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  1. How do I Align UV's from two files?
  2. text texturing
  3. 3ds max can't get uvw map to behave (with pics)
  4. Texturing problem
  5. How do you texture a multi-polygons model?
  6. books or dvds to teach how to texture
  7. About Car rendering
  8. tech question on displacement and normal maps...
  9. Difference between Maya, zBrush and Modo OBJ files?
  10. blending two diff textures
  11. Need help texturing
  12. MAYA UV problems
  13. Bump problem - Please help !
  14. Alpha Channel in uvw wrap question - 3DS Max
  15. question for 3d.sk users (really urgent)
  16. How to get specials maps in maya ?
  17. ambience and ambient?
  18. Creating realistic mud splattering?
  19. adding a matte finish to a mapped image
  20. Vray Dirt?
  21. Texturing a Gun
  22. How to paint texture in zBrush?
  23. Help: strange distortion when baking lightmap in MAX
  24. Intersecting Meshes
  25. New Helio Commercial
  26. texturing a human
  27. baking occlusion with mental ray/turtle 4.1?
  28. STAR WARS - Threads of Destiny - texturing help
  29. rub through in 3D paint?
  30. Mixing Toon and Texture (maya)
  31. Anyone use the app-"Genetica"
  32. help with maya displacement
  33. Leather and Metal Armor Texture
  34. What shader settings should I use for this?
  35. 3dsmax Blend problems with UVW mapping
  36. Texture help
  37. texture map tutorials
  38. HQ photos of clothes?
  39. Huge UV texture problem in Maya. Please help!
  40. Converting Worldspace normal map to a Tangent space normal map
  41. Hard Surface Texturing Problem
  42. Bulletholes (normalmap) ?
  43. Having a different ambient from diffuse?
  44. Arroway.de, any good?
  45. Texturing hair in PHOTOSHOP?
  46. texturing a globe (the map kind, not the planet)
  47. colour names + picker or somthn, need help
  48. Round Table Cloth
  49. .gif materials
  50. Texturing Couches and Chairs
  51. Organic UV mapping - best practices?
  52. Keyboard Font
  53. 3D Displacement VS Normal Displacement
  54. Unwrapping inset cylinders
  55. As a rule, what size textures do you use?
  56. UVW Unwrap?
  57. One face Two Materials
  58. Need advice in photoshop (paint on texture)
  59. vray fur. making a carpet
  60. Stretched Texture
  61. Skin Texture
  62. Materials library info
  63. help with weathered wall texture?
  64. Help with Maya using Spec and Reflection Maps
  65. wall shader
  66. Need help setting up multipass renders using puppet shaders
  67. My texture disappears
  68. Weird UV Problem in Max 9
  69. Need help from Maya texture experts
  70. texture problem when deforming (in maya)
  71. Medical - Bone Marrow
  72. basic doubts on bump and normal maps
  73. hard surface texturing
  74. Weird Problem with texture in Maya
  75. Texturing a statue - any tips or suggestions
  76. Curly Hair
  77. Texture Reel Help
  78. Maya: lost UV map
  79. Blurred Textures
  80. Question on XSI Environment mapping
  81. Spherical Model Texture wrapless
  82. Maya fur workaround, edge clumping?
  83. uv easy unwrap for mac...does it exsist?
  84. tutorial for material Arch and Design??
  85. Free Texture site
  86. Melting Ice Cube
  87. very subtle detail- shiny surface
  88. Important Normal Map Question
  89. White Vinyl Surface
  90. effective way for texturing architecture? any ideas please ?
  91. Freckles
  92. UV mapping a head in max
  93. avi as Map
  94. best method for importing...
  95. Enix Style cloth wool texture
  96. symmetry uv help, 3d max
  97. Material editor not functioning properly? or bad step while modeling?
  98. UV seams visible with texture and normal issues
  99. how to render a smooth hardsurface model with division 1 wireframe
  100. UV seams visible with texture and normal issues
  101. Anim8or?
  102. Shadows only
  103. lightsaber inginting
  104. Normal Map issues of DEATH
  105. Workflow
  106. jsnormal mapper trouble
  107. "Floating" UVWs tutorial
  108. Lantern Candle Flame
  109. UV mapping on 1 sheet
  110. Recommended Texture painting books
  111. BodyPaint to Maya Trouble
  112. Questions for game texture Artists
  113. "UVAutoRatio 2.0 Pro" UV-mapping Maya Plugin Released
  114. Vray and Matte shadow?
  115. Painting tiled textures for large geometry
  116. Shading help! Noob seeks help shading something like...
  117. fur problem
  118. how to make Metal Armor in Maya?
  119. free texture collections
  120. Maya Non-Planar Polygon
  121. Problem viewing textures in 3D (AGI32)
  122. more material slots?
  123. Transparency problem
  124. Lemog 3d texture site
  125. Problems Applying Surface in Maya
  126. Organising texture map collection
  127. Really confused - UV and texturing
  128. Maxwell HELP
  129. importance of texture sizes
  130. 2d facial expressions
  131. 3DS Max MR "ambient occlusion" Getting seams
  132. Rocks ! Texturing LOTS of them?
  133. Transferring Texture & UV from Bodypaint to 3ds
  134. where to buy good quality textures?
  135. help with uv mapping in maya
  136. Help with creating this shader
  137. sketchup
  138. Blending
  139. Learning texture painting
  140. normal maps on MAC
  141. vRay and specularity map
  142. Stroke "Write On" Effect
  143. how to make realistic metals for armors
  144. Making a rug from hair and fur modifier
  145. URGENT! I need Help with Opacity map and reflection
  146. Maya: SamplerInfo node problem!
  147. Need help with sunglasses frame textures
  148. UV layout, Normal & Ambient Occlusion solutions: which is best?
  149. Puddle
  150. 3ds max texturing problem please help !
  151. How to create metal mesh?
  152. finished wooden furniture photo-textures?
  153. Missing UV's
  154. Displacement mudbox extraction trouble
  155. Please Help :(
  156. bump + normal and displacement problem
  157. Help with cast iron
  158. car reflectors MR (image)
  159. Maya UV Texture Headaches
  160. BRDF curves or Reflectance table for common materials ?
  161. Onyx tree ?
  162. UV Mess
  163. texturing large areas?
  164. Best Texturing Resource
  165. PLEASE HELP..3s skin problem
  166. Normal Mapping Help
  167. Making nice looking grass in 3DS Max.
  168. Crappy mapping due to turbosmooth
  169. need advice on making 'stylized realistic' textures
  170. Symmetry and turbosmooth revealing an artifact in unwrap.
  171. skin texturing help me.
  172. 3DSMax - Zbrush workflow tutorials
  173. Help! Turbomesh ruins my UVs!
  174. How to copy UVs from one object to another???
  175. mental ray chrashes everytime
  176. How can i get this to look better
  177. HDR/Texture Safari
  178. AO pass problem
  179. maya uvs, stretching questions
  180. ZProject brush, something similar in Bodypaint?
  181. mip_motion_vectors-where to put?
  182. looking for a ralley car texture
  183. A typical texturing problem
  184. Ink 'n Paint without the paint
  185. Texturing advice?
  186. Question about China
  187. Pixelating problem inside of Photoshop
  188. anyone using X Normal?
  189. Problem with texture baking
  190. I need some advice on uv mapping....
  191. Mia Material vs. Blinn/Phong
  192. mentalray diffuse confusion
  193. Alternatives to uv mapping
  194. Texturing Alternatives
  195. UV morphing
  196. Facial reference
  197. Using an HDRI as a background
  198. ZMapper to Max 8
  199. UV unwrap proportions and texturing
  200. UV Mapping
  201. Help with silver material
  202. some mapping problem about diffues and specular.
  203. Hair for model to use in UT3 (3DS Max 9)
  204. Retro-reflective paint/tape for signs.
  205. Normal Mapping issues!
  206. Maya crashes when attempting UV projection mapping
  207. Material Problem, 3d Studio Max Ressource Collector Problem
  208. Maya nurbs uv tweaking (eg remap or smear nodes on filetextures uv)
  209. Bump Map problem with Mental Ray
  210. normal mapping for Mental Ray
  211. photographic texturing of an open cube
  212. 'crop sheets'
  213. questions for the texture artists out there...
  214. Eyes: From FF7 Advent Children
  215. Tail Lights- Vray
  216. Shadow Pass (URGENT)
  217. Heavy uv layout question?
  218. Missing maps script?
  219. self illumination?
  220. automatic mapping in max
  221. Problems with AO in Max
  222. deep paint 3D
  223. Pencil/Graphite hair texture
  224. Overlapping mapping in Max
  225. Define Baking Textures Terms
  226. .rgb format
  227. Texturing through ID after unwrapUVW
  228. Render Passes
  229. getting rid of pixely and distorted textures in Maya?
  230. 3Dmax: Spec lvls in RT normal shader
  231. old-fashioned wallpaper textures source?
  232. Assigning (then losing) new textures
  233. free textures / plants and staffage
  234. Can anyone help me find some texturemap samples?
  235. Looking for Texture Artist
  236. help! UVW mapping driving me absolutely nuts! screens*
  237. A few questions re Texturing for the more experienced[MAX]
  238. uv maps question
  239. close up texturing
  240. Transparency artifacts
  241. newb question, how do I apply a psd texture to a poly in maya
  242. Normal map questions
  243. transferring UV's from Maya onto UVlayout?
  244. UVs move and distort along the animation
  245. imf_copy and elliptical filtering questions?
  246. Colour, bump, spec maps for clean surfaces?
  247. jittery bump map
  248. help me texure a tyre please!
  249. UV Automatic Mapping Question
  250. Need help with texture please!