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  1. How can i make it transparent?(maya)
  2. serious problem with my hand texture
  3. Female head to practice on?
  4. Need help with materials/texturing metal
  5. .OBJ texture coordinates problem
  6. Texturing a building with Bodypaint
  7. Looking for CGTalk thread on hard surface texturing
  8. creating normalmaps withthe nvidia plugin for photoshop
  9. 3DS/Blender/Zbrush question.
  10. help with wierd texture
  11. UV mapping after rigging - is it possible?
  12. Image board for textures
  13. Maya Hair Shading
  14. achieving no-seam uvs?
  15. LowPoly (DS/PSP) texturing questions
  16. Normal mapping
  17. UV Layout programs for mac???
  18. Step by Step: how to unwrap a model in C4D
  19. transparent uv edge in 3ds max viewport
  20. need help texturing
  21. Need help for shader
  22. Mountains mapping
  23. Heightmap raw 16 bits
  24. Zbrush3.1*3dsmax9* Detail help
  25. Bodypaint Low Quality
  26. texturing probs
  27. uv mapping
  28. Those worn-metal textures?
  29. need help uv mapping in maya
  30. Maya 2008 ,Mental ray ,Transparence and alpha help me
  31. Urgent Help for UV Mapping
  32. Clearing Unuse material in scene (3Dmax)
  33. texturing probs
  34. texturing probs
  35. hardbody normal mapping
  36. Maya - rendering a base level wireframe on a smoothed mesh?
  37. Ramp Shader Problems
  38. How to make a realistic hair by painting skills in 3dMax?
  39. texture/map problem (noob) -.-"
  40. fast skin shader
  41. Dirt on Chrome etc[3DS Max/Photoshop]
  42. a question on terminology
  43. how to do a projection mapping (texture)
  44. texturing problems
  45. Basic Texture Orientation Problem
  46. displacement disaster!!!
  47. texturing problems
  48. animated electricity
  49. UV probs
  50. Deformation using displacement maps?
  51. remove lighting
  52. Texturing a 'growing' road.
  53. illuminated box : material help
  54. Problem : UV distorsion when using Smooth in Maya
  55. maya sss on darker/african american skin
  56. Max for Maya Texturing Question
  57. Max for Maya rig texturing question?
  58. Need help detailing clothing textures
  59. tiff to .map conversion on MAC?
  60. Camera Lens for texture reference
  61. Glass , Leather + Matte Plastic/Metal Material's
  62. Computer LED Light
  63. 3Dmax-Render Time comparison
  64. Any tips for creating a realistic cloud in a plane surface?
  65. Alpha Is Luminance
  66. SO brand new to UV editing...
  67. Texturing/Surface Reel?
  68. Ice Texture?
  69. Decal Creation Made Easy
  70. blood stain texture.
  71. curved texturing problem
  72. Texture distortion in Camera view
  73. HELP!Brick colour/bump/spec
  74. Surfacing a star?
  75. Toon outlines and reflections????
  76. lightning effects within clouds
  77. Steel texture
  78. my rabbit
  79. A wheel..
  80. Reptillian Skin SSS
  81. How to make a texture that looks like.... (Pic)
  82. Subsurface scattering with normalMap issue, please help.
  83. Textures Libraries and Brands?
  84. Material Settings Documentation
  85. Lighting Characters for Animation using SSS
  86. Window/Glass Material
  87. Reflection Map
  88. ive got displacement problems
  89. Blood splats
  90. Concrete floors?
  91. reflective surfaces mental ray
  92. Need a model to texture...
  93. Roadkill: Import UVW info in 3ds max
  94. Creating a Water Shimmer/Sparkle
  95. Render To Texture problem
  96. Wireframe --> Shaded shots
  97. Making photo-textures cartoon(-ish)
  98. water in mental ray
  99. Unwrap a planar ring into stripe?
  100. 3d.sk alternative for clothed people?
  101. texture rez - what's optimal?
  102. SSS fast skin & normal maps
  103. Making a heightmap from a animated model.
  104. Texturing Issues
  105. Beer ?
  106. Diffuse maps
  107. Maya - Texture off-center/scaling wrong in Maya
  108. File texture + bump + miamaterial
  109. Texturing clues
  110. Seamless colour and normal maps
  111. Having a transparency issue
  112. Animated Displacement maps
  113. WallPaper ?
  114. Apply a materal to a serface
  115. what exactly controls texture colours?
  116. Realistic Eyes
  117. My particle opacity Map is screwed
  118. program to generate Displacement with?
  119. texturing extruded object
  120. Renderman Bump Mapping Issues
  121. Books on Texturing?
  122. Easy Zbrush Coloring Question
  123. Plastic Shadder (Maya)
  124. Help Understanding Normal Mapping (3dsmax7)
  125. combining 3d models with photographs? Help please!
  126. Paint Materal
  127. Texture shift in High Quality Display in Maya
  128. CG Texture Conservation Help: Videogrammetry To Save The Planet!!!
  129. how to keep uvw map in render to texture
  130. help with Uv
  131. Automatic Unrwap problem
  132. aliasing prob in vray
  133. Painted effect on Footage
  134. Textures won't move with mesh
  135. Face to face UV Transfer?
  136. where are the best uv mapping tutorials
  137. Help starting a shader for this?
  138. Recent texture work... Curiosity...
  139. Mapping a complex tree???
  140. head textures
  141. clothes textures
  142. texturing help
  143. Reflection Question
  144. UVW Mappping Technics
  145. mental ray materials
  146. PS3 Model Help
  147. Surface under shave too dark
  148. Tutorial: Quick photoreal Face textures
  149. texture format for games
  150. Filling in broken or smeared camera map textures
  151. Realism plastic textures
  152. GDC Austin 2008 3D Painting for Next-Gen Games Session
  153. Can you use an alpha to mask hair modifier? [MAX]
  154. Set up a professional texture making company...
  155. a UV discussion thread .
  156. Problem Mapping Texture
  157. UVs: to combine or not to combine objects?
  158. Sky Texture Feedback (UV Mapping Domes?)
  159. need mentalray shaders
  160. Ambient Occlusion question
  161. Randomly texturing leaves
  162. Help unwrapping textures
  163. Mental Ray Clay render, with black spots on wireframe. heeelp :(
  164. Texture big enough for 1:1 scale characters?
  165. Toon It! + Video Gogh Fx
  166. Outline Renders
  167. books
  168. UV MAPING PROBLEM help!!
  169. Flip Normals - ?
  170. anyone ? brick wall tex needed.
  171. Diffuse Map, Height Map, Normal Map Software?
  172. Simple Tileable Texture Tutorial
  173. How to convert object space texture into tangent space
  174. Creating a quality UV Map, help with technique
  175. Shopfronts
  176. Modeling/Texturing Spiky Hairstyle
  177. sofa surface shader in maya?
  178. impressions of Photoshop CS4
  179. Applying Fur to poly model of cat
  180. Stitches
  181. wheel trace texture
  182. Texture quality differs...
  183. Texture for game model
  184. Annoyed with Shave and haircut: AKA Hair and fur.
  185. Pelt Mapping: seams not working?
  186. Candle sss
  187. Images missing from the sticky'd tutorials thread
  188. Define GOOD toon shading
  189. How to create entire texture in a single .tga file
  190. Help getting etching in bottle
  191. simple UV unwraping question
  192. what's the best technique for mapping this mesh?
  193. UV problem
  194. how to make footprints textures
  195. HDRI qeustion
  196. do you have a copy of this texture?
  197. how do I mirror UVs?
  198. shadow issues w/ alpha maps and mental ray
  199. Sphere mapping problem
  200. What kind of print Should I use for a Veyron
  201. Ghost Recon Advanced Warfighter style character outline
  202. Alloy Wheel Material
  203. making diffuse skin
  204. uv mapping maya
  205. Restyled Quake Textures
  206. Texture Streching issues
  207. Pixel Borders
  208. using 2 UV maps on one mesh
  209. Looking for cartoon shader tutorial.
  210. My first UV,need guidence.
  211. Major Uv Problem!!
  212. Where to learn to texture like this?
  213. Hand Drawn Look for Maya 08
  214. sss problem for maya 8
  215. Maya Uv Problem
  216. Having trouble with calm ocean shader.
  217. Sea waves Maya
  218. Edges on material?
  219. Low-Poly Pixel UV Mapping
  220. Applying a sequence to an object
  221. Applying a sequence to objects
  222. photorealistic head texturing
  223. A UV question
  224. Optimized texturing for real time
  225. NormalMap Problems
  226. Hair issues. Scaling.
  227. XSI7/Troubleshooting problem ~
  228. Bodypaint interactive mapping :(
  229. Normal map and Bump map on one model in Maya
  230. Realistic car paint question
  231. Type of Camera for Texture Photos? - ($200-250)
  232. Theories for applying hand painted color and shade to textures?
  233. Help with texturing a Star Destroyer
  234. Texturing a black man
  235. UV Mapping a Ring
  236. Unwrap UV
  237. Normal Mapping through multiple pictures
  238. How can i make These wall
  239. displacement
  240. cinematic character texturing rules?
  241. I need advice on flooring
  242. directX shaders for normal maps
  243. Best place to cut UVs
  244. Maya Texture Issues
  245. R&D- shader for stealth body suit
  246. making things look natural
  247. Aircraft fuselage texture collection
  248. Render to Texture (seams showing)
  249. Extracting Normal Maps
  250. help unwraping