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  1. Skin wrap??
  2. maya: arm ik trans + rotate wrist + local/world
  3. how did they do these eyes
  4. Please check my Rig and tell me if it's ok for simple animation .
  5. CGToolki - The Art of Rigging - Errata
  6. Tank Rig - not the biggest problem in the world, anyway pretty bothering
  7. Basic Mechanical Rig
  8. 3DS Max Rig - Help Please
  9. Searching for a Female Rig
  10. Max'ers : Link'er Switch Advanced Rigging tech. question !!
  11. skinning mesh muscles
  12. bake topology + blend shapes still work?
  13. How to rig this model and splines? Pleae Help!
  14. bone issues
  15. Pole Vector Throwing Off The Hand
  16. IK chain disappers
  17. Animation Mentor Rig
  18. Max 9 Rigging Question
  19. Rigging Demo Reel
  20. Max Cloth Question
  21. Ik Flipping Happening After Grouping
  22. Max : How to Mirror Limbs ??
  23. Stork Wing Rigging problem NEED HELP!
  24. Best book of Mocap
  25. Finger scripting
  26. Rig my character ? :)
  27. Rigging Question: Slinky
  28. Question: Slinky Rig
  29. Need a Good IK/FK switch and Match script or Tutorial
  30. Rigging problem! Foot dont folow legs.
  31. Jason Schleifer DVD's?
  32. Cinema 4D R10 Character Rigging Tutorial
  33. Ball character rig by Michal Zabek
  34. Scripting Course
  35. Double Elbow Set Up
  36. Rigging Control Curves Maya
  37. My rigging portfolio in 3ds max
  38. Orient Constraint Flips Control, Fix?
  39. NEW! Live action characters for 3d animation
  40. Quadraped Rigging Theory/Tutorials
  41. Envelope problem in max
  42. Free Rig - Johnny The Box
  43. Speed Rig : In-game Hydralisk ( 18 bones )
  44. Swallowing rig
  45. Choice of joints [AIV]
  46. Car wheels on a rugged surface
  47. some rigging questions
  48. Chip v1.1.0 Free character rig for Maya 7+
  49. Arm IK Freaking Out
  50. Maya 8.5 Skinning Issue
  51. IK Spring Solver Attributes?
  52. Vehicle Rig - Spinning Wheels
  53. rigging the HOOD
  54. end effector won't move
  55. Skinning problems
  56. Pole Vector causing rotations on joint chain
  57. 3ds max 9 :Hand Rig
  58. Resizable Rig for Maya?
  59. "Lock" biped
  60. Vector Man!
  61. Auto Rigg for Maya (???)
  62. stretchy forearm
  63. Bizzare binding problem.. please help!
  64. Twist for easy in on arms/legs
  65. 3D MAX QUESTION: Absolute Location with MAXScript
  66. MAXScript Question
  67. save character sets?
  68. Rigging a Ball
  69. mini rigging demo
  70. Export Rig Backwards Maya 8 to Maya 7
  71. ARM SETUP, script
  72. facial rig
  73. 3DL, now a Full-Time Character Rigger
  74. Problem with Hellboy Rig
  75. Attaching the head for Blendshapes??
  76. T-Pose vs. arms at 45 degrees? Whats best?
  77. simple scripts making maya crash??
  78. Locking position of knee or elbow
  79. Maxscript .. Multiple Point Manager
  80. Ward Classic - New Character by Jugglers Animation Team
  81. 3ds max : Toggle between controllers
  82. Animating a fish fin
  83. Python plugin for Maya 7.0?
  84. Hand rig
  85. programming syntax error - HELP PLEASE
  86. 3ds max : Toggle between controllers
  87. Dynamics Question for Character
  88. 3DL Won't hide behind a nickname anymore...
  89. Rig / High Poly
  90. Wrist-like rigging in max
  91. Blending between transform spaces without popping..
  92. switch ik-fk in 3ds max
  93. Footprints in Moss? (Max 8)
  94. help needed on Skinning in max
  95. animated fish
  96. My first Demo Reel
  97. Custom Bones
  98. How to switch pivot from elbow to wrist?
  99. Copy/Paste animation using Max bones
  100. Maya - Adding joints to already weighted skeleton
  101. need helpes about texturing faces
  102. MAX secondary Animation
  103. Max Skin Modifier Tutorial
  104. Rig for animaion challange
  105. importing rigg and mesh.
  106. Spline Ik/Fk
  107. Help on IK Limb Solver
  108. cloth envelope to bone or? help plz..
  109. Orient Constraint Issue.
  110. Wizards & Wire Tools
  111. Ik Acting Weird
  112. Help needed on Quadruped rig
  113. movement -> rotation binding?
  114. get a problemm with BonesPro3
  115. Animators opinions on rigs?
  116. XSI Rigging - The Shoulder (help)
  117. Spline IK Weirdness
  118. maya - XSI - Maya blendshape pipeline
  119. what do you use to make clothes?
  120. Maya In-Between Blend Shapes
  121. Countering IK-Popping without the use of fine-tuned set driven keys/reactions
  122. 3ds Max rigging questions dump... I have a lot of questions...
  123. how to zero rotations on the ik joint???
  124. HI Solver problem (Intermediate Rigging DVD 1)
  125. Character TD demo Reel WIP
  126. Rigging Reel
  127. Charater rigger needed
  128. Anyone recall this free model?
  129. object speed - expression
  130. Morph targets keep changing -> custom rig
  131. Need help on Rigging my character in 3ds max
  132. Need help on rigging character. THankyou
  133. How to rig a four legged animal?
  134. rigging demo reel
  135. feedback needed on my rig and skinning..
  136. Adding bones to biped's pelvis
  137. Burning safari RIGS
  138. how objects can OPPOSE to OSCULATE each other?
  139. My demo reel
  140. a basic cartoony setup
  141. maya muscle script
  142. armor rigging
  143. muscle system
  144. New Rig and skinning portfolio
  145. Assume skin pose problem
  146. Combining Corrective Blendshapes with Facial blendshapes ??
  147. My 1st Rig, what could make it better
  148. Foot rig - reaction manager
  149. Attribute Script seems to only work on 2 controllers (3Ds Max 9)
  150. 3ds max : Arm rig IK/FK switch
  151. Long neck
  152. 3ds max: Skin Wrap issue
  153. Jason Osipa`s Stop Staring 1st vs 2nd edition
  154. Car Rig "MaxScript for Speed" Carbon ;)
  155. Rope rigging
  156. I need rigs with Phonemes!!
  157. wiring parameters
  158. My 1st attempt on a muscle set up
  159. No Deformable Objects Selected
  160. Face rig & shape practice
  161. Facial animation through a pipeline?
  162. Rig importing
  163. Did anybody make rigging for a transformer?
  164. parent joints to controls problem
  165. How to merge rigged models properly???
  166. Eye Constraint Set Up Query
  167. Looking For Giant To Animate!
  168. Good Hands
  169. Circular Function expression
  170. cloth implosion
  171. Substitute geometry having different uv?
  172. Biped looses pose
  173. Gimbal coordinate in 3DSMAX
  174. An example on how to use DependsOn
  175. Maya skinnig system problem
  176. How to rename the entire BIP & also how to set the transform/rotation for the Node.
  177. Rigging Biped like character in Maya
  178. Facial Rig- BIGgg PROBLEM
  179. Heron bird rigging
  180. Rotation problem
  181. Facial Rig- BIGgg PROBLEM (continued)
  182. Animating a bike rider
  183. Character Rigging Demo
  184. rig constrain Issues
  185. Rigging and rolling sphere
  186. problem with advanced twist controls
  187. character transform problem
  188. animatable pivot
  189. wire/cable rigging
  190. Exporting problem
  191. rigging a tie (that can be loosened)
  192. Transfering animation from hig poly to low poly
  193. Create Camera Attribute
  194. Fixing skin weight problem
  195. how to make bones that influence other bones partially
  196. atuo clavicle problem
  197. Flea rig test (not chili peppers!)
  198. rig this char for me? PLEASE!
  199. Duplicate A complete Rig to the other side?
  200. Tentacle-arm/leg Rig (FK and IK)
  201. Rigging a non-limbed character (Bar of Soap)
  202. Nurbs Curve Controllers
  203. Rigging a Snake
  204. Trying to add wings?
  205. Riggig a car
  206. rigging a space ship
  207. Possible to reposition bones after skinning? (max)
  208. nCloth question
  209. 3ds max float controller
  210. MaxScript
  211. Auto-Rig from Curve - looking for C&C
  212. Skinning techineques
  213. Ribbon Rig?
  214. Maya Rotate World Pivot For Curves
  215. Rigging Demo
  216. monia ^_^
  217. spline riggin question
  218. Liking a Control Point?
  219. Rig-o-matic - my new character setup MEL script
  220. Cartoon Box Rig- Issues with rotating (have a play)
  221. Cat
  222. Maya:Upper arm (bicep) twist help!!
  223. Biped's pivot points change
  224. Copying Weight Painting (3ds Max)
  225. WIP Scripted UI
  226. Auto Spider Rig
  227. How to realign bone axis ?
  228. Character rig needed
  229. The aiming arm setup
  230. Shoulder deformation problems -- mayday
  231. Would someone help a girl out?? LOCKED INFLUENCE PROBLEM
  232. scaling joint question
  233. QuickQuestion-Custom Attribute Order?
  234. CHARACTER TD reel
  235. D'Ambros Marco reel
  236. Which of these rigging methods is better and why?
  237. deleting a transform node on mesh after bind
  238. allround intermediate rig setup.
  239. Stretchy FK/IK arms
  240. Rigging and Skining DEMO REEL
  241. How to Rigg Sholder?
  242. Reverse foot setup with joints or with groups?
  243. Maya hair fatal error
  244. Shadow Bones? 2 Skeletons?
  245. New rigging demoreel
  246. Looking for feedback - TD Reel
  247. Skinning problem
  248. pinocchio
  249. Best clavical set-up
  250. head problem