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  1. how did they do these eyes
  2. Please check my Rig and tell me if it's ok for simple animation .
  3. CGToolki - The Art of Rigging - Errata
  4. Tank Rig - not the biggest problem in the world, anyway pretty bothering
  5. Basic Mechanical Rig
  6. 3DS Max Rig - Help Please
  7. Searching for a Female Rig
  8. Max'ers : Link'er Switch Advanced Rigging tech. question !!
  9. skinning mesh muscles
  10. bake topology + blend shapes still work?
  11. How to rig this model and splines? Pleae Help!
  12. bone issues
  13. Pole Vector Throwing Off The Hand
  14. IK chain disappers
  15. Animation Mentor Rig
  16. Max 9 Rigging Question
  17. Rigging Demo Reel
  18. Max Cloth Question
  19. Ik Flipping Happening After Grouping
  20. Max : How to Mirror Limbs ??
  21. Stork Wing Rigging problem NEED HELP!
  22. Best book of Mocap
  23. Finger scripting
  24. Rig my character ? :)
  25. Rigging Question: Slinky
  26. Question: Slinky Rig
  27. Need a Good IK/FK switch and Match script or Tutorial
  28. Rigging problem! Foot dont folow legs.
  29. Jason Schleifer DVD's?
  30. Cinema 4D R10 Character Rigging Tutorial
  31. Ball character rig by Michal Zabek
  32. Scripting Course
  33. Double Elbow Set Up
  34. Rigging Control Curves Maya
  35. My rigging portfolio in 3ds max
  36. Orient Constraint Flips Control, Fix?
  37. NEW! Live action characters for 3d animation
  38. Quadraped Rigging Theory/Tutorials
  39. Envelope problem in max
  40. Free Rig - Johnny The Box
  41. Speed Rig : In-game Hydralisk ( 18 bones )
  42. Swallowing rig
  43. Choice of joints [AIV]
  44. Car wheels on a rugged surface
  45. some rigging questions
  46. Chip v1.1.0 Free character rig for Maya 7+
  47. Arm IK Freaking Out
  48. Maya 8.5 Skinning Issue
  49. IK Spring Solver Attributes?
  50. Vehicle Rig - Spinning Wheels
  51. rigging the HOOD
  52. end effector won't move
  53. Skinning problems
  54. Pole Vector causing rotations on joint chain
  55. 3ds max 9 :Hand Rig
  56. Resizable Rig for Maya?
  57. "Lock" biped
  58. Vector Man!
  59. Auto Rigg for Maya (???)
  60. stretchy forearm
  61. Bizzare binding problem.. please help!
  62. Twist for easy in on arms/legs
  63. 3D MAX QUESTION: Absolute Location with MAXScript
  64. MAXScript Question
  65. save character sets?
  66. Rigging a Ball
  67. mini rigging demo
  68. Export Rig Backwards Maya 8 to Maya 7
  69. ARM SETUP, script
  70. facial rig
  71. 3DL, now a Full-Time Character Rigger
  72. Problem with Hellboy Rig
  73. Attaching the head for Blendshapes??
  74. T-Pose vs. arms at 45 degrees? Whats best?
  75. simple scripts making maya crash??
  76. Locking position of knee or elbow
  77. Maxscript .. Multiple Point Manager
  78. Ward Classic - New Character by Jugglers Animation Team
  79. 3ds max : Toggle between controllers
  80. Animating a fish fin
  81. Python plugin for Maya 7.0?
  82. Hand rig
  83. programming syntax error - HELP PLEASE
  84. 3ds max : Toggle between controllers
  85. Dynamics Question for Character
  86. 3DL Won't hide behind a nickname anymore...
  87. Rig / High Poly
  88. Wrist-like rigging in max
  89. Blending between transform spaces without popping..
  90. switch ik-fk in 3ds max
  91. Footprints in Moss? (Max 8)
  92. help needed on Skinning in max
  93. animated fish
  94. My first Demo Reel
  95. Custom Bones
  96. How to switch pivot from elbow to wrist?
  97. Copy/Paste animation using Max bones
  98. Maya - Adding joints to already weighted skeleton
  99. need helpes about texturing faces
  100. MAX secondary Animation
  101. Max Skin Modifier Tutorial
  102. Rig for animaion challange
  103. importing rigg and mesh.
  104. Spline Ik/Fk
  105. Help on IK Limb Solver
  106. cloth envelope to bone or? help plz..
  107. Orient Constraint Issue.
  108. Wizards & Wire Tools
  109. Ik Acting Weird
  110. Help needed on Quadruped rig
  111. movement -> rotation binding?
  112. get a problemm with BonesPro3
  113. Animators opinions on rigs?
  114. XSI Rigging - The Shoulder (help)
  115. Spline IK Weirdness
  116. maya - XSI - Maya blendshape pipeline
  117. what do you use to make clothes?
  118. Maya In-Between Blend Shapes
  119. Countering IK-Popping without the use of fine-tuned set driven keys/reactions
  120. 3ds Max rigging questions dump... I have a lot of questions...
  121. how to zero rotations on the ik joint???
  122. HI Solver problem (Intermediate Rigging DVD 1)
  123. Character TD demo Reel WIP
  124. Rigging Reel
  125. Charater rigger needed
  126. Anyone recall this free model?
  127. object speed - expression
  128. Morph targets keep changing -> custom rig
  129. Need help on Rigging my character in 3ds max
  130. Need help on rigging character. THankyou
  131. How to rig a four legged animal?
  132. rigging demo reel
  133. feedback needed on my rig and skinning..
  134. Adding bones to biped's pelvis
  135. Burning safari RIGS
  136. how objects can OPPOSE to OSCULATE each other?
  137. My demo reel
  138. a basic cartoony setup
  139. maya muscle script
  140. armor rigging
  141. muscle system
  142. New Rig and skinning portfolio
  143. Assume skin pose problem
  144. Combining Corrective Blendshapes with Facial blendshapes ??
  145. My 1st Rig, what could make it better
  146. Foot rig - reaction manager
  147. Attribute Script seems to only work on 2 controllers (3Ds Max 9)
  148. 3ds max : Arm rig IK/FK switch
  149. Long neck
  150. 3ds max: Skin Wrap issue
  151. Jason Osipa`s Stop Staring 1st vs 2nd edition
  152. Car Rig "MaxScript for Speed" Carbon ;)
  153. Rope rigging
  154. I need rigs with Phonemes!!
  155. wiring parameters
  156. My 1st attempt on a muscle set up
  157. No Deformable Objects Selected
  158. Face rig & shape practice
  159. Facial animation through a pipeline?
  160. Rig importing
  161. Did anybody make rigging for a transformer?
  162. parent joints to controls problem
  163. How to merge rigged models properly???
  164. Eye Constraint Set Up Query
  165. Looking For Giant To Animate!
  166. Good Hands
  167. Circular Function expression
  168. cloth implosion
  169. Substitute geometry having different uv?
  170. Biped looses pose
  171. Gimbal coordinate in 3DSMAX
  172. An example on how to use DependsOn
  173. Maya skinnig system problem
  174. How to rename the entire BIP & also how to set the transform/rotation for the Node.
  175. Rigging Biped like character in Maya
  176. Facial Rig- BIGgg PROBLEM
  177. Heron bird rigging
  178. Rotation problem
  179. Facial Rig- BIGgg PROBLEM (continued)
  180. Animating a bike rider
  181. Character Rigging Demo
  182. rig constrain Issues
  183. Rigging and rolling sphere
  184. problem with advanced twist controls
  185. character transform problem
  186. animatable pivot
  187. wire/cable rigging
  188. Exporting problem
  189. rigging a tie (that can be loosened)
  190. Transfering animation from hig poly to low poly
  191. Create Camera Attribute
  192. Fixing skin weight problem
  193. how to make bones that influence other bones partially
  194. atuo clavicle problem
  195. Flea rig test (not chili peppers!)
  196. rig this char for me? PLEASE!
  197. Duplicate A complete Rig to the other side?
  198. Tentacle-arm/leg Rig (FK and IK)
  199. Rigging a non-limbed character (Bar of Soap)
  200. Nurbs Curve Controllers
  201. Rigging a Snake
  202. Trying to add wings?
  203. Riggig a car
  204. rigging a space ship
  205. Possible to reposition bones after skinning? (max)
  206. nCloth question
  207. 3ds max float controller
  208. MaxScript
  209. Auto-Rig from Curve - looking for C&C
  210. Skinning techineques
  211. Ribbon Rig?
  212. Maya Rotate World Pivot For Curves
  213. Rigging Demo
  214. monia ^_^
  215. spline riggin question
  216. Liking a Control Point?
  217. Rig-o-matic - my new character setup MEL script
  218. Cartoon Box Rig- Issues with rotating (have a play)
  219. Cat
  220. Maya:Upper arm (bicep) twist help!!
  221. Biped's pivot points change
  222. Copying Weight Painting (3ds Max)
  223. WIP Scripted UI
  224. Auto Spider Rig
  225. How to realign bone axis ?
  226. Character rig needed
  227. The aiming arm setup
  228. Shoulder deformation problems -- mayday
  229. Would someone help a girl out?? LOCKED INFLUENCE PROBLEM
  230. scaling joint question
  231. QuickQuestion-Custom Attribute Order?
  232. CHARACTER TD reel
  233. D'Ambros Marco reel
  234. Which of these rigging methods is better and why?
  235. deleting a transform node on mesh after bind
  236. allround intermediate rig setup.
  237. Stretchy FK/IK arms
  238. Rigging and Skining DEMO REEL
  239. How to Rigg Sholder?
  240. Reverse foot setup with joints or with groups?
  241. Maya hair fatal error
  242. Shadow Bones? 2 Skeletons?
  243. New rigging demoreel
  244. Looking for feedback - TD Reel
  245. Skinning problem
  246. pinocchio
  247. Best clavical set-up
  248. head problem
  249. lost vertices??
  250. Finding a 2D "rigging" program?