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  1. Need help with materials/texturing metal
  2. .OBJ texture coordinates problem
  3. Texturing a building with Bodypaint
  4. Looking for CGTalk thread on hard surface texturing
  5. creating normalmaps withthe nvidia plugin for photoshop
  6. 3DS/Blender/Zbrush question.
  7. help with wierd texture
  8. UV mapping after rigging - is it possible?
  9. Image board for textures
  10. Maya Hair Shading
  11. achieving no-seam uvs?
  12. LowPoly (DS/PSP) texturing questions
  13. Normal mapping
  14. UV Layout programs for mac???
  15. Step by Step: how to unwrap a model in C4D
  16. transparent uv edge in 3ds max viewport
  17. need help texturing
  18. Need help for shader
  19. Mountains mapping
  20. Heightmap raw 16 bits
  21. Zbrush3.1*3dsmax9* Detail help
  22. Bodypaint Low Quality
  23. texturing probs
  24. uv mapping
  25. Those worn-metal textures?
  26. need help uv mapping in maya
  27. Maya 2008 ,Mental ray ,Transparence and alpha help me
  28. Urgent Help for UV Mapping
  29. Clearing Unuse material in scene (3Dmax)
  30. texturing probs
  31. texturing probs
  32. hardbody normal mapping
  33. Maya - rendering a base level wireframe on a smoothed mesh?
  34. Ramp Shader Problems
  35. How to make a realistic hair by painting skills in 3dMax?
  36. texture/map problem (noob) -.-"
  37. fast skin shader
  38. Dirt on Chrome etc[3DS Max/Photoshop]
  39. a question on terminology
  40. how to do a projection mapping (texture)
  41. texturing problems
  42. Basic Texture Orientation Problem
  43. displacement disaster!!!
  44. texturing problems
  45. animated electricity
  46. UV probs
  47. Deformation using displacement maps?
  48. remove lighting
  49. Texturing a 'growing' road.
  50. illuminated box : material help
  51. Problem : UV distorsion when using Smooth in Maya
  52. maya sss on darker/african american skin
  53. Max for Maya Texturing Question
  54. Max for Maya rig texturing question?
  55. Need help detailing clothing textures
  56. tiff to .map conversion on MAC?
  57. Camera Lens for texture reference
  58. Glass , Leather + Matte Plastic/Metal Material's
  59. Computer LED Light
  60. 3Dmax-Render Time comparison
  61. Any tips for creating a realistic cloud in a plane surface?
  62. Alpha Is Luminance
  63. SO brand new to UV editing...
  64. Texturing/Surface Reel?
  65. Ice Texture?
  66. Decal Creation Made Easy
  67. blood stain texture.
  68. curved texturing problem
  69. Texture distortion in Camera view
  70. HELP!Brick colour/bump/spec
  71. Surfacing a star?
  72. Toon outlines and reflections????
  73. lightning effects within clouds
  74. Steel texture
  75. my rabbit
  76. A wheel..
  77. Reptillian Skin SSS
  78. How to make a texture that looks like.... (Pic)
  79. Subsurface scattering with normalMap issue, please help.
  80. Textures Libraries and Brands?
  81. Material Settings Documentation
  82. Lighting Characters for Animation using SSS
  83. Window/Glass Material
  84. Reflection Map
  85. ive got displacement problems
  86. Blood splats
  87. Concrete floors?
  88. reflective surfaces mental ray
  89. Need a model to texture...
  90. Roadkill: Import UVW info in 3ds max
  91. Creating a Water Shimmer/Sparkle
  92. Render To Texture problem
  93. Wireframe --> Shaded shots
  94. Making photo-textures cartoon(-ish)
  95. water in mental ray
  96. Unwrap a planar ring into stripe?
  97. 3d.sk alternative for clothed people?
  98. texture rez - what's optimal?
  99. SSS fast skin & normal maps
  100. Making a heightmap from a animated model.
  101. Texturing Issues
  102. Beer ?
  103. Diffuse maps
  104. Maya - Texture off-center/scaling wrong in Maya
  105. File texture + bump + miamaterial
  106. Texturing clues
  107. Seamless colour and normal maps
  108. Having a transparency issue
  109. Animated Displacement maps
  110. WallPaper ?
  111. Apply a materal to a serface
  112. what exactly controls texture colours?
  113. Realistic Eyes
  114. My particle opacity Map is screwed
  115. program to generate Displacement with?
  116. texturing extruded object
  117. Renderman Bump Mapping Issues
  118. Books on Texturing?
  119. Easy Zbrush Coloring Question
  120. Plastic Shadder (Maya)
  121. Help Understanding Normal Mapping (3dsmax7)
  122. combining 3d models with photographs? Help please!
  123. Paint Materal
  124. Texture shift in High Quality Display in Maya
  125. CG Texture Conservation Help: Videogrammetry To Save The Planet!!!
  126. how to keep uvw map in render to texture
  127. help with Uv
  128. Automatic Unrwap problem
  129. aliasing prob in vray
  130. Painted effect on Footage
  131. Textures won't move with mesh
  132. Face to face UV Transfer?
  133. where are the best uv mapping tutorials
  134. Help starting a shader for this?
  135. Recent texture work... Curiosity...
  136. Mapping a complex tree???
  137. head textures
  138. clothes textures
  139. texturing help
  140. Reflection Question
  141. UVW Mappping Technics
  142. mental ray materials
  143. PS3 Model Help
  144. Surface under shave too dark
  145. Tutorial: Quick photoreal Face textures
  146. texture format for games
  147. Filling in broken or smeared camera map textures
  148. Realism plastic textures
  149. GDC Austin 2008 3D Painting for Next-Gen Games Session
  150. Can you use an alpha to mask hair modifier? [MAX]
  151. Set up a professional texture making company...
  152. a UV discussion thread .
  153. Problem Mapping Texture
  154. UVs: to combine or not to combine objects?
  155. Sky Texture Feedback (UV Mapping Domes?)
  156. need mentalray shaders
  157. Ambient Occlusion question
  158. Randomly texturing leaves
  159. Help unwrapping textures
  160. Mental Ray Clay render, with black spots on wireframe. heeelp :(
  161. Texture big enough for 1:1 scale characters?
  162. Toon It! + Video Gogh Fx
  163. Outline Renders
  164. books
  165. UV MAPING PROBLEM help!!
  166. Flip Normals - ?
  167. anyone ? brick wall tex needed.
  168. Diffuse Map, Height Map, Normal Map Software?
  169. Simple Tileable Texture Tutorial
  170. How to convert object space texture into tangent space
  171. Creating a quality UV Map, help with technique
  172. Shopfronts
  173. Modeling/Texturing Spiky Hairstyle
  174. sofa surface shader in maya?
  175. impressions of Photoshop CS4
  176. Applying Fur to poly model of cat
  177. Stitches
  178. wheel trace texture
  179. Texture quality differs...
  180. Texture for game model
  181. Annoyed with Shave and haircut: AKA Hair and fur.
  182. Pelt Mapping: seams not working?
  183. Candle sss
  184. Images missing from the sticky'd tutorials thread
  185. Define GOOD toon shading
  186. How to create entire texture in a single .tga file
  187. Help getting etching in bottle
  188. simple UV unwraping question
  189. what's the best technique for mapping this mesh?
  190. UV problem
  191. how to make footprints textures
  192. HDRI qeustion
  193. do you have a copy of this texture?
  194. how do I mirror UVs?
  195. shadow issues w/ alpha maps and mental ray
  196. Sphere mapping problem
  197. What kind of print Should I use for a Veyron
  198. Ghost Recon Advanced Warfighter style character outline
  199. Alloy Wheel Material
  200. making diffuse skin
  201. uv mapping maya
  202. Restyled Quake Textures
  203. Texture Streching issues
  204. Pixel Borders
  205. using 2 UV maps on one mesh
  206. Looking for cartoon shader tutorial.
  207. My first UV,need guidence.
  208. Major Uv Problem!!
  209. Where to learn to texture like this?
  210. Hand Drawn Look for Maya 08
  211. sss problem for maya 8
  212. Maya Uv Problem
  213. Having trouble with calm ocean shader.
  214. Sea waves Maya
  215. Edges on material?
  216. Low-Poly Pixel UV Mapping
  217. Applying a sequence to an object
  218. Applying a sequence to objects
  219. photorealistic head texturing
  220. A UV question
  221. Optimized texturing for real time
  222. NormalMap Problems
  223. Hair issues. Scaling.
  224. XSI7/Troubleshooting problem ~
  225. Bodypaint interactive mapping :(
  226. Normal map and Bump map on one model in Maya
  227. Realistic car paint question
  228. Type of Camera for Texture Photos? - ($200-250)
  229. Theories for applying hand painted color and shade to textures?
  230. Help with texturing a Star Destroyer
  231. Texturing a black man
  232. UV Mapping a Ring
  233. Unwrap UV
  234. Normal Mapping through multiple pictures
  235. How can i make These wall
  236. displacement
  237. cinematic character texturing rules?
  238. I need advice on flooring
  239. directX shaders for normal maps
  240. Best place to cut UVs
  241. Maya Texture Issues
  242. R&D- shader for stealth body suit
  243. making things look natural
  244. Aircraft fuselage texture collection
  245. Render to Texture (seams showing)
  246. Extracting Normal Maps
  247. help unwraping
  248. Curve and Shape Painting in BodyPaint
  249. decal painting with 3dsmax
  250. mix8layer/layered shader sparkle problem (Maya)