement issues
  250. misss_fast_skin bump issue