- Curve and Shape Painting in BodyPaint
- decal painting with 3dsmax
- mix8layer/layered shader sparkle problem (Maya)
- Problem with 3ds max texturing
- pointers
- Materials get corrupted ALL THE TIME
- How do you get that nice Subsurface look?
- window lights in cityscapes enviroments
- Attributes empty when creating psd network
- .Map textures
- Free textures Library http://arutxet.com/
- grayscales, need help!
- Realistic Alien Skin
- Texturing large areas
- Help Rendering Apache
- Problem with procedurals.
- texture after using sweep modifier
- Photographing Reflecting surfaces for textures
- Sprites in Maya, without particles (need help).
- Dear all Brits: £20 English 20 Pound note
- Looking for SKILZ for Portfolio work
- Need Help Texturing UV's for my first car
- Aqua Cologne
- Animated water ripples
- Royalty Free Earth Textures?
- 3dsmax unwraping problem
- High Pass Filter for Gimp and Windows
- Rendering foam headphone covers
- Problems with Refractions maya glass shader
- Can't figure out how to use movie as texture
- Maxwell render and texture
- problem with bodypaint
- UV Layout Headus
- a Few texture issues.
- AO map in mudbox
- Photoshop question
- Achieving a comic-book inked style
- how it's created the digital text as this??@@
- help unwrapping head in maya.
- Pixelated artifacts on glass
- 2D Winter Bushes
- Can i u.v map my head but not the rest of my body?
- Bump map causing seams, can anyone help
- Rendering problem in max/mental ray
- Unwrap and subdivision !!!
- 3DS Max Unwrapping UVW PROBLEMS
- skin texture barely shows up
- Headus UV Layout MultiTasking
- Help Needed: Reptile Eye
- List of free texture sites
- How to become a Texture Artist
- Texture plane overlay?
- Texturing in CS4
- Mental ray disappears?
- HELP NEEDED:texturing a bullet
- How do i remove a shader from a face without deleting the shader?
- Realistic sky!!
- file size? how much is enoght?
- 3d max cellular texturing querry
- Shader/Texture help appreciated.
- 3dsmax9: how to "render ALL to texture"?
- Have you tried 3DCoat? Is it any good?
- cloth textile in normal maps?
- Dragon scale Bump/Texture Help
- Tranfer attributes UV to multiple objects in maya
- maya 2009 textures problem when displacment applyed
- Help with Alpha Channel Maya 7.0
- help making custom bump maps
- How to merge severial uv maps into one?
- Renderman Bark Shader
- Mudbox to Max - Normal Map seam
- Mirror
- Displacement Maps
- Help with UV layout thanks
- Help with UV layout thanks
- 3Ds max Mental ray material - Natural Ice formation
- Uv plannar mapping problem
- general help in learning
- UVs ARE A MESS IN THE VIEWPORT BUT NOT IN EDITOR??
- body paint 3d help
- Texturing Glass with Ambient Occusion
- large mesh, small texture
- what makes a good UV map?
- Mudbox to Maya Shading
- Bitmap Wrong Size Problem
- Unwrapping uv’s for a vehicle
- A wet windshield
- UV maps of spheres
- Can't apply checker pattern!
- Texture Exporting Issue within ZBrush
- Seamless Textures in Gimp
- skin shader
- Residual imprints around geometry - how?
- Weird Automatic uv unwrapping results
- [3ds max] Help on mapping a deformed pack of butter
- Grass Solutions?
- Missing textures.
- Mental Ray and Masking a decal
- Car shader won't work
- LQ texture render quality
- Anisotropic Specular Model???
- Car Mapping
- 3d objects in Photoshop
- Working with Flat Surfaces on 3D Text
- Unwrapping problem
- Removing color difference in textures
- Need Help Texturing a low plane
- Texture transparency?
- Texture/Shader & Lighting question
- How would you texture this brown praying mantis?
- Flip Normals Cell Shaded Trick
- who does the UV's?
- Doing a dirt map for a car
- Polka Dots - stretching
- specular maps in maya 8 or higher
- Inexperienced Modeler Need advice on texture/lighting
- how to make architecural renders in maya 2008
- Problem with glass.
- Sourcing Photos for Production Work
- zbrush texturing to maya question
- Street Fighter 4
- Rust on spaceship
- Search Envelope in Maya
- Carpet
- black edge on my texture/teapot
- 3ds max texturing for games problem
- V-RAY - decent transparent rubber
- Need major help with a shader.
- Tutorials on how to make Cloth Materials with the Arch & Design Shader in 3ds max?
- mental ray wont render 3d paint tool?
- How to make crisp and sharp textures ?
- help on texturing buildings using blends+tiles
- Transforming 3D to 2D
- matched color on seems?
- Maya texture help (Pixel bleeding)
- Really odd UV texturing preblem
- Controlling UVs via another object
- Specular Color Map question
- New Competition - 1st place 1 year Premium membership
- Shader appears black with env light turned on
- Which 3D painting suite?
- Futuristic Robot Material
- glowing crystal help
- UV'ing a Beveled Polygon
- Fur Rendering Issues
- Unwrap UVW - Plywood Edge
- "Empty" Pixels in my Mental Ray exports
- Normal map issue
- 3d max design texturing walls help
- Texture "crop sheet"
- parquet floors hlp plz
- textures of city buildings?
- normal mapping help (render to texture help)
- Unfold3D Magic Fairy Edition 6.0.7
- Can i use a layered shader with a mental ray material in maya?
- HELP!! ZBrush very bizarre normal map issues
- any wood tutorials for maya?
- What good are UV spaces: 0, -1 ?
- Wireframe in Maya
- SSS Help
- Weird Maya Fur Problem
- Working with a 10gig image
- max 2009 alpha problems
- vray glass transparency
- Simple Maya Ice Shader software render
- Question about 3d paint!
- New Uvtemplate i made this afternoon
- 3ds max : blurry reflection on floating plane?
- Mirror with splash stains
- Maya + Mental Ray reflection and/or alpha channel?
- A question about ZBrush for the pro's
- Need help texturing realistic hair in Maya
- sticky look like frog, snail etc.
- Ambient occlusion rendering. Too Long??
- Melody Normal Map help
- Normal map file format??
- 3ds max : SSS Fast Skin Material (help me)
- Weird png behavior on net rendering (MAX)
- Normal map help!!
- Problem with texture mapping
- Can't get caustics working with dielectric in mental ray
- What Zbrush brushes are off limits with 3ds max 9
- Strange Problem - misss_fast_skin
- uv problem
- Getting leather to look like leather
- "painting texture on the model"
- Irisdecent Reflection
- Layered shader/mental ray shaders question
- Problems Flatten mapping a revolver
- Confused about texturing
- combing a texture and material in ZBrush to export i
- Help with maya and photoshop UV texturing/mapping/unwrapping etc
- Photoshop alternative?
- Need advice on my blury textures
- Hair and fur problem..mental ray/3ds
- Photoshop CS4, Ghostpainter, Deep-paint 3D
- Download a lot of jeans texture mapping
- Texture baking without losing quality
- material that is unaffected by lighting?
- UV mapping straps in max
- UV changes when rendering.
- Texturing Building (Blends or Composite?)
- Antiqued Bronze Shader
- Ear UV Layout
- Maya- Chipped paint texture procedurally?
- Fur Color maps
- Maya crashing when rendering in passes?
- Texturing for TV/Games
- Can I bake Environment Sphere as Texture? Please, Need Help ASAP!
- Compensating for Gamma in photoshop
- Photomapping City HELP!
- Lighting, Texturing or Both?
- best program for uv mapping.
- SamplerInfo to control extrude heights from grayscale??
- When to extract normal/spec maps from diffuse
- Don't know a thing about textureing.
- Renderman artifacts
- pebbles on ground-models-normal maps
- Advice needed for adding grunge to my scene.
- how important is this days a UV with out distortion?
- maya: smoothing the mesh and UV getting messed up
- Normal mapping between hi (quad)/low(tris) objects
- advice about creating displacement map out of geometry
- Question about Maya and trees
- Advice for Pattern Texturing
- Why is my model transparent with a non-transparent texture?
- Really useful site for Animated gifs :)
- Prepping textures for additive blend...
- Personally seen venetian stucco?
- Making a parquet material
- how to texture/render a propeller in motion?
- maya shader doesn't keep itself updated
- UVW Map Shaded faces question
- Irregular Cartoon Lines
- UNFOLD3D® technology now within Autodesk® Softimage® 7.5
- Nurbs Surfacing question? New to texturing.
- bump map problem?
- Total Textures Problem in Maya
- UV damage after Zbrush ?
- Creating a texture from light information
- Mapping / texturing theory problem...
- help anyone? I'm Stuck
- Next-gen texturing techniques: a review of Eat3D's training DVD
- Problem with normal bump and lighting in 3ds max
- Texturing Distant Buildings
- Shave'n'Haircut v5.0 update/rendering issues
- Realistic Silver Material
- .tga alpha issue
- DropTexture
- noob UV questions!
