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  1. 3dsmax8 Specific Problems in Rig/Skin- Shoulder/Arm/Fingers - Please Help
  2. Need help for a frog keg joint system!
  3. Motion constraint problem
  4. Easiest Rigging Software
  5. New to Rigging...
  6. Rigging from the basics - edu. materials
  7. setting up a swim attribute on a fish tail
  8. Wire Deformer Question
  9. need facial and character setup dvd
  10. Looking for Experienced Riggers
  11. BlendShape BumpMaps different emotions (SSS)
  12. IK rigging problem
  13. rigging up leg shackles
  14. 3ds Max 8 -- Question about scripting and Attribute Holder Rollout
  15. strange rig behavior!urgent help needed!
  16. leg setup-pole vector problem i think
  17. Setting up a biped with 20 bones
  18. look mi rigging test
  19. Rigging technics
  20. FK/IK_Spine discussion
  21. adding blendshapes....
  22. Animation problem after rigging
  23. SkinCluster Problem
  24. Help with Brad Noble Rig IK/FK Snap Button
  25. Rigging a Juggler
  26. Adding bones after weighting?
  27. rigged male models?
  28. Rigging Demo Reel
  29. Question: Rigging robot arms with constraints
  30. Ashtray character rigging problem
  31. Rigging Issue , Max users please help
  32. Skin wrap muscles in MAX
  33. Export Animation From Max To Maya
  34. setup a NON SPHERICAL eye
  35. Leg rigging
  36. Facial Targets Reference
  37. help in zebra bone setup(deadline)
  38. Baking Model
  39. Custom attribute values?
  40. Rigging Interface Using Flash (maya)
  41. overclocking max
  42. Finding free auto rig for quadrapeds
  43. 2d rigging
  44. 3ds help-tutorial help!
  45. Skeleton Rig for MAX in your own character
  46. rigging popcorn...
  47. shoulder armor rigging anyone?
  48. blendshape reference
  49. Dinosaur leg
  50. blend shape problem about simulating mucles,forearm,... please heeeeeeeeelp.
  51. Rigging Lowman character
  52. Pupil to Eye?
  53. skinning issue!Need advice
  54. Help! Hair & Physique in 3ds Max8
  55. Tentacle spline setup - maya
  56. Rigging a foot
  57. giraffe
  58. Drawing overrides
  59. Rigging Controllers
  60. Rigging a cape in max
  61. scalable stretchy arm/leg
  62. Toon Rig Review
  63. Simple question
  64. ik/fk Switch snap and switch...not a blend
  65. Unselectable Geo in maya
  66. MEL/Expression help needed
  67. Cartoony Granny facerig WIP
  68. spineRig
  69. Updating a Bind Pose?
  70. How can I get a U value of a curve? (maya)
  71. max | morph target question ....
  72. Maya arm with IKBlend and constraints
  73. Blend shape trouble
  74. duplicate attributes
  75. Free rig for Maya 7 - Ollie
  76. controlling bone length via maxscript
  77. Animation General Question
  78. how would i rig a bass drum pedal?
  79. Facial expressions and animation.....help!
  80. expressions issue
  81. Stretchy limbs with IKFK
  82. Scalable rig with stretchy back
  83. skinning problem help please
  84. Body Presets outside of Biped
  85. Low Res to High Res Model Controller
  86. mirrored controls -> inverse rotation?
  87. Stretchy legs for a dino?
  88. WIP rigs ?
  89. Flying Serpent/Cable/Tentacle Rig with Secondary Motion
  90. Techniques for a pucker blendshape in Maya?
  91. IKFK arm with FK wrist control
  92. mysterious cracks?
  93. linkedXform dosent respect skin!
  94. Body moves, hands don't. (stay fixed)
  95. Wire Parameter Problem
  96. Maya's soft modification tool
  97. a question about facial rigging traslation form maya to max
  98. Problem with orientation
  99. Having the Joint Influence Specific Geometry
  100. HandRig - Is this yours?
  101. 3DS Max - Baking Animation for Crowd
  102. Using first symetry to make shapes / how?
  103. Maya Wings Rig Help! :)
  104. Maya Wings Rig Help..
  105. Dead Orient Constraints, and non animatable rig?!
  106. Free Character/Rig
  107. Woman Teeth positioning inside mouth?
  108. Help: balance beam rig
  109. Mechanical rig help
  110. Help w/ a rig
  111. Morth Angle Gizmo Problem
  112. Pole vector
  113. Bone Tips in 3dsmax
  114. Having trouble posing a character
  115. Ok, I'm totally new to this
  116. New to riggin Noob question
  117. constrain joints to certain axis 3dmax
  118. wire help
  119. Skin modifier causes crash
  120. cluster orient help
  121. orientation problem because of position costraint
  122. My first post is unfortunately a dumb animation question...
  123. Rig Skin Nightmare!!!
  124. WIP Rigging Demo Reel
  125. basic question about linking
  126. Rigging fundamentals
  127. Rigging long neck + Head in Max 8?
  128. Abnormal Biped
  129. how to make low poly bone from charecter
  130. Muscle rigg??
  131. how to get rid of strechy envelopes
  132. the eye pupil in reaction manager
  133. Max8 Xref vs. custom rig
  134. How rigging a mechanical arm ? [maya]
  135. Question about Skin Wrap in Max 8
  136. Generi Rig (Blue man rig) Help
  137. human skeleton - where are the joint pivots?
  138. Question: Wiring vs. Float Script
  139. something wrong with bipeds...need help please!!
  140. Painting weights issue.
  141. Quadroped Rigging Solutions for Maya
  142. Can't find answer to Max 8 crowd control system
  143. skining issue
  144. Origins & Milestones of facial rendering
  145. facial skeleton setup
  146. convert physique to skin max?
  147. Vertice problem in max
  148. Biped Question
  149. Max skin modifier
  150. Low Poly to High
  151. attaching a sword to the lowman rig
  152. editing Set driven keys
  153. Need help with simple mel script for rig.
  154. First Rigging Reel
  155. Jaw action reference
  156. Pose space deformers
  157. MotionBuilder question about more control over fingers and toes
  158. Wire local movement?
  159. maya MB blend rig??
  160. skin mirror problem
  161. list of alternative animation/rigging apps
  162. Facial rig problem
  163. question 3dmax to motionbuilder
  164. Mirror Verts script or plugin MAX 7/8
  165. Hippopotamus rigging
  166. two handed constraints with biped
  167. Ik adder setup for hand (Maya)
  168. 3DQUAKERS: Automatic Rigging demo
  169. Poser rigging
  170. a none dynamic deformer
  171. Question about morph limits (newbie)
  172. Rigging/constraint question for Max
  173. Request: Need a character rigged.
  174. Ollie v. 1.5 - Free Rig for Maya
  175. Slider won't rotate CS/bip bones
  176. the quaternion belt trick and isner spine..
  177. Oval Eyes. Possible?
  178. Complex Morphing character while maintaining rig Q?
  179. MaxScript or MEL?
  180. Which Application for Rigging?
  181. Fish rigging - Max 8
  182. Help w/ Spine Rig
  183. Help w/ Spine Rig
  184. MotionBuilder question about constraints
  185. cg toolkit rigtools
  186. Facial UI Problem Max 7
  187. robot rigging
  188. Import/Export assignments from Component Editor?
  189. maya IK - FK arm switch issue
  190. Squash and Stretch ideas (Maya)
  191. UI Control for path constraints
  192. facial setup with clusters on top of blendshapes
  193. Biped in MAX
  194. 3ds Max character deformation test
  195. Some simple questions about character placement in a 3d scene
  196. Questions for a newbie...
  197. adding pjhogan blend shapes
  198. animan... old website back online
  199. Mike Malinowski rigging videos??
  200. Character Setup
  201. PEN_CA wiring
  202. 3ds max 8 -- Skin problem; "Reset Bone" envelope resets arbitrary verts
  203. head rig whit bones and max file to download
  204. Problem using corrective morph method in MAX
  205. Quadraped Rigging for Maya
  206. Joint-based Cloth / Secondary Animation
  207. rigging help needed
  208. Troubleshooting required
  209. Soft Bodies On Character Riggs
  210. help me ! (IK-chain)
  211. Rigging Help for cartoony character
  212. Need COMMENTS-- please test my Biped character
  213. Face rigg, or blended animated textures?
  214. Skinning deformations : possibilities in MAX 6
  215. copying influence object skin weights
  216. elbow skinning
  217. Rigging IKFK SWITCH WITH ULNA JOINT (MAYA)
  218. FK Physique
  219. Morph angle deformer, angle sequence
  220. ik/fk arm rig stretch
  221. Multi-rig pipeline
  222. help with rigging an andriod
  223. Help with my Rig - Please :)
  224. skin morph problem
  225. William Petruccelli - Demo Reel 2006
  226. Where is the Float Reactor?
  227. Help with rigging a hose
  228. Problem doing mirror paste
  229. Positive Joint Rotation
  230. local axis rotation question_biped vs quadriped
  231. biped and skin
  232. Help if you will :)
  233. Batch Rendering without Cache
  234. Vehicle Cyborg...??
  235. Frog setup
  236. Biped and SkinMod
  237. cartoony TV rig ideas for feet etc??
  238. Dynamic Hair for a Cartoon Character
  239. does anyone have any info on the "broken rig" style of rigging a cartooney character?
  240. facials, Morph control the eyes
  241. need help with bones-based osipa style face rig...
  242. Need a female character rig ...
  243. Cannot resize the Brad Noble Rig...don't see the dialogue
  244. attaching blendshape head to the body
  245. Cool Constraint
  246. Maya: Bind in low-poly, then smooth?
  247. Referencing rigs
  248. need advice about highpoly body animation
  249. rigging in lightwave
  250. Rigging Fingers