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  1. maya: arm ik trans + rotate wrist + local/world
  2. how did they do these eyes
  3. Please check my Rig and tell me if it's ok for simple animation .
  4. CGToolki - The Art of Rigging - Errata
  5. Tank Rig - not the biggest problem in the world, anyway pretty bothering
  6. Basic Mechanical Rig
  7. 3DS Max Rig - Help Please
  8. Searching for a Female Rig
  9. Max'ers : Link'er Switch Advanced Rigging tech. question !!
  10. skinning mesh muscles
  11. bake topology + blend shapes still work?
  12. How to rig this model and splines? Pleae Help!
  13. bone issues
  14. Pole Vector Throwing Off The Hand
  15. IK chain disappers
  16. Animation Mentor Rig
  17. Max 9 Rigging Question
  18. Rigging Demo Reel
  19. Max Cloth Question
  20. Ik Flipping Happening After Grouping
  21. Max : How to Mirror Limbs ??
  22. Stork Wing Rigging problem NEED HELP!
  23. Best book of Mocap
  24. Finger scripting
  25. Rig my character ? :)
  26. Rigging Question: Slinky
  27. Question: Slinky Rig
  28. Need a Good IK/FK switch and Match script or Tutorial
  29. Rigging problem! Foot dont folow legs.
  30. Jason Schleifer DVD's?
  31. Cinema 4D R10 Character Rigging Tutorial
  32. Ball character rig by Michal Zabek
  33. Scripting Course
  34. Double Elbow Set Up
  35. Rigging Control Curves Maya
  36. My rigging portfolio in 3ds max
  37. Orient Constraint Flips Control, Fix?
  38. NEW! Live action characters for 3d animation
  39. Quadraped Rigging Theory/Tutorials
  40. Envelope problem in max
  41. Free Rig - Johnny The Box
  42. Speed Rig : In-game Hydralisk ( 18 bones )
  43. Swallowing rig
  44. Choice of joints [AIV]
  45. Car wheels on a rugged surface
  46. some rigging questions
  47. Chip v1.1.0 Free character rig for Maya 7+
  48. Arm IK Freaking Out
  49. Maya 8.5 Skinning Issue
  50. IK Spring Solver Attributes?
  51. Vehicle Rig - Spinning Wheels
  52. rigging the HOOD
  53. end effector won't move
  54. Skinning problems
  55. Pole Vector causing rotations on joint chain
  56. 3ds max 9 :Hand Rig
  57. Resizable Rig for Maya?
  58. "Lock" biped
  59. Vector Man!
  60. Auto Rigg for Maya (???)
  61. stretchy forearm
  62. Bizzare binding problem.. please help!
  63. Twist for easy in on arms/legs
  64. 3D MAX QUESTION: Absolute Location with MAXScript
  65. MAXScript Question
  66. save character sets?
  67. Rigging a Ball
  68. mini rigging demo
  69. Export Rig Backwards Maya 8 to Maya 7
  70. ARM SETUP, script
  71. facial rig
  72. 3DL, now a Full-Time Character Rigger
  73. Problem with Hellboy Rig
  74. Attaching the head for Blendshapes??
  75. T-Pose vs. arms at 45 degrees? Whats best?
  76. simple scripts making maya crash??
  77. Locking position of knee or elbow
  78. Maxscript .. Multiple Point Manager
  79. Ward Classic - New Character by Jugglers Animation Team
  80. 3ds max : Toggle between controllers
  81. Animating a fish fin
  82. Python plugin for Maya 7.0?
  83. Hand rig
  84. programming syntax error - HELP PLEASE
  85. 3ds max : Toggle between controllers
  86. Dynamics Question for Character
  87. 3DL Won't hide behind a nickname anymore...
  88. Rig / High Poly
  89. Wrist-like rigging in max
  90. Blending between transform spaces without popping..
  91. switch ik-fk in 3ds max
  92. Footprints in Moss? (Max 8)
  93. help needed on Skinning in max
  94. animated fish
  95. My first Demo Reel
  96. Custom Bones
  97. How to switch pivot from elbow to wrist?
  98. Copy/Paste animation using Max bones
  99. Maya - Adding joints to already weighted skeleton
  100. need helpes about texturing faces
  101. MAX secondary Animation
  102. Max Skin Modifier Tutorial
  103. Rig for animaion challange
  104. importing rigg and mesh.
  105. Spline Ik/Fk
  106. Help on IK Limb Solver
  107. cloth envelope to bone or? help plz..
  108. Orient Constraint Issue.
  109. Wizards & Wire Tools
  110. Ik Acting Weird
  111. Help needed on Quadruped rig
  112. movement -> rotation binding?
  113. get a problemm with BonesPro3
  114. Animators opinions on rigs?
  115. XSI Rigging - The Shoulder (help)
  116. Spline IK Weirdness
  117. maya - XSI - Maya blendshape pipeline
  118. what do you use to make clothes?
  119. Maya In-Between Blend Shapes
  120. Countering IK-Popping without the use of fine-tuned set driven keys/reactions
  121. 3ds Max rigging questions dump... I have a lot of questions...
  122. how to zero rotations on the ik joint???
  123. HI Solver problem (Intermediate Rigging DVD 1)
  124. Character TD demo Reel WIP
  125. Rigging Reel
  126. Charater rigger needed
  127. Anyone recall this free model?
  128. object speed - expression
  129. Morph targets keep changing -> custom rig
  130. Need help on Rigging my character in 3ds max
  131. Need help on rigging character. THankyou
  132. How to rig a four legged animal?
  133. rigging demo reel
  134. feedback needed on my rig and skinning..
  135. Adding bones to biped's pelvis
  136. Burning safari RIGS
  137. how objects can OPPOSE to OSCULATE each other?
  138. My demo reel
  139. a basic cartoony setup
  140. maya muscle script
  141. armor rigging
  142. muscle system
  143. New Rig and skinning portfolio
  144. Assume skin pose problem
  145. Combining Corrective Blendshapes with Facial blendshapes ??
  146. My 1st Rig, what could make it better
  147. Foot rig - reaction manager
  148. Attribute Script seems to only work on 2 controllers (3Ds Max 9)
  149. 3ds max : Arm rig IK/FK switch
  150. Long neck
  151. 3ds max: Skin Wrap issue
  152. Jason Osipa`s Stop Staring 1st vs 2nd edition
  153. Car Rig "MaxScript for Speed" Carbon ;)
  154. Rope rigging
  155. I need rigs with Phonemes!!
  156. wiring parameters
  157. My 1st attempt on a muscle set up
  158. No Deformable Objects Selected
  159. Face rig & shape practice
  160. Facial animation through a pipeline?
  161. Rig importing
  162. Did anybody make rigging for a transformer?
  163. parent joints to controls problem
  164. How to merge rigged models properly???
  165. Eye Constraint Set Up Query
  166. Looking For Giant To Animate!
  167. Good Hands
  168. Circular Function expression
  169. cloth implosion
  170. Substitute geometry having different uv?
  171. Biped looses pose
  172. Gimbal coordinate in 3DSMAX
  173. An example on how to use DependsOn
  174. Maya skinnig system problem
  175. How to rename the entire BIP & also how to set the transform/rotation for the Node.
  176. Rigging Biped like character in Maya
  177. Facial Rig- BIGgg PROBLEM
  178. Heron bird rigging
  179. Rotation problem
  180. Facial Rig- BIGgg PROBLEM (continued)
  181. Animating a bike rider
  182. Character Rigging Demo
  183. rig constrain Issues
  184. Rigging and rolling sphere
  185. problem with advanced twist controls
  186. character transform problem
  187. animatable pivot
  188. wire/cable rigging
  189. Exporting problem
  190. rigging a tie (that can be loosened)
  191. Transfering animation from hig poly to low poly
  192. Create Camera Attribute
  193. Fixing skin weight problem
  194. how to make bones that influence other bones partially
  195. atuo clavicle problem
  196. Flea rig test (not chili peppers!)
  197. rig this char for me? PLEASE!
  198. Duplicate A complete Rig to the other side?
  199. Tentacle-arm/leg Rig (FK and IK)
  200. Rigging a non-limbed character (Bar of Soap)
  201. Nurbs Curve Controllers
  202. Rigging a Snake
  203. Trying to add wings?
  204. Riggig a car
  205. rigging a space ship
  206. Possible to reposition bones after skinning? (max)
  207. nCloth question
  208. 3ds max float controller
  209. MaxScript
  210. Auto-Rig from Curve - looking for C&C
  211. Skinning techineques
  212. Ribbon Rig?
  213. Maya Rotate World Pivot For Curves
  214. Rigging Demo
  215. monia ^_^
  216. spline riggin question
  217. Liking a Control Point?
  218. Rig-o-matic - my new character setup MEL script
  219. Cartoon Box Rig- Issues with rotating (have a play)
  220. Cat
  221. Maya:Upper arm (bicep) twist help!!
  222. Biped's pivot points change
  223. Copying Weight Painting (3ds Max)
  224. WIP Scripted UI
  225. Auto Spider Rig
  226. How to realign bone axis ?
  227. Character rig needed
  228. The aiming arm setup
  229. Shoulder deformation problems -- mayday
  230. Would someone help a girl out?? LOCKED INFLUENCE PROBLEM
  231. scaling joint question
  232. QuickQuestion-Custom Attribute Order?
  233. CHARACTER TD reel
  234. D'Ambros Marco reel
  235. Which of these rigging methods is better and why?
  236. deleting a transform node on mesh after bind
  237. allround intermediate rig setup.
  238. Stretchy FK/IK arms
  239. Rigging and Skining DEMO REEL
  240. How to Rigg Sholder?
  241. Reverse foot setup with joints or with groups?
  242. Maya hair fatal error
  243. Shadow Bones? 2 Skeletons?
  244. New rigging demoreel
  245. Looking for feedback - TD Reel
  246. Skinning problem
  247. pinocchio
  248. Best clavical set-up
  249. head problem
  250. lost vertices??