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  1. Tree branches animation & texturing
  2. Realistic shaders and textures book?
  3. Render to Texture not rendering all my clusters
  4. Need Help with scratched metal
  5. Need help with SSS in Maya 2009
  6. Tiny random vein painting
  7. Multiple shaders on one mesh
  8. surface shader
  9. Shading Map
  10. MAYA 2008 problem in the material! I need your help!!
  11. How to make credible metal surface and camo paint?
  12. production practices and uv space
  13. layered texture render time
  14. multiple materials on one mesh
  15. Probably a Stupid Question
  16. texture moves on a character rotation
  17. Texture. How to get this look?
  18. how to create a render with this effects
  19. Mesh Intersection Merge?
  20. bodypaint 3d
  21. Just a quick question about bmpmaps and Nrml maps
  22. How do you make a subsurface scatter in 3Ds Max?
  23. Question about UV remapping
  24. mental ray clarification
  25. Best way to make felt/cloth material?
  26. RENDERMAN SHADER -> what's wrong?!
  27. I need make a real glass material!!!
  28. ??? help please
  29. VRay and Shaders - Assistance Needed
  30. Mental Ray Issues...
  31. Ambient Occulsion Maps
  32. possible to make a bump to overlay (Add) another bump?
  33. Shave and a haircut in maya2009 "CleanUpTmpDir"!?
  34. Superhero Tights - How To?
  35. Texture Issues with .fbx exportation
  36. Need texture for CV-22 Osprey
  37. MentalRay: AO Render to Texture freezing up
  38. Moving texture without moving mesh?
  39. Loading UVWs
  40. flat spots in normal map
  41. mudbox or zbrush?
  42. Checkerboard test - the right kind of unwrap
  43. Cell Shading/Toon Shading on the DS
  44. Skin: Texture, light and shader setup order?
  45. Matching textures
  46. Texturing a hose
  47. Looking for Heightmap of USA/North America
  48. human texturing and hair texturing help?
  49. ralley car textures
  50. Lighting and Tex help!
  51. Refraction problem
  52. Photographic, hand-painted or both?
  53. How to give an impression?
  54. alphas
  55. In search of a advance character texturing book?
  56. Fixing the seam between 2 textures on the same model!?
  57. HELP WANTED: texturing a diamond
  58. thinking on a texturing booklet...
  59. Game level - UV layout and texture
  60. Texture Creation
  61. Strong displacement flickering on camera move?
  62. planar projection
  63. baking textures and exporting textures from faces
  64. texturing a large exterior floor...
  65. Toon Shaders and Creating a City
  66. Tire texture
  67. nonuniform transparency
  68. AO projection: not rendering a part of the model
  69. Paper Material: harder than I thought..
  70. Two-sided projected texture
  71. Psd Texture map showing on model, help please!
  72. Deleting History while Preserving Blendshapes
  73. Free People texture with alpha
  74. Hand textures
  75. Different texture based on normals.
  76. Decal Video Tutorial
  77. Any idea to create camera lens (mental ray, maya)?
  78. UV mapping and normal map
  79. Separate Normal Map Projections, How?
  80. Rookie mapping mistake in Maya.. help!
  81. Creating grass
  82. Transparency mapping problem in Maya...
  83. Effects ID Glow won't work
  84. Baking Vertex Ambient Occlusion Video Tutorial
  85. 360 environment map
  86. Render to texture problem (pic inside)
  87. Texturing pizza - PLS HELP
  88. Sea Foam Shader, help needed!!
  89. Pro Texturing Training
  90. 3d displacement
  91. texturing clean objects
  92. Starting a texture site aimed at 3D designers, looking for input.
  93. Arch & Design Issues in 3ds Max 2010
  94. RiCurves and other Renderman Questions
  95. Questions about creating Texture collections for CG Artists?
  96. photoshop wont save
  97. Blending Textures for terrain
  98. face texture - maya
  99. Maya procedural shaders and mentalraytexture
  100. Mental Ray weird behavior
  101. Normal Map issues - please help
  102. Blurry bitmap render
  103. dumb shaders question
  104. Recomended Reading - Lighting and materials
  105. sweep nurbs material problem!
  106. Render Help with pixles colour mixture
  107. UV Snapshot problem
  108. Rust on Wheel Rims
  109. Mental Ray Cheese slice material
  110. Simple Texturing like Pixar/Dreamworks movies
  111. Question about Plasma Ball/Eletricity Lamp, Shader/Effect
  112. PIXAR Eve White?
  113. texturing part lines
  114. Normal maps not displaying correctly in viewport
  115. Texturing In Maya
  116. 3dsmax mentalray geometryshader
  117. Beginner friendly 3D app for basic texturing?
  118. XSI - Diffuse Color > Texture
  119. PS - making surface look wet?
  120. Bump map acting weird on sss_fast_skin
  121. UE3 or maya viewport shaders?
  122. displcaement:make corners demolished
  123. Please recommend DVDs about texturing and hypershade in maya.
  124. problems with streched texture
  125. How to Create Maps
  126. Scuffed metal surface
  127. UV Texture Editor/offset UV coordinates
  128. Offseting UV's In Maya Texture editor
  129. Help with baking AO and a normal map please ? :(
  130. Normal map issues 3ds/zbrush
  131. Cleaning images used as bumb maps?
  132. faking short fur with shaders
  133. Texturing Question.
  134. i need help getting texture maps to work with mental ray.
  135. Some nice blood
  136. bump mapping noob question
  137. Pelt Mapping
  138. Character Game Texturing Questions
  139. UV Stretching (Help)
  140. Trying to understand the Stucco shader
  141. Cleanest Normal/AO/Displacement Maps
  142. Displacement maps are making this NOOB pull his hair out, and I almost cried.
  143. fixing seams with bodypaint
  144. Help Needed..!
  145. A good ocean tutorial or MR ocean lume?
  146. ZBrush>3ds Max texture problems
  147. Skin Maps
  148. mirror geometry mess up my UVs...
  149. stained glass effect in maya
  150. Fur for animals
  151. specular pass in maya
  152. Texturing Help, Please?
  153. SSS on Eyes?
  154. Leigh's Texturing Tutorials series images?
  155. Cobbleweb stone texture
  156. Rendering Textures with Wireframe
  157. How can I put decals on a watch?
  158. Texture Style Question 1
  159. Help! Best and easiest way to unwrap a model
  160. Metal specular colour?
  161. Texturing
  162. new to maya, UV mapping question
  163. How to determine texture size
  164. New to textureing need help applying a background texture.
  165. Map type?
  166. Free Trees with Alpha Masks - for commercial use
  167. how to make specularity map?
  168. transfering UV's to rigged character
  169. Can you Create This Material?
  170. Strange Shadow
  171. Material X and Maya Layered Shader Question
  172. Using photos for textures?
  173. (Should be) simple question about normal maps
  174. Maya 2009 Emissive Map
  175. Mia_Material_X not accepting a Transparency image.
  176. Vertex paint to material ID
  177. BRDF repository for shader-work?
  178. simple question - maya uvs
  179. Newbie - Making 3D Environment out of stills?
  180. Transfering uv coordinates from headus UVLayout to 3ds max
  181. The sphere / triangle thingy for testing shaders -- where to get?
  182. Q about AO baking larger buildings
  183. where can i learn to make old dirty texture
  184. misss fast skin maya problem
  185. Attribute options for Paint FX in Maya
  186. tilable procedurals again
  187. Photoshop styles for maps?
  188. How to tranform a normal black and white layer into the layer mask of another?
  189. 3d -> 2d-look
  190. NURBs Texture Workflow?
  191. HELP! Render vertex colors in MR for Maya 2009?
  192. Need information: Layered Textures for Games
  193. Question re UVW Mapping
  194. Any basic UVW Mapping Tutorials on CGSociety?
  195. Advanced Photoshop texturing tutorials?
  196. A texture question about max's self illumination material
  197. MentalRay ignores BlendColors
  198. Whats a good texturing program/plugin
  199. 8bit EXR - possible ?
  200. Flatten Mapping
  201. Patterns without distortion?
  202. Unwrap UVW + Photoshop's Texture
  203. Getting Normal Map to work in 3DS from Zbrush
  204. Texturing layers in Maya?
  205. Projection/Stencil Painting
  206. Procedural Rust in Maya
  207. Taking detail from high res to a different low res model
  208. Animated LED light board?
  209. Maya 2009: Sahding and Texturing
  210. Help texturing indoor basketball court
  211. Doll Texturing WIP
  212. Building Texturing W.I.P.
  213. how i get ride from these seams? there is a picture
  214. how i get ride from these seams? there is a picture
  215. MAYA Sprites or billboards
  216. My First 3D / Texture Project
  217. Fill Texture Seams
  218. Normal smoothing
  219. cinema 4d texturing problem
  220. Explosion & Fire textures/reference frames?
  221. Maya 2009 Clipboard Actions gone wrong
  222. Help in texuring out this model
  223. basic question about layered-shader
  224. Maxon BodyPaint Tutorials
  225. 3DWorld Mag Issue 88 the project files
  226. PS selection question.
  227. zbrush-uv unwrap problem
  228. Bump mapping
  229. Using Maya - Texturing Barnacle
  230. MR - bad shadows on Comp Materials
  231. Biggest problem Unwrapping
  232. Please help me make this distressed old leather look better?
  233. Black Glass problem
  234. Is there a way to rotate a piece of geometry once it’s been uved and keep them intact
  235. How Normal Maps Work
  236. material controller
  237. Surface PROBLEM or Render. Help Please.
  238. Beginner questions about metal shaders and refractions
  239. Problem with bump map
  240. bodypaint
  241. Inverting a portion of an image
  242. UV Mapping Software vs. 3D app tools
  243. VRay - how to creat layered "ghost-shader"?
  244. Making your own skin textures...
  245. texture atlas for Maya
  246. Looking for plane photos for textures
  247. Displacement Problem
  248. Mental ray sunlight
  249. UV beginner issue
  250. Why Zbrush PolyPaint or Maxon BodyPaint?