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  1. Mental Ray - object visible, not casting GI shadows?
  2. Convert mb files into mi files
  3. Anyone routinely adjusting MR tesselation for rendering large files?
  4. fresnel reflection
  5. Does renderman demo work with PLE ?
  6. How do i make heat distortions?
  7. Project setting from batch
  8. Render command in maya7.0
  9. Per Pixel Environment Mapping
  10. Ambiant occlusion tutorial?
  11. Distance fog with Mental Ray
  12. Toronto mental ray User Group Meeting: May 9th, 2006!
  13. What is your favorite Mental Ray Shader/texture/node?
  14. Rendering problem see image
  15. need help disabling depth channel
  16. Mental Mental Ray
  17. cloud texture > envsky > IBL. no clouds are visible?!
  18. maya fast skin sss: backscatter problem
  19. Blur effect?
  20. How to render an ambient occlusion pass and comp it
  21. mental ray error
  22. Default Light Render Flag
  23. Camera Set to Renderable Not Showing Up
  24. AO pass with alpha billboards
  25. Mental ray flicking in animation
  26. Maya Shader Library Woes
  27. Mental ray Light linking problem
  28. Image based lighting ?
  29. Maya software renders only contour!?
  30. Keying texture changes to create an animated texture
  31. ramp in IBL node problem
  32. MR final gather - computing additional fg points
  33. Sub surface skin problems
  34. camera motion blur /MR
  35. Opacity Per particle for software rendered sprites
  36. sss_fast shader: specular (map) settings?
  37. I can't figure out how to get shadows?
  38. Compositing render layers
  39. anti aliasing maya rendering depth of field!
  40. Need help with TURTLE plug-in...Please...
  41. Volumtretric lighting using mental ray for maya 7
  42. Raytracing problems in Mental Ray
  43. Lighting low light conditions
  44. reflection pass problem??
  45. rendering: shading group association problem
  46. misss_fast quality rendering
  47. feathers
  48. Maya Hardware Transparency
  49. texture baking
  50. Renderman For Maya Camera Problem
  51. mib_glossy_reflection
  52. Dirtmap Baking
  53. shadows missing in first few frames
  54. mental ray default path
  55. mental ray running out of memory
  56. MR Car Paint always black
  57. Ambien Occulsion in complete dark
  58. I_Glass shader Advice
  59. do you use CgFX shaders for vfx / broadcast?
  60. how to create brushed metal
  61. Different Ways to get an Ambient Environment Pass
  62. MR shader learning sources
  63. Anyone liking Gelato so far?
  64. Post Motion Blur Pass (compositing techniques?)
  65. Setting up Mental ray satellite for OS X
  66. Render Layers weird??
  67. particles and caustics
  68. Anyone familiar with LM2DMV MR shader?
  69. Batch Render File issues
  70. Batch render stops, and I'm going crazy..
  71. Shadow passes - compositing
  72. Please Help w/ Raytrace Shadow Attribs
  73. reflection maps..
  74. parti_Volume Object Scale Relationship Problem
  75. MR render gone insane ?
  76. Mental ray rendering problem:
  77. Global Illumination problem: Artifacts when objects intersect...
  78. Maya blurs reflected textures
  79. 2D motion blur - strange artifacting
  80. Why does it happen with the DGS material ?
  81. Alpha channel HELP
  82. unwanted motion blur
  83. How to disable anti-aliasing completely?
  84. Shader Gurus: Mental Ray Movie Texture?
  85. Rendering Lights only
  86. fit resolution gate ??
  87. grains in Dielectric materials
  88. Maya Mr shaders in standalone
  89. closestPointOnSurface questions
  90. Exhaust distortion
  91. loading dgs material
  92. rendering normal maps with maya 7 help!!!
  93. Reflecting Floor
  94. displacement bounding box
  95. FinalGather issue!!
  96. [Mental Ray]Volume Light Problem
  97. Rendering just strokes?
  98. Camera focal length- 50mm standard?
  99. l_glass grain problem
  100. How to mentalray rendering to pfx
  101. Look at that image !
  102. render passes ?
  103. Whatever happened to RebelThink's MR shaders?
  104. How can I build Maya Mental Ray shading networks?
  105. p_MegaTK - render pass weirdness
  106. Error Noted in Output Window
  107. Problem with FG-shadowing
  108. fun with occlusion
  109. Slow rendering blues, pls help
  110. Rendering Management Software
  111. Colored Glass - Mental Ray
  112. I got this spots with MR
  113. Satellite issues - again :(
  114. MR Satellite Question...
  115. tripleShadingSwitch viewport problem !!!
  116. burning misss_fast skin and famous black spots in mr
  117. car rendering
  118. texturing the shadow?
  119. Can Maya Software render normal maps?
  120. swimming textures on hair
  121. Render Layers - Problem with Antialiasing
  122. mental ray network render // Fatal ERROR
  123. applying textures and bump maps
  124. normalCamera angle render problem
  125. Projected Texture as Bump Map in MR?
  126. Maya, x64 and Nvidia Quatro FX 3000
  127. Render multiple Layers Help
  128. Global Illumination trouble
  129. normal map with maya 7
  130. Exporting Flash from Maya
  131. Setting AA samples for MR via commandline
  132. FG option and fluids3D area
  133. Rendering shadow passes for particles...advice please!
  134. Renderman for maya stoped responding
  135. z-depth with fluids
  136. NURBS texture mapping question
  137. maya 7 render layer occlusion pass
  138. Render Passes - how to, tips, tricks?
  139. Mental Ray Batch Bake Texture Question
  140. Rendering - Why is my batch render all jittery?
  141. rendering in maya
  142. applying bump maps
  143. My misss shader does'n render in alpha
  144. Shadows through transparent materials
  145. Writing ctrl_buffers outputShader without the f$%king maya_shaderglow
  146. Paint FX _ Displacement appears permanently disabled
  147. Renderman masters help out please :)
  148. Sub surface batch render problems
  149. Maya 7 / MentalRay Passes
  150. where to connect mental ray lights ?
  151. TangentNormalMap Shader for PondShape
  152. Tin/aluminum foil in MR?
  153. sphere of glass
  154. two materials one object problem
  155. Maya Fur maps unbaking randomly ...
  156. Renderman Pro and Dual core?
  157. hair in mental ray
  158. layer render tutorial
  159. Maya Software Render Error
  160. Render View Problem
  161. Physical correct fresnel-reflections without refractions (MR)
  162. Virtual Memory Error
  163. Removing Alpha While Retaining Reflect
  164. simple MR questions
  165. loss of detail when fluids rendered in mentalray
  166. API: 0.0 warn Type Conflict
  167. Mental_Ray_Shader
  168. Zbrush Normal map in Maya 6.0 vs. 7.0
  169. Paint effects patchy - please help! :)
  170. sleek product lighting - back from retirement
  171. change FG shadow color possible?
  172. Gnomon Metal Ray and Compositing DVD's for sale
  173. renderMan for maya - motion blur
  174. Question about shader tutorials
  175. Interior parts/surfaces casting depth-map shadows through exterior surfaces
  176. Mental Ray Geometry Shader - How to?
  177. Mental Ray "Try '-memory 529' for future runs" ?
  178. MR Memory problems
  179. List of ambiant occlusion tutorials.
  180. light fog transparency map problems
  181. uv texture editor hates bumpcombiner ?
  182. animating texture maps?
  183. quick mr for maya licensing question
  184. MR Approximation Busted in Maya 7?!
  185. is that a maya7.0 render bug?
  186. Fluid alpha in overlapping containers
  187. MR batch render thread problem
  188. Can I get MR to not use reflection vectors?
  189. secondary diffuse bounces
  190. using lights for shadows only
  191. scripting shaders ...
  192. Why canīt I get a nice shadow map with mr??
  193. took over by maxwell, help
  194. Glass material that lets light go through it?
  195. Renderman 13 is out
  196. FG and primary illumination
  197. config file that recognise image sequences
  198. Nurbs Tessellation Is Showing Up In Caustics and we dont want that
  199. MR with Render Layer Presets
  200. Brendan McCaffrey shader - error mensage
  201. Fluids not rendering in Mental Ray?
  202. Maya wont render with fur
  203. Seperate spec and diffuse passes
  204. How to Batch Render
  205. Shader writing for a beginner
  206. how to place shaders..
  207. Physical SSS shader Help!!!
  208. Striped Semi-Transarent Objects in Scene
  209. UV mapping of a box and my PSD file
  210. toon shader problems
  211. Pixar Renderman 1.1,worth it over MR?
  212. maya7+mentalrayibl (with emit light+ photon)
  213. light-centric linking question
  214. MentalRay HELP!!!
  215. How do I render an animation sequence on a mac
  216. rgb pass and ambient oclussion pass
  217. MentalRay Network Rendering, CPU threads?
  218. MR Standalone FG problem
  219. ctrl_irradiance question
  220. One frame renders then stops....??
  221. mr and lightlinking
  222. glass shader - dielectric material
  223. layer material overrides - only sometimes work?
  224. SpecPower Map??
  225. my render is blurred??
  226. Blur2D question
  227. ctrl_irradiance
  228. material ID / object ID for compositing
  229. Vector render lightning..
  230. mental ray ignoring blends animated with clips
  231. IBL and HDRI Issue...
  232. M~R to MR: Getting the Maxwell look in Mental Ray
  233. path to lightmap folder
  234. Raytracing transparent objects shadows ??
  235. how to render rainbow-like caustics?
  236. Shoreline Render - Shader Help Needed
  237. Help with fairy liquid bottle!
  238. Is this a bug in IBL?
  239. easy reflection pass
  240. Shave and a Haircut, shave interface, smooth geo
  241. Rendering Issue
  242. MR Translation time and tex resolution
  243. DrivingLight with Glare Bloom Reflect/Refract Effect. Need CG Light Expert advice !
  244. FG and a dielectric question
  245. For the Maxwell junkies.. found this on Highend3D
  246. Can Mentalray Motion BLur textures?
  247. Tonemapping tips
  248. Illuminate Labs turtle 3.0 displacement issues
  249. misss_fast_skin bump issue
  250. cg lighting base on time zone