- Carbon Fiber
- Parasaurolophus
- Maya panel shading thing
- Mesh Unwrap
- my first attempt at texturing! please crit!
- Painted Walls
- blending textures
- Human references
- VRay Chrome???
- free PS brushes for bumpmaps
- Mountain texture required...Please Help!
- HELP - texture advice for a maya elephant
- Global illumination adds render time?
- Making silver with max 6/mental ray
- texture for a Whip
- Texporter
- Ambient Occlusion?
- wacom tablet dilemma....
- high res texture
- Colour Theory
- Shaders
- whuts the best way to texture a body?
- Some architecture oriented textures
- Texturing & Painting
- texture stretch prob
- flag textures
- Bump map flickering -- ? --
- Need Tips on texturing buildings...
- Aerial Photographs
- How can I make a wire frame?
- UV problems!!
- How to [MAX procedual texture -> Maya] convert???
- Reptile Texture Suggesstion
- Texture RealTime???????
- Gently Reflective Plastic Surfaces
- Applying color to grey scale... oh the humanity
- Sticky thread for sharing texture maps?
- A simple materials question.
- How To: Bake lighting into texture?
- seamless texture perfection
- Who here can produce High quality game textures!.
- Texturing Tips for Landscape Texturing
- UV Help Please
- texturing prob in Maya,
- Texture res for lo-poly model?
- tips for sci-fi / robot skinning
- Normal Map Filter for Mac Photoshop?
- Flat window shader
- Rending Wire & Shading together?
- Human Flesh
- Look for skin texture
- Technique for painting pores on skin?
- UV sets in maya?
- Texturing brush artifacts
- Osiris: Texture Sizes
- shader or settings?
- Tranfering UVS
- Velcro material noise problem.
- Matrix Textures
- Any suggesions on making creepy looking eye?
- Dust on table
- problems with alpha mapping and fog
- maya glass texturing...
- HDRI images
- Tutorial-skin tones
- the thoery behind texturing?
- bodypaint 3d selection mode??
- how do I make the hair more realistic
- map stretching
- Plane rendering in wireframe
- what's diffuse weight ??
- specmaps and file formats
- Shiny metal in xsi....
- video game model textures
- animated_tilable_realistic textures (water or clouds...)
- How do I create wet and dry mud splatters?
- Texturing a Weapon
- how do I make the object glow under the transparent surface
- Digital Dry Brush Effect?
- Unwrapping mesh in XSI???
- Got the Models -- Onwards to the Texturing
- Tolex
- 3 Storey building for in game test!!!!
- Tiling textures in maya?
- Lightning tutorial
- making things magnify? Help
- Architectural Screen
- Texturing Cracked/Bumpy Skin
- UV_Flip in Lightwave
- How to ensure that the side of an image will merge &meet properly with the other side
- I need wood texture tutorial
- UV/Texture Programs
- crystal/jewel Tutorial for max ?
- Transparent Images
- earth image maps
- Snow and Ice..
- UV - What does it stand for?
- subdivision surfaces desorts UV mesh
- Who wants to texture Squoosh!? (Contest.. sorta)
- Eyeball texture problem...
- bitmap texture size?
- Question about quizboy's method !
- Chipped wood with alpha maps
- NURBS Texturing ?
- Basics on creating facial texture
- Procedurals dont stick
- help with UVmesh!!!
- Maya Help please?
- Seeking Facial Textures CD/DVD !!! help
- Human Skin in XSI
- Poly cloth texturing method - just some thought
- Need help on Cel and Countour Shader i n Renderman for Maya
- Extracting Alpha channel
- head UV's once again..
- Character: Mori Kushogi Texture WIP C & C
- Painting Textures in Photoshop
- getting rid of seams in Maya
- Looking for an Impala Blueprint
- Tablets
- camera mapping tutorial
- Problem textureing metal
- wooden floot
- Text on bottle
- skin shader for max???
- 3D Studio Max newbie needs help ...
- texturing tress and bushes
- Multi Texturing in Maya (Tutorials Please)
- UVW > What about the unused mapping ?
- UV mapping HELP HELP!!!
- Hi-Definition FREE textures HERE !!
- zbrush and bump maps ?
- Texture Artists needed
- the cellular shader in 3d max
- body paint cloning
- need help with texure of a character
- Needing assistance on the pure basics
- Image Based Render >> CG Enviroments
- PLS HELP! I have problems with Bodypaint!
- Question: Updating Unwrap
- Bump and desplacement
- Maya Lights vs Scene Size
- UVW mapping low poly trees
- Anyone No how to Texture Fur?
- Best renderer for displacement?
- Removing seams in Maya
- I need help creating a slimy material with 3dsmax!
- Glass Texture Tutorial
- ball of wire/thread texture
- Skin texturing
- Need help with texturing
- graph network
- Unwrap NURBS plug-ins????
- Maya Fur vs. Shave & a Haircut ??
- hand streching problem
- Ogre Texture help
- Monster Eye Tutorial
- Program to paint texture
- how to texture patch surface models
- Darktree Textures
- water...somethings missing
- creating car headlamp textures
- Shadow plane with Maya MentalRay
- Film Reel Texture ,HELP!!!
- How I do this material?
- Best games textures
- Texture Rez for crisp sharp textures
- Resolution Problems..
- Texturing a low poly car
- Quick Q for you all!
- Light, Transparency, translucence and thing like this
- How to take Photo for texture?
- terrain/landscape ?'s
- Quick Question
- Saving lots of time
- Texturing knitted wool
- quicktime VR to 360X360 image??
- Leather (aka Search for the Holy Grail)
- How to make a leather belt shader
- I need a dusty gold
- Can't get the material right for a swordblade.
- need graffitis n tags
- Using a separate background
- Mapping: Material Grow from Bottom to Top
- Candy Wrapper Texture
- Materials For Plug
- Animated Water Textures
- Professional quality game texture examples ...
- creating a desert/grass texture
- uv mapping question
- Help with texturing a net for a goal
- Seamless UV Mapping
- A Newbee question
- howto:watery material?
- displacement tutorials
- mirror filter for photoshop
- texture question
- Chrome sphere
- Growing surface?
- Grip Tape/ SandPaper
- Griptape/Sandpaper
- Mray SSS map with md_subScatter.
- Dirt and grime?
- Texturing Feathers
- UVmapping software for the mac
- Dust and Scratches on weapons!
- Poly to subdiv - Keep Uv's
- Mapping UV's for SubD
- 3smax 6 tire material
- texturing Wool
- texturing Wool - SORRY THE LAST ONE HAD NO ATTACHEMENT
- 2D Tutorial thread
- Help with textures in Maya 5
- Hot Dog Stand: Game model!
- Transparent plastic texture
- Bodypaint troubles.
- Need Russian to take photosource
- Help with my UV map
- Matching CG to Real Life
- Bevel?
- Textures for TV
- hi , need textures
- DRAgon Texturing ~
- need ideas with a space field background
- Employment Experiences from Texture Artists!
- surface - spiderwebs
- Recommendation on textures CD
- New Textures-Reference site!
- Mental Ray Toon Shader Tutorial
- Unwrap clusters align
- toon shaded robot
- I am doing a photo realisc model model of eart
- Cabling Mapping project
- Need a frog texture
- Facial Texturing
- please leigh and every one help
- Texturing a beer glas
- Looking for SEA SHADER Cool one 3dmax (prefer Dreamsacpe)
- help in bump and speculair....leigh and every one
- sky gradients
- Skin shading
- how disable matrial
- Help needed- general surfaces setup/standards
- Texturing and animating textures on chameleon (without seams)
- Mat ID problem wierd.
- Maya; Texturing
- Chain Link Fence texture
- How to make brushed metal?
- Subdiv UV mapping Help
- displacement map from stereo photo
- All maps and shader rendered in a new diffuse?
