View Full Version : Character Rigging
- Rigging a Holster with straps in 3ds Max
- HELP!- max -> skin
- Max6 Reactor Controller Tutorial
- Rigging question
- need some help w/LW setups
- Real bones vs. CG bones...
- elastigirl
- Salaries?
- Question on octopus tentacle arm rig...
- How would you rig this?
- Muscle
- Help!! are blend shapes and sub-d's impossible?
- Rotating Character Rig, with model, Maya
- Facial Rig Technique Tut
- Rigging some acessories on character Help, 3dsmax7.
- Rotation problem
- Rotation problem
- Elbow Constraints
- Rigging the body and THEN adding the head? (urgent)
- Expression controller problem in max 7
- The Muffin's Heritage :: (Christmast gift) Fully rigged character, Blender format.
- I can't bone this guy!
- stretching bones (max)
- Riggin' question. quadroped to biped
- New Script- Morph Controls
- Rigging n00b :-) some questions
- PL. test my rig.
- Problems with painting weights
- adding blinshaped head
- Whats causing this problem?
- newbie question about rigging/skinning a clothed character
- freezing transformation
- poser 5 rigging?
- Biped SubAnim Controllers
- IK Spline problem!
- cant seem to rig at all
- neck problem
- My first facial setup
- Arms as springs
- 3ds max book - quadruped, biped, winged?
- A better Character Rig for Lightwave.
- HELP,rigging a 3 bone legged creature
- Rigging Gollum/Smeagol ?
- Unable to unparent
- Some max rigging questions
- animRigg -> deformRigg
- "Thanks Paul Neale!!!"
- Character Rigging Issue (Max 7)
- sholuder unwanted rotation
- Rigging Problem
- Rigging Problem
- maya blend shape and skeleton
- morpher and skin
- maya rigging/blend shape problem
- Eye Rigs
- General rigging tutorial
- Strange shading after skinning
- sub-d rig with scale- Maya?
- joint orient tutes
- squash and stretch rig! pls help :)
- hello...all
- Squash and Stretch rigging..Help
- Blendshape questions
- Dynamic Curves for secondary animation
- Part II: dynamic Curves for secondary animation
- Maya Object based rigging
- Cat character rig help
- blendshapes...need to flip shapes...help :)
- Train Wheel Rig
- Quadraped Rig
- wiring fingers
- Super long load times with wrap deformers...what gives?
- blend shape using Zbrush
- 3dsmax muscular character rig test / problems
- How to rig oval 'cartoon' eyes
- Adding bones?
- WTH is going on!!!
- WTH is going on!!!
- Quadruped, basic rigging Q, Lightwave HELP!
- Some Rigging Questions
- Max Character studio rig problem
- Detailed Skining Tutorial - 3DS Max
- Where can I found the joint in CS bip's bone stucture?
- Real Images for Skins?
- Hip/leg trouble
- Spline IK rotation problem from a noob
- lightsource linking
- max help
- Moving Skin nodes?
- wire params and morphs in max
- Biped and dummy object
- Best visual way to present switchable ik / fk?
- how do I rig eyes to point at a helper object?
- Skinning Problems... using Mirror
- Fish Bones in MAX
- 3DS MAX 6 Mirror Weights woes
- looking for an auto rig tool that works on OSX
- Rigging a Realistic Human Leg
- How to use the Lowman rig on other characters?
- need help weighting groin
- How to scale a FinalRig character?
- Handles in Maya... This is a nub question.. but..
- Rigging Tails's tails.
- Problems with S-spine in Final Rig
- First version of fk / ik blend...
- cg toolkit rig tools problems
- Puppetshop IK/FK switch?
- hi ik piston rigging: 3ds max 7
- discarded bones/optimal pivots
- Investigation of skin weighting workflow, Max 7
- Help me with my character
- Three legs (Tripod) walk animation
- peppetshop compile error
- Bad Dude - 3dsmax Cloth Setup Test
- facial animation
- Paining Weights in Maya 6.0.1 !!!HELP!!!
- Inspired Advanced 3D Character Rigging and Deformations, book ships April 8th!
- footsteps animation help
- Stretch animation, something to help rig
- Basic Arm IK Controler!? *3ds Max 5*
- Constraint Help
- Rigging full skeleton/muscle animation for anatomical model
- mirror a rigged leg problem/question
- Maya Blendshape, Clusters and Joints
- Oven Mitt to Fingers Rig
- Bone axis orientation?
- May anyone help me ?
- How did they rig Elastigirl in The Incredibles?
- C4D XL 8, Boning Mess Up? Help Pleaaase!
- Robotic INch Worm
- Re-using animation for Nintendo DS
- Copying Weights Question (Maya)
- free rigs for Blender? help?
- Pen Attribute holder + Joystic
- Pin-FK, little script im working on...
- IK/FK arms Maya
- 3DMAX__Rigging HELP NEEDED
- facial animation use pictures?
- Creating a Rigging Reel
- Simple Face Setup??
- Rigging for the following motion
- reseting rotation axis
- Jaw rigging question
- Golf model
- Animation: How do I pass objects....
- help with tut file for 3ds max rigging!
- Your favorite leg and foot rig style?
- Book: Model, Rig, Animate with 3ds max 7 (suggestions?)
- Facial bones query
- Any recommended TD Demo Reels to watch?
- Elbow swivel:3D Max?? HELP
- Anyone knows where I can get a tutorial on rigging a four legged wing creature?
- MotorBike Rig Q's
- add facial blend shapes after rigging?
- Rigging: how do you rig Maya Vehicles for Games?
- More Facial Rig Queries
- Muscle system/deformation??
- Comet Muscle System 1.0 released!!
- Help on BIRD RIG
- Does anyone have the Puppetshop tutorial videos?
- Riging a Character with swapable Clothes and Armor in CS
- Basic Character Rig
- Blendhsape question Maya
- Match FK > IK in MAX
- only rigid vertices in games?
- Maya joint mirroring
- Motion capture data on custom rigs
- Clothe follows the character............
- trying to make jiggling muscles in max
- head turning problem
- Rigging: shoulder bend and head\torso lock
- CAT Rigged Problem
- 3dsmax7:Skin Paint Blend Weights?
- Shoulder rotation order?
- Animate pivot
- A rigging challenge for advanced riggers..
- Human shoulder rigging - Please advise
- Rigging Hell - calling helpful riggers!! :|
- How should I rig a skirt?
- rigging an at-at
- 3ds max 7: Problems with BIPED + SKIN
- My own take on Facial Rigging
- Chubby legs
- Limiting movement in IK controls
- problem with pivots+bones
- Rigging A String - Help!!
- Did you make this rig?
- Whats Best 3Dsmax DVD Rigging tutorials ?
- Edgard Rig for MAX
- Skinning:Smoothing out geometry with smooth proxy
- Rigging a cat. Need all the help I can get.
- How to rig a rope in Maya
- Dave's Complete Custom Character RIG
- Should I separate this geometry?
- Facial animation
- PoseTool queries
- Facial Rig Test (mouse shortfilm)
- Chain Necklace Rig??
- remove small weights - max
- Simple Rig
- 3DS MAX 5 + Char. Studio 3 + Footsteps =(
- Max 5, Char. Studio and Physique
- Flour Sack Rig for 3dsMax 7
- bonespro3
- maya ikspline.roll
- stiffness on IK root joint ? (-> maya)
- high poly character rigs
- simple rig control question
- reading full orientation...e.g 270 degrees and not -90
- Classic rig or Character Studio?
- point weighting script
- LowMAX :: Matching and finger controls added
- nurbs patch head model target blendshape rigging
- Rigging a cable
- rigging a human skeleton?
- rigs needed
- how do i rig this?
- Max Biped for Games
- Automatic Foot Roll?
- constrain question
- customizing a CharacterStudio biped by adding an extra twisting bone to the upperarm
- Kinda confusing coordinate question.
- Rigging a very Long tail in Max..
- MTK paintable Attribute?
- Piston rigging: unwanted rotation
- character studio help
- Advanced Sticky Ik
- Melee Weapon Rigging question
- Tentacle Rig (Dr.Octavius thing in Spiderman2)
- Caveman Leg Rig
- 3ds : morph targhet + Bones Rig
- Make IK stretchy....
- Vertices sliding along bone while setting up skin
- Spline IK\
- Simple Rig - Maya
- eye lids and blinking
- Some rig/skinning startup problems (Max)
- help needed with a simple expression
- motion builder help
- How do you build your rigs
- Make Rig scaleable
- is there a way to Distribute Render ( Buckets ) multi frames (animation) in MAX ?
- Manipulating a Linked bone...
- trying to add influence object but get error
- bind pose error message
- help me to solve problem with my wrist
- Help looking for back issue of Digit Magazine issue 52
- Rigging: Control with Wire Parameters
- My face rig
- Muscle system with blend shapes
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