PDA

View Full Version : Maya Rendering


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 [20] 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

  1. Hiding Background in renders?? -Please Help
  2. SSS and Textures (MR)
  3. mr glossy - comparison test
  4. Change Render tile Size
  5. shad lines
  6. How can I convert the texture to .map
  7. UV sets and multiple bump
  8. transfer UV data from a low-res model to a hi-res model
  9. Ambient Occlussion in MR
  10. mr batch bake -> aliasing-Problem
  11. Road grunge map???
  12. Writing Bump Mapping
  13. Fur Attractors in Maya 7 problem.
  14. scene cache flushed
  15. maya 7 new render layers is trash
  16. Background Render
  17. Rendering in Safe Mode?
  18. Need help with paper displacement.
  19. A question about blobby particle type!
  20. Problem with l_glass shader
  21. bent_normals What for?
  22. Best Renderer For Small Studio
  23. Few questions about MR Satellite
  24. Black Refractions with Use Background???
  25. mental ray render sequence, only get first & last
  26. Batch render
  27. Surface sampler for occlusion transfer
  28. ambient occlusion issues
  29. about renderfarm
  30. MR ambient light shader
  31. surfaceLuminance node problem.
  32. Maya 7 and MISSS
  33. What do you think of that.....???
  34. uh rendering?
  35. maya 7 and batch rendering to PIC format
  36. Tips for baking Final Gather
  37. Light Linking problem with mental ray in Maya~please help!
  38. Light Linking with mental ray~
  39. Final Gather Question
  40. xp 64 and dirtmap
  41. GI suddenly not working?
  42. Multipass madness
  43. Big generell MR Shader Problem, please help
  44. Imf_disp problems
  45. Dirtmap shader help
  46. Metalic Shader (need some help)
  47. Misss in small scenes
  48. Triplanar Mapping
  49. HDR question - using a diff map for light and reflections..
  50. Mental ray - contours
  51. plugin for subDs and Mental Ray?
  52. batch render problem
  53. MR Mats in Viewport
  54. HDRI reflection only on the object
  55. renderfarming
  56. OpenEXR's/Where to find a few?
  57. Living room / MR shaders, displacement, light...
  58. SubD's and render layers
  59. MR fast sss skin quick guide
  60. A silly Question?
  61. dumb question but help needed...
  62. render only selected
  63. [mr] Oren Nayar & GI
  64. mib_lookup_background > any luck working with it
  65. Render to a specific size
  66. Hello all !!
  67. Mental Ray Render Question
  68. Maya 7, Render Layers and Referencing
  69. Photon accumulation in glass?
  70. MentalRay+HDRI+UseBackgroundShader?
  71. How to use the Raymarcher plugin please
  72. mix8layer with ctrl_shading and then bump ?
  73. MR SSS shader bug?
  74. Fcheck wont preview animation
  75. mib_amb_occl and DGS?
  76. MR photon colour bleed problem
  77. APPLE G5 dual machines // maya
  78. mental ray render problem
  79. Maya 6.5 Help with Mental ray and Command line batch render
  80. high-definition camera for maya
  81. Final Gather Problems
  82. mentalray problems
  83. Textures go wild on large size render 3000X3000
  84. bump combiner with Maya 7?
  85. SSS only working on some models
  86. Mray BAked Lightmap Assignment
  87. several sss materials sharing lightmaps
  88. bitmap colors to object scale
  89. renderman and maya 7
  90. Next TOmrUG meeting October 19th
  91. using HDRI, cant choose my bg color, only get black
  92. AO vs GI, not convinced
  93. Aweful shadow
  94. keyframed camera does'nt batch render
  95. A Lamp illuminated interior
  96. bumpCombiner and SSS
  97. surface shader alpha channel problem
  98. Parit Volume Printing Problems
  99. reflectivity
  100. sss layers
  101. Looking for a good IBL Tutorial
  102. Shadow mattes and my slow brain?
  103. Soft Shadows with Mental Ray
  104. The sun effect
  105. rendering scene fragments help
  106. Maya batch rendering
  107. Estimate Render Time?
  108. reflections
  109. selective reflection
  110. Zdepth DOF install problem
  111. Tutorial for using the diffraction shader - where?
  112. Import Video Format for Maya 4.5
  113. Frosted Glass - how to make the shader?
  114. Fluids do not begin rendering at high frame count
  115. Surface bump at specular
  116. IBL questions...
  117. 1024 X 2048 uv map
  118. Optimizing MR's BSP
  119. AmbientOcclusion & Lightmap Baking Workflow in Maya 7
  120. Rendering Normal maps in Maya 7?
  121. MR satellite cross platform error
  122. GI with MR, Color Bleeding intensity too high...
  123. Help.. Shadow catching without self-shadowing.
  124. Sky Dome
  125. Have i got these resolution settings right?
  126. Interior Lighting - Raytracing (beginner test)
  127. mental ray aborts after half scene is rendered
  128. Raytrace filtering method?
  129. Batch render: Continous swapping with over 1GB of free memory
  130. Clipping error with Maya batch
  131. objects inside dielectric objects - shadow problem
  132. Weird Moire On Bump
  133. Custom Text in Maya 7 Help
  134. Black Hole Matte Opacity and Transparency
  135. Import Image Sequence in Maya 4.5
  136. rotate mental ray texture
  137. FG casting-only Surface
  138. Help w/ Occlusion
  139. SSS multiple surface prob
  140. mental ray crashes with approximation editor
  141. Bug in Maya when forming meshes
  142. Lores Textures
  143. what's the difference between the different filters
  144. Maya 7.0 rencer active is no more
  145. FinalGather through glass wall - help needed
  146. DGS material (raytracing)
  147. render FOG problem, GRADIENT.
  148. MR + Maya + Linux!
  149. baking a 32 bit tiff
  150. SSS, Bump and Reflections with Mentalray/Maya
  151. New mental ray training class
  152. Blocking the light
  153. mentalray IFF problems
  154. liquid maya compilation
  155. Image based lighting
  156. How Do I Render?
  157. Cartoon eyes?
  158. Command rendering in macintosh
  159. Rendering Final Gather Only?
  160. A render layer for each reflective object?
  161. primary rays
  162. a shader that knows its y axis...
  163. Render/Global settings for compositing onto interlaced DV plate
  164. SSS Won't render???
  165. Procedural transparency maps on sprites
  166. Hair rendering
  167. copying UVS
  168. maya7 -rd flag for MR rendered useless?
  169. upcoming unlimited MR licenses in maya?
  170. howto use JS_plusminusavarage
  171. A realistic laser
  172. fast skin shader has no alpha
  173. Problem with light and object
  174. output shaders
  175. Wireframe Rendering
  176. photoreal leather...???
  177. bump map in mental ray....
  178. command line terminal OSX
  179. animation precision problem - large scene
  180. Light going through character
  181. multiple LBI environments
  182. hardware render sprite alpha channel problem
  183. New to MAYA : Unable to render more than 1 Frame into AVI/TGA/TIF
  184. light setup for glass rendering (l_glass)
  185. BUZZING_Renders.......
  186. Reminder: TOmrUG meeting October 19th
  187. Turn off Multi-Pixel Filtering for Mental Ray?
  188. mib_lookup_spherical?
  189. Animated Textures Render Out Black...
  190. Compositing PaintFX hair properly??
  191. rendering problem with hair
  192. dialectric material and transparent shadows
  193. R.S.V.P. for TOmrUG Meeting NOW!
  194. Help me please..mental ray not rendering
  195. Renfering out sequence of images
  196. Big Problem With Batch Render
  197. RayType mentalray node (3tr party stuff)
  198. height map
  199. Maya lightlinking not working in MR
  200. Two Sides w/ two materials
  201. Vector Rendering
  202. Strange rendering problem
  203. Pumpkin Displacement
  204. Z Depth for hair?
  205. animation not renderin properly in MR
  206. 32bit images outta Maya 7 problem
  207. Displacement Zbrush2Maya
  208. Visablilty problem
  209. bake occlusion map
  210. maya 7 render trouble - maya/mentalRay
  211. Cornell-box
  212. Mental Ray Area light
  213. global illum - no color textures
  214. locking mental ray reflection map
  215. Realflow LOD smoothing on MR
  216. Realistic Eye render in Mental Ray
  217. PAL fps in Maya and Straight Alpha rendering
  218. Refractions causing render problems
  219. problem with nurbs tesselation
  220. Ambient Occlussion
  221. Maya 7.0 Surface Sampler question.. (ambient occlusion..)
  222. jitternig in mental ray
  223. CG Water Torrent Fx
  224. Final Gather Question
  225. can Maya Fur receive shadows?
  226. No texture planner map manipulators?
  227. ctrl shaders artifacts [FG]
  228. Screen goes out of whack when I try to render
  229. Render Farm Rendering SLOWER???
  230. follow exactly along the curves with shave
  231. wireframe rendering
  232. Maya Batch Render wont render first frames
  233. Problem rendering Camera maya to AE
  234. Rendering help needed
  235. How to use "bent normal" shader in maya7??
  236. Separate Bump-map pass?
  237. MultiTexture / uvSet problem
  238. matrix eye
  239. glow
  240. batch rendering problems urgent!!!
  241. plastic sphere HELP PLEASE!
  242. l_glass producing glossy black surface in 7 and 6.5
  243. Displacement Effected By Object Scale? Help.
  244. Maya rendere and CPU usage
  245. paint effects and render layers
  246. ctrl shaders repository?
  247. Real-Time Rendering
  248. Camera Depth of Field Control
  249. Render smooth edges
  250. Texture crawling/jitter, ellipticFilter issue