- GREAT! texture & reference site.
- hi-please help making this kind of texture
- Asking about Uv mapping
- normal maps in maya 8.5
- Color vs. Diffuse
- Color Balancing Textures in a Game
- Texturing Surface Of A Ground (Forest)
- Photoshop Shortcuts / Texturing Qs
- What's missing from modern software?
- serious normal mapping help
- create fountain shoot
- seamless displacement-normals?
- Help with creating circular bump maps in PS
- Seamless top and side of head problem
- Bump File
- Searching for good leaf textures or pictures. Chestnut, acer etc.
- Wet surfaces
- Dİsplacement map errors?HELP please
- uvSets -software Render not rendering correctly
- UV Layout Help!!!
- Never did any texture before...
- What Shader Has He Used?
- UV Map Size Question
- normal mapping!!
- Headus Uv Layout
- Like 2D
- Glass material [Modo]
- Requestng Skybox assistance
- Crack/dirt map on tile texture to get variations?
- normal mapping help
- how can i mapping fur or hair?
- Texturing a rope?? Need assistance please
- Barbwire
- From Mudbox to XSI: Normal and Displacement Map transfer Troubleshooting
- Layered Textures
- Texture & object (Isolated & + alphas)site
- maya 2008 Mental Mental Ray Layerd shader/Texture Bug
- CGTextures.com: two new tutorials
- Photoshop Guru help for simply 2D CCorrection job
- N00b grass surface question.
- Resizing question
- Opacity Map problem with vray material
- Good book about materials, textures etc.
- How to apply a Layered Texture on a building?
- baking occlusion maps in 3ds max
- Help with "translating" material
- Need some help with "translating" material
- Layered Texture Translation
- Movie texture not showing through
- Solidworks Scenes
- Vertex paint with particle system
- making/applying textures for ps3 levels? (help...)
- How to make the writing txture?
- CGTextures.com: New tutorial
- Questions about Maya's Fur/Hair
- what do you use for Mapping? (my thoughts inside:)
- how to create mental effect
- metal luster effect question
- Noob Questions for School Project
- [Maya]Two textures, different Uvs, same object
- Software For Skins And Textures
- Eye movment using textures
- make realistic hair and beard in maya?
- Photographing a baby for textures...
- Dirt, Specular and Normal maps ... where?
- Render transparenct texture Z-Depth map in Maya
- Reflectivity - Mental Ray
- Maya Fur - Custom Equalizer Maps
- Curve Road texturing
- Realistic Paper shaders/textures?
- How can I make similar texture
- Procedural Grass / Carpet...
- Kangaroo Fur in Maya
- hair mapping/unwrapping problem...
- How do you make your textures?
- Hi poly character's afro hairstyle... how? (3dmax)
- Texturing a tank problem
- Transparency map (maya) help!?
- Transparency map (maya) help!?
- Texture-makin' techniques plx.
- Texture Maps Do not stay in place
- vray render to texture
- Leaf
- Use background shader rendering problems
- Glass question
- Light emitting material question (Max, VRay)
- Organic Fleshy Material for Maya? (without SSS)
- Eye material help!
- displacement map help
- Ddndif?
- Bake Occlusion
- Texture painting in 3D
- Banana leaf texture problem
- Feather texture
- how do I apply normal map in maya ?
- can someone give me some help on skin shader setups (3dmax)?
- Sub-object maps tiled...I don't want this.
- usebackground shader
- shiny black material like ones used in broadcast sports graphics
- need shader
- Painting Seams - Head to Body
- My Texture Site
- A White Shader
- Need help making a multi-layer texture in Maya...
- Skin in photoshop
- Cartoon Smoke
- Digital Camera for Texture Collection
- Texture clarity issue
- Swimming Textures....help!
- Embed alpha channels in tiffs for car decals
- Nikkon D40x and D80 for Textures and VFX
- Why Am I Getting THIS Problem? BUMP Map trouble
- Bioluminescence
- Makeup in SSS shader in Maya
- creating nice alpha for painted stain?
- Anyone know any good books for UV mapping
- [MAX]Allign UV vertexes in uvwunwrap?
- how to bake a good ambient occlucion map? 3Dmax (pls help with ligh/render settings)
- which one is better
- how to Transfer UVs
- Baking textures?
- about uvmaps
- help needed, pine tree texture anyone pls?
- Unwraped UVW w/ 10 Material ID's doesn't seem to line up with texture
- chair joinery texture help
- UV Transfer with Maya?
- Prioritizing areas in a UV layout ?? whats best.
- Need some advice on brushed and polished metal mix
- Maya2008 texturing question
- Weird normal maps generating...
- Advanced Texturing/shading
- help from final render users
- Maya fur in referenced files
- The black art of knowing which Shader?
- Maya Paint Fur Attributes tool
- Bodypaint 3d Help
- Fatal Error when baking fur attributes?
- i need some tutorials about UVWmaps .
- i need some tutorials about UVWmaps .
- Selecting pixels in a normal map
- MipMaps in OpenEXR - How To Save?
- Scaling a Model with Fur?
- maya hardware texturing?
- @ Who may concern Mental-ray material site
- Help with a complex material in 3DS Max
- Normal Map issue with Software Render
- thought my progress was pretty good...
- Texturing Question
- Texturing in Lights
- Quick UV help PLEASE
- how to render hair texture from Hair FX?
- Advice Energizer Bunny Maya
- Fur rendering issues....
- No details in my renders
- having a great looking grayscale material
- texturing a dragon
- Commercial and Free hdri's ( link collection 01/2008)
- animated textures help (3dsMAX)
- Best UVMapping practice
- Using Offset Filter ?!?!?!?!?
- personal project - need some help (3dmax)
- Sugar on the surface
- Plexiglas texture in Maya
- switching computers, shaders look diff
- texturing a barrett M82a ,How do i do it?
- WIP interior vray for Rhino
- Blueprint/Reference for H&K MP5SD
- 3dsMax Unwrap Interface/Stairs/Welding Seams
- Need help mapping Arena walls
- Relax UV Brush in Max
- Texture problem, looks bad on wide field
- Problem painting metal
- Render Layer problems
- Question about texture
- baked textures with mental ray look black
- Hiding the limits of the scene
- Ugly Zigzagging Textures
- Ambient occlusion problem in psp
- Deep paint? Body paint?
- need help on creating fur and dense hair for game models
- Texturing Nurbs-Sphere
- UV Mapping multiple objects in MAX
- re-weighting
- Spaceship textures - how to handle lighting?
- Map Zone
- Texture Artist Demo-Reel
- What's a more efficient UVlayout/texture layout? A large 4k texture atlas, 2x2k, or?
- Movie on Plane (Maya Unlimited 2008)
- how much does smoothing groups really help?
- The Haven
- Leather Texture?
- problem with baked ambient occlusion map with projection (weird...) - 3dmax
- Learning source?
- fungus & mold
- houses and church models w/texes
- Sharpening lines in photoshop
- deleting geometry in Zbrush without problems
- Rendering "marbles" in maya software
- Polygon shading appearing in textured model...why?
- Foam, and Ocean shader maya
- Creating a seamless texture
- UV Preview Problem
- Terrain Mix Maps
- Texturing a low-poly model?
- Creating a wood shingle.
- Mayang's Free Textures Down
- The Displaced Fish (help please)
- MentalRay Textures Baking Turn Black Renders Black etc
- baking texture problem(3ds max)
- Help for improving texturing abilities with CS
- Animating a material
- pure white texture?
- Appleseed: Ex Machina Technique.
- energy ball shader/texture
- Creating Bump Maps?
- bump map appearing too pixel-ly
- UV problem and 4 questions
- easy UV skinning
- displacement creation queries
- dirt generator?
- dosch sucks- whats your favourite semless texture library for architectural interiors
- Need good texturing/uv mapping & renderman tutorials
- where to get hi-res photorealistic clothes textures?
- Vray resources
- single uv map for multiple objects in maya?
- Shader Fx
- Advice on buying a camera to take texture pics
- Need advice on texture library
- How can i texturize an pillow
- book cover texturing
- 'w' Coordinates in texture sheets?
- Mass of Wires or Cables Texture
- Texture distortion after TurboSmooth
- Polished Steel texture
- I have some problems with UVW editor
- Maya Ambient Occlusion
- Maya 2008 SSS shaders
- Displacement with mental ray problem.
- Baking Color to a Texture : Maya
- bump material looks blured. Help!
- Neutral background
- skin texuring in photoshop
- Help with clay material
- Anti-aliasing filter photoshop
- Next Gen 3D Painting Session @ GDC
- Free HDRI images
- Photo realistic Textures
- How do I Align UV's from two files?
- text texturing
- 3ds max can't get uvw map to behave (with pics)
