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  1. Carbon Fiber
  2. Parasaurolophus
  3. Maya panel shading thing
  4. Mesh Unwrap
  5. my first attempt at texturing! please crit!
  6. Painted Walls
  7. blending textures
  8. Human references
  9. VRay Chrome???
  10. free PS brushes for bumpmaps
  11. Mountain texture required...Please Help!
  12. HELP - texture advice for a maya elephant
  13. Global illumination adds render time?
  14. Making silver with max 6/mental ray
  15. texture for a Whip
  16. Texporter
  17. Ambient Occlusion?
  18. wacom tablet dilemma....
  19. high res texture
  20. Colour Theory
  21. Shaders
  22. whuts the best way to texture a body?
  23. Some architecture oriented textures
  24. Texturing & Painting
  25. texture stretch prob
  26. flag textures
  27. Bump map flickering -- ? --
  28. Need Tips on texturing buildings...
  29. Aerial Photographs
  30. How can I make a wire frame?
  31. UV problems!!
  32. How to [MAX procedual texture -> Maya] convert???
  33. Reptile Texture Suggesstion
  34. Texture RealTime???????
  35. Gently Reflective Plastic Surfaces
  36. Applying color to grey scale... oh the humanity
  37. Sticky thread for sharing texture maps?
  38. A simple materials question.
  39. How To: Bake lighting into texture?
  40. seamless texture perfection
  41. Who here can produce High quality game textures!.
  42. Texturing Tips for Landscape Texturing
  43. UV Help Please
  44. texturing prob in Maya,
  45. Texture res for lo-poly model?
  46. tips for sci-fi / robot skinning
  47. Normal Map Filter for Mac Photoshop?
  48. Flat window shader
  49. Rending Wire & Shading together?
  50. Human Flesh
  51. Look for skin texture
  52. Technique for painting pores on skin?
  53. UV sets in maya?
  54. Texturing brush artifacts
  55. Osiris: Texture Sizes
  56. shader or settings?
  57. Tranfering UVS
  58. Velcro material noise problem.
  59. Matrix Textures
  60. Any suggesions on making creepy looking eye?
  61. Dust on table
  62. problems with alpha mapping and fog
  63. maya glass texturing...
  64. HDRI images
  65. Tutorial-skin tones
  66. the thoery behind texturing?
  67. bodypaint 3d selection mode??
  68. how do I make the hair more realistic
  69. map stretching
  70. Plane rendering in wireframe
  71. specmaps and file formats
  72. Shiny metal in xsi....
  73. video game model textures
  74. animated_tilable_realistic textures (water or clouds...)
  75. How do I create wet and dry mud splatters?
  76. Texturing a Weapon
  77. how do I make the object glow under the transparent surface
  78. Digital Dry Brush Effect?
  79. Unwrapping mesh in XSI???
  80. Got the Models -- Onwards to the Texturing
  81. Tolex
  82. 3 Storey building for in game test!!!!
  83. Tiling textures in maya?
  84. Lightning tutorial
  85. making things magnify? Help
  86. Architectural Screen
  87. Texturing Cracked/Bumpy Skin
  88. UV_Flip in Lightwave
  89. How to ensure that the side of an image will merge &meet properly with the other side
  90. I need wood texture tutorial
  91. UV/Texture Programs
  92. crystal/jewel Tutorial for max ?
  93. Transparent Images
  94. earth image maps
  95. Snow and Ice..
  96. UV - What does it stand for?
  97. subdivision surfaces desorts UV mesh
  98. Who wants to texture Squoosh!? (Contest.. sorta)
  99. Eyeball texture problem...
  100. bitmap texture size?
  101. Question about quizboy's method !
  102. Chipped wood with alpha maps
  103. NURBS Texturing ?
  104. Basics on creating facial texture
  105. Procedurals dont stick
  106. help with UVmesh!!!
  107. Maya Help please?
  108. Seeking Facial Textures CD/DVD !!! help
  109. Human Skin in XSI
  110. Poly cloth texturing method - just some thought
  111. Need help on Cel and Countour Shader i n Renderman for Maya
  112. Extracting Alpha channel
  113. head UV's once again..
  114. Character: Mori Kushogi Texture WIP C & C
  115. Painting Textures in Photoshop
  116. getting rid of seams in Maya
  117. Looking for an Impala Blueprint
  118. Tablets
  119. camera mapping tutorial
  120. Problem textureing metal
  121. wooden floot
  122. Text on bottle
  123. skin shader for max???
  124. 3D Studio Max newbie needs help ...
  125. texturing tress and bushes
  126. Multi Texturing in Maya (Tutorials Please)
  127. UVW > What about the unused mapping ?
  128. UV mapping HELP HELP!!!
  129. Hi-Definition FREE textures HERE !!
  130. zbrush and bump maps ?
  131. Texture Artists needed
  132. the cellular shader in 3d max
  133. body paint cloning
  134. need help with texure of a character
  135. Needing assistance on the pure basics
  136. Image Based Render >> CG Enviroments
  137. PLS HELP! I have problems with Bodypaint!
  138. Question: Updating Unwrap
  139. Bump and desplacement
  140. Maya Lights vs Scene Size
  141. UVW mapping low poly trees
  142. Anyone No how to Texture Fur?
  143. Best renderer for displacement?
  144. Removing seams in Maya
  145. I need help creating a slimy material with 3dsmax!
  146. Glass Texture Tutorial
  147. ball of wire/thread texture
  148. Skin texturing
  149. Need help with texturing
  150. graph network
  151. Unwrap NURBS plug-ins????
  152. Maya Fur vs. Shave & a Haircut ??
  153. hand streching problem
  154. Ogre Texture help
  155. Monster Eye Tutorial
  156. Program to paint texture
  157. how to texture patch surface models
  158. Darktree Textures
  159. water...somethings missing
  160. creating car headlamp textures
  161. Shadow plane with Maya MentalRay
  162. Film Reel Texture ,HELP!!!
  163. How I do this material?
  164. Best games textures
  165. Texture Rez for crisp sharp textures
  166. Resolution Problems..
  167. Texturing a low poly car
  168. Quick Q for you all!
  169. Light, Transparency, translucence and thing like this
  170. How to take Photo for texture?
  171. terrain/landscape ?'s
  172. Quick Question
  173. Saving lots of time
  174. Texturing knitted wool
  175. quicktime VR to 360X360 image??
  176. Leather (aka Search for the Holy Grail)
  177. How to make a leather belt shader
  178. I need a dusty gold
  179. Can't get the material right for a swordblade.
  180. need graffitis n tags
  181. Using a separate background
  182. Mapping: Material Grow from Bottom to Top
  183. Candy Wrapper Texture
  184. Materials For Plug
  185. Animated Water Textures
  186. Professional quality game texture examples ...
  187. creating a desert/grass texture
  188. uv mapping question
  189. Help with texturing a net for a goal
  190. Seamless UV Mapping
  191. A Newbee question
  192. howto:watery material?
  193. displacement tutorials
  194. mirror filter for photoshop
  195. texture question
  196. Chrome sphere
  197. Growing surface?
  198. Grip Tape/ SandPaper
  199. Griptape/Sandpaper
  200. Mray SSS map with md_subScatter.
  201. Dirt and grime?
  202. Texturing Feathers
  203. UVmapping software for the mac
  204. Dust and Scratches on weapons!
  205. Poly to subdiv - Keep Uv's
  206. Mapping UV's for SubD
  207. 3smax 6 tire material
  208. texturing Wool
  209. texturing Wool - SORRY THE LAST ONE HAD NO ATTACHEMENT
  210. 2D Tutorial thread
  211. Help with textures in Maya 5
  212. Hot Dog Stand: Game model!
  213. Transparent plastic texture
  214. Bodypaint troubles.
  215. Need Russian to take photosource
  216. Help with my UV map
  217. Matching CG to Real Life
  218. Bevel?
  219. Textures for TV
  220. hi , need textures
  221. DRAgon Texturing ~
  222. need ideas with a space field background
  223. Employment Experiences from Texture Artists!
  224. surface - spiderwebs
  225. Recommendation on textures CD
  226. New Textures-Reference site!
  227. Mental Ray Toon Shader Tutorial
  228. Unwrap clusters align
  229. toon shaded robot
  230. I am doing a photo realisc model model of eart
  231. Cabling Mapping project
  232. Need a frog texture
  233. Facial Texturing
  234. please leigh and every one help
  235. Texturing a beer glas
  236. Looking for SEA SHADER Cool one 3dmax (prefer Dreamsacpe)
  237. help in bump and speculair....leigh and every one
  238. sky gradients
  239. Skin shading
  240. how disable matrial
  241. Help needed- general surfaces setup/standards
  242. Texturing and animating textures on chameleon (without seams)
  243. Mat ID problem wierd.
  244. Maya; Texturing
  245. Chain Link Fence texture
  246. How to make brushed metal?
  247. Subdiv UV mapping Help
  248. displacement map from stereo photo
  249. All maps and shader rendered in a new diffuse?
  250. Where do you get your textures from?