View Full Version : Character Rigging
- I cant weight my Koalas shoulder&belly!
- Foot Setup
- Quick problem!
- Character Rigging Plugins
- Paintin wieghts
- Need Rigging resource
- Working With Sliders
- MAX eyes issue
- cluster movement problem
- Quadraped Rigging
- Jellyfish tentacles
- help in max5 character set
- foot setup with IK
- spine in max
- How do rig/skin a fat character?
- Max 5 Rig Links ?
- What do you use for Foot Roll ?
- Ik Spline Rotation Need Help
- Object lagging behind - frameCache
- Morphing rules.
- mouse rig, quadraped rigs, biped facer8 rig..
- constrain button on shirt!
- softBody on splineIK
- Transfering Rigs
- Marc-andre Guindon=guru????
- spring node
- Animating a 6 legged character ?
- I need help with charRigger2.1 by Comet Cartoon
- Max5 (Should be a simple one)
- Rig or Texture first?
- Blendshapes for One Full character Poly Mesh.
- Mirrors and Rigs is it the right way?
- proper deforming&skinning a hand in max 5!!
- modeling and rigging a tail question
- FrameCaching?
- Maya: want to keep position of constraind object
- expression - order of execution? Maya
- Inspired 3d Character Setup Question?
- Question: Tutorials for people that are new to rigging?
- Rigging DVDs
- Getting the joint to move withthe mesh? How?
- mirroring envelopes
- help me on weighting please
- Maya: WHere can I fin the "Snap to Points" option?
- XSI rigging Tips and Tutorials
- Can someone explain this error to me?
- Foot Rig
- I few questions im stuck with..
- jSchleifer spine workflow
- softbody clothing
- Maya movIn/Out and bone length
- sword, pole, weapon, tool handling
- StretchySpine v1.0 for max 4,5
- Auto hand control script
- Maya: want to transfer joint localAxis to nurbscurve
- max rig scripting setup help needed
- Orient constraint mangling rig
- FK/IK -rotation madness
- whats best?
- Arm rigging max 5 problem
- Max 5, CS4 and scripting on a Biped
- Maya: Want to control a rifle with two hands!!??
- Preventing deformation?
- character studio node movement
- Rigging Question on CS4 vrs Bones.
- XSI setup ready for download
- Jaw rotation
- Deformed Eye Setup in maya....
- how to rig for games
- When to "not" freeze transforms?
- Character Skinning without painting weights
- Rigging Eyebrows on a surface.
- Procedural Rig in Maya question??
- Blend Weighted?
- Endorphin...New character Tool !!
- Horse toy rig
- max scripter needed to help out facial animation setup...
- muscle deformation
- what do you think of this Maya plug in?
- Question: Joint Rotation Changing? (Maya)
- SplineGod Coures
- Hand And Arm Rig
- MEL script problem
- Rigging a snake
- Rigging fingers with skin in max5
- IK problem with a Mech
- Hand rigging
- Gimbal Question?
- bip files for character studio
- biped style rotations on regular bones
- Rigging a snake like creature
- character: Problems with Optimus Prime!!!
- [max5.1] Problem with wires on a lookat
- rigging a horse or similar animal
- Double Joint knee method??
- [max5.1] How to adjust weight of a bone in an IK chain.
- My New MAYA Character Rig tutorial..
- Knee Pad Rigging
- problem with rigging!!
- How to work with a triple arm setup?
- Mo-cap Rigs
- JS Fast leg rig HEEL pivot?
- character Max 5:Physique and Morph Targets
- Object rotation restrictions
- Ik limb solver Swivel points???
- maya joint damping
- Rigging the chickwalker
- Bending wires...
- IK Joe for MAX
- IRC CHAT for Character Rigging
- Character: wierd skinning
- which plug-in
- Blend shape extract
- Rigging A Head Jaws and some other questions
- Jason Schliefer FK/OK back
- A realistic tongue set up?
- Bones for Facial Animation (messiah style)
- evil-plan DVD
- Bone setup for a character
- Model Creation Rigging?
- Ribs in Rig Setups?
- Arm Rigging problems.
- what is the method you use for a spine
- Arm Rigging Problem 2
- Max Rig question
- Rigging a character
- physique TUTORIALS
- Number of joints for the neck
- ++3dsMax Bird Wing Rig loop problem
- Rigging a horse leg
- Rotational Limits
- Copying weights from 1 vertex to another (maya)?
- some major blendshape chaos happening
- Muscle system - Siggraph Paper please!!!
- a USABLE foot roll setup
- New IK/FK arm rigging TUTORIAL
- Anybody using bones and springs together?
- how do u rig a cyclist for a game ?
- Removing IK
- Sholder movement :argh:
- problem scaling character
- Question about a character model I downloaded
- Rigging101
- aniMan for Maya5
- One eye to rule them all?
- Im The Biggest Newb in Rigging What I do????
- Adjustable fingers
- excluding verts question
- I need help
- IK Trouble
- Daviddrbal rig on newtek site
- HELP!! Bone_weapon Placement UT2K3..
- Wing Setup
- downloadable rigs
- Siggraph 2002 - Course Papers
- problem: rigging a tentacle
- licensing characters???
- Constraints holding
- CH Rig Crit and VideoClip
- blend shape
- Nemo deformation.
- Need Scapula Movement info
- Rigging, 3DSMax: Fixing negative scale on bone?
- How do I offset a Cluster In Maya?
- 3ds Max 5: how to rig dragon wings properly?
- jsConstObj;
- Surface CV Not weightable anymore
- Problem with my lowpoly modells
- Eyes - crossed, parallel or in between?
- Yes Another Rig for LW
- dragon wing
- a question about skinning
- Exact halves for faces
- C studio vs Max Ik
- Animanium - obsoletes weight maps!?
- IRC #charactersetup
- XSI Rigging Help
- blend shapes for a single poly character
- Woes of Rigging
- Problems scaling characters in MAYA
- Muscle Bones?
- Binding of symmetric details, Cs bones
- Footrolls
- BlendShape RIG Setup!
- - = M a y a Cartoon Style Character Rig = -
- Physique - Tendons
- Clusters
- Spline IK forearm rig for Maya?
- wrong deformed surface
- Rigging a cord
- Animatable UV's
- rig with springs.
- J schleifer rigging question about integration of creature rig CD
- Problem deforming pelvic with physique
- ::aniMan:: --> 1.3
- Final Rig update
- Saving animations with Bones...
- Maya Techniques™ | Character Set-up and Rigging
- Foot Rig: Creature Foot w/ Toes
- Max IK problem
- Facial and body animation
- Rig and animation problem...
- blend shape newbie...
- Skinning Med to Hy Rez Maya??
- Detailed facial and lip sync set-up
- [MAX] need help with rigging
- New rigging forum!!
- Tutorial - Creating an IK Leg Rig in Maya
- link_related question
- Spine
- Ik Handle Problem
- Feline Rig
- Antropus' facial rig in Max ??
- finer rigging(max)
- Facial bones
- Human joint degrees?
- shape Rigging - external -handyMan
- Skin Deformer troobles!!!
- Where to put bones
- SkeletonBuilder for MAX
- IK posing but FK animation?
- Creating an Interface for Facial Rigs in Maya
- Problem: eyes edges...
- Working with expressions and constrains tutorial
- RibCage solution
- mirroring of paint weight in maya
- character studio vs bones
- (max)mocap: how can acclaim skeleton drive max bones (so i can skin it to a mesh)?
- Rigging || Hand bone set up
- Exploding Characters???
- "Melvin" Character
- Easy riding?
- Maya: IK/FK arm switch iSet Drvkey!
- Maya: Rigging Game Character, Bone Query
- Lightwave Rigging Book any good?
- blendshapes best method?
- oral cavity - smooth bind - weird deform
- create curve flow...
- influence object double transform?
- How to rig a bird in MAX ?
- (max) facial animation problem's
- Rigging_Blendshape issue
- how do a auto shoulder rigging?
- Walker robot animation
- Anatomy books
- character rigging?
- character rigging?
- Quadruped Rigs
- Polygon and a sub-D bing to skeleton
- Jiggling Flesh test
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.