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  1. So, chainsaw nunchuks
  2. Skin wrap??
  3. maya: arm ik trans + rotate wrist + local/world
  4. how did they do these eyes
  5. Please check my Rig and tell me if it's ok for simple animation .
  6. CGToolki - The Art of Rigging - Errata
  7. Tank Rig - not the biggest problem in the world, anyway pretty bothering
  8. Basic Mechanical Rig
  9. 3DS Max Rig - Help Please
  10. Searching for a Female Rig
  11. Max'ers : Link'er Switch Advanced Rigging tech. question !!
  12. skinning mesh muscles
  13. bake topology + blend shapes still work?
  14. How to rig this model and splines? Pleae Help!
  15. bone issues
  16. Pole Vector Throwing Off The Hand
  17. IK chain disappers
  18. Animation Mentor Rig
  19. Max 9 Rigging Question
  20. Rigging Demo Reel
  21. Max Cloth Question
  22. Ik Flipping Happening After Grouping
  23. Max : How to Mirror Limbs ??
  24. Stork Wing Rigging problem NEED HELP!
  25. Best book of Mocap
  26. Finger scripting
  27. Rig my character ? :)
  28. Rigging Question: Slinky
  29. Question: Slinky Rig
  30. Need a Good IK/FK switch and Match script or Tutorial
  31. Rigging problem! Foot dont folow legs.
  32. Jason Schleifer DVD's?
  33. Cinema 4D R10 Character Rigging Tutorial
  34. Ball character rig by Michal Zabek
  35. Scripting Course
  36. Double Elbow Set Up
  37. Rigging Control Curves Maya
  38. My rigging portfolio in 3ds max
  39. Orient Constraint Flips Control, Fix?
  40. NEW! Live action characters for 3d animation
  41. Quadraped Rigging Theory/Tutorials
  42. Envelope problem in max
  43. Free Rig - Johnny The Box
  44. Speed Rig : In-game Hydralisk ( 18 bones )
  45. Swallowing rig
  46. Choice of joints [AIV]
  47. Car wheels on a rugged surface
  48. some rigging questions
  49. Chip v1.1.0 Free character rig for Maya 7+
  50. Arm IK Freaking Out
  51. Maya 8.5 Skinning Issue
  52. IK Spring Solver Attributes?
  53. Vehicle Rig - Spinning Wheels
  54. rigging the HOOD
  55. end effector won't move
  56. Skinning problems
  57. Pole Vector causing rotations on joint chain
  58. 3ds max 9 :Hand Rig
  59. Resizable Rig for Maya?
  60. "Lock" biped
  61. Vector Man!
  62. Auto Rigg for Maya (???)
  63. stretchy forearm
  64. Bizzare binding problem.. please help!
  65. Twist for easy in on arms/legs
  66. 3D MAX QUESTION: Absolute Location with MAXScript
  67. MAXScript Question
  68. save character sets?
  69. Rigging a Ball
  70. mini rigging demo
  71. Export Rig Backwards Maya 8 to Maya 7
  72. ARM SETUP, script
  73. facial rig
  74. 3DL, now a Full-Time Character Rigger
  75. Problem with Hellboy Rig
  76. Attaching the head for Blendshapes??
  77. T-Pose vs. arms at 45 degrees? Whats best?
  78. simple scripts making maya crash??
  79. Locking position of knee or elbow
  80. Maxscript .. Multiple Point Manager
  81. Ward Classic - New Character by Jugglers Animation Team
  82. 3ds max : Toggle between controllers
  83. Animating a fish fin
  84. Python plugin for Maya 7.0?
  85. Hand rig
  86. programming syntax error - HELP PLEASE
  87. 3ds max : Toggle between controllers
  88. Dynamics Question for Character
  89. 3DL Won't hide behind a nickname anymore...
  90. Rig / High Poly
  91. Wrist-like rigging in max
  92. Blending between transform spaces without popping..
  93. switch ik-fk in 3ds max
  94. Footprints in Moss? (Max 8)
  95. help needed on Skinning in max
  96. animated fish
  97. My first Demo Reel
  98. Custom Bones
  99. How to switch pivot from elbow to wrist?
  100. Copy/Paste animation using Max bones
  101. Maya - Adding joints to already weighted skeleton
  102. need helpes about texturing faces
  103. MAX secondary Animation
  104. Max Skin Modifier Tutorial
  105. Rig for animaion challange
  106. importing rigg and mesh.
  107. Spline Ik/Fk
  108. Help on IK Limb Solver
  109. cloth envelope to bone or? help plz..
  110. Orient Constraint Issue.
  111. Wizards & Wire Tools
  112. Ik Acting Weird
  113. Help needed on Quadruped rig
  114. movement -> rotation binding?
  115. get a problemm with BonesPro3
  116. Animators opinions on rigs?
  117. XSI Rigging - The Shoulder (help)
  118. Spline IK Weirdness
  119. maya - XSI - Maya blendshape pipeline
  120. what do you use to make clothes?
  121. Maya In-Between Blend Shapes
  122. Countering IK-Popping without the use of fine-tuned set driven keys/reactions
  123. 3ds Max rigging questions dump... I have a lot of questions...
  124. how to zero rotations on the ik joint???
  125. HI Solver problem (Intermediate Rigging DVD 1)
  126. Character TD demo Reel WIP
  127. Rigging Reel
  128. Charater rigger needed
  129. Anyone recall this free model?
  130. object speed - expression
  131. Morph targets keep changing -> custom rig
  132. Need help on Rigging my character in 3ds max
  133. Need help on rigging character. THankyou
  134. How to rig a four legged animal?
  135. rigging demo reel
  136. feedback needed on my rig and skinning..
  137. Adding bones to biped's pelvis
  138. Burning safari RIGS
  139. how objects can OPPOSE to OSCULATE each other?
  140. My demo reel
  141. a basic cartoony setup
  142. maya muscle script
  143. armor rigging
  144. muscle system
  145. New Rig and skinning portfolio
  146. Assume skin pose problem
  147. Combining Corrective Blendshapes with Facial blendshapes ??
  148. My 1st Rig, what could make it better
  149. Foot rig - reaction manager
  150. Attribute Script seems to only work on 2 controllers (3Ds Max 9)
  151. 3ds max : Arm rig IK/FK switch
  152. Long neck
  153. 3ds max: Skin Wrap issue
  154. Jason Osipa`s Stop Staring 1st vs 2nd edition
  155. Car Rig "MaxScript for Speed" Carbon ;)
  156. Rope rigging
  157. I need rigs with Phonemes!!
  158. wiring parameters
  159. My 1st attempt on a muscle set up
  160. No Deformable Objects Selected
  161. Face rig & shape practice
  162. Facial animation through a pipeline?
  163. Rig importing
  164. Did anybody make rigging for a transformer?
  165. parent joints to controls problem
  166. How to merge rigged models properly???
  167. Eye Constraint Set Up Query
  168. Looking For Giant To Animate!
  169. Good Hands
  170. Circular Function expression
  171. cloth implosion
  172. Substitute geometry having different uv?
  173. Biped looses pose
  174. Gimbal coordinate in 3DSMAX
  175. An example on how to use DependsOn
  176. Maya skinnig system problem
  177. How to rename the entire BIP & also how to set the transform/rotation for the Node.
  178. Rigging Biped like character in Maya
  179. Facial Rig- BIGgg PROBLEM
  180. Heron bird rigging
  181. Rotation problem
  182. Facial Rig- BIGgg PROBLEM (continued)
  183. Animating a bike rider
  184. Character Rigging Demo
  185. rig constrain Issues
  186. Rigging and rolling sphere
  187. problem with advanced twist controls
  188. character transform problem
  189. animatable pivot
  190. wire/cable rigging
  191. Exporting problem
  192. rigging a tie (that can be loosened)
  193. Transfering animation from hig poly to low poly
  194. Create Camera Attribute
  195. Fixing skin weight problem
  196. how to make bones that influence other bones partially
  197. atuo clavicle problem
  198. Flea rig test (not chili peppers!)
  199. rig this char for me? PLEASE!
  200. Duplicate A complete Rig to the other side?
  201. Tentacle-arm/leg Rig (FK and IK)
  202. Rigging a non-limbed character (Bar of Soap)
  203. Nurbs Curve Controllers
  204. Rigging a Snake
  205. Trying to add wings?
  206. Riggig a car
  207. rigging a space ship
  208. Possible to reposition bones after skinning? (max)
  209. nCloth question
  210. 3ds max float controller
  211. MaxScript
  212. Auto-Rig from Curve - looking for C&C
  213. Skinning techineques
  214. Ribbon Rig?
  215. Maya Rotate World Pivot For Curves
  216. Rigging Demo
  217. monia ^_^
  218. spline riggin question
  219. Liking a Control Point?
  220. Rig-o-matic - my new character setup MEL script
  221. Cartoon Box Rig- Issues with rotating (have a play)
  222. Cat
  223. Maya:Upper arm (bicep) twist help!!
  224. Biped's pivot points change
  225. Copying Weight Painting (3ds Max)
  226. WIP Scripted UI
  227. Auto Spider Rig
  228. How to realign bone axis ?
  229. Character rig needed
  230. The aiming arm setup
  231. Shoulder deformation problems -- mayday
  232. Would someone help a girl out?? LOCKED INFLUENCE PROBLEM
  233. scaling joint question
  234. QuickQuestion-Custom Attribute Order?
  235. CHARACTER TD reel
  236. D'Ambros Marco reel
  237. Which of these rigging methods is better and why?
  238. deleting a transform node on mesh after bind
  239. allround intermediate rig setup.
  240. Stretchy FK/IK arms
  241. Rigging and Skining DEMO REEL
  242. How to Rigg Sholder?
  243. Reverse foot setup with joints or with groups?
  244. Maya hair fatal error
  245. Shadow Bones? 2 Skeletons?
  246. New rigging demoreel
  247. Looking for feedback - TD Reel
  248. Skinning problem
  249. pinocchio
  250. Best clavical set-up