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  1. Need Help with scratched metal
  2. Need help with SSS in Maya 2009
  3. Tiny random vein painting
  4. Multiple shaders on one mesh
  5. surface shader
  6. Shading Map
  7. MAYA 2008 problem in the material! I need your help!!
  8. How to make credible metal surface and camo paint?
  9. production practices and uv space
  10. layered texture render time
  11. multiple materials on one mesh
  12. Probably a Stupid Question
  13. texture moves on a character rotation
  14. Texture. How to get this look?
  15. how to create a render with this effects
  16. Mesh Intersection Merge?
  17. bodypaint 3d
  18. Just a quick question about bmpmaps and Nrml maps
  19. How do you make a subsurface scatter in 3Ds Max?
  20. Question about UV remapping
  21. mental ray clarification
  22. Best way to make felt/cloth material?
  23. RENDERMAN SHADER -> what's wrong?!
  24. I need make a real glass material!!!
  25. ??? help please
  26. VRay and Shaders - Assistance Needed
  27. Mental Ray Issues...
  28. Ambient Occulsion Maps
  29. possible to make a bump to overlay (Add) another bump?
  30. Shave and a haircut in maya2009 "CleanUpTmpDir"!?
  31. Superhero Tights - How To?
  32. Texture Issues with .fbx exportation
  33. Need texture for CV-22 Osprey
  34. MentalRay: AO Render to Texture freezing up
  35. Moving texture without moving mesh?
  36. Loading UVWs
  37. flat spots in normal map
  38. mudbox or zbrush?
  39. Checkerboard test - the right kind of unwrap
  40. Cell Shading/Toon Shading on the DS
  41. Skin: Texture, light and shader setup order?
  42. Matching textures
  43. Texturing a hose
  44. Looking for Heightmap of USA/North America
  45. human texturing and hair texturing help?
  46. ralley car textures
  47. Lighting and Tex help!
  48. Refraction problem
  49. Photographic, hand-painted or both?
  50. How to give an impression?
  51. alphas
  52. In search of a advance character texturing book?
  53. Fixing the seam between 2 textures on the same model!?
  54. HELP WANTED: texturing a diamond
  55. thinking on a texturing booklet...
  56. Game level - UV layout and texture
  57. Texture Creation
  58. Strong displacement flickering on camera move?
  59. planar projection
  60. baking textures and exporting textures from faces
  61. texturing a large exterior floor...
  62. Toon Shaders and Creating a City
  63. Tire texture
  64. nonuniform transparency
  65. AO projection: not rendering a part of the model
  66. Paper Material: harder than I thought..
  67. Two-sided projected texture
  68. Psd Texture map showing on model, help please!
  69. Deleting History while Preserving Blendshapes
  70. Free People texture with alpha
  71. Hand textures
  72. Different texture based on normals.
  73. Decal Video Tutorial
  74. Any idea to create camera lens (mental ray, maya)?
  75. UV mapping and normal map
  76. Separate Normal Map Projections, How?
  77. Rookie mapping mistake in Maya.. help!
  78. Creating grass
  79. Transparency mapping problem in Maya...
  80. Effects ID Glow won't work
  81. Baking Vertex Ambient Occlusion Video Tutorial
  82. 360 environment map
  83. Render to texture problem (pic inside)
  84. Texturing pizza - PLS HELP
  85. Sea Foam Shader, help needed!!
  86. Pro Texturing Training
  87. 3d displacement
  88. texturing clean objects
  89. Starting a texture site aimed at 3D designers, looking for input.
  90. Arch & Design Issues in 3ds Max 2010
  91. RiCurves and other Renderman Questions
  92. Questions about creating Texture collections for CG Artists?
  93. photoshop wont save
  94. Blending Textures for terrain
  95. face texture - maya
  96. Maya procedural shaders and mentalraytexture
  97. Mental Ray weird behavior
  98. Normal Map issues - please help
  99. Blurry bitmap render
  100. dumb shaders question
  101. Recomended Reading - Lighting and materials
  102. sweep nurbs material problem!
  103. Render Help with pixles colour mixture
  104. UV Snapshot problem
  105. Rust on Wheel Rims
  106. Mental Ray Cheese slice material
  107. Simple Texturing like Pixar/Dreamworks movies
  108. Question about Plasma Ball/Eletricity Lamp, Shader/Effect
  109. PIXAR Eve White?
  110. texturing part lines
  111. Normal maps not displaying correctly in viewport
  112. Texturing In Maya
  113. 3dsmax mentalray geometryshader
  114. Beginner friendly 3D app for basic texturing?
  115. XSI - Diffuse Color > Texture
  116. PS - making surface look wet?
  117. Bump map acting weird on sss_fast_skin
  118. UE3 or maya viewport shaders?
  119. displcaement:make corners demolished
  120. Please recommend DVDs about texturing and hypershade in maya.
  121. problems with streched texture
  122. How to Create Maps
  123. Scuffed metal surface
  124. UV Texture Editor/offset UV coordinates
  125. Offseting UV's In Maya Texture editor
  126. Help with baking AO and a normal map please ? :(
  127. Normal map issues 3ds/zbrush
  128. Cleaning images used as bumb maps?
  129. faking short fur with shaders
  130. Texturing Question.
  131. i need help getting texture maps to work with mental ray.
  132. Some nice blood
  133. bump mapping noob question
  134. Pelt Mapping
  135. Character Game Texturing Questions
  136. UV Stretching (Help)
  137. Trying to understand the Stucco shader
  138. Cleanest Normal/AO/Displacement Maps
  139. Displacement maps are making this NOOB pull his hair out, and I almost cried.
  140. fixing seams with bodypaint
  141. Help Needed..!
  142. A good ocean tutorial or MR ocean lume?
  143. ZBrush>3ds Max texture problems
  144. Skin Maps
  145. mirror geometry mess up my UVs...
  146. stained glass effect in maya
  147. Fur for animals
  148. specular pass in maya
  149. Texturing Help, Please?
  150. SSS on Eyes?
  151. Leigh's Texturing Tutorials series images?
  152. Cobbleweb stone texture
  153. Rendering Textures with Wireframe
  154. How can I put decals on a watch?
  155. Texture Style Question 1
  156. Help! Best and easiest way to unwrap a model
  157. Metal specular colour?
  158. Texturing
  159. new to maya, UV mapping question
  160. How to determine texture size
  161. New to textureing need help applying a background texture.
  162. Map type?
  163. Free Trees with Alpha Masks - for commercial use
  164. how to make specularity map?
  165. transfering UV's to rigged character
  166. Can you Create This Material?
  167. Strange Shadow
  168. Material X and Maya Layered Shader Question
  169. Using photos for textures?
  170. (Should be) simple question about normal maps
  171. Maya 2009 Emissive Map
  172. Mia_Material_X not accepting a Transparency image.
  173. Vertex paint to material ID
  174. BRDF repository for shader-work?
  175. simple question - maya uvs
  176. Newbie - Making 3D Environment out of stills?
  177. Transfering uv coordinates from headus UVLayout to 3ds max
  178. The sphere / triangle thingy for testing shaders -- where to get?
  179. Q about AO baking larger buildings
  180. where can i learn to make old dirty texture
  181. misss fast skin maya problem
  182. Attribute options for Paint FX in Maya
  183. tilable procedurals again
  184. Photoshop styles for maps?
  185. How to tranform a normal black and white layer into the layer mask of another?
  186. 3d -> 2d-look
  187. NURBs Texture Workflow?
  188. maya uv construction history
  189. HELP! Render vertex colors in MR for Maya 2009?
  190. Need information: Layered Textures for Games
  191. Question re UVW Mapping
  192. ZBrush Texture Error
  193. I need to do a realistic hedge labirynth in 3D Max
  194. Any basic UVW Mapping Tutorials on CGSociety?
  195. Advanced Photoshop texturing tutorials?
  196. A texture question about max's self illumination material
  197. MentalRay ignores BlendColors
  198. Whats a good texturing program/plugin
  199. 8bit EXR - possible ?
  200. Flatten Mapping
  201. Patterns without distortion?
  202. Unwrap UVW + Photoshop's Texture
  203. Getting Normal Map to work in 3DS from Zbrush
  204. Texturing layers in Maya?
  205. Projection/Stencil Painting
  206. Procedural Rust in Maya
  207. Taking detail from high res to a different low res model
  208. Animated LED light board?
  209. Maya 2009: Sahding and Texturing
  210. Help texturing indoor basketball court
  211. Doll Texturing WIP
  212. Building Texturing W.I.P.
  213. how i get ride from these seams? there is a picture
  214. how i get ride from these seams? there is a picture
  215. MAYA Sprites or billboards
  216. My First 3D / Texture Project
  217. Fill Texture Seams
  218. Normal smoothing
  219. cinema 4d texturing problem
  220. Explosion & Fire textures/reference frames?
  221. Maya 2009 Clipboard Actions gone wrong
  222. Help in texuring out this model
  223. basic question about layered-shader
  224. Maxon BodyPaint Tutorials
  225. 3DWorld Mag Issue 88 the project files
  226. PS selection question.
  227. zbrush-uv unwrap problem
  228. Bump mapping
  229. Using Maya - Texturing Barnacle
  230. MR - bad shadows on Comp Materials
  231. Biggest problem Unwrapping
  232. Please help me make this distressed old leather look better?
  233. Black Glass problem
  234. Is there a way to rotate a piece of geometry once itís been uved and keep them intact
  235. How Normal Maps Work
  236. material controller
  237. Surface PROBLEM or Render. Help Please.
  238. Beginner questions about metal shaders and refractions
  239. Problem with bump map
  240. bodypaint
  241. Inverting a portion of an image
  242. UV Mapping Software vs. 3D app tools
  243. VRay - how to creat layered "ghost-shader"?
  244. Making your own skin textures...
  245. texture atlas for Maya
  246. Looking for plane photos for textures
  247. Displacement Problem
  248. Mental ray sunlight
  249. UV beginner issue
  250. Why Zbrush PolyPaint or Maxon BodyPaint?