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View Full Version : Maya Rendering


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  1. 3Dsmax to Maya MR scene setup
  2. psd layers, combining iffs from different renders
  3. Diamonds and Gem shading using incidence for Mental Ray.
  4. Wierd jagged shadows on render
  5. mib_fg_ambient_occ
  6. access to MR3.4 stand alone bake to texture options
  7. Mix8 shader or equivelent in Max 8
  8. amb occ error with facing ratio diffuse
  9. RPF or Layers in Maya?
  10. Lightfog problems in Mental Ray
  11. Controlling IBL node
  12. No self occlusion in mib_amb_occ for Maya6.5?
  13. animation distorts when renderd
  14. Anyone running Mental Ray Standalone 64Bit on Linux?
  15. MR file node filter types
  16. Can I use a 2d Placment to drive 3d placement?
  17. Where's the Phenomena?
  18. shadow map BUG
  19. displacement artifacts caused by tris in base mesh
  20. Yes, another Dirtmap question
  21. Mental Ray fur problem
  22. Using .map files over a mixed network
  23. 16 Bit zDepth pass for After Effects
  24. mib_Color_alpha/mib_opacity Network
  25. sponge material ?????
  26. ctrl.studio shaders for OSX / Linux Sys.
  27. Render layers: How to remove a per-object material override?
  28. proper usage of mental ray nodes
  29. break light links for paint effects...
  30. rendering completed before starting ??
  31. Creating good shadows
  32. Anistropic help
  33. mi_texture_vector ?
  34. Matchmover Image Plane Render
  35. Maya or Mental Ray Shader ?
  36. object appears behind glass despite having primary visibility turned off
  37. render station ideal settings ..
  38. Convert to file - copying color to new UVmap?
  39. Simple Rendering question.
  40. how does "this" shader work? facade
  41. Lighting Down the Toilet
  42. Renderman and Shave and a Haircut
  43. Need Help for Composite
  44. fur intergrated with hair system
  45. render layer pass alpha issue
  46. Renderman for Maya 1.0 displacement prob
  47. raytype or ctrl_rays for linux/osx
  48. Maya Fcheck Performace
  49. object passing thru sunray
  50. Frosted Glass
  51. Render passes turned on accidentally.. where is it?
  52. Maya only renders 1st frame
  53. Maya7 Frame By Frame render all layers
  54. hi def texture
  55. Renderman and Uv Smearing????
  56. How to achieve photorealism in maya/MR
  57. Why no extensive exterior threads?
  58. renderman and PSD's
  59. Searching: MentalRay 3.4 oren nayer (maya 7)
  60. how to output 16 bits images in MentalRay
  61. Shave and a Haircut Problem
  62. Strange blocks showing up when Final Gathering
  63. UNPREMULTIPLIED in MR
  64. Maya|Mentalray|Exterior
  65. displacement (gap) problem
  66. Murky Water Shader?
  67. animated 3-d texture to animated file texture
  68. Real world camera lens matching...
  69. Mental Ray Standalone Problems
  70. novice needs help
  71. animating with caustics - how?
  72. how to render at 300 PPI ?
  73. Alpha
  74. Same light on different MR shaders
  75. Beveled polys and texturing/rendering problem
  76. Render output path
  77. Hardware render slows down after a bunch of frames?
  78. Dashed contour lines with MR
  79. tga sequence not working all time
  80. Texturing NURBS
  81. Layered Texture/Alpha problems??
  82. JSNormalMapper Questions
  83. Mixing maps and bump mapping with Maya6.5 Unlimited
  84. Rendering parts of a scene
  85. Smooth Wierdness
  86. Batch render programing ?
  87. texture after displacement
  88. How to render Environmental Sky in Maya
  89. // Info (Mayatomr): Aborted //
  90. A Simple Render
  91. Maya Fur problem :-$
  92. ar_instObj
  93. creating an incidence shader in maya?
  94. issue with MR and materials
  95. placing a decal
  96. Mental ray command line questions
  97. Links to all of francescaluce shaders
  98. shave MR shaders question
  99. FG linking ?
  100. Rgb lighting pass?
  101. 7200x10800 Resolution Render Hanging
  102. mr shader help
  103. automatic mapping a moveable object
  104. render overscan?
  105. mi car paint
  106. referenceing cameras and command line rendering?
  107. Rendering: final clip: "noise" problem
  108. Rendering: final clip: "noise" problem
  109. reload maya.rayhosts from within Maya?
  110. normal map&PrMan problem
  111. Help with rendering problems...
  112. shadow pass compositing problem
  113. Why isn't my environment fog working!?
  114. Rendering only shadows from instances?
  115. strange error in mental ray
  116. Maya Display Card query
  117. Troubles with Rendering process and times of Batch Bake
  118. possible UV/Rigging bug in Maya 7?
  119. rendering Quick Time movie ?
  120. Render Artifacts Problem
  121. Anybody ever use the mib_bent_normal_env shader?
  122. Lighting and Rendering, help with scene
  123. Are Rigs renderable in Maya ?
  124. Toon lines on instanced geo?
  125. Remove MR stuffs from a file
  126. maya - the bug queen :\ layered shader
  127. Where has the physical checkbox gone?
  128. Solid Shader
  129. optomize scene
  130. secondary depth shader
  131. Elliptical Filtering with MR mib_texture_filter_lookup node
  132. misss_fast_skin - how to layer texture on top
  133. Miss Fast Skin - Color Mixing - Anyone know the rule?
  134. MR-like interior renders with vray?
  135. mr memory limit
  136. subdavision approximation
  137. photon energy loss based on hit count
  138. Skinning
  139. Camera Focus
  140. fur boiling problem
  141. maya camera to after effects error
  142. shadows cast into volume primitives?
  143. render layers
  144. ANy RenderMan for Maya's Art work?
  145. Mental Ray Speed
  146. Render Layers in Command Line
  147. Mental Ray Ambient Occlusion Baking?
  148. Mental ray error
  149. rendering imperfections?
  150. misss per face
  151. exposure lights ???
  152. need help /w BumpCombiner
  153. Anisotropic Shader MR
  154. toon line around transparency?
  155. Rendererror with maya clothsimulation
  156. Outer Glow (Atmopshere)
  157. Only 50% CPU usage in Batch Redner, mental ray. Computer has 4CUPs
  158. flickering texture
  159. fg/gi shadow artifacts (screens included)
  160. Lighting Scene from sky sphere?
  161. Rendering with MR From outside maya
  162. SubDiv + MR rendering problem
  163. controling displ.maps with blend shape???
  164. Mental Ray - blocky/mosaic render
  165. network rendering by mental ray for maya
  166. render sequence and Mental Ray Satellite
  167. Maya 7, MR and Light Linking
  168. NURBS Vector Wireframe?
  169. perspective (camera) projection in mentalray
  170. Mental Ray HDRI issue :(
  171. render error (timeout waiting for finished...
  172. mib_geo_??? how it works ?
  173. driving light effect in game...
  174. What exactly is Albedo?
  175. rendering very heavy geometry...
  176. Maya Raytrace Shadows with Transparent Texture Files
  177. Issue: Bake error when using lightmap node
  178. Mentalray Satellite problems in OSX
  179. rendering larger size but same image
  180. defaultRenderGlobals locked
  181. daylight
  182. Photogrammetric Projection Shader Issues
  183. mib_texture_remap Rotate
  184. Ambient Occlusion for Animation ?
  185. SSS and Turtle
  186. Mayatomr translation crash
  187. problems with l_glass in mr
  188. Dreamworld effect
  189. wireframe render
  190. bump and dielectric
  191. batch render, rendering a single frame..
  192. eliminating flicker in animated final gather scenes
  193. Imf_copy -p error
  194. Jagged Shadows/Hot Spots
  195. reflection blur vs glossy DGS
  196. MentalRay Renders 1-2 Frames Crashes 3rd
  197. filter texture lookup and bump maping
  198. light glow effect problem
  199. misss shader displacement
  200. connect a camera output to a lens shader?
  201. Turtle 3 benchmarks?
  202. Penumbera angle affecting MR area light?
  203. How to achieve opaque colored glass with LGlass?
  204. raytracing ON/OFF
  205. Film aspect ratio
  206. batch rendering problem
  207. camera regions
  208. Rendering problem
  209. Fluid rendering artifact when with pfx animation flickering
  210. mentalray out of memory?
  211. Renders wrong textures?
  212. Transparency animated don't work in MR
  213. GI and FG together creates disco ball spots
  214. Trouble in Rendering Model
  215. UVChooser usage
  216. hardware render buffer resolution
  217. mental ray sss shader issues Max
  218. Render settings for the busts
  219. Wrap diffuse lighting
  220. Mental Ray Nodes Gone
  221. ctrl_occlusion? I want it....Please~
  222. Brushed Metal
  223. Mental Ray - Millions of Polygons - Arghs!
  224. Mr : Sss
  225. HDRI render with FG & GI turns everything to iluminated!
  226. Mental ray renders overlapping particle clouds poorly
  227. possible use toon shader for flash output?
  228. L_Glass for Linux!!
  229. PaintFX shadows and poly selfshadow...
  230. Rendering one Shadowpass for 3 Lights in RGB-Image...
  231. How to create Network Icons?
  232. XSI like Rendering haevy scenes
  233. Why is my GI not doing anything? help please.
  234. Any information about Vray for Maya?
  235. white Alpha
  236. when i check refraction i lose cast shadows..why?
  237. Static Background Image
  238. Famous(infamous?) website expired
  239. Dark *.TGA's? Why?
  240. Which Maya utility nodes are supported by Mental Ray?
  241. render layers and nonlinear deformers
  242. Mentalray objectattributes on maya 7.0 and 7.0.1
  243. MR "Spike" problem
  244. RenderMan for Maya6.0
  245. Problem rendering shadows.
  246. waterblue_vector_displacement
  247. Alpha Issue with Refractive surfaces
  248. Bump Map Rendering Issues in Mental Ray
  249. Toon shader
  250. Resizing fur attr maps