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View Full Version : Maya Dynamics


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  1. Change Rgbpp Gradualy To Specific Colours
  2. projection mapping with instanced particles
  3. WorldCentroid attribute
  4. Particle Sampler Info for particle instances?
  5. OMG no software motion blur?!
  6. fluid textured particles...
  7. Using a texture to emit fluids???
  8. Deformation problem...
  9. Stringy Smoke
  10. How do I create electrons orbiting an atom?
  11. re: FluidShape's bells and whistles
  12. Maya shatter/dissolve, whats up with that?
  13. Creating a fluid on collision
  14. HW render with Transparancy
  15. any "detailed" tutorials?
  16. PP atributes and Ramps, how to see what InputU/V sets were chosen??
  17. Replacing Particle Instance with Instance Geometry
  18. fluidShaderOnParticles ever illuminated ?
  19. Error when rendering Enourmouse Fluid Scene :)
  20. How do I control Per particle radius over their lifetime.
  21. particleId vs. pt[] - HOW can I query pt[] of particle?
  22. Facing angle of instanced geo
  23. animating the shatter effect
  24. making curve dynamics for chain rig
  25. particle inheriting animation
  26. need help in Hair Simulation
  27. how to keep particleId in order?
  28. particle texture emission for non flat surfaces?
  29. Lava & Volcanic Eruption Using Fluids
  30. New unoffical nextlimit realflow forum
  31. Cache-ing a PFX Hair system over a network!?
  32. realflow
  33. curve flow speed
  34. BLOBBY HELP~simply question!
  35. Orientate rigid body in it velocity vector?
  36. Spikey Hair System
  37. Water splash ?
  38. vacuum cleaner
  39. reassigning rigid solver?
  40. fluid Aliased Collisions
  41. Please Help: Gravity switch per Rbody…
  42. rope or cable attached from both ends
  43. Shatter Glass Ball
  44. Realflow vs Maya dynamics
  45. How can I mixed 2 colors in one object? (realflow)
  46. wire/cable to follow an object. not springy
  47. Constrain particles to only move in y?
  48. Fire In Maya
  49. How do I fracture my object
  50. random motion
  51. assigning PP attributes?
  52. Underwater Hair
  53. how can I get local cloth simulation back ?
  54. Fluids: image interpolation
  55. Particles for Visual Effects
  56. Goals and fields
  57. Instanced Geometry With Blend Shapes
  58. reflect fluid effects in a mirror geometry?
  59. cloth pinching
  60. Deformers on Particles effect expressions/appearance...
  61. apply per vertex - howsit working?
  62. Maya Noobie needs Help with Hair :(
  63. houdini vs maya
  64. Object stick to hair
  65. Tutorial for Maya Hair 8.0
  66. Particles start/stop
  67. Strange Fluid behaviour
  68. dust flow
  69. animating fluids
  70. creasing in cloth
  71. setting up clouds for compositing
  72. how to make the partilce fully stop without shaking
  73. mixing sprite emissions with different image sequences?
  74. how to get crease in pants
  75. particles Flicker
  76. fluid's cache disapears! huh?
  77. Fur/Hair Rendering and Mental Ray. Need Help.
  78. mountain with fluids
  79. Fluid attracts by a surface
  80. smoke more transparent the longer it lives?
  81. Sprite's missing files
  82. goal question!
  83. Collapsing Ice shelf
  84. create a dynamic sheet
  85. creating fire in maya
  86. Stop bouncing particle
  87. special effects form the movie HOLLOW MAN
  88. Cannot delete particle node
  89. Sprites - Constrain rotation to Y
  90. Sprites - Tinting PP with texture
  91. Sprites - scalePP based on texture map
  92. Aim paticle instances out from surface.
  93. Making Real Smoke Effect
  94. Some questions about interpenetration.
  95. Bake Jitters Curves
  96. OpacityPP for Cloud s\w
  97. one object splits into two...
  98. movie file as bump map
  99. Rock gen
  100. Instance crowd and rendering issues
  101. instancing particle rotation problems.
  102. caches still disapearing! wow maya seriously has issues
  103. caches still disapearing! wow maya seriously has issues
  104. Blood effects
  105. books on weather effects?
  106. Explosion Tutorial? Maya
  107. syflex cache problems!
  108. Remove Hair Constraint
  109. particle cloud and cloudprocedural
  110. Cloth simulation for wallpaper tearing effect. Help.
  111. removing hair collision with a geometry
  112. create garment problem in cloth
  113. Fluid Effects collision
  114. OpacityPP with Ramp: no Effect Software Rendered
  115. Cloth t-shirt - armpit seam doesn't connect (pics included)
  116. Fluids flow along surface (goals for fluids)
  117. Copying animation frames for particle instance
  118. Fluids not rendering properly
  119. Transferring particle attributes in an event
  120. particles inheriting color from texture
  121. Help me spin my sprites!
  122. 2D texture fluid vs. 2d Fluid node
  123. Center of Mass Relocation
  124. dynamic polygon hair
  125. 3D fluid not behaving in alpha
  126. mental ray * motion blurred cloud particles = :(
  127. face pushing through "cloth"
  128. Scale particle instances
  129. Stop Particles
  130. Fluid Cache Retime
  131. Dynamic Water
  132. Looking For Maya's Fluids to Particles
  133. Ocean Wave Displacement - Render Layer Problem
  134. Photo Realistic Clouds Maya 7
  135. emitter
  136. catching dust in the light
  137. Quiries Reg Shave & HairCut (Constraints)
  138. fluids format to render faster?
  139. cloth help
  140. inflation of paper bag
  141. Fluid Effect
  142. texture map drving goal smoothness
  143. particles trapped inside mesh
  144. particles taking shape
  145. Dynamic rope
  146. Hardware shadows
  147. negative start trouble
  148. Bake doubt
  149. Blowing Wind to create Foaming Wake in Maya Ocean
  150. creating spray from realflow particles
  151. goalPP controlled through this expression?
  152. jet engine exhaust
  153. Syflex Sim - HELP!!
  154. wetmap - Painting on Texture with mel commands?!
  155. turbulence applied to cloth_ jitter problem
  156. Maya 8 rotation problems?
  157. s/w cloud particle rendering problem
  158. exploding character
  159. how to freeze particles in space?
  160. rendering ocean - camera animation not showing
  161. Particles attach to surface of Poly Object?
  162. Fire in Maya
  163. Coloring particles in the right direction
  164. Particles rendering??
  165. Getting animation to start at particle birth
  166. tearing blobbies from a surface
  167. conversion of fluids to surface
  168. character pushing aside particles in air
  169. Feathering A Bird
  170. get UV coord
  171. How do you aim instanced particles?
  172. water drop splash
  173. Paint maps on fluid emitters??
  174. maya shatter
  175. Problem with real smoke creation
  176. Emitting from verteces or uvs
  177. emit from random particles
  178. Maya water dynamics questions
  179. water droplets and per particle size expression help!
  180. Instanced geometry/particles advice, please?!
  181. blast code alternative
  182. sprites - motion blur problem in HRB
  183. Particle and Hair cache over the network
  184. no antialias on hardware render buffer
  185. Particles dynamically generate tubes/ribbons
  186. exporting maya's dynamic animation to 3ds max
  187. particle advice needed
  188. Lattice problem
  189. Rigid or soft...? any suggestions..??
  190. how to create stylized laser fires
  191. Active/Passive stop running
  192. Instance or goal per particle
  193. Water in a jar
  194. object attracts object
  195. Hardware particle rendering issues
  196. Complex hair collision
  197. Use all available CPU Power for Maya Dynamics...??
  198. bake the cash?
  199. Text that Blows Away like Sand
  200. Fluids to Polygons ...
  201. fur problem
  202. I have a few particle issues and questions
  203. Novodex(nima) help
  204. Cloud particles and MR...
  205. Xmas lights - Dynamic chain/curve
  206. Text to Smoke & vice versa
  207. How To Render Separate Color Of Each Hightlight Color, Shadow Color ?
  208. cache particle outside MAYA?
  209. How to achieve more details in the flame?!?
  210. particles with expression won't deform
  211. emit letters in a sequence to form words
  212. How to control softbody(particle) attributes via ramp
  213. Instanced Spiders + Surface Flow
  214. instancer problem!!!
  215. Please Help! Surface Emission and baked lighting
  216. pond texturing
  217. hardware render buffer
  218. Collision Offset?
  219. Water lifespan
  220. maya cloth vs syflex
  221. help on fx reel
  222. Joining rigid bodies during animation
  223. car suspension effect
  224. From maya To RealFlow 4 - Can't Find the Scene Tree
  225. PLEASE HELP - maya fluids
  226. High Velocity Dust Explosion
  227. Another "dust" question...
  228. How to make instanced geometry collide? Need Help!
  229. blending particel Caches?
  230. "Jet wash"-like motion...
  231. Connecting 2 Points with a hair system
  232. more pond woes
  233. using maya fields with nima(novodex)
  234. Creating a flexible antenna
  235. Hair system with light linking
  236. Wreck that Skeleton! rig to dynamics...
  237. Faking hair in Maya Complete
  238. Fluid cache anomaly
  239. Instancing SoftBody Geometry
  240. Maya Bullet Trails???
  241. dynamic geometry baking issues :(
  242. Set driven key on a per particle basis
  243. Bledshape Node
  244. Help with Maya Hair Examples
  245. instancer randomise using objectID
  246. Rigid Body sim with imported object issues
  247. Maying particles stay in a polygon
  248. A "Sticky" situation ;)
  249. agent dynamics
  250. Glass Shatter