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  1. Tiny random vein painting
  2. Multiple shaders on one mesh
  3. surface shader
  4. Shading Map
  5. MAYA 2008 problem in the material! I need your help!!
  6. How to make credible metal surface and camo paint?
  7. production practices and uv space
  8. layered texture render time
  9. multiple materials on one mesh
  10. Probably a Stupid Question
  11. texture moves on a character rotation
  12. Texture. How to get this look?
  13. how to create a render with this effects
  14. Mesh Intersection Merge?
  15. bodypaint 3d
  16. Just a quick question about bmpmaps and Nrml maps
  17. How do you make a subsurface scatter in 3Ds Max?
  18. Question about UV remapping
  19. mental ray clarification
  20. Best way to make felt/cloth material?
  21. RENDERMAN SHADER -> what's wrong?!
  22. I need make a real glass material!!!
  23. ??? help please
  24. VRay and Shaders - Assistance Needed
  25. Mental Ray Issues...
  26. Ambient Occulsion Maps
  27. possible to make a bump to overlay (Add) another bump?
  28. Shave and a haircut in maya2009 "CleanUpTmpDir"!?
  29. Superhero Tights - How To?
  30. Texture Issues with .fbx exportation
  31. Need texture for CV-22 Osprey
  32. MentalRay: AO Render to Texture freezing up
  33. Moving texture without moving mesh?
  34. Loading UVWs
  35. flat spots in normal map
  36. mudbox or zbrush?
  37. Checkerboard test - the right kind of unwrap
  38. Cell Shading/Toon Shading on the DS
  39. Skin: Texture, light and shader setup order?
  40. Matching textures
  41. Texturing a hose
  42. Looking for Heightmap of USA/North America
  43. human texturing and hair texturing help?
  44. ralley car textures
  45. Lighting and Tex help!
  46. Refraction problem
  47. Photographic, hand-painted or both?
  48. How to give an impression?
  49. alphas
  50. In search of a advance character texturing book?
  51. Fixing the seam between 2 textures on the same model!?
  52. HELP WANTED: texturing a diamond
  53. thinking on a texturing booklet...
  54. Game level - UV layout and texture
  55. Texture Creation
  56. Strong displacement flickering on camera move?
  57. planar projection
  58. baking textures and exporting textures from faces
  59. texturing a large exterior floor...
  60. Toon Shaders and Creating a City
  61. Tire texture
  62. nonuniform transparency
  63. AO projection: not rendering a part of the model
  64. Paper Material: harder than I thought..
  65. Two-sided projected texture
  66. Psd Texture map showing on model, help please!
  67. Deleting History while Preserving Blendshapes
  68. Free People texture with alpha
  69. Hand textures
  70. Different texture based on normals.
  71. Decal Video Tutorial
  72. Any idea to create camera lens (mental ray, maya)?
  73. UV mapping and normal map
  74. Separate Normal Map Projections, How?
  75. Rookie mapping mistake in Maya.. help!
  76. Creating grass
  77. Transparency mapping problem in Maya...
  78. Effects ID Glow won't work
  79. Baking Vertex Ambient Occlusion Video Tutorial
  80. 360 environment map
  81. Render to texture problem (pic inside)
  82. Texturing pizza - PLS HELP
  83. Sea Foam Shader, help needed!!
  84. Pro Texturing Training
  85. 3d displacement
  86. texturing clean objects
  87. Starting a texture site aimed at 3D designers, looking for input.
  88. Arch & Design Issues in 3ds Max 2010
  89. RiCurves and other Renderman Questions
  90. Questions about creating Texture collections for CG Artists?
  91. photoshop wont save
  92. Blending Textures for terrain
  93. face texture - maya
  94. Maya procedural shaders and mentalraytexture
  95. Mental Ray weird behavior
  96. Normal Map issues - please help
  97. Blurry bitmap render
  98. dumb shaders question
  99. Recomended Reading - Lighting and materials
  100. sweep nurbs material problem!
  101. Render Help with pixles colour mixture
  102. UV Snapshot problem
  103. Rust on Wheel Rims
  104. Mental Ray Cheese slice material
  105. Simple Texturing like Pixar/Dreamworks movies
  106. Question about Plasma Ball/Eletricity Lamp, Shader/Effect
  107. PIXAR Eve White?
  108. texturing part lines
  109. Normal maps not displaying correctly in viewport
  110. Texturing In Maya
  111. 3dsmax mentalray geometryshader
  112. Beginner friendly 3D app for basic texturing?
  113. XSI - Diffuse Color > Texture
  114. PS - making surface look wet?
  115. Bump map acting weird on sss_fast_skin
  116. UE3 or maya viewport shaders?
  117. displcaement:make corners demolished
  118. Please recommend DVDs about texturing and hypershade in maya.
  119. problems with streched texture
  120. How to Create Maps
  121. Scuffed metal surface
  122. UV Texture Editor/offset UV coordinates
  123. Offseting UV's In Maya Texture editor
  124. Help with baking AO and a normal map please ? :(
  125. Normal map issues 3ds/zbrush
  126. Cleaning images used as bumb maps?
  127. faking short fur with shaders
  128. Texturing Question.
  129. i need help getting texture maps to work with mental ray.
  130. Some nice blood
  131. bump mapping noob question
  132. Pelt Mapping
  133. Character Game Texturing Questions
  134. UV Stretching (Help)
  135. Trying to understand the Stucco shader
  136. Cleanest Normal/AO/Displacement Maps
  137. Displacement maps are making this NOOB pull his hair out, and I almost cried.
  138. fixing seams with bodypaint
  139. Help Needed..!
  140. A good ocean tutorial or MR ocean lume?
  141. ZBrush>3ds Max texture problems
  142. Skin Maps
  143. mirror geometry mess up my UVs...
  144. stained glass effect in maya
  145. Fur for animals
  146. specular pass in maya
  147. Texturing Help, Please?
  148. SSS on Eyes?
  149. Leigh's Texturing Tutorials series images?
  150. Cobbleweb stone texture
  151. Rendering Textures with Wireframe
  152. How can I put decals on a watch?
  153. Texture Style Question 1
  154. Help! Best and easiest way to unwrap a model
  155. Metal specular colour?
  156. Texturing
  157. new to maya, UV mapping question
  158. How to determine texture size
  159. New to textureing need help applying a background texture.
  160. Map type?
  161. Free Trees with Alpha Masks - for commercial use
  162. how to make specularity map?
  163. transfering UV's to rigged character
  164. Can you Create This Material?
  165. Strange Shadow
  166. Material X and Maya Layered Shader Question
  167. Using photos for textures?
  168. (Should be) simple question about normal maps
  169. Maya 2009 Emissive Map
  170. Mia_Material_X not accepting a Transparency image.
  171. Vertex paint to material ID
  172. BRDF repository for shader-work?
  173. simple question - maya uvs
  174. Newbie - Making 3D Environment out of stills?
  175. Transfering uv coordinates from headus UVLayout to 3ds max
  176. The sphere / triangle thingy for testing shaders -- where to get?
  177. Q about AO baking larger buildings
  178. where can i learn to make old dirty texture
  179. misss fast skin maya problem
  180. Attribute options for Paint FX in Maya
  181. tilable procedurals again
  182. Photoshop styles for maps?
  183. How to tranform a normal black and white layer into the layer mask of another?
  184. 3d -> 2d-look
  185. NURBs Texture Workflow?
  186. maya uv construction history
  187. HELP! Render vertex colors in MR for Maya 2009?
  188. Need information: Layered Textures for Games
  189. Question re UVW Mapping
  190. ZBrush Texture Error
  191. I need to do a realistic hedge labirynth in 3D Max
  192. Any basic UVW Mapping Tutorials on CGSociety?
  193. Advanced Photoshop texturing tutorials?
  194. A texture question about max's self illumination material
  195. MentalRay ignores BlendColors
  196. Whats a good texturing program/plugin
  197. 8bit EXR - possible ?
  198. Flatten Mapping
  199. Patterns without distortion?
  200. Unwrap UVW + Photoshop's Texture
  201. Getting Normal Map to work in 3DS from Zbrush
  202. Texturing layers in Maya?
  203. Projection/Stencil Painting
  204. Procedural Rust in Maya
  205. Taking detail from high res to a different low res model
  206. Animated LED light board?
  207. Maya 2009: Sahding and Texturing
  208. Help texturing indoor basketball court
  209. Doll Texturing WIP
  210. Building Texturing W.I.P.
  211. how i get ride from these seams? there is a picture
  212. how i get ride from these seams? there is a picture
  213. MAYA Sprites or billboards
  214. My First 3D / Texture Project
  215. Fill Texture Seams
  216. Normal smoothing
  217. cinema 4d texturing problem
  218. Explosion & Fire textures/reference frames?
  219. Maya 2009 Clipboard Actions gone wrong
  220. Help in texuring out this model
  221. basic question about layered-shader
  222. Maxon BodyPaint Tutorials
  223. 3DWorld Mag Issue 88 the project files
  224. PS selection question.
  225. zbrush-uv unwrap problem
  226. Bump mapping
  227. Using Maya - Texturing Barnacle
  228. MR - bad shadows on Comp Materials
  229. Biggest problem Unwrapping
  230. Please help me make this distressed old leather look better?
  231. Black Glass problem
  232. Is there a way to rotate a piece of geometry once itís been uved and keep them intact
  233. How Normal Maps Work
  234. material controller
  235. Surface PROBLEM or Render. Help Please.
  236. Beginner questions about metal shaders and refractions
  237. Problem with bump map
  238. bodypaint
  239. Inverting a portion of an image
  240. UV Mapping Software vs. 3D app tools
  241. VRay - how to creat layered "ghost-shader"?
  242. Making your own skin textures...
  243. texture atlas for Maya
  244. Looking for plane photos for textures
  245. Displacement Problem
  246. Mental ray sunlight
  247. UV beginner issue
  248. Why Zbrush PolyPaint or Maxon BodyPaint?
  249. nEED hELP...........
  250. (mr. map manager and mipmapping) Texturing for film production.