- How to do Brazil clear reflection material ???
- Blueprints for large commercial buildings?
- Expression controllers
- Vertex am I stupid or what?
- Ornatrix slow as hell.
- Problem with transform-contraining cloth points in Maya
- How to do Eyeball Relfection material in max ?
- tesselation along axis control?
- Newbie: Shockwave3D export/lip sync animation question
- an import export question
- I need help floating a boat
- Rendering wireframe on your models
- Dilemma: Workflow issue, modeling to rigging to UV unwrap
- Biovision with Biped (scaling issue)
- How can i render video post glow in a different pass (element)?
- Mental Ray "black holes" artifacts
- MR - anistropic blurred reflection?
- Final Gather - Include/Exclude???
- animating from wireframe to full material/map
- How to make this?
- Cobwebs
- Alpha/Matte Problem...Why dark edges are coming?
- something must b wrong here
- Animating along a path with particles
- 3ds max 7 - using BIPED+SKIN modifier?
- uvw map after skin
- Character studio not updating/scaling biped
- mech models and chamfering
- Irregular curve added in CS?
- Model crashing max
- Q: How to make nice loopable fire and noise animations?
- noise rotation render problem
- Symmetry modifier is inaccurate
- How to simulate cloth like this
- Rigging Issues
- How can i make cartoon teeth and gum?
- Trick with Morphs...
- Crease or Edge?
- How can i move point freely?
- Weird problem
- smear maps in max?
- Applying rigs to new models
- Renders once and then not again.
- diffuse level, why in only some shader?
- CS rigging: Envelopes on the wrong bones.
- Nvidia Quadro FX 4400 vs. ATI fire GL v7100
- Animating a snake.
- vertex weight export/inport for skin modifier?
- Layer Manager Problem
- How to match the background image reflection with 3d objects?
- installation help PLEASE!!
- Mental Ray Help
- LINK TO FILE? working with CAD files
- need help on object volume lighting
- Music for Animations??
- Transparency in Viewport
- Reactor Toy Car System + Motor
- The Incredibles SSS
- Temporary 'Instance' possible?
- Pivot and animation question
- Detach by material IDs.
- polygon from vertices???
- Simple question?
- Attaching an animatable Head to an animatable Body
- Help with Unwrapping
- visiblity keys with space warps
- animate map along the surface
- Spin problem with PFLOW
- POLL: Modelling Tutorials
- problems with pf_source particles
- bird flying across the sky
- Problem with Distributed Bucket Rendering (mental ray)
- Unwraping ear problem
- Vray & Skylight
- Problem with getting black color to appear
- Light Pass
- Evermotion Mental Ray DVD
- Show your new JOE HairPiece here..
- Modeling Video
- reactor help
- Mental ray, Max7, ZB displacement.
- Max 7.5 Extension Issues
- Favorite Plugins
- There, but not there
- Flickering with Afterburn Fireball
- need help pleaseeeeeeeeeeeee help
- Question about manual vertex soft selection
- noob with morpher problem... help!
- Rotating around a point?
- Flame in max....help!!
- Unwrapping a High Poly Character Method
- Unwrapping a High Poly Character Method
- Rotate around a point
- MR - showing "hidden" shaders/shader options
- loading saved keyboard shortucts not working
- Character Blueprints
- .fx files resources
- copying master-slave curvature
- My map is in grayscale...why?
- dreamscape tutorial??
- e-poly to meshsmooth = diff face count?
- how to join these?
- R7.5 Styling window :)
- Bone tool messed up...
- Using the baked texture for 3D presentation - problem
- Is VRML the way to.....
- Car Vinyls (please Somebody)
- Basic modelling Question
- problems with material maps
- Viewport: front faces gone.
- Two different questions from a novice modeler
- Simcloth update
- 3ds max models urgently needed
- 7.5 JOE Hair with IBL?
- weird problem that is happening to me when i rotate
- Missing Max 7.5 features...
- Open GL
- How can i make a plane, with 4 vertexes?
- How to achieve this?
- particle flow shape instance
- unwrap uvw - getting back deleted vertices
- Is there a magazine for 3DS-MAX ?
- excluding object from seampling in vray
- Skin Morph Modifier - Mirror mode doesn't work?
- Wheel rotation-simple help needed
- Character Animation Preparation Help !!
- Biped using the skin modifier HELP!!!
- UVW to material IDs
- Biped problem, help please
- 2D to 3D rotoscoping
- Problem with Text
- TERRAIN: Push/Pull brush
- modelling an arch help
- splines/ weld and smooth
- Rigging properly?
- Motion blur on particles
- MAXScript Fundamentals DVD 2 receives DCLM Certification
- Shave and a Haircut Problem
- vray small details
- 3dsmax7.5 HAIR and VRAY: problem...
- SKY BOXES in Max
- max 7.5/MR 3.4 - can you install MR on non max comp?
- hwo to make objects touching the ground not jump in reactor
- Animating Gizmo Visibility
- 7.5 Premiere featuring Andy Murdock in SF Bay Area
- My reflections are reversed
- Struggling to model something so simple....
- How do I map this?
- Strange lighting when using Mental Ray in 3ds Max 7
- show vertex coordinates in viewport
- skinning trouble
- Looping Rotation (Spinning Propeller)
- Texturing problem :(
- Max 7 SP1 "Snap Problem"
- I-Robot Texture/Material "what did they use"
- omg somebody help me
- Pixelation of bitmaps in viewport
- Quadrangulation Tutorial
- Football video tutorial (beginners)
- Mental Ray Network Rendering
- batch converting unit measurements
- ClothFX Quilt Cover Help...
- Normal Map
- Problem installing Max 7 Service Pack 1
- Problem with Parray... Grass lies instead of standing
- Surface tools question!
- animating at-at from star wars
- Vector graphic into max
- Lightsaber Blur
- Fractal noise limits
- network rendering: issue with glow effect
- timelapse clouds - particle flow
- Alien Head WIP + Question
- why can not Fit [jpg] on [vertex map]
- Hair and Fur Extension: Style hair problem
- Mental Ray Skylight
- I must be missing something...
- new tutorial - metal and Plastic
- Brazil-Normal Maps
- popping AfterburnParticles :o(
- Why have you migrated to Max from Lightwave.....
- Multi-pass motion blur with Brazil camera
- HDRI reflection on flat objects
- adding fields to particles
- Max animation simple question
- MAX6 - making a tree with character
- mR_pRime:Mentalray Preview script
- Reactor: Bomb Crashing: animation to simulation
- Sky Methods in 3ds 7
- Reactor Q
- Reactor Q
- Rector cloth question!
- reactor cloth help
- Dreamscape 2.5 & Afterburn 3.2 patches/updates released
- cant figure out...
- mental ray sss
- How to take uvs snapshot from 3dsmax to photoshop for texturing
- 3ds Max Toolbar Missing
- complex rig causes 100% cpu usage for a few seconds on pressing play
- reactor question plz help
- user interface
- Objects deform when rotated
- What videocard do you use?
- Soft Selection can't full select?
- Interesting Challenge: Modelling a wave tube?
- bones for a sheet of cloth
- Automatic Face Selection In Patterns?
- Vray Renderer problem?
- Reset Pos/Rot/Sca
- MAX 7 - Bump strange black areas
- Exporting the Skin Morph Infos ?
- vector field - turn it into an attractor
- Need help using neon 1.0 script
- Jerky Rendering by Brazil... :(
- How to dress up a character that's already animated?
- MR error, but doesn't tell me which surface
- Tech: Max to Java3D
- Chubby legs
- light include/exclude - can you exclude different attributes?
- environment - how to make not visible in reflections
- surface shader (maya) but in max
- Baking parametric controllers to editable transform keys
- Need help on Cloth Extension
- 3dsmax6_Polygon_Normals
- Rigging a Trailer being towed
- 3dsmax6_harden_edges_modeling?
- Curve Editor minor problem
- material editor missing
- MR shadow map - needs too many samples
- Did MR extension really install?
- Installing Max5 under Win98SE
- pflow and uomniflect problems
- my first 7.5 (want to kill max) crash
- spotlight - circle vs. rectangle - cone shape
- What is proper 3DS way to attach objects with morphs?
- Particles in max and animated bitmaps
- Restricting Soft Selection
- Online tutorials vs Included tutorials
- Bouncing ball with Pflow
- Reactor Animation
- Fake Feathers
- PFlow MAsters
- Glow
- max to maya textures
- Object Disappear in Viewport
- Modeling: how to easily separate vertices?
- max7: where did the tab panel go?
- meshsmooth is too smooth
- Display Problem in 3dsMax v6
- MR:FG:Trace Depth Rollout Max. Bounces?
