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View Full Version : Maya Dynamics


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  1. Street Fighter Fx.
  2. changing the birth position of particles
  3. can someone help with particles and dist camera
  4. Ocean RND
  5. fluid_texture_has scale & origin,is there rotation?
  6. Simple Rigid Bodies question
  7. How to do random particle instance scale
  8. 3D Fluid: "wispyness" of cloud to flow with density of fluid?
  9. Fluid Compositing...
  10. How to clear the ParicleEmitterId history
  11. Attaching geometry to single particles
  12. Particle collisions for shattered object + script
  13. New to fluids in Maya 2008
  14. Active Rigid Bodies and getAttr -t
  15. Possible to attach a camera to a softbody...
  16. dust cloud
  17. audioWave
  18. Fluids only working in one corner of container?
  19. nCloth Tips and Tricks
  20. rendering millions of particle with mray!! is it worth to give a try?
  21. Emitting Particles close to a surface
  22. Crowds?
  23. Blast and explosion reflection on ocean
  24. Feathers Plugin? Script? Tutorial?
  25. Fields to fluid after cache (or another way to do this)???
  26. baked hair is different to playback
  27. Duncan's nparticles talk
  28. particle for Butterfly
  29. Rendering crowds with massive
  30. custom particleId
  31. collisionNormal to kill particle?
  32. Instancer Animated Object Issue
  33. Connect SoftBody to emitter.
  34. Interaction between two nParticle simulations
  35. Falling paper and instanced particles.
  36. HARD wrap possible in Maya?
  37. how to get the name of goalGeometry
  38. softbody with nParticles?
  39. Particle Goal via Texture?
  40. Exporting Motion Vectors out of nParticles
  41. motion blur fluids
  42. Pymel
  43. playback speed
  44. how to do ink effect in maya
  45. Hair driven fur doesn't stay in same space
  46. nCloth cache randomly ceases to function?
  47. Rolling Ball of Paper Ncloth
  48. Making smoke flow through a tight space??
  49. Brain Fart
  50. nParticle -> Polygons , Inherit color?
  51. Kill Opaque Particles
  52. falling paper once again
  53. dynamic tree in wind
  54. check if nparticle is inside a volume primitive
  55. Question about Hair Dynamics Expression
  56. Kill Stray Particles
  57. nParticles - Stickiness PP?
  58. nCloth space scale??
  59. Dustparticles for old room, In maya or post?
  60. Long Hair tips/guide?
  61. Particles with charged (positive and negative) fields
  62. particle size - power curve distribution?
  63. Flaming Wok
  64. Smoke Bomb
  65. Rigid Body Control
  66. Best way to make feathers...?
  67. particle instance scale
  68. Needing help about particle instance
  69. Giant Laser Effect
  70. Introducing "wander" to particle movement
  71. Sticky Particles, No Splashing
  72. Basic Active and Passive rigid body problem
  73. pfx stroke - turn off follow camera
  74. Displacement Maps for nParticles?
  75. Increase substeps for maya fluids?
  76. nParticle Liquid Simulation Settings
  77. HOT shader and deformer for Maya
  78. NCloth constraint strength map
  79. nCaching Problems
  80. water spray?
  81. Fire Thrower FX (multi-soft)
  82. nParticle multiRadius over time?
  83. Curve Ramp
  84. Possible to Glue objects in a Rigid Dynamics Sim?
  85. how to destroy a building/statue
  86. Camera options, change the eye level.
  87. Massive Fluid Dust Cloud Explosion?
  88. Maya waterfall
  89. making hair follow curve?
  90. particle emitter expression
  91. Hair Render Issue
  92. Drive particles rotation with fluid velocity
  93. multistreak rendering (making color accum. work)
  94. issues with caching instance indexPP
  95. Hair caching issues in 8.5
  96. Rigid Body/nCloth instancer script
  97. Particle help
  98. Particle Sprite question
  99. offset animation for instances
  100. SPH using nparticles?!
  101. Realistic Flames within Maya Fluids
  102. how to control the sprtite rotation according to its traveling direction
  103. emit particles upon collision
  104. Particle stick on surface.
  105. Manage forces per particle based on an attribute?
  106. how to get face index or position by uv?
  107. Maya 2010 - nParticles evaluation problem ?
  108. random value between 0 to 1 from particle ID
  109. sprites and 3d textures question
  110. Particle Clouds Shadow Flicker
  111. SpriteScalePP question
  112. hot to cash particle simulation before batch rendering.
  113. Particle emit particle creep on object.
  114. render animation faster than viewport simulation.
  115. particles dissapear on frame 1
  116. Blastcode Question hope someone out there can Help...
  117. nparticles instance bake
  118. how to make division of one object in maya dynamics?
  119. how to make division of one object in maya dynamics?
  120. Fluids- Simulation Rate Scale
  121. Particle instanced geo: Unique id for each object
  122. nParticles Instancer Collisions?
  123. Getting better results with maya fluid fire.
  124. connon blast
  125. Controlling instances cycle rate
  126. how to make 2D rendering smoke effects ?
  127. getting an array of emitters
  128. nimbleTools in maya 2010
  129. fluid caching
  130. New fluid effects book
  131. Toyota Commercial?
  132. Connect fields only to moving particles only?
  133. Sprite Render Problem !
  134. Steam along path / inside tube
  135. Particle Cache and (Almost) Real-time Volume Rendering
  136. Instanced particles redering problem
  137. Bullet Hits
  138. Fluids and Dynamic Fields
  139. Distribute particles evenly on a disk.
  140. Pixie Dust : The way its meant to be done?
  141. klling particles and collision event
  142. bake fluid density
  143. attractive radial field and fluid
  144. Maya Nucleus - Chain/Rope Simulation by Autodesk
  145. fluids lighting issue...
  146. Calculate only when neccessary?
  147. control particles by distance from mesh
  148. Rotation of instanced particle objects
  149. Dreamworks Clouds
  150. Can not disable fluid eveluation
  151. normal pass for fluids
  152. Maya particles rendering blue cyan colour
  153. particles stick to surface UV problem
  154. control particle rotation according to its traveling direction
  155. Dynamic Wires with Hair...
  156. Question on setting up nCloth collisions
  157. change surface that emits particles after creation?
  158. Animate UV
  159. Fluid FX whispy clouds
  160. Ocean Shader problem in Maya 2009
  161. very strange hardware rendering problem
  162. Maya fluid caches issue. Help.
  163. Strange rotation in ncloth simulation
  164. nCloth- Best Practise for changing input geometry
  165. scale fluid simulaton in size
  166. How do I constrain sth. to an nCloth?
  167. edit particles from Center of Faces
  168. Evenly distibution of particles with textures
  169. Dynamics with hair. -> Ball haning in rope ?
  170. RND - Shave & Haircut + Mentalray
  171. Simple Dust/Smoke
  172. Explosions!
  173. Stand trails in maya
  174. what's the differenc betwin runtime before dynamics and runtime after dynamics
  175. nCache not storing radiusPP
  176. rope elastic rotation
  177. Moving character on fire
  178. Celling on Fire
  179. Doppler Radar effect?
  180. Fluid emission triggered by velocity of emitting surface?
  181. nCloth Footprints
  182. nCloth -constraining problem
  183. Maya Particles
  184. Active/Passive Rigid Bodies
  185. Motion Of Woodpecker~help
  186. Hair only on half the model
  187. Lifting cables
  188. particles to simulate snow drifts: where to start?
  189. ncloth multiple shaders problem
  190. particleSamplerInfo like node but for geometry
  191. particle workflow for late frameranges
  192. need some help w/ maya hair
  193. set particle color from image
  194. web effect
  195. attaching softbody with springs to motion path
  196. replace Expression code by Python code
  197. caching 2 particle-systems in 1 scene
  198. cracking a floor by stone falling from height
  199. [Particle] Emitter emit once and Keep Apart
  200. Dynamic SNAKES
  201. fluid asset management
  202. What are Impulse Position and Spin?
  203. fire particles
  204. Autumn Leaves v1.0 (MEL script)
  205. water drops old thread
  206. Render instanced fluid on particles with mental ray ?
  207. Fluid Effect renders soft...
  208. 2d fluid...instancing ?
  209. Rope of a tire swing??
  210. query all non-default attributes that have been added to a particle
  211. Interpenetration!!!
  212. Emit circular (not spherical = omni) from a particle
  213. Error with Sprite Wizard
  214. particle render export bug?
  215. sun lit fire and motion?
  216. Controlling instanced particle's rotation?
  217. software particles transparency
  218. goalUV and nurbs UV problem...
  219. nParticle Wetmaps
  220. Layering Particle Systems by depth for Live Action
  221. Moving Wheels!
  222. Ocean Foam/Splashes
  223. Make Lit Area on Geometry the source of a dynamic effect
  224. baked keys
  225. possible to scale animated nCloth?
  226. simple Shatter test
  227. Firing a laser blast from a cannon. (Specifically for an X-Wing)
  228. Curve goalU for particles with constant velocity ?
  229. Weird face selection
  230. With Fracture,please help me.
  231. could you explain methe difference between this 2 scripts
  232. Breaking Wave In Maya
  233. Wires animation
  234. shadow method issue
  235. fluid rendering: handware/software mix
  236. Foam and Suds
  237. OceanShader gets too much shadow?!?
  238. patronus
  239. shatter help, attach particles to objects script question
  240. Crowd Simulation
  241. expression controlling emitter.rate
  242. Point to Surface nConstraint Problem
  243. hardware and software rendering particles
  244. MR Doesn't render Fluid Containers
  245. Randomly Sized & Rotated Sprite Particles
  246. Can't get nice ocean refractions on a swimming pool ground
  247. Problem with particle instancer
  248. Creating Influences to grass?
  249. Make particle die with catch.
  250. Photoreal Cloth