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  1. texture doesnt appear in mr
  2. Moire Problem / Filtering in Mental Ray
  3. line's alpha color in vector render
  4. Mental Ray Problems
  5. GI dont lit the shaded surface, why?
  6. Lower the priority of Maya Satellite
  7. How to use tessellation cache ?
  8. How do you select the version of batch renderer?
  9. Hi all... problems with mental ray and fur
  10. question about mib_cie_d
  11. distributed rendering and renderfarm questions
  12. Adding bump to MISSS shader network
  13. mental ray refuses SubD rendering
  14. Compositing question (Use Background issues?)
  15. Maya "buildFurImage failed" error
  16. Mental Ray / OS X / Satellite Problems
  17. multiple lens shaders???
  18. one shader many object colors??
  19. Translucence Channel Coloring
  20. Maya 6 on PC
  21. HELPwithFur
  22. 2D Motion Vectors Export Shader : lm_2DMV
  23. MR : Maya Lafortune Shader
  24. MEntal Ray Sattelite help please
  25. Motion Blur problems...
  26. Better batch bakin' with MR
  27. batch bake anomolies
  28. uv channel
  29. Error: Cannot find available port
  30. Render Format Confusion
  31. Bump Mapping Car Headlights?
  32. Maya 6.5, Mental Ray and high fur counts
  33. Batch Render wont Batch render
  34. How to use GI Overide?
  35. What's your favorite distributed rendering software/cue renders?
  36. pointing to maya.rayhosts
  37. Which free rib complient renderer is best to learn 'Renderman'?
  38. RAMP shadow map
  39. Need tips for outdoor structure rendering
  40. Piping Use Background through a Condition
  41. FG problem -urgent
  42. transparency problem
  43. Mental Ray Help
  44. MR : Maya Car Paint Shader
  45. Reflection Limit per Object (Trace Depth)
  46. Understanding MR shaders, help needed
  47. Mental Ray not working
  48. Any idea on what is causing this?
  49. Newbie - Texturing Organic Model
  50. misss.... for sure i miss something....
  51. How to smooth these nurbs surfaces?
  52. mrfm | debug: balancing kdtree 0xf38 with 63308 elements
  53. Redeclaration of Shaders
  54. indoor (interior) lighting problems
  55. Edge Rendering Help Required
  56. Fake Refractions without Raytrace ?
  57. satellite woes
  58. MR-displacement popping!?
  59. Maya PLAYBLAST corruption
  60. maya and condor_render
  61. Looking for a fur tutorial
  62. mentalray/texture trouble
  63. Brushed metal looking shader?
  64. Render Distribution Software
  65. simple noise width for contour (?)
  66. mental ray alphas
  67. Turning a Camera into a projector
  68. Can't get that Fur Looking cool
  69. how to render hi-res animations?
  70. Mental Ray - Basic Tutes for Maya 6
  71. How to turn off texture blur
  72. MR offset Attribute...anything like this in Maya Software?
  73. Network rendering problem
  74. Transparent Shadow Problem
  75. Real simple z-depth question
  76. hockey ice
  77. Mental images ambient occlusion shader
  78. Question : MentalRay, refussing to render?
  79. Final Gather / Transparent Object
  80. fluids and render layers
  81. multipass Amb Occ rendering
  82. Maya particles suck...
  83. dgs_material, where does my colourmap go?
  84. batch render bug???
  85. paintEffect use Background shader
  86. satellite rendering with renderfarm
  87. Final Gather problem
  88. cel shade w/out mental ray?
  89. MR caustics make object in glass dome too bright
  90. MR caustics make object in glass dome too bright
  91. Mental Ray renders missing tiles
  92. how do you get MR contour wireframes: WITHOUT Triangles?
  93. Need Help: visibility in reflections
  94. Problem with Bump Mapping - HEEEELLLLPPPP!!
  95. mayatomr problem rendering headus.com creature normal map file
  96. one shader, multi-object 'tints'
  97. Problem with Alpha and l_glass shader
  98. Change background color?
  99. Mental Ray Eyes and Final Gathering
  100. EnvSky floor
  101. MR batch render
  102. MR Field rendering
  103. Rounded edge shader?
  104. Hardware and software quesition
  105. sss_bonustools question
  106. glare (we call glow) effect with mentalray or simulating it how to
  107. MentalRay Threads Shader
  108. 1 object 2 materials on 2 passes
  109. Will text on a 32-bit .tga show a shadow?
  110. glow intensity connection nothing happens (MR)
  111. FinalGather changes in 6.5 ? (Flicker again)
  112. dgs, Shadow Transparency
  113. MayaBatchRender not finishing it's job!!
  114. MentalRay dissapeared from Render globals!...
  115. Getting animation to show in fcheck
  116. MR shaders version specific?
  117. Copy NURBS' natural UV parameterization to second NURBS object?
  118. Set Driven Key and MentalRay issues.
  119. Rendering Sequences??
  120. rendering a Playblast??
  121. Particles: software, hardware or MR?
  122. blend out an object?
  123. Shared maya.rayrc?
  124. Advanced Tesselation help needed
  125. using wiresdata plug - can this be done
  126. pro and cons Displacement / Normal mapping
  127. Using both IBL and environment
  128. Maya is only rendering alpha :(
  129. particle z-depth
  130. misss ploblems
  131. Need a jpeg "compiler"
  132. Rendering a sequence
  133. MR and sub D creasing
  134. Slow reflection blur in Maya 6.5!?
  135. Batch Render Progress / Control...
  136. does this look wrong?
  137. It is and is not a mirror?
  138. blinn or phong for metal objects?
  139. unusual Satellite error
  140. Is there a way to make an object invisible to Final Gather?
  141. misss problem and more.
  142. final gathering network rendering
  143. Fur/UV transfer problems
  144. Enviroment Fog
  145. HDRI and SSS problem
  146. Help! - want to learn mental ray!!
  147. custom rgb channel trouble | mr for maya
  148. Render Recovery
  149. Z Depth Shader for MR
  150. test with lightning
  151. lightfog problems
  152. lightfog Problems
  153. Polygon texture problem
  154. Questions : Multiple UV's
  155. MISSS to produce transparent "sss" shadows + alpha
  156. Question: BSP?
  157. Importing movies into cones and light and making it look like fog!
  158. How do you render?
  159. Moving computers?
  160. Rays of light
  161. reflectivity attribute
  162. Misss_Fast_Simple_Maya shader error while initiating in Maya 6.5.
  163. Weher i can geht the mix20Layer?.
  164. rendering illustrations/cartoon help
  165. Photorealistic textures
  166. Textures don't appear with the hardware render
  167. EXR in maya
  168. glass problem
  169. paint effects render on top
  170. Referencing, network rendering and render layers
  171. Is command line rendering for maya on the mac unstable? METHINKS YES!! :(
  172. Liquid - Maya to RenderMan Translator
  173. switch util on displacement
  174. Importing maya into realflow
  175. glass noise
  176. Baking a SSS Hipoly model to Low Poly model
  177. Alpha Problems
  178. batch render command for mental ray
  179. normal maps node in hypershader is black
  180. Vertex Maps to influence material nodes or their attributes?
  181. Speeding up rendering of forests and trees...
  182. showing bach rendering info with mental ray
  183. Polygon normal Problems
  184. Distance Based Ramp?
  185. Mr_hairsystem
  186. One batch render doing 1 set or...
  187. Translucence leaks through?
  188. physical sky
  189. mental ray texture and bump map artifacts
  190. misss fastshader problems in 30 sec
  191. motion blur remining
  192. black dots ?
  193. glass-shader partly complete invisible through alpha-map, how?
  194. matching canon 20D photos in maya
  195. MR light + shadow TexturBaking Problem
  196. dgs blurry reflections with polygons...
  197. My translate tools shrank, please help
  198. Using a ramp or curve to decay a spotlight
  199. Importing a Vector Render into Flash
  200. Rounding the end of a nurbs object
  201. Displacement issue in Mental Ray
  202. how to display normal map in openGL view?
  203. RenderMan for Maya Unveiled II
  204. How to install Shaders in OS X?
  205. natural exterior lighting with mental ray
  206. why use DGS shaders?
  207. 'Convert to File Texture' and 'Batch Bake' Troubles
  208. Maya help (reflection falloff, clearCoat)
  209. Maya to MR
  210. Is there a way to take out shading and just see the texture?
  211. Maya Fur Crashes
  212. The Perfect Renderpass solution :-) Jippi!!
  213. GI and shadows?
  214. What's happened to Tomcat toon Shader???
  215. Varying thickness of putline in MR contour shader
  216. [MR] weird rendering error
  217. Network Rendering
  218. Noise in rendering
  219. color different in batch
  220. mayaBatch.exe error...need help plz
  221. slow polygon selection
  222. paint effects animation error
  223. caustics without photons?
  224. Turtle 1.1.5
  225. does .tga take longer to render?
  226. mi_matrix_solve: A is singular
  227. MR render warning
  228. mi_matrix_solve: A is singular
  229. MR Shadow Maps not working!
  230. object lights shader for OSX
  231. Anisotropic Phong Shader
  232. MentalRay for Maya GI basics
  233. Occlusion?
  234. motion blur on standing object
  235. missing file formats
  236. surface luminance node and incandescence
  237. fg gi caustic passes
  238. MentalRay: combining noise with the +/- average node for displacements
  239. MR Approxiamation node with referenced files problem.
  240. maya 6.5
  241. mental ray shadows are killing me
  242. Moon
  243. Expression Driven Ramp-Leftover Info
  244. dgs bump (yet again)
  245. divide/JS_blend into bump/displacement
  246. How Do You Make A Plane And Two Spheres Reflect Each Other?
  247. MR : Maya Single Scattering Shader
  248. Render view refresh bug
  249. bump combiner for maya 6.5
  250. ambient occlusion bug in 6.5