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  1. layered shader into mix8layer problem
  2. Final Gather in MentalRay question...
  3. render layer flag for Mental ray command line ?
  4. MR/Software differences: light fog, duplication
  5. Render resolution
  6. program to calculate approximate render time?
  7. MR/SDS:crease edge/vertex problem
  8. subsurf scattering in maya 5
  9. Environment Sky in Mental Ray
  10. Passes in OpenEXR
  11. Speed difference between playblast and software render.
  12. where to find baked texture files?
  13. how to start a maya 6.0 command line render with both 6 and 6.5 installed?
  14. Batch Rendering question
  15. ambient with a MR dgs shader
  16. Render Passes / Dielectric
  17. noise in alpha channel
  18. Rendering: Mental Ray Missing from Render Globals
  19. MR : Maya DT3D Skin Shader
  20. rendering realistic car help...
  21. Accessing Maya options from mental ray
  22. Smooth Edge Normal Mapping
  23. make an object a light
  24. Lights and Vector Rendering
  25. Rendering to a file...
  26. LETs do this image -1
  27. Previewing Textures, in hypershade
  28. Slow Computer - Need Render Tips
  29. Sblfd ?!?!?
  30. rendering help
  31. Glow on Specular
  32. MR alpha missing
  33. Additive Transparency
  34. More color slots for bumpcombiner?
  35. Share your lightning setups
  36. save scenes rendered
  37. tex input field in MR
  38. chrome shader
  39. giveing dimention to cloth
  40. maya vector doesn't tessellate
  41. maya SSS shader apply to faces???
  42. MISSS_Physical setup?
  43. fake milk with Fog not mi_sss
  44. Occlusion and color bleeding
  45. Lighting for the vector renderer?
  46. Can the maya renderer render a group of frame sout of sequence wiht one command?
  47. paint effects calculation problem with MR final gather in Maya 6.0
  48. Announcement : Toronto mental ray User Group
  49. maya vector doesn't support alpha channel?
  50. Vector rendering as AI
  51. Texture distortion on single poly problem
  52. .ply files into maya
  53. Using alpha file to drive luminosity?
  54. 2D Anime Shader ...???
  55. Lightmap problem! light edges are pixelated!
  56. alpha broke in displacemented model
  57. Which Compositing Application are you using?
  58. Adding color to light
  59. mental ray on CELL
  60. Dpi?
  61. Mental Ray problem...
  62. How to use the "mib_texture_filter_lookup" with a Maya texture?
  63. HELP: hypershade
  64. imported model problems with mental ray
  65. shading map help?
  66. Weird Result rendering with GI...???
  67. TomCat Toon Shader Help
  68. Car Shader
  69. Selectivly choosing reflected items
  70. Shadow Only Material
  71. White environment help!
  72. Point light dmap shadow craziness
  73. Polygon Rendering
  74. Ice Textures, smooth and rough
  75. MentalRay Memory and Performance
  76. layered texture problem
  77. Raytrace and reflection rendering problems
  78. Rendering movie files as textures?
  79. High Dynamic Range Imaging
  80. Mental Ray contours changing with depth
  81. Set lighting with HRDI
  82. Problem in Texture Reference for SubD
  83. lighting in post via a normals pass
  84. Referenced Objects and rendering under Mental ray = Trouble!
  85. Issue with mental ray shadow map
  86. Darktrees + network rendering....
  87. Mental Ray jitters
  88. Render Research
  89. RenderMan for Maya - Soon !
  90. How to properly render an object that has transparent silhouette?
  91. -sw Memory issues
  92. renderman + mental ray
  93. Animation in mental Ray
  94. rendering animation help!!! (Sound and FrameRate control)
  95. mentalray and spotlight FOG shadows
  96. Turtle Particle Render Problem
  97. Shaders and Backgrounds
  98. cant get shadow to work on this object
  99. Please help ! Mental Ray problem.
  100. Mental Ray confusion with bump map (not a mental ray shader, just normal blinn)
  101. problem in projecting texture on the surface
  102. maya software renderer question
  103. Urgent light help !!!
  104. Urgent light help 2 !!!
  105. Mental ray & Dirtmap Render times
  106. Learning Maya 6 Rendering Book
  107. Dimensions, scale, enlarge
  108. problem rendering
  109. mix8 layer shader question....
  110. explosion depth pass
  111. Applying Miss_Fast_Skin on a face to face basis...
  112. How can I combine 2 camera view into Stereoscopic view?
  113. Error when rendering a pPlane with a transparant texture in MentalRay
  114. Maya 6.0 -> 6.5 MR rendering issues...
  115. useBackgroud shader not working.
  116. Lighting scene with Particle Fireworks
  117. Light fog and Transparency
  118. Digital Lighting and Rendering Front Cover
  119. misss_fast_skin alpha MR maya6.5
  120. Simbiont for Maya Renderer
  121. "Strobing" geometry artefacts
  122. Mental Ray / IBL Rendering
  123. Changing camera focus
  124. interior - glossy reflections and render time
  125. mrRenderer.xml ???
  126. I cant display obj details
  127. Bump map problem
  128. Extract a rendered snapshop of a mesh, based on its UV set
  129. What's the best way to do this?
  130. can .VT or .WT files be rendered for UV?
  131. Mray Framebuffer
  132. Double-sided shader gets MR API warning
  133. Bump map distortions
  134. fur shadow pass
  135. Facing Ratio Outlines
  136. mentalray 3.4 render network
  137. transparent texture raytrace shadows
  138. volume fog
  139. baked texture is invisible in PS
  140. Rendering out as camcorder quality??
  141. multi pass rendering
  142. dirtmap stupidity
  143. mental ray sun & sky shader
  144. HDR depth map Shadows
  145. The first screenshots of VRAY for Maya, posted today!
  146. MR standalone .mi Sequence render
  147. rendering without image plane
  148. Rendering persp every time?
  149. tga sequence
  150. any up to day mental ray training material?
  151. rendering problems
  152. render farm recommendation?
  153. rendering shadows only
  154. Make env. ball invisible in render
  155. headlights shader
  156. mental ray gone
  157. rendering using more computers
  158. map sequence on fur attribute
  159. METHOD STUDIO water people shader
  160. HELP! material shows through alpha channel
  161. Rendering nodes and plugin tuts and books...
  162. Exclude object from env. fog
  163. Stained Glass Windows
  164. occlusion data from bent normal renders?
  165. Display Keyframe in Playblast
  166. misss_fast_skin with muti-Pass?
  167. Bumpcombiner...
  168. Projection photon emitting
  169. Complicated shader setup
  170. Flatboy
  171. Mental Ray + mib_lightmap_write = couldn't find instance material, ignored??
  172. HELP ! my Maya renderer is Lazy!
  173. Best Ambient occlusion in 6.5
  174. Shadows on Layedred Shader
  175. Env. fog Max Height problem
  176. Env. fog Max Height problem
  177. misss_physical_phen > crash MAya
  178. movie texture doesn't render
  179. Layered shader not showing up in viewport
  180. rendering cast shadows only
  181. Alpha Channel with batch render?
  182. Mental Ray Memory Swap Issue
  183. Hardware Cards for Maya 6.5
  184. +/-Average node connections problem
  185. caustics on use background
  186. useBackground shader problems
  187. Dirtmap / Ambient occlusion
  188. Bump map lost under displacement map...
  189. MR Render Command line > wireframe preview ???
  190. Cellular Automata in Maya Shaders
  191. How to light with Fireworks particles
  192. Number of Samples in MR
  193. Render Globals properties not showing
  194. Bug with dirtmap
  195. Caustic Rays
  196. No reflections in pond?
  197. error when render
  198. Better amb occlusion viewport preview
  199. MR error by batch render ...deathline is near ...
  200. Mental Ray problems ...
  201. 3D Channel from Maya to After Effects
  202. quadratic filter not supported?
  203. ctrl_multidisplace
  204. lomon juice
  205. mental ray animation?
  206. help rendering logo animation
  207. Previewing in MentalRay
  208. exclude objects from mib_ambient_occulsion's "vision"?
  209. mix8layer -blend modes question
  210. Shadow mesh
  211. shadow pass
  212. Reflections Pass
  213. Problem with shadows in Mental Ray
  214. FUR UV question
  215. how to use AO in maya 6.5 correctly?
  216. Need to create a glossy iPod shader
  217. Looking for desert sand shaders
  218. Parti-volume+cloud [s/w]=render crash?
  219. Mental Ray fur trouble
  220. PR textures for desert
  221. Software render trouble
  222. .mb -> .ma = uvMadness
  223. mental ray baking occlusion problem
  224. Diamond Caustics?
  225. Rendering Object ID with mental ray
  226. Light Fog fractal falls of suddenly
  227. blurred reflection in software render?
  228. Dialectric material: message node?
  229. Rendering: Normal maps but model isn't smooth shaded
  230. MR and Fur Flicker (not the smooth proxy prob)
  231. Blurred Reflections???
  232. Cast+Recieve Shadows... WHY CAN'T ???
  233. Fluid Effects Render Screwed up?
  234. super-fast super-cheat sss
  235. Is there a Legolizer for maya?
  236. OS X Mental Ray Shaders
  237. Render sub-D and nurbs wireframe,Help!
  238. Fur Maps Not Linking
  239. pixelated/noisy glass
  240. MAYA hi-res render for PRINT ( tiling )
  241. rendering tips
  242. lighting and rendering question
  243. How to achieve this effect?
  244. I'm sure this is basic, but frustrating to me :(
  245. Polish Metal
  246. where's Pixho?
  247. Q: FX node assigned to many lights
  248. Command line render not available
  249. map textures to uv space quadrents other than 0-1?
  250. Renderer always rendering my Hidden lights