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  1. Sandman disintegration
  2. nCloth with Thickness and Mesh Penetration
  3. help regarding nCloth
  4. Maya Sprite Render issue
  5. Fluid render problerm
  6. colorAt Point for emission
  7. particle cache won't load
  8. Particle Cloud radius limited at 20?
  9. Constrain to current nCloth mesh
  10. help with scripting / KOLEKTIV particles tutorial
  11. maya pond wake ripple collide with surface..
  12. Allantios
  13. Help with water fountain
  14. Image Plane & Glow
  15. maya dampmap doesn't work.help plz..
  16. Linking Ramps to custom PP attrs
  17. expression help.. particle emission
  18. Workflow for nCloth
  19. Render Passes for Fluids, Fire & Water, Simulation
  20. This could be an interesting idea for Maya Fluid users.
  21. creating multiple cables that dont cross over each other
  22. Maya Fluid learning
  23. Setting up hair constraints.
  24. ncloth selfcollision problem
  25. point field distance per particle?
  26. Why Fluid Dynamics?
  27. Blowing Clouds Away
  28. exploding poly's with blast code
  29. crazy fluid real-time compute.
  30. Time remap
  31. Aircraft hitting ground with BlastCode
  32. Particle Collisions (bullets)
  33. Creating Particle Piles - Need Advice
  34. how to stick arrows on a deforming surface?
  35. Sprite volumetrics - can it be done?
  36. How to make multistreak look like dust ?
  37. instancer aim direction converted to rotation value
  38. goal error
  39. Fluid force per particle?
  40. Grain fields and flock effects
  41. Skin like in the alien movies, NCloth?
  42. nCloth shrink
  43. Maya Fluid Clouds
  44. Movind a soft body
  45. Fluid emission question
  46. Fluid attributes driven by hypershade textures?
  47. plant growth
  48. Dynamics in local space?
  49. restless dynamic simulation
  50. Particles Displaced by Image Luminance?
  51. Logo using maya fluids
  52. Blastcode & PullDownit
  53. instancer rotation problem please help
  54. Avatar & water...
  55. Dynamic Chain with hair and both ends fix?
  56. math on field magnitude
  57. Shattering maya
  58. maya shatter
  59. Ncloth confetti cache problem
  60. nParticles to Polygons
  61. how to make this cloudy monster?
  62. Parting Paint Effects
  63. rain/blood flow
  64. Particle Flicker Help
  65. How to make separate polygonal meshes move like layers
  66. particle caching get stuck
  67. VolumeAxis question
  68. Placing multiple textures of the same size on instanced particles.
  69. fire embers
  70. How to make smoke like this?
  71. some scriptings i done in realflow
  72. Hiding emitter
  73. Floating something in a fluid.
  74. nCloth Initial State doesn't change input mesh
  75. setParticleAttr
  76. Paint Fluid Emissions on surface
  77. Is there a way to do this with ncloth ?
  78. modifying attribute for multiple rigid bodies
  79. Getting started. 3Delight and Particles
  80. how to change the default directory for nCache
  81. Ncloth interacting with Ocean or pond
  82. nParticle loop
  83. How to randomize instances?
  84. How to loop particle animation
  85. Particle Spray Behavior
  86. Rigid Body Roulette
  87. Learning nCloth
  88. Need help ... make Lava
  89. Problem with nCloth (Cache?)
  90. landscape forming from smoke
  91. RealFlow Rigi Body To maya rendering Motion Blur Issue. Help.
  92. nCloth fields happen later w/ each play?
  93. help with expressions
  94. changing frame rate of fluid cache
  95. InitialParticleSE, am I doing it wrong?
  96. nCloth with fields - playing sim delays field effect
  97. fume like effect in maya
  98. fluids and piano keys
  99. Fluid rotation for instanced geometry to nParticles
  100. emit geometry from point emitter
  101. nCloth - How to transfer low poly sim to high poly geo
  102. Multiple snakes on uneven ground
  103. sprite reflection pass
  104. WOW like effect emit particles from procedural texture
  105. A roll of film bouncing around
  106. Maya Particle Cache into 3DS Max
  107. Dynamic poly grass clumps
  108. nCloth - Space Scale
  109. nCloth Scaling?
  110. Creating Soundwaves
  111. Balloon Animation
  112. crowd of fish morphing into a logo
  113. meteor crash
  114. particle morph
  115. raining particles and washing things out
  116. Fluid dissipates with high-speed velocities
  117. Windows 7 and invisible particles?
  118. fluidEmitter, Random & Gradient the same!
  119. Chain with nCloth - prevent it from breaking
  120. control instancer scale with ramp map?
  121. particle disk cache brings my scene to a crawl
  122. fluidEmitter Negative turbulence = opposite!
  123. How to query the one mesh a particle is instancing ?
  124. particle fog effect
  125. Direction value
  126. dust help
  127. Rocket trail
  128. Maya 2010 Fluid Collision bug!
  129. control nCloth like a soft body with goal?
  130. Rigid bodies not reacting to fields
  131. Is there a fast way to scale a fluid effect in world space?
  132. nParticle - get collision geometry
  133. particles along curve field and then to goal
  134. nParticles mesh problem
  135. nParticles as emitter probs
  136. Sand Animation
  137. PC configuration
  138. Chain drop
  139. Free: (minor) Adjusted Expression Editor
  140. Nparticles Fill
  141. Coating surface with layer of Particles
  142. Instanced Particle Trail
  143. nParticle Cacheing - 1 million +
  144. New Tutorial with fluid in maya
  145. Smooth Flowing Particlestreams
  146. Dynamics & Proxy References
  147. nParticle penetrating ncloth?
  148. help: use particles to control fluids.
  149. particle distance problem
  150. Hair Collision for Chain with Spline IK
  151. Realflow RW_Splash
  152. Fire character... help?
  153. nCaching fluid with nParticles
  154. making soft collisions with particles?
  155. particles following a curve
  156. Need help ... want to create scene with splashing paint
  157. Vault explosion (shock wave)
  158. Export map from UV coords
  159. emit Fluid from texture
  160. Switch between particle disk caches
  161. Springs on heavy geometry
  162. Fluid Dropoff and Min/ Max Distance
  163. Particle Points, size over life
  164. Star Trek Black Hole
  165. fluid viewport rendering quality (maya 2010/osx)
  166. instancing rocks using particles / rotationPP
  167. nCloth Initial State problem
  168. Maya 2011 Dynamics
  169. surface emission into fluids - jumpy voxels
  170. smoke effect and mental ray
  171. Dynamics Weight PP
  172. query in nParticles
  173. Falling Diamonds
  174. snow on the ground
  175. Create a new emittor at point of collision from a particle.
  176. Nparticles Video tutorials
  177. Stop Rigid Body simulation on "Done" simulation
  178. Bullet Dynamic, PDI, or DMM?
  179. nCloth and textures...
  180. nCloth or Bullet Physics?
  181. ncloth Q: Layered Textures for Input Mesh Attract (inputAttractMap)
  182. Multiple nucleus'
  183. dynamic tires on a car
  184. Dynamics Preview Different From Render
  185. Is Oversampling possible with HW render buffer?
  186. Shatter animation question...
  187. ncloth Q: Swapping Mutliple nuclei for ONE nucleus with dynamic constraints
  188. For the love of destruction and destroyer's...
  189. Page Turn
  190. Cumulonimbus clouds
  191. Hole in cloth
  192. Dynamic output curves don't rotate with geometry
  193. The Last Airbender
  194. object texture in fluid
  195. Maya nCloth - Directing an nCloth along a path - help!
  196. Fluid Dynamic Colors
  197. Bind clothing before converting to ncloth?
  198. Colors for multiple particle emitters
  199. Practicing Cloth Sims
  200. Convert nParticle to Polygons in 64
  201. Time slider playback
  202. random sprite sequences of many sequences?
  203. Maya Explosion
  204. Timing Ouput in Nucleus' Solver Attributes
  205. ocean from a distance
  206. Some basic ncloth help
  207. Baking nCloth?
  208. Particle path based on texture
  209. Particle collision event after 3rd collision
  210. nCloth/Rigids & Proxies
  211. Soapy
  212. Permanent Lattice
  213. F7 "nDynamics" Hotkey setup
  214. bullet installation
  215. Fluid Temperature vs Fuel
  216. lifespanPP Question
  217. Houdini Ocean Toolkit for Maya
  218. shve guide curve problem!!
  219. Twister Pass
  220. Translating the ocean shader
  221. Shatter Manually?
  222. Help! Create dust Storm
  223. Slow motion particles... Simple, right?
  224. Maya 2010 nCaching Fixed?
  225. nCloth - paint cache
  226. Constrain Camera?
  227. nParticles!
  228. What do you do while you wait for simulations/caches?
  229. Rigid body secondary motion on Cardboard box flaps
  230. How to make a face emit?!
  231. help to create Smoke to fill the text!
  232. problem with maya ncloth
  233. spitfire crash....help and/or advice!
  234. Dummy Particles following surface flow?
  235. why doesnt "emit from texture" work with projections?
  236. Holy Smokes.... literally!
  237. Bubble particles?
  238. ncloth Q: Drag field blows up cloth
  239. Crowd Simulation for Sperms
  240. any ideas how to archive this effect in Maya?
  241. Nebula/Space stuff?
  242. Particles Effect
  243. Wind in Mount Everest
  244. Cover a polygon object with sand particles
  245. Bake nCloth animation
  246. part of nConstraint was broken using map,how to keep it off when map turn to white?
  247. nConstraint glue strength map...can we use texture over another texture?
  248. Rendering Maya Fluids
  249. blobby particles ramp trans?
  250. nParticles to polygons 64-bit?