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- Shift Dragging Edges is Snapping to preset amounts [picture]
- Importing from NX to 3dsMax
- Mental Ray error, please help!
- 3ds Max Product Key Location
- Importing .cads to use as references.
- Loop Tools in Graphite Modeling not workign correctly
- Removing objects from layers
- Graphics Card
- Chemstry omg HELP
- PFTrack Scaling Issue
- Thinkbox Software releases Frost!
- Sliding chair, wheels tun towards travel orientationr
- Panda Exporter and Animation
- How to multiple objects uniformly? Array?
- Appropriate system for 3DS Max 64-bit?
- Topology help needed
- pelt map seam thickness
- Where do the freelancers go?
- Importing Path from Illustrator into Max in Front viewport
- Who can help me with my Spine Rig?
- maps won't come out right
- mental ray DBR: fatal: out of memory
- render to texture problem
- How do I match the Size on Two Objects without doing it manually?
- TurboSmooth Creases, Need help controlling them [Picture]
- [Plugin Req.] Polar Projection Distortion Map
- Render To Texture AO Maps...?
- Object with holes not rendering correctly [picture]
- Questions on building a Spine Rig
- Hair changing brightness based on camera location
- Biped upper body Pinned when animating?
- Freeform Modeling Push Pull
- Bloated Disp maps | Zbrush > Vray .. ?
- Connecting Isolated Vertices to make a new Face?
- Is it possible to scale a mesh with a Skin modifier applied?
- Material ontop of bad Geometry
- circular reference?
- skin wrap > morphs > not working as expected ??
- Maxscript: Setup manager feature request
- pointcache problem!
- problem with cloth modifier
- Skin+ help
- Looping a vertex animated flag
- Someone willing to help with file conversion?
- LWF with Vray
- 3ds max + Vray Environment Problem
- Preparing Artwork for Render Elements
- Retain animation on linking
- MAX 2012 (Beta) is godsend!
- load UV map from 1 mesh to other
- Reactor - Rigid bodies triggered on time?
- Identify these effects/plugins
- Why teapot???
- Project history
- Non-rendering object cast shadow?
- human primitive?
- Hiding/ Deleting Polygons
- How to adjust the midpoint of the coordinates?
- Need to emulate Dr. Who wormhole
- Convert trajectory using 'Spline Conversion' rollout
- Twisting along a spline?
- please help me choose !!
- Animated gradient map and out of range curves
- problems importing skinned mesh into scene
- Biped as a Xref Object...
- Maxscript for tweaking Caddies
- Is there any way to set UVW mapping to keek set tile size?
- 3D Studio Max Training in London?
- Rotation interpolation reversing.
- Problem with Garment Maker
- Tutorial Suggestions for Modeling Cloth?
- topology yet again
- Free trip to Montreal
- Daylight System Render Times Out of Control
- problem with cloth modifier please helllllllllllllllllllp
- Problem with IK chain / Parameter wiring
- Rendering Object with environment then compositing
- Exporting 3D Object(s) WITH Animation
- Glowing/Illumination without post? (A&D Glow problem)
- Problem with edited normals when using physique
- Swift loop disappearing close up
- How come transparency in textures appears as white?
- Weird Artifacts on Mesh
- Deleting Keyframes
- FX tutorials
- Max to After Effects RPF Coverage
- Max 2012 better bet good
- Sline Outline bug ?
- anti aliasing problem?
- Make auto key and move between keys default?
- 3ds max 2011 no rightclick in viewport menus
- can i edit poly object fragments of particle system?
- 2011, scanline render, advanced raytrace problem
- Symmetry texture offset
- Adjusting the left/right view by 14 degrees?
- Skinwrap morpher issue
- Cant use select tool
- render subset and opacity maps
- Topology issue with SubD [Picture Included]
- Rigging a Segmented Character? HELP!
- scale according to pivot
- max 2011 -- Open File Dialogue/Window suddenly missing
- Help please. Pcloud or Afterburn or ? Space scene
- Urgent mr Error issue on previously stable file!
- Light Calculation Problem!
- !!Backburner get's no further development!!
- Sliders don't move?
- Rendering manually edited .mi with 3ds max?
- Rotate from pivot and snap to object?
- Looping Crowds?
- Dual Quadro FX 4600's vs. ?
- Characters, FBX, motion capture
- Video Post = Slower Render?
- which european (or outside europe) studios that do commercials use 3dmax and vray?
- Jittering Mystery
- Inequality test: Unexpected Result
- Volume select using mesh object to morphMod
- low poly car paint for games
- Play animation on several viewport
- RightClick viewport menu bug
- Making a plane always face the camera
- Animated Vertice weights....possible??
- Mirror a Biped animation ?
- Maya to Max UV problem
- Fairly newbish question regarding Glossiness
- MeshSmooth/Smoothing Group Help
- how to do realistic flower growth in 3d max?
- Weld Control GUI / Snapping Control
- Render FLAT chrome metal
- Flex and Deflectors collision
- AS50 Sniper Rifle help
- Symmetry Tools question
- envelope skinning in Max 2011
- Confused about 3ds max Installation files from Autodesk Site
- Glow distance?
- Max 2012 = Released!
- Cat to unity?
- How best to chamfer these edges and make quads?
- free Version of Vray 2.5!! Download now
- VISSIM to Max
- Cloth Modifier Problem/Garment Maker Tool
- Who knows how to rig breasts? I need help.
- [Wire Parameter] Slider Manipulator + Noise Float Controller
- Problems with smoothing from text
- Animating cloth to form different shapes (logos)
- smoothing groups between two elements
- Vray - Matching live action footage lighting
- MR - object visible in front of light ..why?
- Collapsing Translation Transforms (Baking)
- How would you do this Sub-d piece?
- CAT muscle collision object
- Jerky Camera
- managing an overly populated scene in 3Ds Max
- an uncommon 3ds max issue
- Animating with the Max Rig problem!
- Mental Ray network render problem
- Help, my HI Solver is shifting the position of my bones.
- Trouble with materials/lighting
- Distort mesh as if field of view was changing?
- Show Statistics....
- Welding two intersecting objects at rendering!
- Help In 3D MAX
- Vray 3 blend material bug?
- biophysical animation: bending a tip of plate according to the height of a surface
- is there a way to weld two edges with different amount of vertices?
- material export
- Help In 3D MAX
- Trouble with materials/lighting
- mentalray SSS shader with translucency?
- Objects visible to scanline, not to VRay?
- Wire Constraint Issues
- Recreate Subdivision Levels - Script for 3DsMax
- Problem with polyedit & bitmap
- CAD Multiple Everything....
- Question on rigging the legs
- Color mapping in vray, unrealistic falloff?
- Toggling Scene States?
- Noise Rendering problem
- 3ds Max 2012: Grant tells it like it is
- 3dsmax modelling: architecture: curved NURB horizontals?
- stumped on creating this shape on mesh... any ideas?
- Possible to remove stored UVW coordinates?
- Two bullet projectiles fusing
- UVW Stitch issue Max 2011 [Picture]
- UVW Relax breaking objects into separate parts
- Uneditable Spline Problem
- V-Ray Problem!
- Bending a Barbell
- trying to understand wiring parameters
- Mental Ray Lights Huge Values
- Backburner not assigning job to all computers
- 3ds rendering slows down EVERYTHING.
- Independent control horizontal keys (biped)
- turbosmooth, meshsmooth and Unwrap UVW
- 3dsMax 2012 is out! check your subscription account!
- Autodesk 3ds Max 2012 available...
- iray Manager 1.5
- Stitch, blue edges disappearing [picture]
- [Maxscript] rp_TurboSmoothManager
- Sci-Fi style directional space steering thrusters...wiring/expression solution?
- IK Targets not moving to Palm with CAT
- [Maxscript] rp_customManipulatorCTRL
- Possible quicksilver bug in 2012? (indirect illumination)
- Merge Adjacent Polys
- Help:Some Objects don't cast shadow
- Specific Area Self-Illumination of A&D Material
- Understanding V-Ray
- cigeratte smoke in fume fx
- Where to find Freeform Hotkeys ?
- krakatoa learning
- Max Hotbox - Looking for Betatesters
- Mental ray volumetric shading with photometric lights?
- IK Goal "Pick Target" Function isn't working right
- image mapped on plane not affected by Camera DOF?!
- Mental Ray, Photometric lights specular issues
- image motion blur - topology change detected
- "lines" in cellular map with fractal on
- Render to Texture issue [picture]
- 2012 Reactor Gone?
- Mental ray Dirt shader
- Multi Scatter plugin for Mental Ray
- 2 Nitrous questions
- Units issues
- The skin just doesn't stick to the bones!
- Can someone convert this file to .obj for me please?
- Running a .mzp ?
- max 2012 assign renderer activeshade broken?
- Issue with IKFK arm rotation.
- help with vray rt "transforming vertices"
- Bending Floaters 360d to conform to cylinder?
- rotation controlled by movement
- 1 (or 2 point) perspective
- Bend Modifier, not working correctly?
- FROcean Foam Map
- Render to texture baking issue
- 3Ds Max video tutorial: Animated Space Scene
- 3ds max 2012 x64 Cat Motion panel bug
- This might be an oddball idea (OS related)
- Move tool Question
- Quicksilver reflection
- Texturing : Baking GI Color to Vertex Color
- 3ds max 2012 shading bug ?
- Glowing objects in Mental Ray
- Max 2010 transform Gizmo gone AWOL
- Bump and displacement combiners in 2011 and 2012
- 3dsMax 2012 - DirectX
- Gamma help
- ngon finder script?
- Backburner 2012 not working with Max 2011
- AO and alpha
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