- Need mi car paint phenomenon for maya 6.5
- 3Dsmax to Maya MR scene setup
- psd layers, combining iffs from different renders
- Diamonds and Gem shading using incidence for Mental Ray.
- Wierd jagged shadows on render
- mib_fg_ambient_occ
- access to MR3.4 stand alone bake to texture options
- Mix8 shader or equivelent in Max 8
- amb occ error with facing ratio diffuse
- RPF or Layers in Maya?
- Lightfog problems in Mental Ray
- Controlling IBL node
- No self occlusion in mib_amb_occ for Maya6.5?
- animation distorts when renderd
- Anyone running Mental Ray Standalone 64Bit on Linux?
- MR file node filter types
- Can I use a 2d Placment to drive 3d placement?
- Where's the Phenomena?
- shadow map BUG
- displacement artifacts caused by tris in base mesh
- Yes, another Dirtmap question
- Mental Ray fur problem
- Using .map files over a mixed network
- 16 Bit zDepth pass for After Effects
- mib_Color_alpha/mib_opacity Network
- sponge material ?????
- ctrl.studio shaders for OSX / Linux Sys.
- Render layers: How to remove a per-object material override?
- proper usage of mental ray nodes
- break light links for paint effects...
- rendering completed before starting ??
- Creating good shadows
- Anistropic help
- mi_texture_vector ?
- Matchmover Image Plane Render
- Maya or Mental Ray Shader ?
- object appears behind glass despite having primary visibility turned off
- render station ideal settings ..
- Convert to file - copying color to new UVmap?
- Simple Rendering question.
- how does "this" shader work? facade
- Lighting Down the Toilet
- Renderman and Shave and a Haircut
- Need Help for Composite
- fur intergrated with hair system
- render layer pass alpha issue
- Renderman for Maya 1.0 displacement prob
- raytype or ctrl_rays for linux/osx
- Maya Fcheck Performace
- object passing thru sunray
- Frosted Glass
- Render passes turned on accidentally.. where is it?
- Maya only renders 1st frame
- Maya7 Frame By Frame render all layers
- hi def texture
- Renderman and Uv Smearing????
- How to achieve photorealism in maya/MR
- Why no extensive exterior threads?
- renderman and PSD's
- Searching: MentalRay 3.4 oren nayer (maya 7)
- how to output 16 bits images in MentalRay
- Shave and a Haircut Problem
- Strange blocks showing up when Final Gathering
- UNPREMULTIPLIED in MR
- Maya|Mentalray|Exterior
- displacement (gap) problem
- Murky Water Shader?
- animated 3-d texture to animated file texture
- Real world camera lens matching...
- Mental Ray Standalone Problems
- novice needs help
- animating with caustics - how?
- how to render at 300 PPI ?
- Alpha
- Same light on different MR shaders
- Beveled polys and texturing/rendering problem
- Render output path
- Hardware render slows down after a bunch of frames?
- Dashed contour lines with MR
- tga sequence not working all time
- Texturing NURBS
- Layered Texture/Alpha problems??
- JSNormalMapper Questions
- Mixing maps and bump mapping with Maya6.5 Unlimited
- Rendering parts of a scene
- Smooth Wierdness
- Batch render programing ?
- texture after displacement
- How to render Environmental Sky in Maya
- // Info (Mayatomr): Aborted //
- A Simple Render
- Maya Fur problem :-$
- ar_instObj
- creating an incidence shader in maya?
- issue with MR and materials
- placing a decal
- Mental ray command line questions
- Links to all of francescaluce shaders
- shave MR shaders question
- FG linking ?
- Rgb lighting pass?
- 7200x10800 Resolution Render Hanging
- mr shader help
- automatic mapping a moveable object
- render overscan?
- mi car paint
- referenceing cameras and command line rendering?
- Rendering: final clip: "noise" problem
- Rendering: final clip: "noise" problem
- reload maya.rayhosts from within Maya?
- normal map&PrMan problem
- Help with rendering problems...
- shadow pass compositing problem
- Why isn't my environment fog working!?
- Rendering only shadows from instances?
- strange error in mental ray
- Maya Display Card query
- Troubles with Rendering process and times of Batch Bake
- possible UV/Rigging bug in Maya 7?
- rendering Quick Time movie ?
- Render Artifacts Problem
- Anybody ever use the mib_bent_normal_env shader?
- Lighting and Rendering, help with scene
- Are Rigs renderable in Maya ?
- Toon lines on instanced geo?
- Remove MR stuffs from a file
- maya - the bug queen :\ layered shader
- Where has the physical checkbox gone?
- Solid Shader
- optomize scene
- secondary depth shader
- Elliptical Filtering with MR mib_texture_filter_lookup node
- misss_fast_skin - how to layer texture on top
- Miss Fast Skin - Color Mixing - Anyone know the rule?
- MR-like interior renders with vray?
- mr memory limit
- subdavision approximation
- photon energy loss based on hit count
- Skinning
- Camera Focus
- fur boiling problem
- maya camera to after effects error
- shadows cast into volume primitives?
- render layers
- ANy RenderMan for Maya's Art work?
- Mental Ray Speed
- Render Layers in Command Line
- Mental Ray Ambient Occlusion Baking?
- Mental ray error
- rendering imperfections?
- misss per face
- exposure lights ???
- need help /w BumpCombiner
- Anisotropic Shader MR
- toon line around transparency?
- Rendererror with maya clothsimulation
- Outer Glow (Atmopshere)
- Only 50% CPU usage in Batch Redner, mental ray. Computer has 4CUPs
- flickering texture
- fg/gi shadow artifacts (screens included)
- Lighting Scene from sky sphere?
- Rendering with MR From outside maya
- SubDiv + MR rendering problem
- controling displ.maps with blend shape???
- Mental Ray - blocky/mosaic render
- network rendering by mental ray for maya
- render sequence and Mental Ray Satellite
- Maya 7, MR and Light Linking
- NURBS Vector Wireframe?
- perspective (camera) projection in mentalray
- Mental Ray HDRI issue :(
- render error (timeout waiting for finished...
- mib_geo_??? how it works ?
- driving light effect in game...
- What exactly is Albedo?
- rendering very heavy geometry...
- Maya Raytrace Shadows with Transparent Texture Files
- Issue: Bake error when using lightmap node
- Mentalray Satellite problems in OSX
- rendering larger size but same image
- defaultRenderGlobals locked
- daylight
- Photogrammetric Projection Shader Issues
- mib_texture_remap Rotate
- Ambient Occlusion for Animation ?
- SSS and Turtle
- Mayatomr translation crash
- problems with l_glass in mr
- Dreamworld effect
- wireframe render
- bump and dielectric
- batch render, rendering a single frame..
- eliminating flicker in animated final gather scenes
- Imf_copy -p error
- Jagged Shadows/Hot Spots
- reflection blur vs glossy DGS
- MentalRay Renders 1-2 Frames Crashes 3rd
- filter texture lookup and bump maping
- light glow effect problem
- misss shader displacement
- connect a camera output to a lens shader?
- Turtle 3 benchmarks?
- Penumbera angle affecting MR area light?
- How to achieve opaque colored glass with LGlass?
- raytracing ON/OFF
- Film aspect ratio
- batch rendering problem
- camera regions
- Rendering problem
- Fluid rendering artifact when with pfx animation flickering
- mentalray out of memory?
- Renders wrong textures?
- Transparency animated don't work in MR
- GI and FG together creates disco ball spots
- Trouble in Rendering Model
- UVChooser usage
- hardware render buffer resolution
- mental ray sss shader issues Max
- Render settings for the busts
- Wrap diffuse lighting
- Mental Ray Nodes Gone
- ctrl_occlusion? I want it....Please~
- Brushed Metal
- Mental Ray - Millions of Polygons - Arghs!
- Mr : Sss
- HDRI render with FG & GI turns everything to iluminated!
- Mental ray renders overlapping particle clouds poorly
- possible use toon shader for flash output?
- L_Glass for Linux!!
- PaintFX shadows and poly selfshadow...
- Rendering one Shadowpass for 3 Lights in RGB-Image...
- How to create Network Icons?
- XSI like Rendering haevy scenes
- Why is my GI not doing anything? help please.
- Any information about Vray for Maya?
- white Alpha
- when i check refraction i lose cast shadows..why?
- Static Background Image
- Famous(infamous?) website expired
- Dark *.TGA's? Why?
- Which Maya utility nodes are supported by Mental Ray?
- render layers and nonlinear deformers
- Mentalray objectattributes on maya 7.0 and 7.0.1
- MR "Spike" problem
- RenderMan for Maya6.0
- Problem rendering shadows.
- waterblue_vector_displacement
- Alpha Issue with Refractive surfaces
- Bump Map Rendering Issues in Mental Ray
- Toon shader
