- Head mapping tutorial
- File Exchange - read between max4.2 & 4.3
- How do I put a 3D Model into a video editing program like Adobe Premiere?
- sound - how do you start audio at a specific time?
- Texpoter
- Find the hidden material
- MISC: Synchronizing animation to sound
- Conversion : Skin to physique
- Wiring causes strange rotations
- Texturing: Your method of mass-texturing simple objects
- A Complex Particle Problem.
- Help with light effects
- Reactor: hard bodies help
- tire problem
- Import : failing import from BouJou 2.1
- modeling arms and legs
- Hardware : which graphics card do u use?
- Unwrapping a head
- Problem with tracking!
- meshtools
- Morpher modifier: mirroring
- my car
- unstable max file ?
- Welding vertices question
- facial animation with biped
- Composite Maps - Car Decals Problem
- Object Properties - Materials
- GMax and 3D Studio Max
- CS 4 : "function curves" Workbench?
- permanent "preparing objects" during whole animation rendering
- Lighting: volumetrics problem
- Cracks in the ground
- Symmetrical Weight Table Input
- Where is Scatter VL?
- Examples of photoreal work
- (orang utan) APE texture
- Animation of a bullet punching through a glass plane
- solidify Cant seem to find it
- Animating a Fish
- .3ds-export error!
- Splinecages
- skining issues...
- Brazil Rendering System
- FX : Fire with 3dsmax 4
- Creation: Craters on planets...
- Texture: How's the best way...
- walk stop walk question
- [Other] Convert Prespective to Camera
- Animated Displacement Map ?
- rigging : robot arm
- Rendering : 3rd Party Rendering Engines
- Books : Environment Creation Tutorial books
- Vertex along Edges
- Animation : CD Reflection
- Animation : Preview gets screwed
- Animation : pre/post frame ghosting
- Transform : set gimble
- Off Topic : Any news from Siggraph ?
- Material : Car Headlight textures
- Troubleshoot : Rig crashin max
- Unwrap : material not showing
- Animation : Automated Animation parts
- Troubleshoot : Autoback
- Material : Skin Shader
- Lighting : shapecontrolled lighting
- CS4 : noise controller
- Modeling : a Screw
- riging:biped
- Volume Light with Billboard Object
- Editable Poly: Triangle Count
- Plugin : Freeware Scene Explorer
- Interactive morph(like Mayas blend shape example)
- FX : Laser Sweep
- ink and paint question
- Animation : a plant stem.
- 100% opacity on alpha maps
- I need a file transfer prog. betweeen MaX an LW
- Texture tiling
- How to model a grape?
- Tutorial (case study): Drawn butterfly coming to life
- MAZ to MAX ?
- Skinning : Problem with baking weights
- Transformation/Align extensiontool?
- tip for triple chamfering
- Off Topic : Giving up.
- Misc : Max Discreet board
- Environment : Trees for Realtime use
- Rigging : Alternative Facial Controls
- Modeling : attaching arm to body
- opening gmax scenes in 3dsmax
- Misc : Best Way to get Started
- not giving up...
- How do you open the material library
- Rigging: Fixing negative scale on bone?
- CS4: need 3 axis of rotations for my arm
- Afterburn 3.0....Question
- 3D Panoramic tutorial - newbie
- locking procedural material to model?
- Lighting : Outdoor Lighting/Shadows
- UVW : add to unwrap
- change in color in relation to movement
- Modelling: objects crossing
- script_modeling: Helix along path
- Need Help on Camera Matching
- Modeling: Bed Tutorials
- Modeling a Jellyfish
- modelling/animation: cloth in games?
- Animation:Noise on the element level?
- 3D Studio Max Beginner Tutorials
- Realistic Girl Hair
- Unhide Rings?
- Split/refine/insert splines
- Plugin : where to find max2obj
- problem with physique
- Material Scripting - Angle based blend ?
- Misc: resetting rotation tool ?
- Animation problem: rotating on the local axis
- Modeling: EdMesh
- General SubD Tutorial?
- CS4: need some basic help
- Modeling: Metal Panel Things?
- ink n' paint puts black line in the render why?
- Modelling : Wings
- Modeling : Nose
- Morpher : Removing vertices afterwards
- Misc: Changing scale of gizmo font
- Lighting : Setup lighting stage
- Critique : head and shag hair
- Materials: Cloudy plastic
- Viewport : shortcut for Arc Rotate viewport
- [Rendering] broadcast quality
- Material : Gold
- why does my edges look so pixly/unsmooth?
- Animation : Facial animation
- Lighting : Disco floor illumination tiles
- particles : path follow
- Morpher, delta verts?
- Text animated effect
- Install: Possible File Corruption with Win2K SP4 and 3ds max
- modelling:boolean operands re-use
- reator water and wind? help!,please!
- morphing problem help
- help// meshedit after skin mod has been applied
- Hardware: geforce 4200
- FX : Waterfall in 3d studio MAX
- Subdivision Surfaces
- Adding Details To Box Modelling...? Meshmooth kills them!
- Rendering: to Rla files
- Modeling : tips for teeth
- adding bones to an object after skinning?
- CS hand lock- bones style
- Meshsmooth or subdivision?
- Glow Map help.
- Pb Material Editor Crash
- Particle FX - Text emition
- weird black hole in refraction glass help...
- Rendering:NPR(Toon) Shaders
- RE: win2k sp4
- Modeling a Bed
- texture : unrwap : change res?
- Char Studio: Rigging a 8,000 poly
- Tweak Mode-Plugin
- modeling a basketball and meshsmooth
- using multiple uvw maps for one object
- Beginner Tutorial
- Bones: Some of rig not following root [Max 5.1]
- Boolean problems please help.
- Reflecting environment without environment
- Character Studio
- 3d buzz max script VTM?
- is it possible to uvwmap a Parray?
- Object count NOT polycount limits display speed
- Selecting/Deleting Objects - Problems
- Max keeps freezing!
- ?: 3D Studio Max Plug-ins
- Max users: don't install win2k service pack 4!
- Materials: Raytracing Reflection Problem
- track view trouble
- Skinning : 3dsmax smartskin?
- Bones: "Affect Pivot Only" doesn't only effect pivot!!!
- News/Rumor: tidbit on max 6
- Animating Horses and Motion capture in Character Studio 4
- Animating Horses and Motion capture in Character Studio 4
- Morphing Bones (can ya do it)
- Unwrap Problem - Changing Matid?
- Rigging : Elbow question
- IK-Spine Swivel Angle Question
- Help - Reactor Controller
- Help - Rendering Question
- How to align normals in one axis?
- Shadows on Camera Map Material
- ¿Howto?:Crowds in 3dsmax
- Animation: Moving objects from different starting and ending points at the same speed
- Effects : Metaball
- lost Gizmo!?
- Help - Transform gizmo problem
- Clipping Plane on Merge
- Max IK vs Character studio
- Customize : KeyMode?
- Rendering : crash at quicktime render finish
- material: sliding problem
- Modeling: cut or quickslice in percents?
- Renderers: RTT question
- Interface : Translation / Rotation Problem
- General FAQ - Answer to . . .
- buy 3dsmax online
- UV Unwrap : Dissapearing Face Selection
- The Bomb
- Meshsmooth or NURBS next to WIP
- Experience
- Plug-in to make Tree
- Mesh Select and Material Modifier
- video tuts : Modeling Video Tutorials ?
- animating OR wiring frequency on noise controller
- Rigging : Non Organic Character
- FX : Turn oranges into Liquid
- Help: PathDeform!
- export lightwave animation to max5.1....
- Materials: Globally Scaling Procedurals
- unwrap:cylinder object
- UI : the environment window disappears...
- Modeling : Looking for head tutorials
- Ropes: Animating
- Material : Magnifier
- Animation : turning pages?
- Rendering : HDRI with Scanline
- Resources : 3DSMax Tutorials by 3dimplant.com
- quick question: vertex size
- MISC: Speeding up viewport speed
- rendering elements in video post
- Hand rigging - strange axis rotation
- Ik setup for Game Tank
- how do you know...
- HELP: Quickly character rigging question!
- Reference : blueprints of male figure
- Rendering : A car
- Textures : show in viewport
- Misc : when will there be news about max R6
- modeling: help encouragemnt, anything!
- Modeling: reference
- Troubleshoot : Restore data from corrupt max file?
- import : gmax models into max 5
- UI : Hotkey changes in sub-object mode
- Modeling: Poly by poly
- Selecting: from unknown objects
- Animation : Seatbelts
- web interfaces tutorial
- info: SceneGenie
- Annoying Time indicator bar in Curve Editor?!
- Crash and BURN!!!!: Unexcpected errors while rendering
