PDA

View Full Version : Texturing and Surfacing


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 [18] 19 20 21 22 23 24 25 26 27 28 29 30 31

  1. books or dvds to teach how to texture
  2. About Car rendering
  3. tech question on displacement and normal maps...
  4. Difference between Maya, zBrush and Modo OBJ files?
  5. blending two diff textures
  6. Need help texturing
  7. MAYA UV problems
  8. Bump problem - Please help !
  9. Alpha Channel in uvw wrap question - 3DS Max
  10. question for 3d.sk users (really urgent)
  11. How to get specials maps in maya ?
  12. ambience and ambient?
  13. Creating realistic mud splattering?
  14. adding a matte finish to a mapped image
  15. Vray Dirt?
  16. Texturing a Gun
  17. How to paint texture in zBrush?
  18. Help: strange distortion when baking lightmap in MAX
  19. Intersecting Meshes
  20. New Helio Commercial
  21. texturing a human
  22. baking occlusion with mental ray/turtle 4.1?
  23. STAR WARS - Threads of Destiny - texturing help
  24. rub through in 3D paint?
  25. Mixing Toon and Texture (maya)
  26. Anyone use the app-"Genetica"
  27. help with maya displacement
  28. Leather and Metal Armor Texture
  29. What shader settings should I use for this?
  30. 3dsmax Blend problems with UVW mapping
  31. Texture help
  32. texture map tutorials
  33. HQ photos of clothes?
  34. Huge UV texture problem in Maya. Please help!
  35. Converting Worldspace normal map to a Tangent space normal map
  36. Hard Surface Texturing Problem
  37. Bulletholes (normalmap) ?
  38. Having a different ambient from diffuse?
  39. Arroway.de, any good?
  40. Texturing hair in PHOTOSHOP?
  41. texturing a globe (the map kind, not the planet)
  42. colour names + picker or somthn, need help
  43. Round Table Cloth
  44. .gif materials
  45. Texturing Couches and Chairs
  46. Organic UV mapping - best practices?
  47. Keyboard Font
  48. 3D Displacement VS Normal Displacement
  49. Unwrapping inset cylinders
  50. As a rule, what size textures do you use?
  51. UVW Unwrap?
  52. One face Two Materials
  53. Need advice in photoshop (paint on texture)
  54. vray fur. making a carpet
  55. Stretched Texture
  56. Skin Texture
  57. Materials library info
  58. help with weathered wall texture?
  59. Help with Maya using Spec and Reflection Maps
  60. wall shader
  61. Need help setting up multipass renders using puppet shaders
  62. My texture disappears
  63. Weird UV Problem in Max 9
  64. Need help from Maya texture experts
  65. texture problem when deforming (in maya)
  66. Medical - Bone Marrow
  67. basic doubts on bump and normal maps
  68. hard surface texturing
  69. Weird Problem with texture in Maya
  70. Texturing a statue - any tips or suggestions
  71. Curly Hair
  72. Texture Reel Help
  73. Maya: lost UV map
  74. Blurred Textures
  75. Question on XSI Environment mapping
  76. Spherical Model Texture wrapless
  77. Maya fur workaround, edge clumping?
  78. uv easy unwrap for mac...does it exsist?
  79. tutorial for material Arch and Design??
  80. Free Texture site
  81. Melting Ice Cube
  82. very subtle detail- shiny surface
  83. Important Normal Map Question
  84. White Vinyl Surface
  85. effective way for texturing architecture? any ideas please ?
  86. Freckles
  87. UV mapping a head in max
  88. avi as Map
  89. best method for importing...
  90. Enix Style cloth wool texture
  91. symmetry uv help, 3d max
  92. Material editor not functioning properly? or bad step while modeling?
  93. UV seams visible with texture and normal issues
  94. how to render a smooth hardsurface model with division 1 wireframe
  95. UV seams visible with texture and normal issues
  96. Anim8or?
  97. Shadows only
  98. lightsaber inginting
  99. Normal Map issues of DEATH
  100. Workflow
  101. jsnormal mapper trouble
  102. "Floating" UVWs tutorial
  103. Lantern Candle Flame
  104. UV mapping on 1 sheet
  105. Recommended Texture painting books
  106. BodyPaint to Maya Trouble
  107. Questions for game texture Artists
  108. "UVAutoRatio 2.0 Pro" UV-mapping Maya Plugin Released
  109. Vray and Matte shadow?
  110. Painting tiled textures for large geometry
  111. Shading help! Noob seeks help shading something like...
  112. fur problem
  113. how to make Metal Armor in Maya?
  114. free texture collections
  115. Maya Non-Planar Polygon
  116. Problem viewing textures in 3D (AGI32)
  117. more material slots?
  118. Transparency problem
  119. Lemog 3d texture site
  120. Problems Applying Surface in Maya
  121. Organising texture map collection
  122. Really confused - UV and texturing
  123. Maxwell HELP
  124. importance of texture sizes
  125. 2d facial expressions
  126. 3DS Max MR "ambient occlusion" Getting seams
  127. Rocks ! Texturing LOTS of them?
  128. Transferring Texture & UV from Bodypaint to 3ds
  129. where to buy good quality textures?
  130. help with uv mapping in maya
  131. Help with creating this shader
  132. sketchup
  133. Blending
  134. Learning texture painting
  135. normal maps on MAC
  136. vRay and specularity map
  137. Stroke "Write On" Effect
  138. how to make realistic metals for armors
  139. Making a rug from hair and fur modifier
  140. URGENT! I need Help with Opacity map and reflection
  141. Maya: SamplerInfo node problem!
  142. Need help with sunglasses frame textures
  143. UV layout, Normal & Ambient Occlusion solutions: which is best?
  144. Puddle
  145. 3ds max texturing problem please help !
  146. How to create metal mesh?
  147. finished wooden furniture photo-textures?
  148. Missing UV's
  149. Displacement mudbox extraction trouble
  150. Please Help :(
  151. bump + normal and displacement problem
  152. Help with cast iron
  153. car reflectors MR (image)
  154. Maya UV Texture Headaches
  155. BRDF curves or Reflectance table for common materials ?
  156. Onyx tree ?
  157. UV Mess
  158. texturing large areas?
  159. Best Texturing Resource
  160. PLEASE HELP..3s skin problem
  161. Normal Mapping Help
  162. Making nice looking grass in 3DS Max.
  163. Crappy mapping due to turbosmooth
  164. need advice on making 'stylized realistic' textures
  165. Symmetry and turbosmooth revealing an artifact in unwrap.
  166. skin texturing help me.
  167. 3DSMax - Zbrush workflow tutorials
  168. Help! Turbomesh ruins my UVs!
  169. How to copy UVs from one object to another???
  170. mental ray chrashes everytime
  171. How can i get this to look better
  172. HDR/Texture Safari
  173. AO pass problem
  174. maya uvs, stretching questions
  175. ZProject brush, something similar in Bodypaint?
  176. mip_motion_vectors-where to put?
  177. looking for a ralley car texture
  178. A typical texturing problem
  179. Ink 'n Paint without the paint
  180. Texturing advice?
  181. Question about China
  182. Pixelating problem inside of Photoshop
  183. anyone using X Normal?
  184. Problem with texture baking
  185. I need some advice on uv mapping....
  186. Mia Material vs. Blinn/Phong
  187. mentalray diffuse confusion
  188. Alternatives to uv mapping
  189. Texturing Alternatives
  190. UV morphing
  191. Facial reference
  192. Using an HDRI as a background
  193. ZMapper to Max 8
  194. UV unwrap proportions and texturing
  195. UV Mapping
  196. Help with silver material
  197. some mapping problem about diffues and specular.
  198. Hair for model to use in UT3 (3DS Max 9)
  199. Retro-reflective paint/tape for signs.
  200. Normal Mapping issues!
  201. Maya crashes when attempting UV projection mapping
  202. Material Problem, 3d Studio Max Ressource Collector Problem
  203. Maya nurbs uv tweaking (eg remap or smear nodes on filetextures uv)
  204. Bump Map problem with Mental Ray
  205. normal mapping for Mental Ray
  206. photographic texturing of an open cube
  207. 'crop sheets'
  208. questions for the texture artists out there...
  209. Eyes: From FF7 Advent Children
  210. Tail Lights- Vray
  211. Shadow Pass (URGENT)
  212. Heavy uv layout question?
  213. Missing maps script?
  214. self illumination?
  215. automatic mapping in max
  216. Problems with AO in Max
  217. deep paint 3D
  218. Pencil/Graphite hair texture
  219. Overlapping mapping in Max
  220. Define Baking Textures Terms
  221. .rgb format
  222. Texturing through ID after unwrapUVW
  223. Render Passes
  224. getting rid of pixely and distorted textures in Maya?
  225. 3Dmax: Spec lvls in RT normal shader
  226. old-fashioned wallpaper textures source?
  227. Assigning (then losing) new textures
  228. free textures / plants and staffage
  229. Can anyone help me find some texturemap samples?
  230. Looking for Texture Artist
  231. help! UVW mapping driving me absolutely nuts! screens*
  232. A few questions re Texturing for the more experienced[MAX]
  233. uv maps question
  234. close up texturing
  235. Transparency artifacts
  236. newb question, how do I apply a psd texture to a poly in maya
  237. Normal map questions
  238. transferring UV's from Maya onto UVlayout?
  239. UVs move and distort along the animation
  240. imf_copy and elliptical filtering questions?
  241. Colour, bump, spec maps for clean surfaces?
  242. jittery bump map
  243. help me texure a tyre please!
  244. UV Automatic Mapping Question
  245. Need help with texture please!
  246. How can i make it transparent?(maya)
  247. serious problem with my hand texture
  248. Female head to practice on?
  249. Need help with materials/texturing metal
  250. .OBJ texture coordinates problem