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  1. HELP!- max -> skin
  2. Max6 Reactor Controller Tutorial
  3. Rigging question
  4. need some help w/LW setups
  5. Real bones vs. CG bones...
  6. elastigirl
  7. Salaries?
  8. Question on octopus tentacle arm rig...
  9. How would you rig this?
  10. Muscle
  11. Help!! are blend shapes and sub-d's impossible?
  12. Rotating Character Rig, with model, Maya
  13. Facial Rig Technique Tut
  14. Rigging some acessories on character Help, 3dsmax7.
  15. Rotation problem
  16. Rotation problem
  17. Elbow Constraints
  18. Rigging the body and THEN adding the head? (urgent)
  19. Expression controller problem in max 7
  20. The Muffin's Heritage :: (Christmast gift) Fully rigged character, Blender format.
  21. I can't bone this guy!
  22. stretching bones (max)
  23. Riggin' question. quadroped to biped
  24. New Script- Morph Controls
  25. Rigging n00b :-) some questions
  26. PL. test my rig.
  27. Problems with painting weights
  28. adding blinshaped head
  29. Whats causing this problem?
  30. newbie question about rigging/skinning a clothed character
  31. freezing transformation
  32. poser 5 rigging?
  33. Biped SubAnim Controllers
  34. IK Spline problem!
  35. cant seem to rig at all
  36. neck problem
  37. My first facial setup
  38. Arms as springs
  39. 3ds max book - quadruped, biped, winged?
  40. A better Character Rig for Lightwave.
  41. HELP,rigging a 3 bone legged creature
  42. Rigging Gollum/Smeagol ?
  43. Unable to unparent
  44. Some max rigging questions
  45. animRigg -> deformRigg
  46. "Thanks Paul Neale!!!"
  47. Character Rigging Issue (Max 7)
  48. sholuder unwanted rotation
  49. Rigging Problem
  50. Rigging Problem
  51. maya blend shape and skeleton
  52. morpher and skin
  53. maya rigging/blend shape problem
  54. Eye Rigs
  55. General rigging tutorial
  56. Strange shading after skinning
  57. sub-d rig with scale- Maya?
  58. joint orient tutes
  59. squash and stretch rig! pls help :)
  60. hello...all
  61. Squash and Stretch rigging..Help
  62. Blendshape questions
  63. Dynamic Curves for secondary animation
  64. Part II: dynamic Curves for secondary animation
  65. Maya Object based rigging
  66. Cat character rig help
  67. blendshapes...need to flip shapes...help :)
  68. Train Wheel Rig
  69. Quadraped Rig
  70. wiring fingers
  71. Super long load times with wrap deformers...what gives?
  72. blend shape using Zbrush
  73. 3dsmax muscular character rig test / problems
  74. How to rig oval 'cartoon' eyes
  75. Adding bones?
  76. WTH is going on!!!
  77. WTH is going on!!!
  78. Quadruped, basic rigging Q, Lightwave HELP!
  79. Some Rigging Questions
  80. Max Character studio rig problem
  81. Detailed Skining Tutorial - 3DS Max
  82. Where can I found the joint in CS bip's bone stucture?
  83. Real Images for Skins?
  84. Hip/leg trouble
  85. Spline IK rotation problem from a noob
  86. lightsource linking
  87. max help
  88. Moving Skin nodes?
  89. wire params and morphs in max
  90. Biped and dummy object
  91. Best visual way to present switchable ik / fk?
  92. how do I rig eyes to point at a helper object?
  93. Skinning Problems... using Mirror
  94. Fish Bones in MAX
  95. 3DS MAX 6 Mirror Weights woes
  96. looking for an auto rig tool that works on OSX
  97. Rigging a Realistic Human Leg
  98. How to use the Lowman rig on other characters?
  99. need help weighting groin
  100. How to scale a FinalRig character?
  101. Handles in Maya... This is a nub question.. but..
  102. Rigging Tails's tails.
  103. Problems with S-spine in Final Rig
  104. First version of fk / ik blend...
  105. cg toolkit rig tools problems
  106. Puppetshop IK/FK switch?
  107. hi ik piston rigging: 3ds max 7
  108. discarded bones/optimal pivots
  109. Investigation of skin weighting workflow, Max 7
  110. Help me with my character
  111. Three legs (Tripod) walk animation
  112. peppetshop compile error
  113. Bad Dude - 3dsmax Cloth Setup Test
  114. facial animation
  115. Paining Weights in Maya 6.0.1 !!!HELP!!!
  116. Inspired Advanced 3D Character Rigging and Deformations, book ships April 8th!
  117. footsteps animation help
  118. Stretch animation, something to help rig
  119. Basic Arm IK Controler!? *3ds Max 5*
  120. Constraint Help
  121. Rigging full skeleton/muscle animation for anatomical model
  122. mirror a rigged leg problem/question
  123. Maya Blendshape, Clusters and Joints
  124. Oven Mitt to Fingers Rig
  125. Bone axis orientation?
  126. May anyone help me ?
  127. How did they rig Elastigirl in The Incredibles?
  128. C4D XL 8, Boning Mess Up? Help Pleaaase!
  129. Robotic INch Worm
  130. Re-using animation for Nintendo DS
  131. Copying Weights Question (Maya)
  132. free rigs for Blender? help?
  133. Pen Attribute holder + Joystic
  134. Pin-FK, little script im working on...
  135. IK/FK arms Maya
  136. 3DMAX__Rigging HELP NEEDED
  137. facial animation use pictures?
  138. Creating a Rigging Reel
  139. Simple Face Setup??
  140. Rigging for the following motion
  141. reseting rotation axis
  142. Jaw rigging question
  143. Golf model
  144. Animation: How do I pass objects....
  145. help with tut file for 3ds max rigging!
  146. Your favorite leg and foot rig style?
  147. Book: Model, Rig, Animate with 3ds max 7 (suggestions?)
  148. Facial bones query
  149. Any recommended TD Demo Reels to watch?
  150. Elbow swivel:3D Max?? HELP
  151. Anyone knows where I can get a tutorial on rigging a four legged wing creature?
  152. MotorBike Rig Q's
  153. add facial blend shapes after rigging?
  154. Rigging: how do you rig Maya Vehicles for Games?
  155. More Facial Rig Queries
  156. Muscle system/deformation??
  157. Comet Muscle System 1.0 released!!
  158. Help on BIRD RIG
  159. Does anyone have the Puppetshop tutorial videos?
  160. Riging a Character with swapable Clothes and Armor in CS
  161. Basic Character Rig
  162. Blendhsape question Maya
  163. Match FK > IK in MAX
  164. only rigid vertices in games?
  165. Maya joint mirroring
  166. Motion capture data on custom rigs
  167. Clothe follows the character............
  168. trying to make jiggling muscles in max
  169. head turning problem
  170. Rigging: shoulder bend and head\torso lock
  171. CAT Rigged Problem
  172. 3dsmax7:Skin Paint Blend Weights?
  173. Shoulder rotation order?
  174. Animate pivot
  175. A rigging challenge for advanced riggers..
  176. Human shoulder rigging - Please advise
  177. Rigging Hell - calling helpful riggers!! :|
  178. How should I rig a skirt?
  179. rigging an at-at
  180. 3ds max 7: Problems with BIPED + SKIN
  181. My own take on Facial Rigging
  182. Chubby legs
  183. Limiting movement in IK controls
  184. problem with pivots+bones
  185. Rigging A String - Help!!
  186. Did you make this rig?
  187. Whats Best 3Dsmax DVD Rigging tutorials ?
  188. Edgard Rig for MAX
  189. Skinning:Smoothing out geometry with smooth proxy
  190. Rigging a cat. Need all the help I can get.
  191. How to rig a rope in Maya
  192. Dave's Complete Custom Character RIG
  193. Should I separate this geometry?
  194. Facial animation
  195. PoseTool queries
  196. Facial Rig Test (mouse shortfilm)
  197. Chain Necklace Rig??
  198. remove small weights - max
  199. Simple Rig
  200. 3DS MAX 5 + Char. Studio 3 + Footsteps =(
  201. Max 5, Char. Studio and Physique
  202. Flour Sack Rig for 3dsMax 7
  203. bonespro3
  204. maya ikspline.roll
  205. stiffness on IK root joint ? (-> maya)
  206. high poly character rigs
  207. simple rig control question
  208. reading full orientation...e.g 270 degrees and not -90
  209. Classic rig or Character Studio?
  210. point weighting script
  211. LowMAX :: Matching and finger controls added
  212. nurbs patch head model target blendshape rigging
  213. Rigging a cable
  214. rigging a human skeleton?
  215. rigs needed
  216. how do i rig this?
  217. Max Biped for Games
  218. Automatic Foot Roll?
  219. constrain question
  220. customizing a CharacterStudio biped by adding an extra twisting bone to the upperarm
  221. Kinda confusing coordinate question.
  222. Rigging a very Long tail in Max..
  223. MTK paintable Attribute?
  224. Piston rigging: unwanted rotation
  225. character studio help
  226. Advanced Sticky Ik
  227. Melee Weapon Rigging question
  228. Tentacle Rig (Dr.Octavius thing in Spiderman2)
  229. Caveman Leg Rig
  230. 3ds : morph targhet + Bones Rig
  231. Make IK stretchy....
  232. Vertices sliding along bone while setting up skin
  233. Spline IK\
  234. Simple Rig - Maya
  235. eye lids and blinking
  236. Some rig/skinning startup problems (Max)
  237. help needed with a simple expression
  238. motion builder help
  239. How do you build your rigs
  240. Make Rig scaleable
  241. is there a way to Distribute Render ( Buckets ) multi frames (animation) in MAX ?
  242. Manipulating a Linked bone...
  243. trying to add influence object but get error
  244. bind pose error message
  245. help me to solve problem with my wrist
  246. Help looking for back issue of Digit Magazine issue 52
  247. Rigging: Control with Wire Parameters
  248. My face rig
  249. Muscle system with blend shapes
  250. Creating IK rig