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  1. Carbon Fiber
  2. Parasaurolophus
  3. Maya panel shading thing
  4. Mesh Unwrap
  5. my first attempt at texturing! please crit!
  6. Painted Walls
  7. blending textures
  8. Human references
  9. VRay Chrome???
  10. free PS brushes for bumpmaps
  11. Mountain texture required...Please Help!
  12. HELP - texture advice for a maya elephant
  13. Global illumination adds render time?
  14. Making silver with max 6/mental ray
  15. texture for a Whip
  16. Texporter
  17. Ambient Occlusion?
  18. wacom tablet dilemma....
  19. high res texture
  20. Colour Theory
  21. Shaders
  22. whuts the best way to texture a body?
  23. Some architecture oriented textures
  24. Texturing & Painting
  25. texture stretch prob
  26. flag textures
  27. Bump map flickering -- ? --
  28. Need Tips on texturing buildings...
  29. Aerial Photographs
  30. How can I make a wire frame?
  31. UV problems!!
  32. How to [MAX procedual texture -> Maya] convert???
  33. Reptile Texture Suggesstion
  34. Texture RealTime???????
  35. Gently Reflective Plastic Surfaces
  36. Applying color to grey scale... oh the humanity
  37. Sticky thread for sharing texture maps?
  38. A simple materials question.
  39. How To: Bake lighting into texture?
  40. seamless texture perfection
  41. Who here can produce High quality game textures!.
  42. Texturing Tips for Landscape Texturing
  43. UV Help Please
  44. texturing prob in Maya,
  45. Texture res for lo-poly model?
  46. tips for sci-fi / robot skinning
  47. Normal Map Filter for Mac Photoshop?
  48. Flat window shader
  49. Rending Wire & Shading together?
  50. Human Flesh
  51. Look for skin texture
  52. Technique for painting pores on skin?
  53. UV sets in maya?
  54. Texturing brush artifacts
  55. Osiris: Texture Sizes
  56. shader or settings?
  57. Tranfering UVS
  58. Velcro material noise problem.
  59. Matrix Textures
  60. Any suggesions on making creepy looking eye?
  61. Dust on table
  62. problems with alpha mapping and fog
  63. maya glass texturing...
  64. HDRI images
  65. Tutorial-skin tones
  66. the thoery behind texturing?
  67. bodypaint 3d selection mode??
  68. how do I make the hair more realistic
  69. map stretching
  70. Plane rendering in wireframe
  71. what's diffuse weight ??
  72. specmaps and file formats
  73. Shiny metal in xsi....
  74. video game model textures
  75. animated_tilable_realistic textures (water or clouds...)
  76. How do I create wet and dry mud splatters?
  77. Texturing a Weapon
  78. how do I make the object glow under the transparent surface
  79. Digital Dry Brush Effect?
  80. Unwrapping mesh in XSI???
  81. Got the Models -- Onwards to the Texturing
  82. Tolex
  83. 3 Storey building for in game test!!!!
  84. Tiling textures in maya?
  85. Lightning tutorial
  86. making things magnify? Help
  87. Architectural Screen
  88. Texturing Cracked/Bumpy Skin
  89. UV_Flip in Lightwave
  90. How to ensure that the side of an image will merge &meet properly with the other side
  91. I need wood texture tutorial
  92. UV/Texture Programs
  93. crystal/jewel Tutorial for max ?
  94. Transparent Images
  95. earth image maps
  96. Snow and Ice..
  97. UV - What does it stand for?
  98. subdivision surfaces desorts UV mesh
  99. Who wants to texture Squoosh!? (Contest.. sorta)
  100. Eyeball texture problem...
  101. bitmap texture size?
  102. Question about quizboy's method !
  103. Chipped wood with alpha maps
  104. NURBS Texturing ?
  105. Basics on creating facial texture
  106. Procedurals dont stick
  107. help with UVmesh!!!
  108. Maya Help please?
  109. Seeking Facial Textures CD/DVD !!! help
  110. Human Skin in XSI
  111. Poly cloth texturing method - just some thought
  112. Need help on Cel and Countour Shader i n Renderman for Maya
  113. Extracting Alpha channel
  114. head UV's once again..
  115. Character: Mori Kushogi Texture WIP C & C
  116. Painting Textures in Photoshop
  117. getting rid of seams in Maya
  118. Looking for an Impala Blueprint
  119. Tablets
  120. camera mapping tutorial
  121. Problem textureing metal
  122. wooden floot
  123. Text on bottle
  124. skin shader for max???
  125. 3D Studio Max newbie needs help ...
  126. texturing tress and bushes
  127. Multi Texturing in Maya (Tutorials Please)
  128. UVW > What about the unused mapping ?
  129. UV mapping HELP HELP!!!
  130. Hi-Definition FREE textures HERE !!
  131. zbrush and bump maps ?
  132. Texture Artists needed
  133. the cellular shader in 3d max
  134. body paint cloning
  135. need help with texure of a character
  136. Needing assistance on the pure basics
  137. Image Based Render >> CG Enviroments
  138. PLS HELP! I have problems with Bodypaint!
  139. Question: Updating Unwrap
  140. Bump and desplacement
  141. Maya Lights vs Scene Size
  142. UVW mapping low poly trees
  143. Anyone No how to Texture Fur?
  144. Best renderer for displacement?
  145. Removing seams in Maya
  146. I need help creating a slimy material with 3dsmax!
  147. Glass Texture Tutorial
  148. ball of wire/thread texture
  149. Skin texturing
  150. Need help with texturing
  151. graph network
  152. Unwrap NURBS plug-ins????
  153. Maya Fur vs. Shave & a Haircut ??
  154. hand streching problem
  155. Ogre Texture help
  156. Monster Eye Tutorial
  157. Program to paint texture
  158. how to texture patch surface models
  159. Darktree Textures
  160. water...somethings missing
  161. creating car headlamp textures
  162. Shadow plane with Maya MentalRay
  163. Film Reel Texture ,HELP!!!
  164. How I do this material?
  165. Best games textures
  166. Texture Rez for crisp sharp textures
  167. Resolution Problems..
  168. Texturing a low poly car
  169. Quick Q for you all!
  170. Light, Transparency, translucence and thing like this
  171. How to take Photo for texture?
  172. terrain/landscape ?'s
  173. Quick Question
  174. Saving lots of time
  175. Texturing knitted wool
  176. quicktime VR to 360X360 image??
  177. Leather (aka Search for the Holy Grail)
  178. How to make a leather belt shader
  179. I need a dusty gold
  180. Can't get the material right for a swordblade.
  181. need graffitis n tags
  182. Using a separate background
  183. Mapping: Material Grow from Bottom to Top
  184. Candy Wrapper Texture
  185. Materials For Plug
  186. Animated Water Textures
  187. Professional quality game texture examples ...
  188. creating a desert/grass texture
  189. uv mapping question
  190. Help with texturing a net for a goal
  191. Seamless UV Mapping
  192. A Newbee question
  193. howto:watery material?
  194. displacement tutorials
  195. mirror filter for photoshop
  196. texture question
  197. Chrome sphere
  198. Growing surface?
  199. Grip Tape/ SandPaper
  200. Griptape/Sandpaper
  201. Mray SSS map with md_subScatter.
  202. Dirt and grime?
  203. Texturing Feathers
  204. UVmapping software for the mac
  205. Dust and Scratches on weapons!
  206. Poly to subdiv - Keep Uv's
  207. Mapping UV's for SubD
  208. 3smax 6 tire material
  209. texturing Wool
  210. texturing Wool - SORRY THE LAST ONE HAD NO ATTACHEMENT
  211. 2D Tutorial thread
  212. Help with textures in Maya 5
  213. Hot Dog Stand: Game model!
  214. Transparent plastic texture
  215. Bodypaint troubles.
  216. Need Russian to take photosource
  217. Help with my UV map
  218. Matching CG to Real Life
  219. Bevel?
  220. Textures for TV
  221. hi , need textures
  222. DRAgon Texturing ~
  223. need ideas with a space field background
  224. Employment Experiences from Texture Artists!
  225. surface - spiderwebs
  226. Recommendation on textures CD
  227. New Textures-Reference site!
  228. Mental Ray Toon Shader Tutorial
  229. Unwrap clusters align
  230. toon shaded robot
  231. I am doing a photo realisc model model of eart
  232. Cabling Mapping project
  233. Need a frog texture
  234. Facial Texturing
  235. please leigh and every one help
  236. Texturing a beer glas
  237. Looking for SEA SHADER Cool one 3dmax (prefer Dreamsacpe)
  238. help in bump and speculair....leigh and every one
  239. sky gradients
  240. Skin shading
  241. how disable matrial
  242. Help needed- general surfaces setup/standards
  243. Texturing and animating textures on chameleon (without seams)
  244. Mat ID problem wierd.
  245. Maya; Texturing
  246. Chain Link Fence texture
  247. How to make brushed metal?
  248. Subdiv UV mapping Help
  249. displacement map from stereo photo
  250. All maps and shader rendered in a new diffuse?