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  1. Texturing Realistic Soda Can
  2. 3D texture modeling
  3. Problems Creating Bump maps and applying them in maya??? Help ASAP
  4. creating only light reflections and refractions
  5. Shader reflective issues in Mental Ray for Maya
  6. Normal map: noisy to faceted
  7. Looking for displacement/bump maps for adding road wear/dirt to motorbike tyre
  8. how to view your 3dsmax viewports in 4Dimention .. Amazing and simple
  9. Detailed terrain mapping. How?
  10. Organic transparency
  11. felt texture?
  12. Multi-Step Toon Gradation?
  13. NEW 3D Texture extraction software from 2 photos.
  14. Unwrapping a canoe hull advice
  15. My free textures for games
  16. What's wrong with my Normal Maps?
  17. Texture map sources ?
  18. Gnomon SSS
  19. What texture do I have to use?
  20. one basic question about uvs
  21. multiple textures help?
  22. hair alpha problem( getting the transparent gaps between the hair)
  23. Mental Ray and the Layered Shader?
  24. Those Pesky Normal Maps
  25. Game Design - Leaf textures?
  26. Dumbass Question
  27. Help with transfering textures
  28. MR Daylight Texturing Query
  29. why does it be transparent? ı don't want that!
  30. Normal Maps With Software Renders
  31. Texturing Strawberry Jam
  32. Unfold3D Error Message?
  33. Displacement maps, memory issues, how difference 3D programs compare
  34. baking and normal mapping questions
  35. Human reference sites
  36. How to project a texture into bpdypaint?
  37. Assigning texture to one side of single face
  38. UV mapping issues
  39. ambient occlusion map question
  40. UV map a spline
  41. baking textures with 3ds max and unity
  42. SDK Layered texture attr
  43. Make a 2d like fire in Maya?
  44. SSS on open single sided geometry
  45. bodypaint work dissapears
  46. Simple texturing help.
  47. Bump maps on the distance lose their details
  48. Stupid question about texture resolutions....
  49. Types of Texture Maps
  50. Artefacts
  51. problem while fixing seams
  52. Texturing help
  53. Newbie question regarding textures
  54. rendering a normal map in Maya....
  55. How to texture a race track?
  56. Load UVs
  57. Zbrush polypaint problem
  58. Import .PLY?
  59. texture uneven
  60. Realistic Cloth Texture
  61. normal Map issue
  62. How to repeat image/texture on some surface?
  63. Arch & Design Material (3ds Max)
  64. 3ds max composite map uv channel query
  65. Faking textures from reference?
  66. Can I use non standard texture sizes?
  67. Material issue
  68. Texture/Alpha on the Same Map?
  69. Help Please - Material Error
  70. modeling with texturing in mind
  71. UV's & Normal Maps
  72. UV maping & texturing for game, newby questions
  73. Introduction to UV mapping
  74. Transparency maps and eyelashes/hair, help?
  75. why doesn't Chaos group add a map button to fog color
  76. Polygonal modeling & rendering problem
  77. changing particle texture in maya
  78. Transparency in alpha using sss problem
  79. UV mapping complex models
  80. How to make Gun handle Grip
  81. Projecting a video file in Maya
  82. UV mapping headaches are gone.
  83. Help me-Velvet Creation!
  84. Fur issues
  85. Multiple texture maps
  86. 2 Objects - same UVs ?
  87. How to create BUMP & SPECULAR maps?
  88. The next step?
  89. How Do Create Mental Ray Displacement In Maya
  90. AO map doesn't look like my unwrap
  91. Normal Map Seams!! ARRGHHH!!!
  92. "KoddeShader", a Maya CGFX shader
  93. help with a jellyfish
  94. Paint Effect wierd problem...
  95. Please be mean
  96. unwrapping a sphere for texture
  97. Wet Shader
  98. Trouble combining a reflect/refract map with an opacity map in 3ds Max
  99. diffuse map and color map
  100. Problem Adding Makeup/Facepaint Layer ontop os SSS skin in Mental Ray
  101. Seemless texturing software thoughts...
  102. CHrome
  103. Troubleshooting Normal Map on LowPoly Hard Corners
  104. Blend material, Multi/Sub object with opacity map problem, 3DS MAX
  105. Clouds Turn Into Snow? Mental Ray help please!
  106. How to make spec map ?
  107. 32 bits texturing ?
  108. Getting texture to repeat as object scales instead of stretching (Maya)
  109. Lowpoly texturing
  110. Can you help me make this Shader?
  111. mirroring textures with Words on it
  112. 3DS Hair&Fur problem noisy color
  113. Plant/Flower Texture Tools
  114. speed up rendering and reduce noise
  115. Normal stepping and worse
  116. UV mapping problem
  117. Replicating a shader
  118. Strange Seam with SSS
  119. would red colored back scattering loook ok on an african american skin?
  120. Mib bump 2 node question
  121. shamrock
  122. Animated surface extrude and texturing
  123. collapsing bitmaps? :-s
  124. Curv on polygon? 3ds max
  125. Carpet texture...
  126. Brush dynamics, color by direction etc.
  127. the SSS Back scatter weight map
  128. How to create a new atlas map texture?
  129. Problem with Fur and Mental Ray
  130. Reflective shaders in Maya - masking out matte areas?
  131. Texture a playing card within maya
  132. Color Per Vertex help
  133. Blurred Results with Displacement Added to SSS Shader
  134. Fifa 2010 Ball
  135. Displacement map baking
  136. 3ds- Composite Material Issue with MR
  137. Problems with seeing texture mapping on model (Maya 2008)
  138. window texture
  139. Normal Map Help
  140. realistic eye shaders
  141. Eye Issue, please help
  142. ambient occlusion help
  143. UV-set problem with Maxwel renderer 2
  144. How to tile this?
  145. Raytrace Reflection Mapping
  146. One uv map for grouped objects/several objects
  147. Is it common that 3d artists use Auto UV Unwrapper tools?
  148. non-photorealistic rendering
  149. Hdri Libraries
  150. Back-Scattering Pass, Subdermal Pass and Epidermal Pass
  151. UV copy and paste issue maya 2010
  152. How do you guys make UV's for a tree?
  153. sss shader alpha problems
  154. Is there a plugin to merge material shaders?
  155. 3ds Max 2009 Maps Wont show in render, but they do in view port?
  156. max9 flat aluminum panel material
  157. Texture artist employability specs?
  158. Maya beginner- Question - ramp layer and cloud layer on earth model
  159. Texture workflow query
  160. Bump and Spec Maps from Photo
  161. Gummi Bear surface?
  162. Renderman Shader
  163. Render a double sided poly in hardware render?
  164. tanks, but no tanks
  165. Effects on UV by Making Changes to Editable Poly in 3ds Max reversible?
  166. basic uv mapping help needed
  167. new at texturing need a lil help:)
  168. Having trouble with surface reflections on multiple bits of geometry
  169. Invisible texture map in Maya
  170. Wierd/Faceted reflections in mental ray (Softimage 2010)
  171. does your job require an explicit layer naming?
  172. 3Dsmax to UDK Flipped UVW's Problem
  173. (bodypaint) how to disable total layer moving?
  174. How to texture a Rope Modifier
  175. Mix20 Alpha
  176. smooth zooming in bodypaint
  177. Cityscape
  178. pelt mapping on max
  179. Strange problem with displacement map
  180. Anyone had this problem exporting normal maps from Zbrush?
  181. vray of car animations
  182. Low Anisotrophic causing artifacts?
  183. Normal map troubles with Mental Ray
  184. Creating Normal Map in UV coordinates(-1, 0)
  185. Texuring noob > UVW map and mudbox
  186. A little too easy...
  187. Fast Skin Shader (sss) problem in Maya
  188. Problem with Body Paint 3d + 3ds Max
  189. is it important to know painting to be a texturing artist
  190. UV mapping for beginners?
  191. Body Paint - texture preview when painting ?
  192. Ambient Occlusion with Maya miss skin shader
  193. any way to make 1 pixel spaced dots without interpolation (bodypaint)?
  194. Problems with Mesh in Render
  195. Material for Testing Surface Continuity?
  196. my displacement is flicker! HELP ME!
  197. How did you become a better texture artist?
  198. Querrying output color value of file node (MEL)
  199. Basic Texture Applying Questions
  200. Suggestions to improve rust metal shader
  201. How do I make film resolution textures?
  202. UV - perfect vertical/horizontal align
  203. Strange Thing With My Masking?
  204. UV+Ncloth anchoring problem
  205. Glow within a texture
  206. Painting photoreal textures or use images made with a camera?
  207. How do i UV map in blender
  208. Need help with a vertex problem
  209. Detials with ICE Shader in cienma 4D
  210. I have a large environment , I want texture!
  211. Titanium Shader
  212. Need help reproducing this texture
  213. Yes or No do apply texture in ambient.
  214. UV Mapping in the industry
  215. NPR/ Mental ray displacement/motion blur
  216. UV mapping High Poly object
  217. Camera Projection through camera viewport
  218. Texture Seams in maya 2010/2011
  219. UV Mapping groups of objects
  220. Putting reflection on only a part of a diffuse map
  221. Beading droplets of water on a glass surface
  222. maya smoothing problem...
  223. Hand painting textures
  224. ww2 fighter plane control panel -- HELP pls!
  225. MR in Max - Type of material affects ObjID!?
  226. Convert a Normal Map to a grayscale bump
  227. UV mapping issue
  228. Multiple 2D Placement Network
  229. Texturing a shoe.
  230. Stretch texture when meshmooth.
  231. 3DS MAX - How can I overlay a material on top of another?
  232. Animating a 3D model's texture?
  233. Any tutorials for making textures for 3d models?
  234. Sculprtis - Color dropper and eraser?
  235. Gimp
  236. Textures turn black in work area
  237. How not to render some objects ?
  238. Imitating Fur
  239. Strata Texture
  240. Trying to understand how Skin is done in games
  241. ao maps
  242. Fake fur shader
  243. Difference Between A Color Map And A diffuse map
  244. Shaders with +-average question.
  245. transparency in directx shader 3dsmax2010
  246. Newbie UV Map Question
  247. hard texture surface where to go
  248. Help with UV Unwrap (RoadKill) Install
  249. Render to Texture: Normal Map help
  250. Tips for a large grass surface...