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- Bouncing Ball - ground rotation script?
- problem with control edges
- UVW Mapping Trouble
- realistic skin w/ scanline or plugin render
- Some noob question about rendering
- MIDI Controls
- Selecting from selected objects.
- UV Tile streaks
- matte/shadow material
- Some Brazil questions.
- skin modifier | Character Studio and meshs
- Question about subobject manipulation after Meshsmooth [max 5.1]
- multiple rotations
- strange with mirroring center
- Adding a video file inside a max scene?
- Keeping a good Lock on Zoom
- vertex color lightmapping
- Polygon creation??
- Converting .ply to .3ds?
- animation tuts?
- particles
- I'm feeling Blue!
- How to make a SCREW
- cs- missing a part of the structure
- basics(?): loading templates?
- any, any suggestions
- Align vertices
- Modeling: Optimizing Helixes
- Create Poly: A bust!
- Gizmos too small when I gimbal and parent
- See Through Box When Using Zoom, Pan, Arc tools ?
- Can't adjust scaling..(PIC INCLUDED)
- copying Mat Ids from one object to another is it possible ?
- progressive morph
- bounding box problem
- wire/facet rendering
- CS tutorial on planetquake missing
- "Max to Maya Interface Setting"?
- remove HDRI from scene
- remove HDRI from scene
- remove HDRI from scene
- How to render in wireframe and shading?
- Need help with lighting techniques
- create points ??
- Plug-in versions
- matrix tutorial
- Brazil matte/shadow
- Freeform animation in CS4
- Pop-up menu symbols?
- Problem with Brazil Glass
- Quick Stairs
- Anti-Aliasing Types
- Reseting material IDs
- inverse kinematics, final work
- Rendering object shadows only
- Ropes objecys
- Compounded primitives
- Graphic card
- Quadro FX2000 running slow
- Objects turn to boxes
- Spinning Lights?
- diamond scene
- Designers needed for short film project
- network renders
- Question regarding skin modifer/edit mesh
- Biped fitting help
- how to get this effect
- Creating a day and night cycle in max
- Mapping The road
- morphing: linking objects to a vertex
- Help - head morph targets leave eyes behind
- Animating - Pivot Point Center Lock
- UV Mapping: Bodypaint2 v/s UVW Unwrap
- Morph crashing
- fake wireframe
- Motion Capture and bones
- Rendering and motion blur
- MAX or CINEMA 4D
- animating pivot points?
- Problem With Scaling, Rotating, Moving
- Tricky technical question.
- Hardware Render and Shaders for video card Ati
- Help! Viewport Hides Model When Moving In Viewport
- Problem with Shag Hair + SimCloth
- flickering opacity and lights
- bones flips normals
- Suggestions on my Simcloth3 test
- Parts of mesh missing after updating to 5.1
- 2 euler controllers ??
- Custom UI problem in M5
- animation/rigging, mecanical parts
- Smashing windows
- removing leftover verts when deleting edgeloop
- CS4: adjusting Footsteps
- Jellyfish animation -WIP
- I have a .max file and need it to be converted to a .3ds.....
- Character Rigging for a simple Render
- Help
- Texture map screw up
- Mirror weights
- Exploding with PArray & PBomb
- Walking and Talking or Talking and Walking?
- Displace Modifer: Diffusen texture get to small
- Unwrap UVW single question
- Light Trails
- eye socket modelling problem
- [Modeling] Hide Polys
- converting point helpers to vertex?
- arc rotate shortcut ?
- how to reduce the amount of polygons
- System: save to install win2k sp4?
- Lighting a Light
- unwrap texturing in max 5, please help
- Storing poses in Custom Attributes?
- Coat
- max to flash?
- Layers & Modeling
- 3 or 5 sided?
- help for mechanical character rigging
- question: matte/shadow material
- net rendering problem.. need a hand
- Linking between time
- Question :: Changing lighting without lights.
- linking/unlinking an object
- Question :: Adding Attributes to Max objects.
- shaders/materials
- Material Selection" Inverting Selections
- q: pleas help
- How to repair open Ege?
- Brazil transparent shadows
- what's wrong with my model or map????
- highlight selected verts in UVW Unwrap not working
- Mirror Physique Weights?...Yeah why not.
- 3DSMax To Maya In Production
- 3dsMax 5.1 Crashes when skin.....
- Tiling problem please help...
- unrolling a map
- Question: Changing Mat ID's in UnWrap
- connecting tubes, wires, etc.
- Any sources for free mocap files?
- basic question!
- Clusters in Max???
- Unwarp UVW doesn´t work anymore
- CS: saving and loading poses
- Character studio Physique problem
- Vertex display problem! Please help!
- Reactor
- selection tools
- WANTED TO BUY: Camping Trailer 3D model
- Trouble with meshsmooth
- 3D Bugs Bunny 1st Try
- did you ever have this problem?
- trees in the wind
- Reaction controller
- brazil tutorial
- Why does my whole model change from deleating one face?!
- Shag Hair and Morphing (problem)
- 3DSMAX 6's Mental Ray vs fR Stage1
- Q: Rendering the Hidden
- Merging & Material swaping
- Rotation in MAX
- problem with creating polygons
- texturing/lighting problem using radiosity
- Shadows don't render on object that has a diffuse mapapplied to it
- Hardware: Perspective Viewport Problem HELP!
- Spiline Help [ noob ]
- Discreet Showing off Max6
- UI/-Just load/save one quad...
- Spline modelling vs box
- looking for one particular tutorial...
- volume light
- heat deformation
- Rendering to Fields?
- software: meshtools 2.5 don't work
- net render problem, i have a screen...
- Problem (or Discussion): Eye edge...
- MAX question - Airbag
- Model buildings,architecture in 3dmax with total precision?
- Distance from Origin
- Kinky problem with weld.
- Safe to install newest Nvidia drivers?
- looking for advice on modeling characters for animation
- Water?
- do you think max5 files will work with max6??
- Selected faces
- 64 bit Version of Max?
- Understanding Texture Baking - help
- Opinions on ChilliSkinner
- Stand-alone Tool : dialogSkipper
- How to make Path Deform follow spline?
- Texturing and UVing and map channels
- How do you make a nice sky?
- Problem texturing MetaParticles
- Can you use .hmp in max?
- Animating a car
- Character Studio + Physique
- Need feedback on 2 books
- Uv Unwrap help
- Character Animation (Skin Envelope) Prob
- Glitch: Creeping Backgrounds in Max?
- FX - muzzle flashes and smoke
- discreet official 3ds Max DVD opinion
- 3dsmax 5 OBJ import/export
- Loading several UV's into 1 mesh
- Mapping || Stupid Displacement map problem
- Help with stupid mapping problem
- Max6 news :: New Features Video
- Lost Transform Type in
- realistic fire tutorial?
- A special Free plugin needed, anyone ?
- Linking to a Noise Modifier
- Chrctr Studio 3 - keep initial pose, how?
- Export with quad polys
- how to animate mirrorball's light fx?
- Directional Light Array
- tutorial understanding...
- mental ray in maya/3dsmax
- uving multiple objects
- Creating top-view-render - no ceiling
- Prespective Viewport Problem
- new to max
- Water
- Patch vs. Poly ?
- Ppi
- Max 5.1 Render Region Problem
- Architectual Discussion
- Rigging :: FK/IK arm
- problems with wiring a wheel to a track
- Material Id Selection
- Modeling : What is edge loop/shrink etc?
- Why are NURBS evil in max
- why does my rendered scene look funny in max?
- Point Helper To a Mesh?
- Interface: Workflow/Customization
- Modelling : Stuffed Up Poly Cylinder
- Modeling :: Spinquads
- 3dsmax : crashing on scene open and exit, anyone else?
- dual monitors useful?
- Working on machine with no Brazil
- 3Dsmax6 : When Will the 30 days trial ver. be out?
- Creating finger/hand bones
- Lamp Shade?
- rolling Ball in Grass meadow
- Problems with displace
- Interface: Strange shading problem
- Animation: Can you copy keys from one object to another?
- Test your G-eyes
- tiling textures
- 3D Max Certificate in Modeling and Animation? Worth it?
- Modeling - Football Helmet
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