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View Full Version : Maya Dynamics


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  1. How to control particle speed use ramp?
  2. particle velocity based on the particle ID
  3. Particles to slow down after collision
  4. What software you may use to simulate several millions of particles?
  5. How to Define a Curve(like a ramp) to Control Particle radiusPP based on Age
  6. ppGoal based on parentId
  7. Query particle position based on Id ??
  8. Blackbody Radiation Shader or Idea for Maya Fluids
  9. A quick question regard SpriteNum.PP
  10. Difference between Maya's Soft-Rigid Bodies and Bullet
  11. Duncan's inkDrop.zip - Anybody?
  12. Lightning whip ? (like whip lash in IRON MAN2)
  13. Fluid Thick Smoke Issues(Please Resolve)
  14. Paint Effects - proper dynamic collisions?
  15. create a crowd of balls moving in an animated volume?
  16. MayaBullet Question
  17. Jagged particle animation problem
  18. Just what is the data in the Force grid?
  19. nCloth
  20. nParticles behave in order!
  21. Fluid/Particle emission based only on movement?
  22. Paper ncloth
  23. Maya Bullet - Ragdoll from skeleton is BUGGY !?
  24. Rise Of The Guardians - Sandman ????
  25. Need help resampling simulation
  26. lattice deformer with nparticles looses its shader and makes it look flat white
  27. Object stretching an elastic nCloth surface vertically
  28. nParticle Age attribute editable?
  29. ncloth to letter or logo
  30. DG Voronoi Installation Problem
  31. Particles from particles emission and oversampling issue.
  32. texture rate in maya 2013
  33. texture rate in maya 2013 not working
  34. CROWD MAKER with maya2012 or 13
  35. nparticle BUGS in maya 2011
  36. Cable Rigging
  37. Maya Bullet 2013 working for you?
  38. Rigid bodies channel editor doesn't except numbers?
  39. nParticles goal set by particle position
  40. nCloth Q - Help understanding collision layer range
  41. Fluid/ lighting rendering questions, With Vray & Mental ray
  42. Maya API plugin nConstraint
  43. Maya API nConstraint
  44. Aligning Particles to the Normal with Random Rotation
  45. brainstorm: breaking straw
  46. particle -> fluid perPointEmissionRate
  47. Crazy Question for Duncan! nConstraints and Particles
  48. Dyanamica Bullet Fatal Error
  49. 2 Fluid Overlap Flickering
  50. collide and push out.
  51. RGB fluid render passes
  52. Simulation Error Help
  53. Multiple Materials on a single Particle Cloud
  54. image sequences as particle texture rate
  55. Fluid Surface with Horizontal Deformation
  56. Maya fluid render prob
  57. Problem with Particle Instancer Aim Direction
  58. Fluids auto resize problem
  59. paint FX pine forest
  60. Crowd simulation and dynamics
  61. QUARKED! Modelling particle colour change
  62. Oil and Steam FX
  63. component to component causing an issue
  64. where do i find rigid/soft body option in maya 2013?
  65. Steps for a high resolution maya fluid
  66. nParticles stops emitting after frame 50
  67. Paint Fluid Dissipation
  68. Nparticle caching without radius
  69. explosions and flame effects in The Avengers
  70. Particle Cache with negative start time not working?
  71. nHair follicles/hair detaching from geo during sim
  72. 3delight and Nparticles
  73. Invert nParticles normals?
  74. DMM Plugin for Maya 2013 released
  75. fluidTexture2d refresh
  76. Do people use MaYa to make particles for video games?
  77. Dynamics with purpose
  78. Partio4Maya Release 0.9.3b!
  79. ParticleCloud weird issue.
  80. emitting particles with ramp on instances
  81. nParticle Mesh conversion issues
  82. hair dynamic flipping when character turnaround for 180 degrees
  83. camera field of view particle emission
  84. emiting velocity with particles or vice versa
  85. Rendering maya fluids in a linear workflow
  86. How to convert maya particle size(or width, radius) to renderman?
  87. Maya rigid constraint issues
  88. Realflow for water and destruction
  89. Particle emission from displaced surface
  90. Need MEL script to control Particle Collisions
  91. Forward Advection
  92. Nparticle Instance Index has stopped working...
  93. nCloth as an instance
  94. nCloth output mesh and original mesh
  95. Blobby Surface Render Issue: Nothing Shows Up
  96. Qualoth 2013, where is the "save pose" button?
  97. Shave comb using curves
  98. Caching particles and converting pda to pdc
  99. Fluids weird problem !!!
  100. freeze fluid state
  101. Open Source Field3D from Sony for Maya Fluids
  102. Exploding a Hydrant
  103. Why smoke solver to final, will appear strange twill, and oblique texture?
  104. nCloth questions
  105. Baking a lightning animation
  106. Auto resize, for ground dust, stops resizing
  107. Nhair Cache fatal error
  108. Question; How can i make nParticles stay together? like a piece of jello.
  109. ncache problem
  110. Constantine like effects
  111. water dynamics
  112. Glue and fluidTextures
  113. How to Styilize Fluids
  114. Animation a rigid body
  115. How to make shapes with smoke - video ref-
  116. Maya water 2013
  117. BrainBugz Workarounds?
  118. when fluid batch render does not render the first frame
  119. Particle problem. Weird pattern
  120. Controllable GoalU values according to height for tornado rig
  121. Maya_particle_expression_HELP(Thanks)
  122. Silhouette fire question
  123. Oceansplash Promotion code
  124. Bullet Collision Filter Error
  125. particle crawler tool?
  126. Foam Bubbles with maya nparticles shading help needed
  127. field affecting another field?
  128. cloud nparticles render in linear workflow
  129. simple expression question
  130. Maya nHair Collision
  131. nCloth constrain problem
  132. "unbaking" bullet RBD simulation
  133. nParticles collision question
  134. nParticle Instancer RotatePP pivot Issue
  135. Maya Fluid Hatch Lines
  136. fluid render looks wierd
  137. Render settings for rendering fluid questions
  138. Cached Maya Fluid Sim very slow on Farm
  139. Big Fluids Render Problem
  140. [video included] nCollider bowl catches nParticles, but lets Ncollider sphere fall
  141. Hair Dynamics Jittering
  142. mushroom puff removal
  143. emitted surface particles fields problem
  144. Bake ncached simulation
  145. ReTiming curve flow
  146. Get rid of wrong particle motion blur
  147. Nparticles on a curve flow?
  148. Low-Poly Dynamic Fur
  149. RGBPP in mentalray
  150. Spiky Ncloth Issue
  151. nParticles not sticking surface (image and scene file links)
  152. selective collisions between nParticles and collision objects
  153. Hardware Render Buffer and sprite alpha
  154. Shaping the Lights
  155. Roulette Ball
  156. fluids jittery when using particles.
  157. Particles: Scale Rate by speed/velocity
  158. Accessing Cache Data Info
  159. Maya bullet - Object don't stop sliding
  160. Maya runtime error when caching fluids
  161. Fire and smoke together
  162. Pause a Fluid cache
  163. Maya Fluid Clouds
  164. ncloth uv set propagation changed in 2013
  165. randome rgbpp change over age Question
  166. nCloth strength to zero
  167. crash: "bake simulation" on already baked bullet object
  168. Secondary Dynamics?
  169. Mixing a colored liquid in another liquid
  170. Convet fluid texture to density
  171. creating an ash type disintegration
  172. bake Physx rigidbodys question???
  173. nparticle to polygon
  174. Ncloth - Component to Component constraint
  175. particle expr. setting position = crash
  176. Bullet activation and initial velocity
  177. Orient instance to camera
  178. Point-caching Ocean object
  179. waves
  180. Bullet dynamica crash when opening scenes
  181. 3D LED cube in maya.
  182. Fluid emission from texture sequence
  183. emitter origin
  184. Renaming hair follicles creates problems!
  185. adjusting goal so nParticles don't overlap
  186. Particle Emitter Parenting Question
  187. Lighter flame in Maya using Fluids
  188. Fume krakatoa look particle in maya tutorial
  189. Can Someone Create 3D Visual Effects With Maya Faster Than With Other Softwares?
  190. explosion of bubbles
  191. Maya Ionic Beta Is OUT !!
  192. Baked N cloth can't be parent?
  193. Fluid Gradient Grid outColor black why?
  194. random particle to sequential goalU
  195. nHair not working in scene.
  196. maya shatter ???
  197. Creating kick dust fx when running
  198. nParticles selfCollideWidth PP for instanced Geometry?
  199. nParticles dont stay "sticked" on moving surface
  200. Ex- and Imploding Underwater nFluids
  201. Question regarding fluid emitter turbulance
  202. Flow Maps in Maya
  203. particle collisions
  204. Maya 2013 nHair won't collide with collision object
  205. particle emitting problem
  206. nParticle emission ratePP
  207. rendering Naiad Particles with PRMan
  208. Softbody Cell
  209. particle emission at intersection point
  210. particles like dust
  211. q: Fluid split
  212. fluid blobs
  213. About some "override", need answer
  214. Ncloth: thick and thin pieces on the same item?
  215. Maya 2013 Bug~
  216. Advanced ncloth dynamics on character
  217. Fluid quality, really need help.
  218. Maya fluid render stats option not working......
  219. nCache and group cache
  220. SoftBodies in Maya
  221. texture control nParticle radiusPP
  222. nHair follicles and override dynamics issue
  223. Create particles from a realflow particle bin sequence
  224. Art-directed yet Procedural Hair & Fur Grooming Tool
  225. Nuke -First Explosions Test
  226. where is convert to displacement to polygons with history
  227. passing Velocity from follicle to its curve? | hairSystem question
  228. simple dynamic Needs tumbling/ rolling after drop
  229. nparticle meshing
  230. Maya Fur "Set Start Position" causes double rotation
  231. Re-timing fluids
  232. UI problems when using fluids/caches/etc
  233. problem with Pond, Boat and Make Collide
  234. changing the center of a volume field?
  235. nParticle cloud - texture rolling/billowing.
  236. 2012 Fluids/nCache Bug?
  237. issues with Particle Collision Event Editor
  238. nParticle Emitter stops emitting
  239. Dynamica Bullet Velocity Helpers script
  240. Crazy Question for Duncan! - fluidEmitter using nCloth geo
  241. Variable ratio for fluids
  242. Dynamic joints vs Rigid body plane
  243. How to start Dynamics?
  244. Connect Emitter to new Geometry
  245. Read/write maya PDC
  246. In need of some nCloth advice - Road shaped by terrain
  247. Animating a blanket with NCLOTH
  248. Burning boats/cannon fire/fluid recipes?
  249. Maya explosions.
  250. Reload Initial State for Fluid.