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  1. what pose should the model be in to rig properly?
  2. What have I done wrong? -Maya
  3. Need help in max, rig act weirdly
  4. My Facial Rig
  5. Easy way to fix bad skinning?
  6. Kickstand Unveils StretchMesh 1.5 for Advanced Character Animation in Autodesk Maya S
  7. Displacement Map Blending Guide
  8. Creating a Pivot - AFR DVD
  9. Rigging A Bird
  10. Maya Rig Newbie Help needed. Fk IK almost done, stuck at 90% :(
  11. My rig fell apart, please help.
  12. Maya Eye Rigging Doubt
  13. Turning this stretchy spine into a squashy spine
  14. Rigging with no animation curves
  15. parent constraint in XSI
  16. IKFK Snap - Non Planar Joint Chain
  17. long saves on rig!
  18. Maya- Creating an attribute to switch skins
  19. Real Time Physics
  20. Please urgent help with rigging a chain gun ammo belt (MAYA)
  21. on face controls for blendshapes
  22. Need your professional opinion
  23. Scripting issue
  24. Issue with Adv. Twist Controls
  25. Global Scale Problem
  26. post your favorite auto rigger for maya
  27. Maya Joint Orient and Rotate Axis in 3dsMax
  28. AFR scripts not working
  29. ZooTools characterSetupTools
  30. Maya - StretchyIK node evaluation issue
  31. character weariing special suite skinning
  32. Mechanical Spider Rigging Problem
  33. Urgent Lego rig help?
  34. car rigging with ground intergration?...
  35. Edit Pen Attribute Holder 3dsmax??
  36. Dynamic FK
  37. Naming Schemes
  38. Urgent help I need rigging help
  39. Body parts?
  40. How to rig non-spherical eyes into a character who also deforms?
  41. how to setup toon eyes
  42. how to creat the bendy Arm and elbow locking setup
  43. facial rigging problem
  44. Issues with Face Rig
  45. Good hand-topology for rigging
  46. SubD skin weights in Maya
  47. riggin problem - stretchy bones - help desperately needed
  48. Mocap and face rig
  49. bind pose help (maya)
  50. I'm SO screwed! Is there Hope?!
  51. [Maya]Mel Gui Problem
  52. I will rig bipeds to your characters
  53. Jack O Lantern Rig
  54. Organic rigging without connected joints (or with limited connected joints)
  55. Wrinkles on just born baby
  56. Feedback on showreel
  57. HI Solver problem
  58. Rigging a character without a neck
  59. rigging wire parameters - small problem
  60. Looking for critique on demo reel
  61. featherSystem
  62. IK Evaluation Problems
  63. Bird Wing Rig Test
  64. muscle bone problem
  65. MEL help
  66. 2 computers - One Rig = Parenting Gone
  67. Body Rig Reel :)
  68. Finding Scripts Used For A Rig
  69. Heavy Mesh Rigging 600,000 Polys
  70. IK handle Problem
  71. mocap
  72. skin morph problem please help
  73. expressions for animations?..
  74. simple question about bones
  75. paint weights
  76. two characters stuck together - need advice
  77. Vehicle Rigging
  78. IK/FK Rigged & Skinned Character: Blender 2.5 Alpha
  79. about proceduralism
  80. [3DSMax10:Bones-IKHISolver]Weird rotating/snapping issue
  81. animations for strafe
  82. How to Mirror a Blendshape in maya
  83. body rig query
  84. quick maya rig constraint question!
  85. Facial Rigging problem(Wire tool,Clusters)
  86. performances - maya
  87. script button
  88. Bibed has option that loads file, can i get something like this!!
  89. Help please, rig causes crashes - Maya 2009
  90. on face controller tut
  91. average node
  92. Weird Maya bind display issue
  93. global scale Problem
  94. Creating and Rigging Orange Peel - a few questions
  95. Max Rigging Question: Necklace, how to?
  96. mac and Mel Script
  97. mirroring vertex weight in 3ds problem
  98. Rigging Books for Maya?
  99. Using a premade rig in a scene
  100. rig with multiple skin modifiers?
  101. muscle for 3ds max
  102. (maya) Aim Constraints making eyes translate
  103. Two joint Knees?
  104. Blend shapes deleted themselves?! (maya)
  105. mel script for riggers?...
  106. Skinning help
  107. Help with Source Worldmodels: Weapons
  108. Help with Source Worldmodels: Weapons
  109. wrinkles in face
  110. Rigging mechanical finger
  111. Craft Rig 1
  112. Buck Rig Test
  113. Need help with Maya rig
  114. Help with proxy.....he
  115. to video games riggers - need advices
  116. Sliding elbow joint
  117. delaying script for antenna rigging
  118. Autodesk® Maya® Techniques | Animator Friendly :scripts
  119. posedeformer
  120. My Demo Reel
  121. Transformer Rig
  122. urgent advice required
  123. MEL Help please
  124. Mini joints and Non-Zero rotations
  125. Beginner Rig Question
  126. Seamless WorldSpace Switching
  127. Feathers?
  128. I search MEL script for Rigging in Maya for saves time
  129. Moom-like Face Rig Tutorial?
  130. Request: Looking for lowpoly cube rig (Max r8)
  131. global scaling of ribbon spine
  132. Wing Rigging, specially in Maya.
  133. Good Rig Setup Reference?
  134. away from plug in solutins for max
  135. Character Rigging & Blendshape problem
  136. This tool is so usefull,but ... ,how Paul Neale dit it
  137. Rigging Data Control Question
  138. Mirroring Rig?
  139. finding out degree values
  140. question about mechanical arms
  141. assigning two controllers to the same object
  142. my facial rig demo
  143. disonsider this thread
  144. What do you use to make your Character Talk
  145. Have problems with blend shapes in Maya
  146. single joint chain IK/FK setup help
  147. following Rotation of bone.
  148. Beginner riging question for UDK/3ds
  149. Wave Rig using bones (3ds max)
  150. SDK issue.
  151. Automated "Animator Friendly Rigging"
  152. Magnifing character Bones by MAYA
  153. issue painting weights on max
  154. The Mistery Of Maya!
  155. High-Poly Rigging
  156. UV layout after binding
  157. Bad Joint Rotation!
  158. [Maya] Reorder Attribute
  159. Blendshape Inputs Error
  160. Hand rigging in maya???
  161. IK Handle issue
  162. rigging help
  163. Quadraped Rigging
  164. Moom Face Rig - How?
  165. Rigging Challenge!
  166. First time rigging
  167. simple mechanical rigg
  168. Looking For Models to Rig
  169. How do I fix this?
  170. [Maya]Little problem strechy leg
  171. Scaling a prerigged character
  172. Rig Hip? How to?
  173. PositionConstraint onnly on one axis?
  174. Help - Rigging a Trebuchet
  175. Feedback for facial rig.
  176. Rigging a character
  177. free models.
  178. First time riging
  179. Maya Muscle wont affect the mesh --kinda urgent
  180. 3dmax- need help with wiring parameters of biped bones (biped bones <-> extra bones)
  181. Devils Angels & Dating - Showcasing our Rigs
  182. Is it possible to do an angle elbow lock ? How ?
  183. Problem with IK
  184. Rigging a Chain
  185. Mirroring already made muscles in Maya
  186. How To Assign Global Scale With Muscles
  187. Copying leg bone reaction states
  188. Non zero rotations on a joint with zero rotations (maya)
  189. [Maya] Rig/Mesh Problem
  190. reusing skeletons and controllers in MAYA
  191. Polevector and aimTarget...Mathematical explanation.
  192. Deleting unwanted capsules
  193. Horrible distortion while weight painting with maya muscle
  194. Digger Excavator Rig
  195. New IKFK Solver for 3ds max
  196. Rig (left arm) keeps breaking in Maya
  197. Rotating other objects?
  198. FKIK Snap Tut
  199. Rotation orders
  200. My First Demoreel
  201. ik solver mistake
  202. Rigging Reel - Feedback Please
  203. Why is this happening? Stretchy Legs
  204. rigging a bird wing
  205. Pop-up Book
  206. File Saving issues
  207. Constraints not working
  208. strange foot joints
  209. female character face setup
  210. semi-newb question about Maya wrap
  211. Biped position,Help!!
  212. Help with duplicate LowMax rig script
  213. Texture Problem after rig
  214. Biped Centre of Mass problem
  215. Space switching !!!
  216. Blend shapes tearing when moving other rig controls
  217. Maya Jiggle Deformer Question
  218. Eye rigging
  219. Scapula rigging?
  220. Toony Quadruped Rig Demo
  221. Using bones for deforming muscles + exporting
  222. Mechanical Joint rigging. help.
  223. Mel and Python?...
  224. Is there a different ways for rigging?
  225. Stupid rigging question
  226. Alive - Creature Rigging Solution for XSI (Flash Interface)
  227. Stop Staring Help
  228. Whats wrong with this model/rig ?
  229. Rubiktron
  230. Global Scale/Move; adding deformers
  231. custom attribute help
  232. Lip synch "demo" phrases?
  233. Maya component editor problem
  234. rigging zbrush displacement mapped model muscles
  235. serious problem in spine rig..plzzz help
  236. NeedHelp! With Putting My Head And Body of my character Back together!
  237. !need help! combining the head and body
  238. Spline Cat Tail Questions
  239. 3dmax rigging problem
  240. anyone know to locking system and strechy system in 3dsmax
  241. Rigging Show Reel suggestions
  242. is IKSoft really used by profesional animators or profesional productions?
  243. Deforming a moving head with stationary target geometry?
  244. Drawbacks of negative scale in matrix
  245. Can't parent constraint the right side hands/feet - they flip out
  246. Bip to BVH
  247. joint orientation rigging problem
  248. Expression editor bug in Maya
  249. Stop Staring: Eye Rig - cannot find procedure "CBdeleteConnection".
  250. Dose Blend Shapes Take up a lot of memory?