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  1. weighting issues
  2. Rigging a Holster with straps in 3ds Max
  3. HELP!- max -> skin
  4. Max6 Reactor Controller Tutorial
  5. Rigging question
  6. need some help w/LW setups
  7. Real bones vs. CG bones...
  8. elastigirl
  9. Salaries?
  10. Question on octopus tentacle arm rig...
  11. How would you rig this?
  12. Muscle
  13. Help!! are blend shapes and sub-d's impossible?
  14. Rotating Character Rig, with model, Maya
  15. Facial Rig Technique Tut
  16. Rigging some acessories on character Help, 3dsmax7.
  17. Rotation problem
  18. Rotation problem
  19. Elbow Constraints
  20. Rigging the body and THEN adding the head? (urgent)
  21. Expression controller problem in max 7
  22. The Muffin's Heritage :: (Christmast gift) Fully rigged character, Blender format.
  23. I can't bone this guy!
  24. stretching bones (max)
  25. Riggin' question. quadroped to biped
  26. New Script- Morph Controls
  27. Rigging n00b :-) some questions
  28. PL. test my rig.
  29. Problems with painting weights
  30. adding blinshaped head
  31. Whats causing this problem?
  32. newbie question about rigging/skinning a clothed character
  33. freezing transformation
  34. poser 5 rigging?
  35. Biped SubAnim Controllers
  36. IK Spline problem!
  37. cant seem to rig at all
  38. neck problem
  39. My first facial setup
  40. Arms as springs
  41. 3ds max book - quadruped, biped, winged?
  42. A better Character Rig for Lightwave.
  43. HELP,rigging a 3 bone legged creature
  44. Rigging Gollum/Smeagol ?
  45. Unable to unparent
  46. Some max rigging questions
  47. animRigg -> deformRigg
  48. "Thanks Paul Neale!!!"
  49. Character Rigging Issue (Max 7)
  50. sholuder unwanted rotation
  51. Rigging Problem
  52. Rigging Problem
  53. maya blend shape and skeleton
  54. morpher and skin
  55. maya rigging/blend shape problem
  56. Eye Rigs
  57. General rigging tutorial
  58. Strange shading after skinning
  59. sub-d rig with scale- Maya?
  60. joint orient tutes
  61. squash and stretch rig! pls help :)
  62. hello...all
  63. Squash and Stretch rigging..Help
  64. Blendshape questions
  65. Dynamic Curves for secondary animation
  66. Part II: dynamic Curves for secondary animation
  67. Maya Object based rigging
  68. Cat character rig help
  69. blendshapes...need to flip shapes...help :)
  70. Train Wheel Rig
  71. Quadraped Rig
  72. wiring fingers
  73. Super long load times with wrap deformers...what gives?
  74. blend shape using Zbrush
  75. 3dsmax muscular character rig test / problems
  76. How to rig oval 'cartoon' eyes
  77. Adding bones?
  78. WTH is going on!!!
  79. WTH is going on!!!
  80. Quadruped, basic rigging Q, Lightwave HELP!
  81. Some Rigging Questions
  82. Max Character studio rig problem
  83. Detailed Skining Tutorial - 3DS Max
  84. Where can I found the joint in CS bip's bone stucture?
  85. Real Images for Skins?
  86. Hip/leg trouble
  87. Spline IK rotation problem from a noob
  88. lightsource linking
  89. max help
  90. Moving Skin nodes?
  91. wire params and morphs in max
  92. Biped and dummy object
  93. Best visual way to present switchable ik / fk?
  94. how do I rig eyes to point at a helper object?
  95. Skinning Problems... using Mirror
  96. Fish Bones in MAX
  97. 3DS MAX 6 Mirror Weights woes
  98. looking for an auto rig tool that works on OSX
  99. Rigging a Realistic Human Leg
  100. How to use the Lowman rig on other characters?
  101. need help weighting groin
  102. How to scale a FinalRig character?
  103. Handles in Maya... This is a nub question.. but..
  104. Rigging Tails's tails.
  105. Problems with S-spine in Final Rig
  106. First version of fk / ik blend...
  107. cg toolkit rig tools problems
  108. Puppetshop IK/FK switch?
  109. hi ik piston rigging: 3ds max 7
  110. discarded bones/optimal pivots
  111. Investigation of skin weighting workflow, Max 7
  112. Help me with my character
  113. Three legs (Tripod) walk animation
  114. peppetshop compile error
  115. Bad Dude - 3dsmax Cloth Setup Test
  116. facial animation
  117. Paining Weights in Maya 6.0.1 !!!HELP!!!
  118. Inspired Advanced 3D Character Rigging and Deformations, book ships April 8th!
  119. footsteps animation help
  120. Stretch animation, something to help rig
  121. Basic Arm IK Controler!? *3ds Max 5*
  122. Constraint Help
  123. Rigging full skeleton/muscle animation for anatomical model
  124. mirror a rigged leg problem/question
  125. Maya Blendshape, Clusters and Joints
  126. Oven Mitt to Fingers Rig
  127. Bone axis orientation?
  128. May anyone help me ?
  129. How did they rig Elastigirl in The Incredibles?
  130. C4D XL 8, Boning Mess Up? Help Pleaaase!
  131. Robotic INch Worm
  132. Re-using animation for Nintendo DS
  133. Copying Weights Question (Maya)
  134. free rigs for Blender? help?
  135. Pen Attribute holder + Joystic
  136. Pin-FK, little script im working on...
  137. IK/FK arms Maya
  138. 3DMAX__Rigging HELP NEEDED
  139. facial animation use pictures?
  140. Creating a Rigging Reel
  141. Simple Face Setup??
  142. Rigging for the following motion
  143. reseting rotation axis
  144. Jaw rigging question
  145. Golf model
  146. Animation: How do I pass objects....
  147. help with tut file for 3ds max rigging!
  148. Your favorite leg and foot rig style?
  149. Book: Model, Rig, Animate with 3ds max 7 (suggestions?)
  150. Facial bones query
  151. Any recommended TD Demo Reels to watch?
  152. Elbow swivel:3D Max?? HELP
  153. Anyone knows where I can get a tutorial on rigging a four legged wing creature?
  154. MotorBike Rig Q's
  155. add facial blend shapes after rigging?
  156. Rigging: how do you rig Maya Vehicles for Games?
  157. More Facial Rig Queries
  158. Muscle system/deformation??
  159. Comet Muscle System 1.0 released!!
  160. Help on BIRD RIG
  161. Does anyone have the Puppetshop tutorial videos?
  162. Riging a Character with swapable Clothes and Armor in CS
  163. Basic Character Rig
  164. Blendhsape question Maya
  165. Match FK > IK in MAX
  166. only rigid vertices in games?
  167. Maya joint mirroring
  168. Motion capture data on custom rigs
  169. Clothe follows the character............
  170. trying to make jiggling muscles in max
  171. head turning problem
  172. Rigging: shoulder bend and head\torso lock
  173. CAT Rigged Problem
  174. 3dsmax7:Skin Paint Blend Weights?
  175. Shoulder rotation order?
  176. Animate pivot
  177. A rigging challenge for advanced riggers..
  178. Human shoulder rigging - Please advise
  179. Rigging Hell - calling helpful riggers!! :|
  180. How should I rig a skirt?
  181. rigging an at-at
  182. 3ds max 7: Problems with BIPED + SKIN
  183. My own take on Facial Rigging
  184. Chubby legs
  185. Limiting movement in IK controls
  186. problem with pivots+bones
  187. Rigging A String - Help!!
  188. Did you make this rig?
  189. Whats Best 3Dsmax DVD Rigging tutorials ?
  190. Edgard Rig for MAX
  191. Skinning:Smoothing out geometry with smooth proxy
  192. Rigging a cat. Need all the help I can get.
  193. How to rig a rope in Maya
  194. Dave's Complete Custom Character RIG
  195. Should I separate this geometry?
  196. Facial animation
  197. PoseTool queries
  198. Facial Rig Test (mouse shortfilm)
  199. Chain Necklace Rig??
  200. remove small weights - max
  201. Simple Rig
  202. 3DS MAX 5 + Char. Studio 3 + Footsteps =(
  203. Max 5, Char. Studio and Physique
  204. Flour Sack Rig for 3dsMax 7
  205. bonespro3
  206. maya ikspline.roll
  207. stiffness on IK root joint ? (-> maya)
  208. high poly character rigs
  209. simple rig control question
  210. reading full orientation...e.g 270 degrees and not -90
  211. Classic rig or Character Studio?
  212. point weighting script
  213. LowMAX :: Matching and finger controls added
  214. nurbs patch head model target blendshape rigging
  215. Rigging a cable
  216. rigging a human skeleton?
  217. rigs needed
  218. how do i rig this?
  219. Max Biped for Games
  220. Automatic Foot Roll?
  221. constrain question
  222. customizing a CharacterStudio biped by adding an extra twisting bone to the upperarm
  223. Kinda confusing coordinate question.
  224. Rigging a very Long tail in Max..
  225. MTK paintable Attribute?
  226. Piston rigging: unwanted rotation
  227. character studio help
  228. Advanced Sticky Ik
  229. Melee Weapon Rigging question
  230. Tentacle Rig (Dr.Octavius thing in Spiderman2)
  231. Caveman Leg Rig
  232. 3ds : morph targhet + Bones Rig
  233. Make IK stretchy....
  234. Vertices sliding along bone while setting up skin
  235. Spline IK\
  236. Simple Rig - Maya
  237. eye lids and blinking
  238. Some rig/skinning startup problems (Max)
  239. help needed with a simple expression
  240. motion builder help
  241. How do you build your rigs
  242. Make Rig scaleable
  243. is there a way to Distribute Render ( Buckets ) multi frames (animation) in MAX ?
  244. Manipulating a Linked bone...
  245. trying to add influence object but get error
  246. bind pose error message
  247. help me to solve problem with my wrist
  248. Help looking for back issue of Digit Magazine issue 52
  249. Rigging: Control with Wire Parameters
  250. My face rig