PDA

View Full Version : Autodesk Maya


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 [57] 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190

  1. Scripting games?
  2. It's Impossible to find model space ships
  3. Questions about Coloring
  4. Utilities in Hypershade
  5. Chair Rig
  6. Help with importing an animation clip please
  7. Maya Stuff
  8. problem with extrude divisions
  9. connection editor-translate in y-stretch in Y
  10. Does Maya become unstable with more than 2 gigs of Ram?
  11. Have you guys had crashing problems with Maya on boxes with more than 2 gigs of ram?
  12. Renderman in your shelf
  13. maya created character and real movie
  14. check if particle hits poly
  15. Rigging tentacles in Maya 6 ?
  16. General Modeling
  17. Viewport not updating when using graph-editor
  18. Help with IK and Shockwave exporter
  19. How to model a female?
  20. MEL Match command stripping question
  21. colorize displacement map or bump...
  22. maya fluid light linking prob in Mental Ray
  23. Finding the Value (-v) of a intField (newbie question)
  24. colorize displacementmap?
  25. parsing variables (strings etc) into a procedure
  26. Crazy problems with Maya 6 Help Docs
  27. Nurbs Modelling - Car Wheel
  28. Easier Way to Create Object with Paths?
  29. Maya vs.
  30. Unbake a baked Active rigidBody...???
  31. Newb Question...Modeling
  32. calling all for help
  33. Z-depth + MR
  34. Problem with the cache and rigid bodies... "flickering"
  35. Alpha Map , Shadow Problem , need help ...
  36. how i chanfer edges ?
  37. flickering shadows using MR
  38. Tracking question
  39. soft body issues in batch render (not newbie Q)
  40. blurry text in viewport
  41. Using maya's polysculpt instead of zbrush
  42. Iguana v. 1.5 is out!
  43. How Do I Add Normals to Smoothen Objects?
  44. Second Display Problem
  45. realistic female hair
  46. mirror geometry issue
  47. Shading - Newbie
  48. Saved scene won't load.
  49. Maya Vector... How can I reduce the files size (for a webpage "Flash")
  50. Help: Poly Modeling Workflow Questions
  51. Exchange between maya and vectorworks??
  52. Maya Live / 3d Camera Tracking / Matchmoving
  53. CLOTH: Panel+Seam
  54. How to save MayaVector .ai illustrator renders with a 640x480 boundary?
  55. connect 2 nurbs surfaces
  56. Question: Fill Hole.
  57. Cylindrical Mapping on the hand
  58. Paint Effects Issue
  59. Maya UV mapping: creating circular UV map
  60. ANN: Render Passes v1.50
  61. Particle Creation Expression Trouble
  62. What's the difference between the transform and the pivot?
  63. Can't Close the Script Editor
  64. !!Coolness, Active polysmooth scripts!!
  65. Model - Extruded Edges look wierd
  66. How do I render a vector animation with a transparent background.
  67. Animation tutorials?
  68. Is It Possible to Create an Edge w/ 2 Vertices?
  69. Voice Works Plug In Question!!!
  70. Feedback on an animated chain tutorial
  71. What are your crudentials?
  72. smoothing NURBS?!
  73. Drivers like Maxtreme, for Maya?
  74. Maya6 and Mac G5
  75. Spline IK and Fur issue
  76. Displacement Problem
  77. Delete Edge + Associated Vertices
  78. 256mb FX 5200 or 128mb FX 5700LE?
  79. Character skinning/exporting problems
  80. help me please
  81. Hypershade working very slow! compeared to 3Dmax...
  82. Performing a mirror without center edgeloop
  83. Help me
  84. Weird Poly Smooth.
  85. How to animate a scene with both path animation and keyframes?
  86. A Simple Question
  87. remove parts of an extruded plane
  88. Help. Havin huge probs texturemaping a photo real tree
  89. Textures: creating cracked glaze teacup texture
  90. Possible to smooth a material like in LW?
  91. NURBS tools not generating history
  92. Help With Iguana
  93. Small Detail (dots) flicker when rendered
  94. Light Fog Help
  95. chain around a character's neck
  96. deleting unused shader networks
  97. MJPoly and Bonus Tools
  98. How to rearrange Attributes in Channel Box?
  99. smooth groups
  100. Help please on texturing this model :(
  101. Polygon sphere's (vs 3DS Shell modifier)
  102. Camera problems in maya 6.0
  103. Does ANYONE know how to get obj files to import on the mac? I know there is a...
  104. problem with booleans a extruded plane
  105. Maya measuring tool
  106. Alpha channel is messing with me...
  107. Sun Rim Effect
  108. Confused about Maya Attribute Editor
  109. Split loop tool?
  110. Necrotic Tissue Shader
  111. how do i add more spans of uv in my model??
  112. Shockwave on MAC's
  113. NURBS extrusion help
  114. How do you close a nurbs object?
  115. subdiv not updating in viewport
  116. "most efficient way" to teach Maya?
  117. Revolve curve
  118. MuscleTK Problem
  119. UV-Linking Bump Maps - What the?
  120. error while exporting scene to *.mi, *.obj.
  121. howto display nurbs normals shorter
  122. maya 6.0-6.0 problem
  123. Gaming with Maya Question:
  124. boolean problem
  125. Merging Faces
  126. Reveal Text as Hand writing
  127. Mirror objects, pls help
  128. Matchmoving
  129. having a problem...
  130. Anyone know how to create a nice Moss in maya, tex or pain fx?
  131. How long did it take you to become excellent at Maya?
  132. Batch rendering progress
  133. Rigging a biped to bend knees
  134. Maya 6 Unlmtd.: Whats Required..
  135. Problem : Image plane of camera in MAYA 6
  136. fps Maya shake rendering
  137. soft edge texture warp.
  138. Blend Shapes and Skinning
  139. Attaching objects (order, method)
  140. Masquerade Beta Version 1.0 available for Maya
  141. Looking for something to model, basic, but could keep me interested
  142. WACOM Intuos3 Tablet & Maya
  143. Quake md2 export animation format
  144. help! model and rig!?!?
  145. adjust model along curve?
  146. JWToolBox - PolyMod Mel script
  147. Groundhog Hole Help..
  148. Need some help with creating and animating a chain
  149. MEL deleting scripts
  150. Looking for something like a noise deformer...
  151. Maya Complete for Mac questions
  152. Protoptying and Maya
  153. duplicating vertices/edges.
  154. How to make a polygonal or nurbs shape follow a drawn curve
  155. cartoon rendering problem(maya vector)
  156. Combining two Poly Objects and then Removing Intersecting Faces?
  157. Rendering to texture
  158. How to connect 2 polygonal shapes with a plane?
  159. Help intersecting curves
  160. Camera Help Viewing Models...
  161. Blendshape/Wrap Deformer Question
  162. mental ray not visible
  163. Alpha Channel & PaintEffects Problem!
  164. bevel tools (mel)
  165. grouping
  166. HiPoly Modelling and Maya > possible?
  167. is there a window quickhide function?
  168. Face count doubled overnight?
  169. Tips on on CG office building
  170. Is there any way to "highlight" keyframes?
  171. Realistic Lightnings
  172. IBL Questions???
  173. Another Newbie
  174. XCode with MEL?
  175. Problem: Freezing (Desperate)
  176. Reset vertex colors?
  177. vertex order
  178. Maya vs. 3ds Max
  179. for Bird wing modeling
  180. how to make a perParticleGoalWeight between two object is different?
  181. create an catapillar
  182. freeze transforms on joints?
  183. Construction History hotkey
  184. transparent hose getting filled
  185. ShakingCamera
  186. Horse Rig: lower leg problems
  187. Where is Maya City Builder script?
  188. Multiple camera projections?
  189. Nurbs Question
  190. Looking for a time tracking script
  191. Looking for a time tracking script
  192. hair or fur?
  193. Can I cheat with Blend shapes?
  194. Trim Tool Problem
  195. Turning one animated character into a crowd.
  196. An *original* playblast problem
  197. from trax to keyframes
  198. Texture and UV after skinning--Bad?
  199. Problem extruding edges...
  200. Viewport texture problem
  201. frame selection (not the children!)
  202. stretching planar mapping
  203. Extruded Polygons won't display smooth!!
  204. Maya Tutor? NYC?
  205. Car modeling in Maya
  206. Mirroring polys...
  207. Does anyone know Byron's Poly Tools works in Maya 6??
  208. Maya6.0 Hypershade won't display
  209. UV Transfer
  210. Cleaning a camera...
  211. maya display in viewport
  212. I won the gnomon dvd collection what now ?
  213. 8 bit targas in Maya?
  214. All Maya titles bundle
  215. point lights aren't working!!
  216. Tutorial Book....unhappy
  217. modeling and animating a belt and pulley
  218. Question about installing Maya scripts!
  219. Maya Techniques | Modeling a Human Head
  220. Lights: What Happened?
  221. New Maya User - Couple of Questions
  222. Combine geo before binding-any advantage?
  223. modelling in nurbs logo problem
  224. modelling in nurbs logo problem
  225. Implicit reference control...?
  226. Curve point, attach
  227. MR Lightning Baking Problem
  228. Maya rendering problem - Memory!
  229. Two layout/panels questions
  230. XSI's Sticky Keys for Maya!
  231. UV Texture Editor - Problem with Sewing
  232. Morphing selected Vertices on Object
  233. Alias Learning Maya Videos: JUNK
  234. Complete Tool?
  235. Moving(Translating) Joints in Hierachy Groups
  236. smoothPoly or subD for wrapDeform?
  237. When do we expect Maya 7?
  238. common maya fatal error with no solution over the net
  239. how to flat all this side ?
  240. Workflow question
  241. far depth focal rendering
  242. Need help with punching holes
  243. How to hide selected vertices in Maya?
  244. UVtweaks after skinning
  245. select by element
  246. maya boolean holes filled up when exported to 3d max
  247. OBJ import problem
  248. zBrush/Maya/Mentalray/...
  249. rounded fillet corners + some questions
  250. help: swirlly objects, examples included