View Full Version : Character Rigging
- Dose Blend Shapes Take up a lot of memory?
- Will my model's size affect my redering time?
- Script to find the center of mass
- Modifying Norman
- On the road to an auto rigging tool
- organic giggles and jelly system hepl
- Stop Staring Problem - Connecting Blendshapes, wont connect eyebrow shapes
- What kind of rigging is this?
- What kind of rigging is this ?
- Max to Maya, Help needed
- Tentacle with Curve and Non-Linear Wave
- Zeroing out a root joints rotation?
- Body Deforming to Environment
- Knee cap - how would I rig this?
- Getting a head mesh to be influenced by Biped and Bones at the same time
- Saliva Rig for a monster?
- character animatio from maya to max
- photoreal muscle setup
- bipeds and animated parts
- [Maya] R-Foot Setup Rig with Heel, Lift heel etc.? (Biped)
- Locking up min/max values...
- Facial Rigging: How to get controls to move with blend shapes
- Exploding Blendshapes
- Open Source Rigging System! Opinions?
- Cat Rigg Problems
- Dot Product Question
- Problem with Maya springIK solver
- [Maya] Rigging Weights Copy Question.
- ik_fk_ctrls visibility problem in 3dsmax
- another auto rig question
- Rotation Order & IK arm
- PoseReader style setup (out of the box) ?
- tongue rigging problem
- taking a rig from3dsmax 2009 to Maya 2009
- transform node on joints
- Scalable Stretchy Rig
- Slinky Rig??
- Help at skinning this character
- Stretchy Arm
- Mel For Skincluster
- Making Fur scale with a global control
- Creative Rigging: Lumiere
- [Maya] Rig Paint Weight Isolate Part
- A little problem with no flip IK leg setup
- How do we add stretch in FK arm setup ???
- Arm Bend Curve
- Tentacle Rigging for [MAX]?
- Maya muscle smart collide mirror problem
- IK spline affects head joint (Maya)
- Muscle export to Unreal?
- how do u render a still image of a skelenton/rig?
- putting MOCap on a 3Dmax rig
- Scripted the ribbon spine
- Paint Weights Problem?
- Wrap Deform Scale Help!
- Robotic Dog rig - pls help!
- trouble skinning a hand
- foot clone hydraulics problem
- Grouping Question
- Rigging: How fast should I be?
- jsFacialWin for linux
- Character TD / Animation Reel
- Procedural animation with overlaid manual animation???
- Rigging interview's questions
- Mechanical Turret Rigging with Look at Constraint.
- math problem with scaling rig
- Limiting Translate Values (Face GUI)
- Weird Leg Twisting
- Blendshape Problems??
- Changing the parent of control objects
- Need a skinned photorealistic character
- Body blend shapes
- hold particular joint weight while copy skin weights
- Looking for a free 3d motorcyclist model
- Ribbon ik??
- Procedural Walk cycle
- Need help for add influence
- two head character - biped
- Shoulder/Hip rigging and skinning ideas?
- Closed mouth (chewing) and sticky lips for Maya?
- Help! Lowmax character, leg bending wrong way??
- Character ball rig
- Connecting facial controls to blendshapes - question
- rigging or parenting?
- Need help on Rigging
- Rigging a morphing character with changing proportions..
- Stretchy Arm Scale Problem!
- my twist bones do not update
- How to add auto clavicle in bipad character
- Leg locator setup - Script refinement
- Maya Orientation Problem
- my cartoony rig demo
- rigging question
- NURBS curves and the Rebuild Tool
- need help with changing joint in ik in maya please!
- Stretchy Spine Global Scaling
- help adding an FK IK tail rig
- Help with IK/FK switch w/ arc
- rigging
- Help: Slide Object on joints
- T-rex rigging
- constraints and bodyparts
- Art of Rigging - Foot setup works in Maya 8.5 but not in Maya2008??
- Problem with Blendshapes
- Rigging Megaman Arm
- need an advice
- muscle bones in 3dsmax
- contiguous polygons or not?
- Animating the pupil/iris contraction
- 3dsmax biped rigging - keep rig alter model
- Maya paint skin weights filter
- How to stick eyeballl in maya
- Rigging Reel - Feedback Please
- "transform#" created when parenting
- Flexible hose rig
- Rigging A postal flat rate box to fold/animate:
- world space arm controls
- Lock bone rotation
- Parenting issue/problem...
- Merge Error - Partial system found, and deleted - help!
- "Master" issue with hierarchy in outliner
- Bird wing Rigging
- Ribbon Spine
- blendshape problems
- help ik fk
- Hobbyist asks 'Maya or Max'
- Maya issue when parenting bones
- smooth binding problem Maya 2008
- is rigging an overlooked job at cg industry?
- Beginners Tutorial: Mirror Joints Troubleshooting
- How to create direct and indirect facial controls.
- Spline IK
- Ensembling the reel
- Craft Animation pre rigged models
- Rigging Scale Armor
- ZB Decimation to Animation, why or why not?
- Is it possible to rig shoulder joint's 3 axis movement in MAX?
- Using Maya Hair Curves to control a joint chain?
- max - constrain biped prop nodes
- Adding thickness to nCloth
- Rigging an arm [limit a rotation axis with a lookat constraint ?]
- ICE kinematics
- Skewed envelopes
- Ninja+Pirate+Robot seeking advices
- parented pivots not following geometry
- what are the "bells and whistles" people look for in rigs
- Questions for a Maya/Motion Builder expert....
- Maya Hair Problem - Blows up at start of animation
- Rigging with Shave And Haircut
- 3dmax - need help with body fat folds generated as the character arms/legs moves
- Clothes in Maya: Smooth Bind or Wrap deformer?
- Character and Weapon advice
- IKFK Solver & Animatable Pivot, Rigging Video Tutorial
- Demo reel 2010
- 3ds MAX Rigging intro question
- Control Board [3ds max 2010]
- Some weights wont mirror
- Ncloth Optimizer tool
- Need Help ASAP!!! Transform value problem
- Maya Hair Crashing on playback after setting start position from current
- rigBuilder + tools :: demoReel 2010
- Getting Biped's "Save Bip File" and "Copy/Paste" to recognize Subanims on Xtra bones
- Disappearing IKs!
- Text Curves
- Rigging wrists in Maya
- Finger IK
- demoreels
- nCloth problem- dress explodes
- Mechanic hand rig problem
- fantasy character Eyes
- Skeletons
- rotation not behaving correctly
- Bendy Arms
- Weird Envelope Snapping 3ds max
- rescaling after rigged a character ?
- Need help for Morphing using Reaction manager in 3dsmax (advance technique)
- Osipa Brow Setup - How would you connect to the controller?
- Maya Mel command for facial rigging
- Problem with rig (AFR)
- point reordering
- Stretchy arm causes hand to stretch too
- strechy Flower problem
- Duplicating a rigged leg in maya
- Setup rig, animate, THEN skin? (Maya 2010)
- Rigging a Spine?
- Rigging a quadraped
- Scorpion Tail Rig in Maya
- My first mechanical rig for my demoreel - need feedback desperately
- Is the hip/leg geometry in this screenshot optimal for rigging?
- skinning nubie query
- My rig lags
- Introducing fStretch for Maya + Free Facial Rig
- Arm Stretch problem - the shldr is scaling the wrong way
- Face Animation - Need Tutorial
- Scaling Issue - can someone take a look?
- nCloth problem
- Rigging Demoreel - Proper method of showing rig.
- Demo reel 2010
- Path constraint question... again and again...
- Tongue rigging?
- Can i export biped in 3ds max 2009 to 3ds max 9?
- Global Scale + Maya Hair / Fur
- Can't flood weights. This is INFURIATING. Please help.
- Competing Blendshapes Seperate geo
- How can i use morpher after rigging by using bipeed?
- Eyes Won't Stay Closed!
- [Maya] IK questions
- How many keyframes for a bone based viseme?
- Animation-Friendly Shoulder & Upper Arm Topology
- Hand Armor Rigg
- Maya - Joint Orient Tool
- Skin Utilities (Import skin data) not working correctly ? (3ds Max)
- Demo reel TD
- where can i get professional maya rig characters to purchase
- Maya: help plz GLobalCtrl
- My ikRPsolver Handles are broken in Maya 2010
- Skin attatch, reattatch
- Trouble with IK handles
- Text editor / IDE question..
- Programming Language..?
- rigging in maya thru max
- Rigging issue
- cinema 4d riggin question...
- Head won't stay still.
- Elbow Relative Expression using Node Only?
- Bouncing ball rig help
- Help me for fixing this body rigging....
- Help with rigging a lamp.
- Help with Cinema 4D simple character rig
- TD Demo Reel
- rigging starting
- Is smooth mesh prew. OK to rig?
- I've almost watched all mainstream Maya DVD tutorials but I learned nothing!
- Advanced rigging question
- Car Wheel Suspension in Maya??
- Bone driven skirts
- [Maya] Skeleton with multiple objects in a limb mesh
- Scaling my rigg
- Can't add new shader
- 2011 Features - Enhanced Skinning Question
- Noob question on WeightPainting w/selected vertexes
- Setup Demo Reel
- Mirror weights (3Ds Max)
- making rig controls and mirroring rig question(Maya)
- Rigging tank tracks
- [Maya] Help rigging a large balloon dinosaur
- my mesh moves at different speeds when translating
- Rigging a real ball
- Need rigging advice..... on a pack
- Problem painting weight in hidden polygons
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.