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View Full Version : Maya Dynamics


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  1. M2010 - Shatter & Fields
  2. Water simulation in nparticles
  3. changing fluid color over time w/ audio data
  4. controlling emitter's direction
  5. can't reference string attr in expression?
  6. nCloth PSA Presets what you need to know.
  7. snapping single particles to a number of objects
  8. Getting 2 groups of Nparticles to Seperate
  9. Getting 2 groups of Nparticles to Separate
  10. ncloth collisions and emissions
  11. Simulating a Tornado: Maya or Houdini?
  12. Hardware particle
  13. Oversample Fail
  14. ncloth reference initial state bug
  15. Need to make a shadow creature
  16. generate dynamic Curve from Particles?
  17. Geometry cache and Mmaya
  18. Geometry cache and Maya Hair System
  19. Maya 2012 & DMM
  20. goalUV issue
  21. what does "goalWorldTangentV0PP" do?
  22. Candleflame - can't get right shading
  23. How to read and write in a .mc file
  24. how can give my fireball some details?
  25. Palm Tree in wind
  26. Fluid emission on collision
  27. Thick smoke
  28. Stormy Ocean With a Moving Boat!! Help PLZ
  29. move ncloth
  30. Urgent! weird phantom bridging issue... Please help!
  31. Maya, Blendshape, Gravity, Help.
  32. Maya particle instancer animation pops at render time
  33. bake function in nvidia physx plugin do not use step parameter
  34. cartoon smoke
  35. Realistic Clouds shaped like different objects?
  36. "Fuzzy dice" dynamics
  37. Cartoon ocean with boats floating around?
  38. Slow Motion Fluids
  39. Ncloth Dress
  40. enable... implicit control
  41. Breaking up an image and reforming again.
  42. nCloth Wings
  43. Imported Geo won't Instance
  44. Fluids (Xsi,Maya,Houdini).
  45. Maya 2011 Dynamics Licensing Problems???
  46. Newton fields
  47. Localized fluid transparency
  48. How do you find a Particle's Rotational Value from velocity vectors?
  49. NOT orienting the sprites towards the camera
  50. SOFT/RIGID BODIES constrained and animated HOW┐?
  51. nParticles + mia = black alpha?
  52. Snowball thrown at a character?
  53. maya sim to realflow
  54. Maya 2012 fluid instead of Realflow?
  55. cracking ground
  56. particles STILL not supported with MR in maya 2012
  57. Objects morphing into other objects via particles.
  58. Best way to achieve snowing effect?
  59. Help a rookie improve fluids simulation
  60. Help with sprites please
  61. Maya 2012 v2 doesn't show nparticles?
  62. Particle Instancer Geo dosnt CACHE?
  63. How do I do this?
  64. Toon Fire, naruto xbox style?
  65. My fluids look better in playbast than in Mental Ray Render?
  66. Mystery Membrane Node?
  67. The shape of fluid changes after cached
  68. Maya Rigid Body data not updating properly
  69. Controling particles through nodes?
  70. help! 2012installing problem
  71. Controlling Rotation of Particles based on Y Depth
  72. Ok, need a little fire bending.
  73. Fluid Not Behaving as expected!
  74. Getting face normal using UV?
  75. Adjust size of particle glow?
  76. Water Puddles
  77. nparticles: Creating Dust
  78. make nparticles fill object?
  79. Dynamics behave different on different workstations
  80. Books
  81. Fluid2polygon export as RF bin mesh?
  82. Math behind Maya Turbulence?
  83. FX Demo Reel
  84. Does the size matters: Fluid Sim?
  85. How to bake a cloth simulation to be driven by a bone not time
  86. Fluid Initial State and Start Frame Issues
  87. how do you make nparticles avoid camera?
  88. texture to particles?
  89. cache out nParticles out Mesh
  90. fire from eyes- nparticles or fluids
  91. Have particle rotation the same direction as the geometry normals
  92. Deleting individual Particles out of a cache particle simulation
  93. particle ramp evaluation?
  94. rendering nParticles
  95. cannot handle particle value 1.#IO
  96. Hair Dynamics
  97. Dynamic Pipes
  98. Corrupt nParticle Field?
  99. 2d Container vs 3d Container
  100. right settings for nparticle mercury type fluid??
  101. Long Hair
  102. tips on explosions
  103. Particle sticking to CVs
  104. Crowd problem ... or maya problem
  105. Set particle direct curve from curve flow
  106. poly edge emit particles???
  107. Frustrated with Particle Instancer
  108. Playback speed
  109. nParticle size controlled by a shader
  110. Best way to fix this? (nCloth)
  111. Minimum fluid container size?
  112. Reconnecting nParticle internal ramps possible?
  113. Carrom Board
  114. Randomize nCloth Objects
  115. Car Explosion
  116. Particles: Volume Emission Question
  117. particle velocity draw
  118. Dissolving and assembling Particles from one object to another
  119. particle parentId examples
  120. Setting initial state
  121. simpleFluidEmitter
  122. nparticle collision attributes
  123. Whirlpool in middle of ocean Help PLease :(
  124. Blastcode and secondary particle collision
  125. fluid prob
  126. need tips for fast fluid motion
  127. Working uninstancing scripts for Maya 2010?
  128. particle goal : re-number vertices
  129. question on fluidshaded particles???
  130. volumeaxis field info gets saved with huge scene size
  131. Explorer of rocket from fluid maya
  132. nParticle Vibration
  133. Help With Blackhole Visualizations
  134. Calling all Particle Wizards! (how is this achieved?)
  135. Auto Scale Container stops scaling (M2011)
  136. nParticle Lava - Texturing
  137. Fluid not visible in the (MR) render but in Maya Viewport
  138. nCloth curtain fluttering problem
  139. Maya fluids texture with hole
  140. Glass becomes solid when I combine polygons?
  141. Newbie question, quick help!
  142. transforming a sphere to a stack
  143. Fluids: Grid Texture Problem
  144. Maya instancer?
  145. PDC Naming Convention?
  146. Animating fluid field from data file
  147. Damp in Rubber Band nConstraint.
  148. pCloud custom vectors
  149. Need advise on particle procedural behavior
  150. Fluid smoke issue: it rolls over and dies
  151. Instancing nParticles and nCloth
  152. Shave & Hair with P_HairTK
  153. mapping texture to PP attribute freezes
  154. set particle age?
  155. destruction with secondary debris
  156. Fluid in fluid rendering. Per pass fluid rendering.
  157. Ncloth in VFX
  158. exporting particle disk cache with python
  159. empolygonizer cache to maya
  160. Workflow Question: Falling Bricks Constructing Wall
  161. Maya 2012 + krakatoa?
  162. instancing objects into a particle shape
  163. pulldown it question
  164. processor efficiency durring caching
  165. how can i make this fluid-nParticles set up?
  166. built in particle attribute for checking self-collision
  167. Maya Gravity issues
  168. fluids late emission problem
  169. particle uv spherical projection
  170. How to insert a variable in a Particle Expression ?
  171. Controlling particle rotation
  172. how do you make an nparticles logo?
  173. Creating viscous fluid for a fountain...
  174. sudden change in nparticles when rendered out?
  175. particle instancer - shader attribute
  176. particle instancer - shader attribute
  177. ncloth shatter, how slow is too slow?
  178. cache then render
  179. How to use a 2D Noise Texture as a Fluid Texture Type
  180. Vertex angle and color
  181. problems with PP volume axis attr
  182. Cloth exploding on intersection of colision objects
  183. Flickering cloud particles (motion blur + opacityPP ramp)
  184. Force Field Generation - Weirdness
  185. Fluid Containter Tutorials
  186. Softimage Style Strand Effects with Maya?
  187. particle age
  188. PhysX Bake command fail
  189. Looping particle sim
  190. adjusting hair styles in maya
  191. nCloth Unfurling banner?
  192. Particles - HW render VS SW render
  193. 10 Million particles render problem,3delight.
  194. particle instancer start the animation when it collide to the ground?
  195. how to do this???
  196. nparticles and substeps.
  197. cached particles on maya 2011
  198. No emission in substeps
  199. RF Displacement texture issues
  200. particle Drip System help
  201. random color in particle instance
  202. Deformers on particles
  203. Create and animate abstract tentacles dynamically in Maya Tutorial
  204. Ncloth multiple nucleus Issue
  205. The only way to make clothing is with the APEX plug-in?
  206. nParticles stickiness and deforming objects
  207. nCloth problem: moving cloth without constraints
  208. nCloth honeycomb artifact?
  209. Layering Cloth
  210. nCloth Breaks When Deleting polySoftEdge History
  211. HELP! maya crash problem
  212. Maya NCloth vertex influence
  213. How to create a circular text?
  214. Mix two Fluids of different colours
  215. Cloth dancing and poping at rest state
  216. 2012 cache read performance
  217. Attract to Matching Mesh nConstraint?
  218. add particles to nParticleShape
  219. nParticles constraint values on a PP basis.??
  220. Surface Emission fail
  221. Assign shader based on a condition
  222. Particles Instance Replacement Problem
  223. Problem with Maya Software clouds
  224. Particle LOD?
  225. Frame animation deforming rigged mesh
  226. Problem with Maya Software clouds
  227. nCloth Gravity on moving objects only
  228. nCloth + Tear nConstraint + nCache = funky normals?
  229. how to make instanced nParticles bank?
  230. Multiple nucleus solvers faster ?
  231. Particle LOD Help!
  232. why is simulation different each time?
  233. how to kill a particle for a cached sim?
  234. nCloth not working with goaled instanced geometry or having particles drive a rig
  235. Tornado
  236. problem emitting "splatter"
  237. Ncloth issue
  238. nCloth Rigids hanging
  239. Basic nCloth question
  240. Fluid Gradient
  241. plastic bag setup
  242. nCloth tearing then polyMergeVert messes up uv's
  243. Maya Hair,constraint object to hair?
  244. thick steam
  245. fluid rendering issue
  246. Fog Fluid Texture
  247. Open Dynamics Engine to Maya
  248. WIP animation
  249. Duplicating instanced particles
  250. rendering inside a fluid: seeing voxel lines extend to horizon