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  1. Texturing problem
  2. How do you texture a multi-polygons model?
  3. books or dvds to teach how to texture
  4. About Car rendering
  5. tech question on displacement and normal maps...
  6. Difference between Maya, zBrush and Modo OBJ files?
  7. blending two diff textures
  8. Need help texturing
  9. MAYA UV problems
  10. Bump problem - Please help !
  11. Alpha Channel in uvw wrap question - 3DS Max
  12. question for 3d.sk users (really urgent)
  13. How to get specials maps in maya ?
  14. ambience and ambient?
  15. Creating realistic mud splattering?
  16. adding a matte finish to a mapped image
  17. Vray Dirt?
  18. Texturing a Gun
  19. How to paint texture in zBrush?
  20. Help: strange distortion when baking lightmap in MAX
  21. Intersecting Meshes
  22. New Helio Commercial
  23. texturing a human
  24. baking occlusion with mental ray/turtle 4.1?
  25. STAR WARS - Threads of Destiny - texturing help
  26. rub through in 3D paint?
  27. Mixing Toon and Texture (maya)
  28. Anyone use the app-"Genetica"
  29. help with maya displacement
  30. Leather and Metal Armor Texture
  31. What shader settings should I use for this?
  32. 3dsmax Blend problems with UVW mapping
  33. Texture help
  34. texture map tutorials
  35. HQ photos of clothes?
  36. Huge UV texture problem in Maya. Please help!
  37. Converting Worldspace normal map to a Tangent space normal map
  38. Hard Surface Texturing Problem
  39. Bulletholes (normalmap) ?
  40. Having a different ambient from diffuse?
  41. Arroway.de, any good?
  42. Texturing hair in PHOTOSHOP?
  43. texturing a globe (the map kind, not the planet)
  44. colour names + picker or somthn, need help
  45. Round Table Cloth
  46. .gif materials
  47. Texturing Couches and Chairs
  48. Organic UV mapping - best practices?
  49. Keyboard Font
  50. 3D Displacement VS Normal Displacement
  51. Unwrapping inset cylinders
  52. As a rule, what size textures do you use?
  53. UVW Unwrap?
  54. One face Two Materials
  55. Need advice in photoshop (paint on texture)
  56. vray fur. making a carpet
  57. Stretched Texture
  58. Skin Texture
  59. Materials library info
  60. help with weathered wall texture?
  61. Help with Maya using Spec and Reflection Maps
  62. wall shader
  63. Need help setting up multipass renders using puppet shaders
  64. My texture disappears
  65. Weird UV Problem in Max 9
  66. Need help from Maya texture experts
  67. texture problem when deforming (in maya)
  68. Medical - Bone Marrow
  69. basic doubts on bump and normal maps
  70. hard surface texturing
  71. Weird Problem with texture in Maya
  72. Texturing a statue - any tips or suggestions
  73. Curly Hair
  74. Texture Reel Help
  75. Maya: lost UV map
  76. Blurred Textures
  77. Question on XSI Environment mapping
  78. Spherical Model Texture wrapless
  79. Maya fur workaround, edge clumping?
  80. uv easy unwrap for mac...does it exsist?
  81. tutorial for material Arch and Design??
  82. Free Texture site
  83. Melting Ice Cube
  84. very subtle detail- shiny surface
  85. Important Normal Map Question
  86. White Vinyl Surface
  87. effective way for texturing architecture? any ideas please ?
  88. Freckles
  89. UV mapping a head in max
  90. avi as Map
  91. best method for importing...
  92. Enix Style cloth wool texture
  93. symmetry uv help, 3d max
  94. Material editor not functioning properly? or bad step while modeling?
  95. UV seams visible with texture and normal issues
  96. how to render a smooth hardsurface model with division 1 wireframe
  97. UV seams visible with texture and normal issues
  98. Anim8or?
  99. Shadows only
  100. lightsaber inginting
  101. Normal Map issues of DEATH
  102. Workflow
  103. jsnormal mapper trouble
  104. "Floating" UVWs tutorial
  105. Lantern Candle Flame
  106. UV mapping on 1 sheet
  107. Recommended Texture painting books
  108. BodyPaint to Maya Trouble
  109. Questions for game texture Artists
  110. "UVAutoRatio 2.0 Pro" UV-mapping Maya Plugin Released
  111. Vray and Matte shadow?
  112. Painting tiled textures for large geometry
  113. Shading help! Noob seeks help shading something like...
  114. fur problem
  115. how to make Metal Armor in Maya?
  116. free texture collections
  117. Maya Non-Planar Polygon
  118. Problem viewing textures in 3D (AGI32)
  119. more material slots?
  120. Transparency problem
  121. Lemog 3d texture site
  122. Problems Applying Surface in Maya
  123. Organising texture map collection
  124. Really confused - UV and texturing
  125. Maxwell HELP
  126. importance of texture sizes
  127. 2d facial expressions
  128. 3DS Max MR "ambient occlusion" Getting seams
  129. Rocks ! Texturing LOTS of them?
  130. Transferring Texture & UV from Bodypaint to 3ds
  131. where to buy good quality textures?
  132. help with uv mapping in maya
  133. Help with creating this shader
  134. sketchup
  135. Blending
  136. Learning texture painting
  137. normal maps on MAC
  138. vRay and specularity map
  139. Stroke "Write On" Effect
  140. how to make realistic metals for armors
  141. Making a rug from hair and fur modifier
  142. URGENT! I need Help with Opacity map and reflection
  143. Maya: SamplerInfo node problem!
  144. Need help with sunglasses frame textures
  145. UV layout, Normal & Ambient Occlusion solutions: which is best?
  146. Puddle
  147. 3ds max texturing problem please help !
  148. How to create metal mesh?
  149. finished wooden furniture photo-textures?
  150. Missing UV's
  151. Displacement mudbox extraction trouble
  152. Please Help :(
  153. bump + normal and displacement problem
  154. Help with cast iron
  155. car reflectors MR (image)
  156. Maya UV Texture Headaches
  157. BRDF curves or Reflectance table for common materials ?
  158. Onyx tree ?
  159. UV Mess
  160. texturing large areas?
  161. Best Texturing Resource
  162. PLEASE HELP..3s skin problem
  163. Normal Mapping Help
  164. Making nice looking grass in 3DS Max.
  165. Crappy mapping due to turbosmooth
  166. need advice on making 'stylized realistic' textures
  167. Symmetry and turbosmooth revealing an artifact in unwrap.
  168. skin texturing help me.
  169. 3DSMax - Zbrush workflow tutorials
  170. Help! Turbomesh ruins my UVs!
  171. How to copy UVs from one object to another???
  172. mental ray chrashes everytime
  173. How can i get this to look better
  174. HDR/Texture Safari
  175. AO pass problem
  176. maya uvs, stretching questions
  177. ZProject brush, something similar in Bodypaint?
  178. mip_motion_vectors-where to put?
  179. looking for a ralley car texture
  180. A typical texturing problem
  181. Ink 'n Paint without the paint
  182. Texturing advice?
  183. Question about China
  184. Pixelating problem inside of Photoshop
  185. anyone using X Normal?
  186. Problem with texture baking
  187. I need some advice on uv mapping....
  188. Mia Material vs. Blinn/Phong
  189. mentalray diffuse confusion
  190. Alternatives to uv mapping
  191. Texturing Alternatives
  192. UV morphing
  193. Facial reference
  194. Using an HDRI as a background
  195. ZMapper to Max 8
  196. UV unwrap proportions and texturing
  197. UV Mapping
  198. Help with silver material
  199. some mapping problem about diffues and specular.
  200. Hair for model to use in UT3 (3DS Max 9)
  201. Retro-reflective paint/tape for signs.
  202. Normal Mapping issues!
  203. Maya crashes when attempting UV projection mapping
  204. Material Problem, 3d Studio Max Ressource Collector Problem
  205. Maya nurbs uv tweaking (eg remap or smear nodes on filetextures uv)
  206. Bump Map problem with Mental Ray
  207. normal mapping for Mental Ray
  208. photographic texturing of an open cube
  209. 'crop sheets'
  210. questions for the texture artists out there...
  211. Eyes: From FF7 Advent Children
  212. Tail Lights- Vray
  213. Shadow Pass (URGENT)
  214. Heavy uv layout question?
  215. Missing maps script?
  216. self illumination?
  217. automatic mapping in max
  218. Problems with AO in Max
  219. deep paint 3D
  220. Pencil/Graphite hair texture
  221. Overlapping mapping in Max
  222. Define Baking Textures Terms
  223. .rgb format
  224. Texturing through ID after unwrapUVW
  225. Render Passes
  226. getting rid of pixely and distorted textures in Maya?
  227. 3Dmax: Spec lvls in RT normal shader
  228. old-fashioned wallpaper textures source?
  229. Assigning (then losing) new textures
  230. free textures / plants and staffage
  231. Can anyone help me find some texturemap samples?
  232. Looking for Texture Artist
  233. help! UVW mapping driving me absolutely nuts! screens*
  234. A few questions re Texturing for the more experienced[MAX]
  235. uv maps question
  236. close up texturing
  237. Transparency artifacts
  238. newb question, how do I apply a psd texture to a poly in maya
  239. Normal map questions
  240. transferring UV's from Maya onto UVlayout?
  241. UVs move and distort along the animation
  242. imf_copy and elliptical filtering questions?
  243. Colour, bump, spec maps for clean surfaces?
  244. jittery bump map
  245. help me texure a tyre please!
  246. UV Automatic Mapping Question
  247. Need help with texture please!
  248. How can i make it transparent?(maya)
  249. serious problem with my hand texture
  250. Female head to practice on?