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View Full Version : Maya Dynamics


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  1. String Dynamics setup? Any ideas?
  2. can I style short (!!) fur with hair curves??
  3. rigidBodies rotates 180dgr upon key to passive from active...
  4. Weird reflection shapes on ocean surface
  5. Stop from growing.
  6. per face particle emission?
  7. local simulation for softbodies
  8. Particles emission when obj collide
  9. Create Wake problems. Watch my clip
  10. SoftBody Grass and Flags
  11. Particle/Dynamics TD Needed - think liquid metal
  12. Exporting nCloth mesh
  13. unsure what nucleus can do
  14. Sprites collision problem
  15. Custom Orientation Per Sprite
  16. good falling object effect at 24 fps?
  17. How to set up nCloth correctly to dress a T-Pose model ?
  18. Preven nCloth from breaking apart?
  19. need help
  20. Particles scripting problem... help?
  21. Texturing Fluids with other texture nodes
  22. Maya Hardware problem
  23. Antenna Dynamics
  24. nCloth simulation timing
  25. Maya Fluids + Motion Blur
  26. softbodies tutorial aint working
  27. Which geometry -open or closed- is better for making a dress with nCloth?
  28. nCloth as influence object?
  29. Particle Scale at Birth
  30. wrinkle map in nCloth
  31. Particles won't display anymore!
  32. Disintegrate a character into dust
  33. Particle help? (Instanced Geometry)
  34. Flying bugs in Brainbugz
  35. Ocean surface texture in Visor "Underwater"
  36. nCloth - sculpt cached clothGeo
  37. nCloth constraint not sticking?
  38. tornado
  39. Rendering 2D Fluid
  40. Houdini 101: interface and workflow
  41. bobby metaball type thing
  42. Ocean not moving in batch render
  43. Aquariums need to be filled or the fish will die...
  44. re: reading in multiple caches
  45. Geo instancer failed to follow Particle Sys
  46. Sky for an ocean background
  47. maya to realflow
  48. Vaccum Pipe - Curve Flow
  49. Collapsing Bridge
  50. Shave n Haircut Initial-State
  51. create dot matrix image from particle grid
  52. 2 Problems with particles emitting particles
  53. Fluids to Text
  54. particles pumping through vessel
  55. per particle rotation
  56. particle motion question
  57. Photoreal rain and splash
  58. Need help !! Fluid meteor shader
  59. About particle instances' local pivot
  60. Pond ripple??
  61. multiple particle instanced objects without cycle
  62. Softbody collision problem
  63. dissolving and assembling Particles from one object to another
  64. Linking two active rigid bodies
  65. Fur attributes maps
  66. ncloth constraint maps painting
  67. cache problem
  68. displacement wake! how??
  69. fluid texture reference object
  70. help---nuclear explosion with maya
  71. Field orientation "driven" by (animation)path?
  72. set random mass for rigid bodies
  73. convert from motion path animation to keyframe animation
  74. particles without motion blur
  75. Bake Cloth (again)
  76. metal eruption from skin (way to follow)
  77. Duplicating soft body with fields and adjust them independently
  78. Field of rolling grass (animation)
  79. large splash of water
  80. sprite issues on osx
  81. streaks that intersect clouds
  82. Help with shatterng a pint glass.
  83. how to control radiusPP with this Expression?
  84. Help with rigid bodies
  85. Ocean wake resolution question
  86. Need help with Maya hair dynamics please!
  87. ncloth constraints not sticking to each other
  88. help me please about instance
  89. Need help about instace
  90. Cloth Object Problems
  91. Need Help with overburn, (buzzing renders)
  92. ncloth fields
  93. Animate Blowing Money
  94. Dynamics: Water vien-like dispertion
  95. Particle instancer: Geometry position issue.
  96. Isometric Race track Animation
  97. Laser?
  98. Particle meshing(maya blobbies)
  99. Making Crowd from animated animals
  100. motionblur on particle instancer
  101. large scale fire
  102. Steady, evenly spaced - particle flow
  103. Canīt FUR be attachaed to different UVsets in the same shape?
  104. nCloth liquid
  105. Metallic Railing using nCloth
  106. help,ocean foam problem!
  107. particle collision
  108. center of mass on rigid bodies
  109. problem with hairs
  110. Fluids no longer rendering or showing (semi-urgent)
  111. Bullet impacts in matchmoved scene
  112. Changing the radius of initial state particle
  113. Reverse nCloth cache?
  114. chain movement
  115. CG Blood Dripping
  116. Suggestion for Spring System...CAR
  117. hair fall
  118. nCloth precision changing result of simulation?
  119. use this script to resize fluid container on the fly..
  120. Fluids dont collide properly
  121. Suggestions for Unravelling Effect?
  122. Pls Help Me In Breaking The Pillar
  123. is maya support PhysX card for dynamisc?
  124. Particles dust effect
  125. Particles dust effect
  126. Particle flow creation expression reset during render
  127. Convert aparticle dynamics into keyframe animation
  128. energybeam
  129. How to do snow in a cone of light?
  130. simulate wind in fluid ?
  131. Fire with particals
  132. Grass Mental Ray Movement
  133. nCloth marbles revisited
  134. Texture surface emission with fluids
  135. Making a strawberry sauce drip
  136. Custom hair cache file location
  137. Fluid clouds
  138. ripple expression? how
  139. ramp per spring attrs
  140. Using rigid bodies to "paint" emission texture on colliding surface? Or other solutio
  141. Particle emitting particle question
  142. Soft Body Cape
  143. dynamics+bake simulation
  144. Drop then smash/break apart? - Dynamics?
  145. how to get voxel final incandescene?(final shading data in voxel)
  146. Particle die or slide on Collision
  147. Dandelion, seeds flying away from stem.
  148. ncloth volume dont preserving the volumen
  149. Attaching Hair to a Character
  150. Breaking and shatering with nCloth
  151. corn blowing in the wind
  152. Simulate piston of a motor
  153. newB question - Mental Ray & Particles
  154. DiskCache for Hair
  155. Cumbersome Cloth
  156. spaceship shield effect
  157. Moving the ocean shader around
  158. Sprite UV's
  159. ncloth autoselect problem
  160. Particles along path
  161. Ncloth to maya 7?
  162. Projectiles / Bullets - MAYA
  163. details in fluids
  164. blowing a sandman??
  165. flocking for maya
  166. Hardware buffer rendering sprites..
  167. ncloth problem, updating initial state
  168. Retiming Maya 7 Ocean ?
  169. clouds interaction with object
  170. Tornado
  171. ... how to replace particles with geometry ?
  172. render particles as solid spheres
  173. Change up speed function on Dynamic Curve flow?
  174. Water Splash
  175. 3dmax noise modifier tools
  176. RadiusPP
  177. Birthing rigid body's from particles
  178. Door Slam
  179. per particle aim to camera without sprite wizard
  180. Simulating "steel nails"?
  181. liquide simulation
  182. 3d fluid - inherit factor?
  183. rain effect need help
  184. Different Particle shapes on a path?
  185. nCloth crashing
  186. Fill Bottle
  187. Particles - animating speed
  188. to dust
  189. Hair Problems :(
  190. Mel script controling Air Field
  191. Using file texture to color particles object (no emitter)
  192. Using file texture to color particles object (no emitter)
  193. Character Dynamics Question - a dangling string
  194. Falling Leaves
  195. Fluid caching error
  196. instance facing (rotation)
  197. Particles change from spheres to cubes
  198. instancing particles at different points in time (flock of birds)
  199. Particles change color going through plane
  200. Car Explosin
  201. Possible to cache fluids via command prompt?
  202. Sewing a tear shut
  203. Quick collesition Question
  204. specualr highlights on ocean shader?
  205. Create Particle at Vertex
  206. flicking fluids problem
  207. Helicopter dust cloud!
  208. Character Workflow.
  209. how to avoid trails of mesh emitting fluids
  210. rbd expression: do rbd's have id's?
  211. Boat splash
  212. [Noob needs help]Applying gravity field to particles.
  213. Alias fluid effects DVD not being sold anymore?
  214. Linking two rigid bodies with constrains
  215. Fluid Transparent, Box Still Showing!
  216. controlling goalPP with a map?
  217. Questions regarding maya instancer need help!
  218. Jitter and fields with fluids
  219. Lava using MEL - Really stuck!
  220. direction of streak particles
  221. Explosion
  222. Emit Fluids from Texture...
  223. double transform on softbody lattice ?
  224. Maya dynamics and Computer hardware??
  225. Particles to Geo for rapid proto?
  226. Adding extra detail to the Ocean Shader via Displacement Maps
  227. retime "One file per frame" fluid cache
  228. dynamically change particle type
  229. make vortex field spiral and stay toward center?
  230. Color Ramp & Density in Fluids
  231. Is there a way to paint per-point emission?
  232. Real time freezing
  233. Parenting cached particles?
  234. nCloth - translation through wind / air field?
  235. Curtain Help
  236. classic cloth to nCloth worlflow ...
  237. rgbPP colours with in a hue for sand explosion
  238. Set Initial State to any frame number?
  239. Need to turn 50+ pages
  240. foam
  241. particle instances to objects
  242. How to make curve flow particles die?
  243. Particle "deflectors" and/or baking
  244. ncloth: Can cloth thickness be achieved?
  245. ncloth: Can cloth thickness be achieved?
  246. nCloth: Mesh thickness
  247. Fluid paint brush tool not working..
  248. Dynamics and RAM
  249. how can assign a 2D Texture to a instancer object
  250. when the dust particle down to ground.how to simulate the smoking from the ground?