View Full Version : Character Rigging
- My first rigging demo reel,looking for some advise
- Female Android Rigging WIP
- wire deformer in 3ds Max?
- (question) how to make bone chain work like rubber rope with weights? (images inside)
- Microraptor rigging and deformation demo
- Question for character riggers
- flash character gui help
- Wire Bind AND smooth bind
- what kind of maths do i need to go into programming?
- Maya drawing override color
- mirriong side to side in character?
- Aim Constraint problem?
- Rigging of the incredible Hulk
- Fine Tuning Character Rig Need Help.
- How do I replace the UV map for rigging
- need help on rigg for stylized guy
- making link constraints more user friendly?
- foot roll riging problem
- maya blend shape help
- Mirror Skin Weights
- Parent Space Problem
- So you are rigging Mickey Mouse
- Maya Mirror Skin Weight Problem
- Soft Mods - performance hit
- Eye Lid Rigging Tutorial
- My 2009 rigging showreel (transformer,autorig etc)
- Turtle rigging project. Interested?
- Low poly skinning problems
- Spine riggin problem
- Help with cluster parenting!
- making hand switching, stretchy
- Please help me rig in MAX2009 of a robot of mine!
- how to rig a tank using max2009's new features?
- Bone rig mishap
- Weight Vertices
- Stretch IK Help...PLEASE!
- Deformation and skinning for games ?
- Digital Tutors
- Rigging in general, would this be better/the way its suppose to be done anyway
- Getting a Model Rigged
- Maya Blendshape questions from a noob
- Position contraint
- Maya Tutorial [Custom RMB Menus]
- Rigging freeze values help
- Moving controls
- stick rigging
- AdvancedSkeleton Script v 2.0 Question
- physique - cant make 100% weight vertices to one bone (urgent help needed)
- mocaped animations on a custom bone rigg
- Double Weighted Head
- Is this a good setup?
- Character's pose/animation overwrite by the same character's morph during animation
- resize a rigging model
- [3dsMax] Knee lock+softstretch, how to setup this?
- plz help with cluster outputs(maya)
- New reel+Fingers control plugin+Object spacing
- Rigging training max/XSI advice needed!
- How to compute mirrored joint orientation?
- Blendshapes before or after skinning??
- Does it matter if the biped sticks out a little bit?
- global control rotate glitch
- rigging in 3dsmax
- Limber Rig
- Blend shape problem
- Mirroring Morph issue
- Character Rigging Reel
- Rigging proposal
- Skin detaches from biped when animated
- CAT RIG 3dsmax Hub probleme
- Facial rigging for Maya 2009
- What Is Rigging ?
- scale dimensions after building a rig
- Mirroring advanced twist [Spline IK]
- adding bones to biped
- Shoulder / XSI
- Trouble linking bones to biped
- Convert Biped Rig to a CAT Rig
- Random idea, would this work?
- Maya mirror rig tool WIP
- 3dsMax : xref
- IK vs controllers
- Character Rigging problem
- Python Help
- Rigging fish bones
- How to Rig a Yo-Yo string?
- (3DSMax) Baking mocap to rig
- Getting teeth to behave in a Squash and Stretch head?
- 3dsmax - Starting with the fur problems
- fingers control
- Number of constrains in different rigs - Here´s a list
- why you use bones although you can do it easily with bibed?
- Rigging a Robot in Cinema 4D
- Rigging a towel
- I can't rotate joint local axis
- scripting reaction manager
- skeleton bone 3dmax
- Ideas On How To Get Pants To Follow IK Legs?
- My facial Character Rigs Are Here -Enjoy
- My Adv Character Rig With Facial Rigs Morph In 3dsmax
- Animating withIK/FK blend:3ds max
- New Animatable Pivot controller for 3ds max
- Skinning a low-poly character
- Introduce "Biped Linker" rigging tool in MAX
- My facial rigging based on bone
- Can't zero out my controller values in the timeline
- Soft ik in 3dsmax
- [MAYA]make low resolution from high
- Way to reduce rigged characters file size
- Character Rigging with Biped
- Definition: "Zero Out"
- how to Reposition joints after rigg
- 3dmax- vertices on mesh change position after turning off physique (urgent project)
- WIP: Gundam Strike rigging
- [Maya] What's the difference between stretchy ik & just translating the child joint?
- New to rigging, need help on rigging my character
- Free Rigg For animaton Enjoy!!
- Flippingless rigs, Euler, Matrix and Quat theory (Tutorial)
- Biped hates me.. again
- MAX3DS-bone movement constrain
- Bone not doing as it's told
- New to rigging
- Linking, constraining things.
- 3DS max bone conforming problem.
- Cloth + Smooth Bind Problem
- general app question
- stretchy limb/spine in 3dsMAX
- Posture Mixer (Biped Tool)
- Rigging texture maps (Chameleon character rigging)
- discussion for hip hop rig
- animated silhouette
- Advanced character setup
- MoCap and key frame rig
- Palm Tree Rig Demo
- How to make squash in 3d max with biped system
- Mesh deform during animation
- Question: How to make a ball rig
- Unusual Problem After Properly Rigging Maya
- Looking for a PARROT RIG
- Replacing animated Skinned Mesh without referenced files?
- my skirt falls of charecter when running simulation with animation
- Looking for models to rig
- Is the Spline IK in maya Dirty or am I doing something wrong? Rigging a Spine?
- Maya Skinning tools?
- Neutral Eye Angle
- TRI vs QUAD - Rendering
- "Sticky Lips" effect in 3ds Max
- lockNode
- Help Finding Models
- Riggin puzzle 1 (Nodal Based Shared Parent Constraint) MAYA
- How to mirror (copy/paste) vertex in Physique?
- Point to contrain problem...
- Question: in massive bone window
- [question] Difference between Stretch Factor and None-Uniform Scale
- Maya Scale X affects rotation
- Maya Scale X affects rotation
- Chimpanzee Rigging
- japaneseGuy - Facial rig based on bones
- Selecting IK end effectors in MEL.
- Mirror rigging bones
- bhRigging - MEL scripted rigging tool
- linking causes auto rotating squash?
- How To Achieve Pose Saving Without Pen Holder!
- Bone question.
- Need help at rigging this char (pic incl.)
- Bones skew and deform the mesh.... why?
- Warhammer Orc Facial rig demo
- Drive mesh by curve
- Looking for critique on my rigging reel!
- Free Rigs | Credit
- MEL question :how can i know if object is selected
- cgtoolkit art of rigging 2
- Most popular, best foot rig?
- Free Deadpool model for my rigging friends
- exclude selected verts
- Snake and Centipede rigging in 3ds max help
- djrivet tool
- Maya nCloth - Reversed input mesh
- Attaching objects
- Rigging with 3dsmax CAT muscles
- Rigid Binding, References, and Foster Parents
- 3DMax, IK controller pointing to the last bone in the chain?
- Simple deformation order question
- animated Centre of mass biped?
- Please help rigging a chracter
- morph GUI using Script Controller ?
- Stop Staring 3. What do you want?
- Maya > XSI conversion back and forth
- Stretchy, Bendy Arm Rig (ribbon ik/fk)
- Getting armor to follow the skin.
- Need Help with Spline IK Not curving correctly.
- Blend shapes being strange
- Problems in Max with Biped Mirroring
- Is this possible? Rotation axis
- Blend Shapes
- need advice on complicated arm setup (maya)
- Still need a rig for my Deadpool
- grouping in maya, unsafe?
- new to Xsi
- Blend Shape Study Demo
- Maya cluster and set driven key
- subdiv skinweighting in maya possible?
- robotic foot joints
- Cluster and set driven keys
- Messing around with fur, having issues.
- rig scaling
- Need advice FBIK maya
- Film v. Video Games
- client want´s to understand complex face rigging!?
- Clothing on a rigged character
- Rig Issue
- Moving non-spherical eyes
- Blend Shape on only one section of a mesh...
- character rigging reel
- 3ds Max Ik chain not executing properly?
- IKHISolver vs IKLimb
- Character Rigging for Fighting
- Rigging BattleSuit
- Set prefered angle
- Why is this happening?
- Insert Joint Tool is causing the leg to snap backwards into a straight line
- finding an orientation after frozen transforms
- Can someone help fix my rig?
- Fingers: Blend Orient is killing my animation.
- IK snap to FK... Help!
- help rigging with dynamic curves for interactive collisions
- A simple way to rig two spheres as eyes
- Wrap Deformers and Double Transformations
- Slider manipulator not keyable?
- Rigging MEL scripts
- One of the arms FK Wont move properly
- Maya - Normal map blending
- Rigging a blink with reaction controller
- MAX Skinning Weight Tool for Maya 1.0.0 (maya script)
- MAX Skinning Weight Tool for Maya 1.0.0 (maya script)
- Rigging Plugin HELP!!
- Foot Roll... Practical? Realistic?
- Quick Rigging Newb Question
- Probably a pretty simple answer.
- seamless IK/FK Spine setup
- Help with skinning in max9
- skin modifier
- First complete character RIG
- facial rigging and lipsync on max?
- Arms up and tight fists
- muscle simulation (maya vs. houdini)
- resetSkinJoint
- (Maya)professional models to buy
- Reusing a Rig - Joints snapping to original place
- Procedural Animation, Spider Rig
- Anyone want a character to rig?
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