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  1. Wrist Orientation Question in Maya
  2. Skin won't render!
  3. Octopus tentacles rig
  4. Maya muscle mirroring problem
  5. Desperate help with Rigging for the Unreal Development Kit
  6. Ehsan Kiani - Character TD Reel 2010
  7. Procedural Chain Setup
  8. How do you rig a gun in Maya?
  9. dolphin rig
  10. Setup Machine/ Face Machine - <Maya 2010>
  11. Max scripting
  12. splineIK Mel Command 'World Up Object'
  13. welding vertex inbetween weighting
  14. Set driven key and blendshape problem
  15. Set driven key and blendshape problem
  16. Help! Rigging problem (3ds Max)
  17. Help! Biped Rigging Problem
  18. Double transform issues in Maya, help!!
  19. Joint orientations
  20. so wat do u feel after CAT is embedded in max 2011?
  21. Maya Rig Controls/Icons Constrain Issues
  22. Mechanical Armor. Leg problem
  23. Stretchy eye, non deformable pupil
  24. stretch joint chain expression error
  25. Cinematic model preparation for rigging?
  26. Can you control Heirarchy visibility in Maya?
  27. parenting locator under ikhandle?
  28. Weapon Sling Rigging
  29. Rigging Klann Linkage
  30. Cat muscle 3dsmax
  31. Saved rigged and weighted model gone crazy!
  32. Tracy Lee Demo 2010.06
  33. Robot Rig Shoulder Problem
  34. Rigging Templates
  35. Stan Rig (Standard Biped Rig)
  36. Influence Curve Problem Maya 2009
  37. Rigging attached accesories
  38. Faking Cloth for a Cape Using Bones.
  39. Custom DagMenu Problem
  40. Position of the arm bone
  41. Maya 2011 Skin Weighting Issue
  42. Human rig - IK solver problems
  43. creating a local/global head control
  44. set driven key in houdini
  45. Morph modifer - some vertices work, others don't..
  46. Help! Adding Controls to a Bicycle
  47. auto rotating fish tails??
  48. fan auto rotation
  49. Veggie-Tales Style Mouth Setup
  50. facial animation
  51. Joint Mirror (with curve shape)
  52. A Pivot Problem
  53. Looking for Models
  54. problem playing maya hair cache
  55. Stretch and Squash
  56. Looking for a tutorial
  57. Multiple position/orientation for rig controls
  58. spider rig
  59. Anyone use CAT? I have an issue
  60. September MEL course .. scholarship available
  61. Triped rigging sample?
  62. What would you like in an auto-rigging script?
  63. rumShowreel
  64. Transformers
  65. Open source rigging script
  66. feather intersection s
  67. MEL question
  68. Mirror Weights Issue
  69. what is 3-skeleton rig?
  70. attaching corrective blend shapes
  71. Swap joint influence
  72. Skining Ideas??
  73. Slow rig after Vertices merge
  74. 3D studio max rigging help
  75. Questions for an Export Animation Script
  76. Questions for an Export Animation Script
  77. Need Character rigger
  78. Character Set-Up Reel
  79. Rigging TD Fresher Demo reel Tips??
  80. rigging face using joints.
  81. skinning help?
  82. looping with maya hair dynamics
  83. Wings Rig (Advice)
  84. Maya Muscle paint weights display error
  85. script assist pls
  86. which pose is good for rigging?
  87. Beginner - What would prevent me from placing joints?
  88. 'Always deform' in Maya?
  89. Blend shapes demorphing Maya 2010
  90. My Rigging Demo Reel -[WIP]
  91. Re-orienting a pole vector
  92. Pirates of caribbean tentacles rigg
  93. rigging reel blog
  94. Rig Breaking?
  95. Student Rigging Art Test - Critiques Needed
  96. modeling with the intention of rigging?
  97. Mechanical rigging
  98. Facial Rig Based on Bones
  99. Rigging a float/lock option for Hand
  100. Looking info (tutorial) for eyelid rig
  101. Need information about game rig
  102. Help Following this Tutorial
  103. Whats your workflow when wanting to add muscles?
  104. donald duck eye pupil rig
  105. Questions about preparing model for rigging
  106. scaleable rig in Maya
  107. Maya Clusters
  108. Huge Rig Idea Proposal
  109. Job in rigging
  110. Rigging Challenge / Project sites - anyone know of any?
  111. deformation trouble
  112. Forearm Twist Issue Snapping
  113. Character GUI tutorials?
  114. Camera Dolly/Crane/Jib Rig
  115. Dual IK leg setup help??
  116. Arms passing through body in walk cycle
  117. importing file names
  118. Duncan Skertchly bendy arm rig
  119. Mirroring skin weights on a asymmetrical character
  120. tentacle rigger v 0.2
  121. IK / FK switch using a bone control
  122. Face rigg - making of
  123. Set meters as default units
  124. Using BIPED to drive a suit of armour ... rigging issue
  125. BEGGING for help. How to skin and keep smooth?
  126. Best method to screen capture a rigg in action?
  127. Question about using xform query
  128. Biped trumpet player
  129. Definitions
  130. recommendations for facial setup plugins/scripts
  131. Question about rig controls for multiple joints
  132. custom attribute rigging problem
  133. Need a huge help with rigging.
  134. load the animation from custom rig to bidep
  135. IK wrist control orientation?
  136. Rigging a mechanical biped - Advice needed!
  137. [3ds max] Reaction manager + meta bones + ik solver
  138. medusa rig
  139. Clavical weight issue in Max 2009
  140. seamless ik/fk switch
  141. Rig Size?
  142. Questions regarding a CG-Root Rig...
  143. Character rigging (joints reversing?)
  144. Best way to rig a tongue
  145. Demo Reel, opinions please [WIP]
  146. customise cat rig
  147. resizable rig set up
  148. WIP Muscle Sim (First Time)
  149. Maya 2011 HumanIK - Create Control Rig from Pre-made Skeleton
  150. Quadruped Rigging
  151. What these colors Means?
  152. IK/FK arm, how do I attach a hand? Please help!
  153. How to select nurbs so it selects joints?
  154. rigging mechanic
  155. FK back control in an IK set up
  156. Spine setup issue - FK joints not moving with IK
  157. help simple rig
  158. Fk/Ik Strechy switching issue??
  159. Tail/neck distorting, and neck not moving tail
  160. Axis Orientation Question
  161. Maya 2011 - binded skin does not follow skeleton
  162. Rigging Box type of character
  163. Problems importing nCloth animation from Maya to Max
  164. Rig problem - Adding Blendshapes to existing node in Maya 2011 Mac OSX
  165. My first character rigging
  166. car truck wheel steering
  167. Max 2010 Rig help. Image included
  168. Exporting skeletal animation question
  169. Morpher mess
  170. again and again: hip and shoulder deformations
  171. Essentials for a Rigging Reel?
  172. Character Rigger Reel - MaxScript Tools
  173. adding a CTRL
  174. Anyway of doing a foot roll using Util nodes in Maya
  175. Essential Aspects of A Rigger
  176. Proxy Mesh
  177. Wheel Rigging problem
  178. Quadruped rigging questions
  179. Video Site preferences for Tutorials and Reels
  180. Fingers acting weird!
  181. Array/ Attribute question?
  182. Help - Tongue Rigging
  183. Rigging tutorials
  184. Maxscript Question.
  185. angleBetween node?
  186. Script into Attribute?
  187. Rig Movement Problems
  188. assign ik chine by script???
  189. Cartoon rigg question
  190. 3Ds max multiple pivots.
  191. Rigging a T-REX foot in 3DS Max CAT?
  192. hypergraph/hypershade question
  193. mel script question pls
  194. Problems with 3dsMax HI IK Swivel Angle...
  195. Blendshapes from scanned data
  196. Eyebrow rigging - 3d Studio Max
  197. Simple Character Rig
  198. Rigging School
  199. rigging baloon with string ?
  200. Need Information on rigging
  201. MAX: Character Studio vs non-CS-Rigging
  202. Need help understanding IK/FK switch
  203. Question regarding IK Control Objects (3dsMax)
  204. Car Rigging Help
  205. how much its important to add fottrolls in ur quadrped set ups?
  206. spline base UI for custom attributes Max?
  207. Max Arm and Hand Bone Rigging Question (Hierarchy and Spline Controller hijinks)
  208. silent running robot
  209. Joint Based Facial Rig Demo
  210. Wrist Problem
  211. ik arm help
  212. Creature Jaw rigging
  213. which is the best for generalist
  214. Need Help after Smooth Bind....
  215. Ncloth rigging problem
  216. 6 joint ik handle leg problem
  217. Skinning vertices to vertices...
  218. Looking for GUI tutorials for Maya
  219. is it possible to rig textures
  220. Max: Wire Parameters and bone squash
  221. quadruped rigging help
  222. popping knee pole vector
  223. scripting question
  224. Vehicle Rigging Info
  225. Blendshape in Maya using 3dsmax model bug
  226. Rygging hydraulics
  227. Blendshapes acting weird
  228. Maya Muscle Problems For Right Side
  229. Portuguese - Free - Tutorials - Maya - Character Rigging - sargento Gandra
  230. Rigging a rope-like tail
  231. auto snapping using callbacks in 3ds max
  232. Moving Parent Joint Without Affecting Children...
  233. help wings
  234. Character + sword
  235. Bone facial rig for Maya users?
  236. Secondary Controls Help
  237. Rigging a knee bent the "wrong" way
  238. Where did you learn facial rigging for Maya?
  239. Noobie:Orientation of joints v/s orientation of the model/mesh
  240. Curve based facial rig VS Joint based facial rig
  241. Proper shoulder topology for deformation?
  242. did you need to do advanced rig alot ??
  243. No Roll Shoulder/No Flipping
  244. Joint Orientation
  245. Point of view
  246. Issue with stretchy arm
  247. A wrist, a twist, a max and a noob
  248. robot arm (Maya) - separate twist and bend joints
  249. Facial GUI - How to set up blendshapes on diagonal movements
  250. What are the types of rigging ?