View Full Version : Autodesk 3ds max
- how to render displacement to normal map
- Select vertexes then adjust pivot... how?
- MR Shadow Map, soft shadows and opacity maps
- How do i pull this off?
- Baking Skin morph data?
- Mapping Ocean Lume Translation
- Vertices, Physique Links & Assignments
- FX GUYS! READ ME! -- Houdini Forum
- Newbie Question on Multi-Pass Rendering...
- Max version of shrinkwrap
- Is Max8 really a decent upgrade expense over Max7?
- HELP! Max 7 File Crashes
- One click to fliped polys, how?
- UVW Map editor - quick question
- Spark effect. Any suggestions?
- Change parameters after converting to mesh?
- how to avoid noise
- remove noise
- How to texture and light a logo?
- normal + symmetry: how to fix?
- material resolution in viewport
- rigged/ skinned animated models invisible after duplication
- Tool to straighten uvs instantly?
- max8 hair dynamics with splines
- Texture Sampling Quality on Scanline Renderer
- Scenery Packages?
- making objects follow/multiply along path?
- uvw mistery!
- Has any one used the eyeball material
- Vehicle Rig
- Add Vertex
- straightening models bounding box ( screens included )
- does Shave & Haircut work only with spot lights in MR?
- Generating Normal Maps Help
- Two clavicles on physique.
- Rendering Lighting - Separate Layer
- a small nice work
- Rendering a "Luma Channel"
- How to test for object/object intersections
- round cartoony elbow and knee, rig or morph?
- Animation Problem
- caustic.avi anyone?
- creating text
- Baking trouble
- How to age a stone wall???
- How to render in higher dpi in 3d max? e.g 300dpi
- Project work via internet
- Realistic scapula rotation
- Attaching meshes with morph targets
- Mirroring Skin
- Shockwave material for ringwave primitive
- Lights in the viewport: display is dependent on vertices?
- Nice Reflections????
- cannot create bitmap - error message
- Look this Jewel Scene
- Memory problem
- Import a pic in environment
- rotating around mouse point Q
- need help on a tutorial
- Kinematic system--need help
- Anyone Know what happened to Rebel Think?
- Hide Object in Wireframe Mode?
- how to wire a native bone with biped?
- .max to .bsp converter
- lighting interiors with GI without VRAY?
- 3dsmax UI on network
- am i baking? somethings going wrong
- particles preview
- Unwrap UVW storing maps?
- How To interact with Real Objects
- Using Alpha To Edit Geometry?
- Way to extrude a face easily?
- Link Constraint problem, please help
- Unwrap UV's interface_how to set defaults
- Parallax Mapping
- vray compositing in fusion,shake
- Need Help. (Architectural Modeling)
- Wire Parameters Range
- Turning
- Simple Rig: Slightly Confused :)
- Photo Realistic Teeth and Gums
- How was this animated??
- toggle nurms (poly)
- Snapping appendages in Character Studio4
- Rounding corners for realism ....
- shave aand haircut question
- Unwrap UVW Frustrations
- how to create 3d noodles??
- Render elements and mental ray, PROBLEM
- Brazil Material conversion
- DWG linking problem
- can't load fr final shaders anymore?
- Particle flow with an object
- I dont know what im pressing, but..
- free 30 day trial VRAY for max still aviable?
- Brazil r/s and medit
- turn off atmosphere reflections!?
- sss fast skin problems
- Any way to render amount of slope???
- Unsheathing a katana?
- Crating waves on a object
- Wings file Conversion
- alt key + whatever
- a better Instance tool?
- fillet edges
- "Auto Key" or "Set Key"?
- Need help writing with this Expresssion...
- Water and smoke (H3LP!)
- extending skin morph
- Need some help : reflections on a glass material
- 3ds max 8 Deflectors(collision)...?
- Character Studio - Animate scale?
- latex/rubber simulation
- render clothing simulation problem
- HELP: Reactor on motorcycle setup.
- override render region from command line
- Vertex snap / Point snap
- green MR GI
- How can i do matrix bullet trail material..need to help
- FFD Modifier
- final gathering
- Transition to MAX from Lightwave
- Transition to MAX from Lightwave
- 2 machines 2 different results??
- Vray material/lighting
- Character Studio: Canīt save Motion flow
- HELP! Skin texture advice
- I am totally new..
- I got the same big scene file problem!
- loading animation onto multiple objects
- Skin Question. ?
- Red dots in Vray (Render Problem)
- Max freezes during simple modelling...
- Meshsmooth creasing
- UI for Dual Monitor
- Collision? For bullets hitting a building.
- link constraint F***ING doesn't work
- Help- Need a little data for a research paper
- How do i render edged faces and wireframe...
- shadows and transparancy
- Oops, made instances but need copies instead.
- Rotating the biped - without nastiness?
- sounds in max
- matte shadow material problems
- SuperSpray and scale issues
- Serious help needed with Rigging
- animated bitmap question
- Converting 3ds max shader to XSI.
- Smoothing Question
- radiosity try critic pls
- tutorials for manga characters
- About Relative paths, working dir and include maps...
- eye realism reflection map
- 3dsMax/Rhino question
- Text along a spline
- Laser fire
- Pre-morph setup: Attaching elements to an edge
- Have you any solution ?
- Out of range
- 3ds Max Biped Question
- Is the Material Editor Interface Really As Bad as I Think?
- animated displacement maps
- Rendering in Layers - How?
- ik arm: swivel target
- Rigging high poly model while animating low poly mesh
- Cloth - collar
- afterburn/dreamscape
- VRay vs Mental Ray , and the winner is...
- Full transfer
- Height maps to normal maps in max
- morphing an object to another..??
- Dreamscape Help
- Weird viewport problem help please.
- rendering..
- Back saving to a previous version?
- afterbrun glow
- uv mapping, how??
- SSS skin - Mentalray question
- Radiosity settings in Mentalray question
- 3ds max Format...?
- controlling movie materials?
- Amd dual core and simulations?
- problems with decimal point/komma
- Opposite of "make unique"
- PFlow building stuff...
- Animated Displace Maps?
- can I activate the "split scanline" option within a network render using maxscript?
- NURMS Meshsmooth?
- export biped
- rendering uvs in max 7
- ColorCorrect-Plugin does not work with Mental?
- Keyframe problem in Character Studio
- physique - vertex weights
- I can't see my particles.
- question
- Problem: Smoothing and Hair & Fur
- My "self portrait in 3ds max" - problems with NURBS surfaces
- Help: Delete Pelt Map Seam
- Workshop: Digital Anatomy Sculpture 1! The human hand - With Simon Roth
- Double sided Material only one sided in Viewport??
- 3ds Max 8 Service Pack 3
- how to remove edge loops without leaving vertex?
- difference between autodesk viz and 3d studio max ?
- Normal map gernerating square edges ??
- It's All in the Eyes
- material from a file
- Simple Wiring Problem (I Hope)
- Modelling problem: bridge/connect irregulare faces
- Render To Texture: Dead Pixels / Artifacts?
- I need more detailed Key Frame Filters
- how to remove edges and remove the connected vertices at the same time
- lighting query
- reactor has a mind of its own
- render to texture problem
- urgent help needed: rotating one objects which effects another object
- URGENT - Vray Error Creating Bitmap - Art Exam Eeek
- Animation Popping
- Lagging bone chain (Ponytail as an example)
- Material Browser Problem - Max 8
- speeding up render times and viewport lag
- Simple Max question
- Where are the reactor keys?
- error and can't render
- my vray image
- How to creat polymesh without pre-existing vertices?
- keyboard shortcut override toggle
- Rendering Normal maps in 3dsmax ??
- How to deselect vertices by Paint Weights under skin modifer?
- fixing normal map seams ?
- Did you test 3dsmax8 SP3?
- Very critical Reactor problem - Time Range!!!
- why is max modifyind backburner strip rendering size
- Bevel Problem
- Max 7 Animated Splash
- character of a friend
- Unwrap UVW - UVs are all inverted
- iBall Mouse n' 3ds max(prob)
- vray/brazil
- Mental Ray Opacity depth artifacts
- Max 8 Direct3d & viewport problem
- 2 sided material: How to adjust the 2nd side?
- Spin Faces for max8
- morph target problem
- Save selected problem in max6
- Setting up Netrender in Max6.0- only rendering on one machine?
- Problem with uvwmap edition performance
- Skin modifier
- VRay and glare issue
- Point Cache 2 + Backburner
- Energy burst wave
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