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View Full Version : Texturing and Surfacing


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  1. Texturing a building with Bodypaint
  2. Looking for CGTalk thread on hard surface texturing
  3. creating normalmaps withthe nvidia plugin for photoshop
  4. 3DS/Blender/Zbrush question.
  5. help with wierd texture
  6. UV mapping after rigging - is it possible?
  7. Image board for textures
  8. Maya Hair Shading
  9. achieving no-seam uvs?
  10. LowPoly (DS/PSP) texturing questions
  11. Normal mapping
  12. UV Layout programs for mac???
  13. Step by Step: how to unwrap a model in C4D
  14. transparent uv edge in 3ds max viewport
  15. need help texturing
  16. Need help for shader
  17. Mountains mapping
  18. Heightmap raw 16 bits
  19. Zbrush3.1*3dsmax9* Detail help
  20. Bodypaint Low Quality
  21. texturing probs
  22. uv mapping
  23. Those worn-metal textures?
  24. need help uv mapping in maya
  25. Maya 2008 ,Mental ray ,Transparence and alpha help me
  26. Urgent Help for UV Mapping
  27. Clearing Unuse material in scene (3Dmax)
  28. texturing probs
  29. texturing probs
  30. hardbody normal mapping
  31. Maya - rendering a base level wireframe on a smoothed mesh?
  32. Ramp Shader Problems
  33. How to make a realistic hair by painting skills in 3dMax?
  34. texture/map problem (noob) -.-"
  35. fast skin shader
  36. Dirt on Chrome etc[3DS Max/Photoshop]
  37. a question on terminology
  38. how to do a projection mapping (texture)
  39. texturing problems
  40. Basic Texture Orientation Problem
  41. displacement disaster!!!
  42. texturing problems
  43. animated electricity
  44. UV probs
  45. Deformation using displacement maps?
  46. remove lighting
  47. Texturing a 'growing' road.
  48. illuminated box : material help
  49. Problem : UV distorsion when using Smooth in Maya
  50. maya sss on darker/african american skin
  51. Max for Maya Texturing Question
  52. Max for Maya rig texturing question?
  53. Need help detailing clothing textures
  54. tiff to .map conversion on MAC?
  55. Camera Lens for texture reference
  56. Glass , Leather + Matte Plastic/Metal Material's
  57. Computer LED Light
  58. 3Dmax-Render Time comparison
  59. Any tips for creating a realistic cloud in a plane surface?
  60. Alpha Is Luminance
  61. SO brand new to UV editing...
  62. Texturing/Surface Reel?
  63. Ice Texture?
  64. Decal Creation Made Easy
  65. blood stain texture.
  66. curved texturing problem
  67. Texture distortion in Camera view
  68. HELP!Brick colour/bump/spec
  69. Surfacing a star?
  70. Toon outlines and reflections????
  71. lightning effects within clouds
  72. Steel texture
  73. my rabbit
  74. A wheel..
  75. Reptillian Skin SSS
  76. How to make a texture that looks like.... (Pic)
  77. Subsurface scattering with normalMap issue, please help.
  78. Textures Libraries and Brands?
  79. Material Settings Documentation
  80. Lighting Characters for Animation using SSS
  81. Window/Glass Material
  82. Reflection Map
  83. ive got displacement problems
  84. Blood splats
  85. Concrete floors?
  86. reflective surfaces mental ray
  87. Need a model to texture...
  88. Roadkill: Import UVW info in 3ds max
  89. Creating a Water Shimmer/Sparkle
  90. Render To Texture problem
  91. Wireframe --> Shaded shots
  92. Making photo-textures cartoon(-ish)
  93. water in mental ray
  94. Unwrap a planar ring into stripe?
  95. 3d.sk alternative for clothed people?
  96. texture rez - what's optimal?
  97. SSS fast skin & normal maps
  98. Making a heightmap from a animated model.
  99. Texturing Issues
  100. Beer ?
  101. Diffuse maps
  102. Maya - Texture off-center/scaling wrong in Maya
  103. File texture + bump + miamaterial
  104. Texturing clues
  105. Seamless colour and normal maps
  106. Having a transparency issue
  107. Animated Displacement maps
  108. WallPaper ?
  109. Apply a materal to a serface
  110. what exactly controls texture colours?
  111. Realistic Eyes
  112. My particle opacity Map is screwed
  113. program to generate Displacement with?
  114. texturing extruded object
  115. Renderman Bump Mapping Issues
  116. Books on Texturing?
  117. Easy Zbrush Coloring Question
  118. Plastic Shadder (Maya)
  119. Help Understanding Normal Mapping (3dsmax7)
  120. combining 3d models with photographs? Help please!
  121. Paint Materal
  122. Texture shift in High Quality Display in Maya
  123. CG Texture Conservation Help: Videogrammetry To Save The Planet!!!
  124. how to keep uvw map in render to texture
  125. help with Uv
  126. Automatic Unrwap problem
  127. aliasing prob in vray
  128. Painted effect on Footage
  129. Textures won't move with mesh
  130. Face to face UV Transfer?
  131. where are the best uv mapping tutorials
  132. Help starting a shader for this?
  133. Recent texture work... Curiosity...
  134. Mapping a complex tree???
  135. head textures
  136. clothes textures
  137. texturing help
  138. Reflection Question
  139. UVW Mappping Technics
  140. mental ray materials
  141. PS3 Model Help
  142. Surface under shave too dark
  143. Tutorial: Quick photoreal Face textures
  144. texture format for games
  145. Filling in broken or smeared camera map textures
  146. Realism plastic textures
  147. GDC Austin 2008 3D Painting for Next-Gen Games Session
  148. Can you use an alpha to mask hair modifier? [MAX]
  149. Set up a professional texture making company...
  150. a UV discussion thread .
  151. Problem Mapping Texture
  152. UVs: to combine or not to combine objects?
  153. Sky Texture Feedback (UV Mapping Domes?)
  154. need mentalray shaders
  155. Ambient Occlusion question
  156. Randomly texturing leaves
  157. Help unwrapping textures
  158. Mental Ray Clay render, with black spots on wireframe. heeelp :(
  159. Texture big enough for 1:1 scale characters?
  160. Toon It! + Video Gogh Fx
  161. Outline Renders
  162. books
  163. UV MAPING PROBLEM help!!
  164. Flip Normals - ?
  165. anyone ? brick wall tex needed.
  166. Diffuse Map, Height Map, Normal Map Software?
  167. Simple Tileable Texture Tutorial
  168. How to convert object space texture into tangent space
  169. Creating a quality UV Map, help with technique
  170. Shopfronts
  171. Modeling/Texturing Spiky Hairstyle
  172. sofa surface shader in maya?
  173. impressions of Photoshop CS4
  174. Applying Fur to poly model of cat
  175. Stitches
  176. wheel trace texture
  177. Texture quality differs...
  178. Texture for game model
  179. Annoyed with Shave and haircut: AKA Hair and fur.
  180. Pelt Mapping: seams not working?
  181. Candle sss
  182. Images missing from the sticky'd tutorials thread
  183. Define GOOD toon shading
  184. How to create entire texture in a single .tga file
  185. Help getting etching in bottle
  186. simple UV unwraping question
  187. what's the best technique for mapping this mesh?
  188. UV problem
  189. how to make footprints textures
  190. HDRI qeustion
  191. do you have a copy of this texture?
  192. how do I mirror UVs?
  193. shadow issues w/ alpha maps and mental ray
  194. Sphere mapping problem
  195. What kind of print Should I use for a Veyron
  196. Ghost Recon Advanced Warfighter style character outline
  197. Alloy Wheel Material
  198. making diffuse skin
  199. uv mapping maya
  200. Restyled Quake Textures
  201. Texture Streching issues
  202. Pixel Borders
  203. using 2 UV maps on one mesh
  204. Looking for cartoon shader tutorial.
  205. My first UV,need guidence.
  206. Major Uv Problem!!
  207. Where to learn to texture like this?
  208. Hand Drawn Look for Maya 08
  209. sss problem for maya 8
  210. Maya Uv Problem
  211. Having trouble with calm ocean shader.
  212. Sea waves Maya
  213. Edges on material?
  214. Low-Poly Pixel UV Mapping
  215. Applying a sequence to an object
  216. Applying a sequence to objects
  217. photorealistic head texturing
  218. A UV question
  219. Optimized texturing for real time
  220. NormalMap Problems
  221. Hair issues. Scaling.
  222. XSI7/Troubleshooting problem ~
  223. Bodypaint interactive mapping :(
  224. Normal map and Bump map on one model in Maya
  225. Realistic car paint question
  226. Type of Camera for Texture Photos? - ($200-250)
  227. Theories for applying hand painted color and shade to textures?
  228. Help with texturing a Star Destroyer
  229. Texturing a black man
  230. UV Mapping a Ring
  231. Unwrap UV
  232. Normal Mapping through multiple pictures
  233. How can i make These wall
  234. displacement
  235. cinematic character texturing rules?
  236. I need advice on flooring
  237. directX shaders for normal maps
  238. Best place to cut UVs
  239. Maya Texture Issues
  240. R&D- shader for stealth body suit
  241. making things look natural
  242. Aircraft fuselage texture collection
  243. Render to Texture (seams showing)
  244. Extracting Normal Maps
  245. help unwraping
  246. Curve and Shape Painting in BodyPaint
  247. decal painting with 3dsmax
  248. mix8layer/layered shader sparkle problem (Maya)
  249. Problem with 3ds max texturing
  250. pointers