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View Full Version : Maya Dynamics


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  1. fluids: unit of measure
  2. Push Pin Toy Animation
  3. emit particles from texture (movie)
  4. emit particles from movie texture
  5. face option or is it something else
  6. Character Spreading a Blanket
  7. Maya Shatter Dynamic
  8. Sand Storm
  9. New plugin ringoFluidEmitter
  10. blowing stack of bills with ncloth
  11. Confetti please
  12. Soap bubble interaction
  13. Emit a few lights (Point Light)
  14. ncloth controlling hair
  15. How to link a collision with fields on a PP level?
  16. (XRay Stylized) Fluid Smoke
  17. Help me please!Ocean Shader base on the variant of the blend polyplane
  18. are there the way to set selt collide with particle ?
  19. hair driven joint chain tip constraint issue
  20. move to point of average particles in radius
  21. breaking bars - newb
  22. Soft body(with joints) interacting with rigid body
  23. Ncloth starting issue
  24. nCloth Falling Banner help
  25. Sea Shore Effect
  26. CG VFX In Development
  27. Passive/active Body question.
  28. Field influence PP
  29. nClothScale
  30. maya particle instance
  31. HELP: Controlling Particles w/ Goals or Otherwise
  32. how to replace particle with object
  33. Particle Cloud Raytrace Shadow
  34. instanced arrows on a curve
  35. who can figure out the problem
  36. New Dynamics & Fracture Plugin released
  37. Maya Hair weight Dynamics
  38. particle cache efficiency problem
  39. Re-cache a re-timed fluid cache ?
  40. Fluid Driven Particle - Grid Pattern?
  41. parenting 2 geos to each 2 per particles
  42. Mel call equivalent to performBendCurvesCallback
  43. anyone who can help me
  44. Energy/Plasma Weapons Effects?
  45. Attaching existing constraints to hair curves
  46. Dotty edges on streak particles
  47. Any suggestions to create this effect..?
  48. lightning effects
  49. fluids: curve emission gaps
  50. Sun with solar flares
  51. MEL problem!!!
  52. Maya - Cartoon Clouds - Any Ideas?
  53. Fluid Problem.
  54. Editing cached (n)particles
  55. Animating on top of a Hair dynamic Sim
  56. speeding up fluids without changing result?
  57. Jagged hair in negative X
  58. Question on using default hair and fur in animations
  59. Texture mapping nCloth objects possible?
  60. customIdPP instancer shows NO_VAL after caching
  61. ncloth contraint question???
  62. Blast Code Export issues !!!
  63. Hair, to avoid long hair penetration
  64. Fur triangles??
  65. maya mel for assignNewHairSystem
  66. nCloth tearing not working with MR SubD Approx
  67. Error trying to attach fluid cache
  68. create one mesh from 2 nParticle systems
  69. Baking to keyframes - what happens to the simulation?
  70. help !Dynamics wings
  71. Key-frame to a point, then let physics take over
  72. help with hair settings
  73. Animate goalWeight0PP random range
  74. Fluid Cache
  75. Burning rubber textures
  76. denting a can with ncloth?
  77. ncloth help
  78. Nuke Explosions..for Ka-boom freaks only!
  79. need help"particleSamplerInfo"
  80. ncloth Q: Collision Layers...again..
  81. Single frame fluid cache crap
  82. random particleID?
  83. can goal particles inherit colour from texture on orig goal mesh?
  84. Practical application of hair clump twist
  85. hair goals?
  86. Maya particle sphere - anyway to hack it to be a cube?
  87. long hair rigging (can it be done?)
  88. fluid cache retiming
  89. Particle motion blur with arcs in mental ray?
  90. Truck or car Crash tutorial , help
  91. fluid's influence as a PP attribute
  92. Speeding up a fluid simulation?
  93. use ncloth animation on non ncloth machine
  94. I want to be a FX artist/TD, any advice?
  95. nlcoth constrain question
  96. Adding Goal to nParticles
  97. Hair colliosion problems (bouncing/vibration)
  98. Maya 9 ncloth
  99. How to invert the acceleration attribute?
  100. Space Shuttle effect (smoke trail - fluid) I need advice how to make it.
  101. pointFieldScalePP?
  102. What should i do next!! Realflow spray particle in maya!
  103. Nucleus White Paper
  104. Havok Destruction Technology Demos
  105. Maya Particles
  106. Hair Self Shadows with directional light
  107. is it possible to multi cache?
  108. Cloud Particle Transparency Fail
  109. nCloth multiple passive body collisions
  110. expression help with Curves and particles
  111. particle mass creation expression
  112. fire and light emission.
  113. particle cillision
  114. FieldPP not wrking for initial state particles? is it a bug?
  115. Fluids twitchy when colliding with mesh
  116. Hair System with Wire Deformers
  117. particles, tubes, and radius0PP?
  118. Ncloth - # of vertices affect result?
  119. retiming particle simulations - scaling?
  120. Jiggle blows up after one run-through
  121. Another instanced rotation question...
  122. Pull Down it! Pro in action
  123. unusual render times for volumetric clouds with MR
  124. particle cloud inherit color?
  125. source for good sprites?
  126. jc.clothes
  127. radiusPP question
  128. building construction effect(flipbook)
  129. I need advice to make a shockwave.
  130. live interactive particle collisions without pushing play
  131. Fluid's field speed problem.
  132. question about fluid detail solver
  133. Fluids High Detail Solve - how does it work (technically)?
  134. Convert dynamics into animation?
  135. Cannot Bake my simulation
  136. Fluid Manipulation
  137. Particle expession question
  138. Day After 2moro Effect
  139. Crawling particles continued...
  140. cloth problem - attract to matching mesh
  141. 2009 Sprite Popping
  142. Fluid Offset
  143. instancer - funny problem
  144. particles advected by fluids
  145. sculpt deformed advansed attribute
  146. locking down maya hair with hair transforms constraint
  147. Creating a believeble candle flame
  148. Once again the dynamic rope PLZ
  149. Once again the dynamic rope PLZ
  150. Problem Rendering Fluids
  151. Nuclear Explosion: Shading tips?
  152. 3D Fluid Lava Collisions with nCloth (smearing problems)
  153. Dominoes Type shot...
  154. nCloth sail simulation
  155. How to do this "Harry Potter" effect?
  156. Maya Hair - individual control
  157. Color Of Particles Based On Distance
  158. Parenting an emitter to the end of a Dynamic Hair system
  159. Growing Root effect
  160. How to render more than 50 millions of particles?
  161. ncloth Q: Speed up re-sim of part of object?
  162. Faking full / thick head of hair
  163. Particle Instancing along normals
  164. Wave deformer controling the pivot and not the mesh.
  165. particle cache question
  166. Ncache refusing PP attributes!! need urgent help?.
  167. Nurb Curve to have a Locator as a goal
  168. Q: Rigging the Waves ?
  169. Cloth dynamics problem
  170. maya fluids
  171. Fluid Fuel Light Released
  172. Brainbugz for Maya 2009 ??
  173. How to create fluid plasma effect?
  174. Question about shatter in maya
  175. maya hair cache crash scene
  176. NParticle cobverted to mesh problem
  177. Restrict Particles to an Axis
  178. Astronomy "comet" fire long tial effect ???
  179. Do you why this happens sometimes?
  180. nCloth - save processing power
  181. Expression Editor - self-corruption - Error
  182. nCloth paper confetti - twirling
  183. Particle opacityPP with sprites
  184. slow down movement of flouds cloud effects
  185. how to make a blast on moving object ?
  186. I want to cry
  187. Hems on ncloth
  188. Assigning a goal per particle - MEL problem?
  189. Fluid Scale: Similar Sims at Different Scales
  190. Different objects to be displayed at different particles?
  191. emit command in python bug?
  192. Curved motion blur on particles and geometry
  193. shatter plugin for maya ?
  194. Nicolas Cage Effect
  195. fluidCache cacheName workflow
  196. why my smolke like bubble
  197. automatic sequential extruding curves
  198. Deform particles along surface/mesh?
  199. house of cards - rigid body problem
  200. BrainBugz help - Target Control?
  201. nurbs surface disappears upon rendering hair
  202. goalUV on Polygon
  203. Fluid density- constant gradient + make collide
  204. Fluid density- constant gradient + make collide
  205. cpCloth mesh update
  206. I need advice for this shot.
  207. Dust and friction particles for a crash
  208. ZV Dynamics
  209. Blobby Surface Per Particle Opacity
  210. nParticles instance object oscillate badly with Aimdirection to Velocity
  211. Death Decay Particles
  212. Help for creat flies fly around head
  213. Apply texture on existing particle system
  214. take an object, animate it building
  215. cloud particle with MB render flickering
  216. expression for emitter rate
  217. Looking for feedback on how to approach
  218. SHAVE and hair
  219. Dynamic Collapse Problems.
  220. I wonder if this is Fluid Shader or Toon Shader.
  221. A pool of 12,500 particles being assigned to different locations each frame
  222. new Plugin ShatterPlus
  223. fast moving cloth solution?
  224. particle instancer cycle
  225. Can Shave and Hair cut be animated?
  226. aircraft crash-landing?
  227. Particle Position? challenge for smarties
  228. How to duplicate object was replaced?
  229. pfx2Particles Maya plugin
  230. Set lifespanPP with a texture
  231. Help with particles and collisions?
  232. points lagging behind transform constraint
  233. maps and fluids
  234. FX video tutorials, by me, free
  235. getting nParticle polygon meshes to gel together and separate back out?
  236. ncloth 2009 CRASH - going mad
  237. baking ncloth animation (maya 2009)
  238. particles to follow fluid
  239. problem scaling random scaled instances over time
  240. can a Particle inheritance a color from his parent?
  241. Issues With Particle Emitter
  242. Fluids casting shadows - how?
  243. Up direction in Maya fluid world.
  244. a shave renders question
  245. Intersecting fluids glitch?
  246. Scaling and Moving object Error
  247. NEED To Reset Maya?
  248. How to scale up the particle instancer according to it's velocity?
  249. Shatter it Online
  250. caching fluid problem