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  1. Rigging a Holster with straps in 3ds Max
  2. HELP!- max -> skin
  3. Max6 Reactor Controller Tutorial
  4. Rigging question
  5. need some help w/LW setups
  6. Real bones vs. CG bones...
  7. elastigirl
  8. Salaries?
  9. Question on octopus tentacle arm rig...
  10. How would you rig this?
  11. Muscle
  12. Help!! are blend shapes and sub-d's impossible?
  13. Rotating Character Rig, with model, Maya
  14. Facial Rig Technique Tut
  15. Rigging some acessories on character Help, 3dsmax7.
  16. Rotation problem
  17. Rotation problem
  18. Elbow Constraints
  19. Rigging the body and THEN adding the head? (urgent)
  20. Expression controller problem in max 7
  21. The Muffin's Heritage :: (Christmast gift) Fully rigged character, Blender format.
  22. I can't bone this guy!
  23. stretching bones (max)
  24. Riggin' question. quadroped to biped
  25. New Script- Morph Controls
  26. Rigging n00b :-) some questions
  27. PL. test my rig.
  28. Problems with painting weights
  29. adding blinshaped head
  30. Whats causing this problem?
  31. newbie question about rigging/skinning a clothed character
  32. freezing transformation
  33. poser 5 rigging?
  34. Biped SubAnim Controllers
  35. IK Spline problem!
  36. cant seem to rig at all
  37. neck problem
  38. My first facial setup
  39. Arms as springs
  40. 3ds max book - quadruped, biped, winged?
  41. A better Character Rig for Lightwave.
  42. HELP,rigging a 3 bone legged creature
  43. Rigging Gollum/Smeagol ?
  44. Unable to unparent
  45. Some max rigging questions
  46. animRigg -> deformRigg
  47. "Thanks Paul Neale!!!"
  48. Character Rigging Issue (Max 7)
  49. sholuder unwanted rotation
  50. Rigging Problem
  51. Rigging Problem
  52. maya blend shape and skeleton
  53. morpher and skin
  54. maya rigging/blend shape problem
  55. Eye Rigs
  56. General rigging tutorial
  57. Strange shading after skinning
  58. sub-d rig with scale- Maya?
  59. joint orient tutes
  60. squash and stretch rig! pls help :)
  61. hello...all
  62. Squash and Stretch rigging..Help
  63. Blendshape questions
  64. Dynamic Curves for secondary animation
  65. Part II: dynamic Curves for secondary animation
  66. Maya Object based rigging
  67. Cat character rig help
  68. blendshapes...need to flip shapes...help :)
  69. Train Wheel Rig
  70. Quadraped Rig
  71. wiring fingers
  72. Super long load times with wrap deformers...what gives?
  73. blend shape using Zbrush
  74. 3dsmax muscular character rig test / problems
  75. How to rig oval 'cartoon' eyes
  76. Adding bones?
  77. WTH is going on!!!
  78. WTH is going on!!!
  79. Quadruped, basic rigging Q, Lightwave HELP!
  80. Some Rigging Questions
  81. Max Character studio rig problem
  82. Detailed Skining Tutorial - 3DS Max
  83. Where can I found the joint in CS bip's bone stucture?
  84. Real Images for Skins?
  85. Hip/leg trouble
  86. Spline IK rotation problem from a noob
  87. lightsource linking
  88. max help
  89. Moving Skin nodes?
  90. wire params and morphs in max
  91. Biped and dummy object
  92. Best visual way to present switchable ik / fk?
  93. how do I rig eyes to point at a helper object?
  94. Skinning Problems... using Mirror
  95. Fish Bones in MAX
  96. 3DS MAX 6 Mirror Weights woes
  97. looking for an auto rig tool that works on OSX
  98. Rigging a Realistic Human Leg
  99. How to use the Lowman rig on other characters?
  100. need help weighting groin
  101. How to scale a FinalRig character?
  102. Handles in Maya... This is a nub question.. but..
  103. Rigging Tails's tails.
  104. Problems with S-spine in Final Rig
  105. First version of fk / ik blend...
  106. cg toolkit rig tools problems
  107. Puppetshop IK/FK switch?
  108. hi ik piston rigging: 3ds max 7
  109. discarded bones/optimal pivots
  110. Investigation of skin weighting workflow, Max 7
  111. Help me with my character
  112. Three legs (Tripod) walk animation
  113. peppetshop compile error
  114. Bad Dude - 3dsmax Cloth Setup Test
  115. facial animation
  116. Paining Weights in Maya 6.0.1 !!!HELP!!!
  117. Inspired Advanced 3D Character Rigging and Deformations, book ships April 8th!
  118. footsteps animation help
  119. Stretch animation, something to help rig
  120. Basic Arm IK Controler!? *3ds Max 5*
  121. Constraint Help
  122. Rigging full skeleton/muscle animation for anatomical model
  123. mirror a rigged leg problem/question
  124. Maya Blendshape, Clusters and Joints
  125. Oven Mitt to Fingers Rig
  126. Bone axis orientation?
  127. May anyone help me ?
  128. How did they rig Elastigirl in The Incredibles?
  129. C4D XL 8, Boning Mess Up? Help Pleaaase!
  130. Robotic INch Worm
  131. Re-using animation for Nintendo DS
  132. Copying Weights Question (Maya)
  133. free rigs for Blender? help?
  134. Pen Attribute holder + Joystic
  135. Pin-FK, little script im working on...
  136. IK/FK arms Maya
  137. 3DMAX__Rigging HELP NEEDED
  138. facial animation use pictures?
  139. Creating a Rigging Reel
  140. Simple Face Setup??
  141. Rigging for the following motion
  142. reseting rotation axis
  143. Jaw rigging question
  144. Golf model
  145. Animation: How do I pass objects....
  146. help with tut file for 3ds max rigging!
  147. Your favorite leg and foot rig style?
  148. Book: Model, Rig, Animate with 3ds max 7 (suggestions?)
  149. Facial bones query
  150. Any recommended TD Demo Reels to watch?
  151. Elbow swivel:3D Max?? HELP
  152. Anyone knows where I can get a tutorial on rigging a four legged wing creature?
  153. MotorBike Rig Q's
  154. add facial blend shapes after rigging?
  155. Rigging: how do you rig Maya Vehicles for Games?
  156. More Facial Rig Queries
  157. Muscle system/deformation??
  158. Comet Muscle System 1.0 released!!
  159. Help on BIRD RIG
  160. Does anyone have the Puppetshop tutorial videos?
  161. Riging a Character with swapable Clothes and Armor in CS
  162. Basic Character Rig
  163. Blendhsape question Maya
  164. Match FK > IK in MAX
  165. only rigid vertices in games?
  166. Maya joint mirroring
  167. Motion capture data on custom rigs
  168. Clothe follows the character............
  169. trying to make jiggling muscles in max
  170. head turning problem
  171. Rigging: shoulder bend and head\torso lock
  172. CAT Rigged Problem
  173. 3dsmax7:Skin Paint Blend Weights?
  174. Shoulder rotation order?
  175. Animate pivot
  176. A rigging challenge for advanced riggers..
  177. Human shoulder rigging - Please advise
  178. Rigging Hell - calling helpful riggers!! :|
  179. How should I rig a skirt?
  180. rigging an at-at
  181. 3ds max 7: Problems with BIPED + SKIN
  182. My own take on Facial Rigging
  183. Chubby legs
  184. Limiting movement in IK controls
  185. problem with pivots+bones
  186. Rigging A String - Help!!
  187. Did you make this rig?
  188. Whats Best 3Dsmax DVD Rigging tutorials ?
  189. Edgard Rig for MAX
  190. Skinning:Smoothing out geometry with smooth proxy
  191. Rigging a cat. Need all the help I can get.
  192. How to rig a rope in Maya
  193. Dave's Complete Custom Character RIG
  194. Should I separate this geometry?
  195. Facial animation
  196. PoseTool queries
  197. Facial Rig Test (mouse shortfilm)
  198. Chain Necklace Rig??
  199. remove small weights - max
  200. Simple Rig
  201. 3DS MAX 5 + Char. Studio 3 + Footsteps =(
  202. Max 5, Char. Studio and Physique
  203. Flour Sack Rig for 3dsMax 7
  204. bonespro3
  205. maya ikspline.roll
  206. stiffness on IK root joint ? (-> maya)
  207. high poly character rigs
  208. simple rig control question
  209. reading full orientation...e.g 270 degrees and not -90
  210. Classic rig or Character Studio?
  211. point weighting script
  212. LowMAX :: Matching and finger controls added
  213. nurbs patch head model target blendshape rigging
  214. Rigging a cable
  215. rigging a human skeleton?
  216. rigs needed
  217. how do i rig this?
  218. Max Biped for Games
  219. Automatic Foot Roll?
  220. constrain question
  221. customizing a CharacterStudio biped by adding an extra twisting bone to the upperarm
  222. Kinda confusing coordinate question.
  223. Rigging a very Long tail in Max..
  224. MTK paintable Attribute?
  225. Piston rigging: unwanted rotation
  226. character studio help
  227. Advanced Sticky Ik
  228. Melee Weapon Rigging question
  229. Tentacle Rig (Dr.Octavius thing in Spiderman2)
  230. Caveman Leg Rig
  231. 3ds : morph targhet + Bones Rig
  232. Make IK stretchy....
  233. Vertices sliding along bone while setting up skin
  234. Spline IK\
  235. Simple Rig - Maya
  236. eye lids and blinking
  237. Some rig/skinning startup problems (Max)
  238. help needed with a simple expression
  239. motion builder help
  240. How do you build your rigs
  241. Make Rig scaleable
  242. is there a way to Distribute Render ( Buckets ) multi frames (animation) in MAX ?
  243. Manipulating a Linked bone...
  244. trying to add influence object but get error
  245. bind pose error message
  246. help me to solve problem with my wrist
  247. Help looking for back issue of Digit Magazine issue 52
  248. Rigging: Control with Wire Parameters
  249. My face rig
  250. Muscle system with blend shapes