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  1. why we still need the old particle?
  2. Genie/Toilet Flushing Effect
  3. Ncloth, simple question
  4. Hide some instance objects?
  5. rigidbody collision - time consuming thing..
  6. '3D' Fireworks : Maya or After Effects ???
  7. nCache Delete problem
  8. Script Help - Animate Radius PP Attribute
  9. Script Help - Modify Radius PP over time
  10. Maya Ocean render artifact
  11. Maya Fluids! Need som help :)
  12. Field>Air help
  13. granade effect
  14. fluid motion blur in mental ray, density cached
  15. Instances Directions Problem
  16. Passive Collider nucleus broken - 2009 BUG?
  17. Emiter rate and TranspHi ppl, ramp text connection prob
  18. ornament on a string
  19. fluids and fuel control
  20. Stop Cloth Animation?
  21. cable issue
  22. connect a ParticleCloud to a ramp
  23. re: Bilinear interpolation
  24. maya2009 MR don't support raytrace shadow color in fluid render
  25. do you need cables? cableGuy
  26. Need Help with Maya 2008 Fire Dynamics
  27. New to cloth...
  28. fluid as an AIR field
  29. nParticle to 3dsmax
  30. Fluid Texture on surface
  31. Fluid container momentum
  32. Dynamic Affected by Vortex
  33. Grenade Or Land Mine Reference Videos
  34. particle lifespanPP control fluid Color imputBias
  35. looking for someone to help with maya fluids and particles (pay)
  36. nCloth- how can I reduce simulation time
  37. Combine bones and cloth on an object?
  38. parent cluster to a haircurve?
  39. apply ocean shader on my curvy mesh
  40. Particle Help - Long Render Time
  41. hinge Constraint and nParticles
  42. Instance help
  43. nParticle Object Emission Problem
  44. loading a PDC file
  45. AimDirection for rigidBody
  46. Help in Dynamic
  47. goal particles to an animated texture/image sequence...
  48. blender for fluid simulation
  49. sucking up clouds
  50. Soft Body Newbie problem
  51. Caching VS playblasting
  52. maya 2008 particles, event or not event
  53. How to make particles follow the object and stay on it surface?
  54. render layers issue
  55. dynExport in prompt/batch mode.
  56. when oversample/sub-frame fail to work?
  57. ncloth 2009 Q: - how to paint field magnitude on cloth?
  58. Whale splashing Fluids\ particles
  59. Orient Constraint
  60. ncloth: working with rigid bodies ?!
  61. Maya 2009 Nparticles Have No Conserve when KeyFramed animated?, maya 2009 bug??
  62. baking animation?
  63. 3d Cloud Interation
  64. nParticle instance shape collision
  65. Can nParticle Velocity be key?
  66. Rendering Particles
  67. Object To Object Collision & Interaction
  68. Partial nCloth Simulation
  69. converting instance to objects
  70. ncloth damp
  71. another nParticle caching problem
  72. nCloth vanishing during cache
  73. Ambient Occlusion/Particle Bounding Box Issue
  74. Maya dispersing fluid density
  75. collision expression
  76. emitting particles off certain polygon faces
  77. Centrifuge Weighted ropes
  78. Dynamic Constraints: Weld? Piston?
  79. goalPP, colorAtPoint...How can i do this effect ?
  80. nParticle > poly(method=Quads), force non-manifold?
  81. Hair/ Baldness-map not working
  82. getting per particle rotation to stop after collision with floor?
  83. Inter particle collusion
  84. Particle collusion event editor
  85. inherit Factor in duplicated particle not working why?
  86. How to attract particles to some object using goal, but to avoid that bouncy effect?
  87. Particles with opacity 0 appear opaque in alpha
  88. driving gravity magnitude with fluids
  89. Nparticles
  90. Making a bend in maya
  91. Nparticles Fluid texture
  92. nCloth error
  93. Maya Hair "Tail Setup"
  94. maya hinge force between 2 objects?
  95. creating realistic paper
  96. how to make this?
  97. Motion blurred particles Die ON collision problem! Need help!
  98. Particle Emission from other particles
  99. materialize object effect
  100. polygon metamorphosis bloby blast efect ?
  101. How can I create a smoke effect using Nparticles
  102. Help with Maya hair curves
  103. Background information on nParticles and SPH?
  104. Particles leaving flowcurve for another goal?
  105. fluid problems voxel jagginess
  106. loopable particle animation?
  107. Particles not animating in render (maya2008)
  108. Particle Attraction Connected to velocity
  109. Create realflow-like meshes from nParticle fluid simulation
  110. Particle Instance emit random geometry?
  111. Ocean and Fluid caching
  112. Individual deformation of instanced particle shapes
  113. how to make fluid mask
  114. Fluids CUDA plugin/app for Maya?
  115. Dynamic issue
  116. Help Me - ncloth move for car simulation?
  117. ncloth 2009 Q: Constraints, how to add or remove verts correctly?
  118. ocean-island transition
  119. Help with minor mel script
  120. Ocean Shader and Ambient Occlusion
  121. fluids and fields ?
  122. Volume Pixal...fluids can render with alpha?
  123. Craft Animation - Collision Help me
  124. Using fluidTexture2d UVs to warp texture
  125. nParticles parallelSPH and recomputePairsSPH
  126. particles just wont die!
  127. Weapons of Mass Destruction
  128. Constraint question
  129. Looking for suggestion for sand simulation
  130. nCloth - thickness and constraints
  131. Instancer rotation problem
  132. share instancer with multiple particleShapes
  133. nCache to RealFlow particle BIN files converter
  134. help - colour particles
  135. Help - change particle colour on collision
  136. Help- reverse ncloth cache?
  137. Get nCloth stacked pages to separate?
  138. Fading particles over lifetime (without ramp)
  139. Can you set Maya Fluid End State?
  140. low res Fuid Transfer to high res?
  141. wrapping a flexible belt
  142. bake simulation for rigid bodies?!?!
  143. ncloth - displacement? constraints? restLength?
  144. nCloth problem
  145. Arrow Effect
  146. Arrow Effect
  147. Particles wont render
  148. Blow up dust cloud at landing
  149. BAKING in Nima and Bullet plugins
  150. Maya Fluids Resolution Limit (Ram/32-64bit Limited?)
  151. Maya hair wet look help
  152. 2d Fluid on a surface
  153. Pant Effect: leaf normal direction
  154. does setFluidAttr need a scriptJob?
  155. Dynamic Contraints on emitted nParticles?
  156. getting multiCount to work
  157. Need help for Maya fur and hair.
  158. Need help for Maya fur and hair.
  159. Particle cache shift
  160. making particles visible once they pass out of an object
  161. New into dynamics...pls help
  162. looking for help
  163. nCloth as "influence" on cMuscle system
  164. Getting particles to NOT stick to vertices on a goal
  165. Have Rigid Bodies gotten worse?
  166. springing objects (setup & control advice wanted)
  167. attracting particles to mesh (static cling)
  168. nCloth paper tumble
  169. Reproduce Hard Surface Fluid Simulation emitting Fire & Smoke
  170. stick on ncloth
  171. Ncache problems
  172. nParticle Instancer and Instances orientation
  173. question about particle.
  174. Detecting Interpenetration
  175. fluids and fields
  176. Instancer and particle radius
  177. Instancer and blendshapes
  178. 3 easy particle questions.
  179. rendering particles
  180. Suggestions for a solid Maya effects book?
  181. Cloth Sim Hyper threading support
  182. Surface is not emitting particles
  183. Exporting Particles?
  184. Turn off particle bounding box - new to Maya
  185. [Need Help]Maya Particle: Sprite
  186. best technique for smoke along a path?
  187. Particles to deform sphere
  188. runtime expression with a random funktion that decreases over time
  189. particles RGB pp and mental ray
  190. emit texture color cache problems
  191. Houdini Like effects in MAYA
  192. How to parent passive rigid body to animated group of objects?
  193. particles follow on texture
  194. How to parent air field to nCloth ?
  195. maps can't affect nCloth Dynamic properties.
  196. nCloth with fluid
  197. Ocean wave height based on camera distance
  198. UVs of poly from fluid
  199. Expression for random 'smooth' noise
  200. nCloth paint texture maps
  201. Problem swapping N-cache
  202. Delorean Fire Trail
  203. How to make a glue mesh effect?
  204. transform fluid 3d texture offset with locator
  205. Ice Flow Incredibles style
  206. nDynamics referencing
  207. Realflow colour volicity
  208. Particle Depth Map?
  209. Fluid Effects vs Fume FX
  210. Longing for help
  211. instance with local time for geo cache
  212. ncloth on running character
  213. Great Whirlpool
  214. maya random particle size problem
  215. Help with curve on surface
  216. nParticle nucleus assigning
  217. Face-Face Constraint
  218. Maya 2009 geo and how it works with instance objects??
  219. How to connect fields to the particle according to emitterID
  220. nConstraint Transform glitch?
  221. Random Orientation and position of my corn flakes particles istancer
  222. assigning fluid to shader
  223. 2009 fur rendering problem
  224. Emmiting Particles down a curve
  225. bouncing ball with soft-body
  226. cloth lying on top of each other/collision issue?
  227. Simulation rate Scale
  228. How to connect black/white image to control the speed of emitter?
  229. extract reflection passwith alpha from ocean shader
  230. how to emit fluids from nParticles?
  231. fur is not applying equally to the surfa
  232. particle morph again ! :D
  233. Particles Normal Pass
  234. setting up an object dangling from a strap
  235. ncloth 2009 bug? Fields wont work...
  236. LightHouse be hitted by tsunami.
  237. nparticle point size smaller than 1
  238. Particles along a curve and then to a goal- suggestions needed
  239. install problem Shave plg for maya
  240. water simulation with fluids
  241. Squirting "ketchup" out of a bottle, please help
  242. nCloth question
  243. importing from realflow to maya
  244. looping fluids
  245. ncloth error: "Warning: Nucleus evaluation skipped, frame change too large"
  246. help with this collision script
  247. flame problems
  248. explosions in cg\real?
  249. Blast Code issues
  250. Error: No object matches name: .deformedPosition