- Is photo-realism in the detail ??
- Subdiv Bump map problem in maya please help
- quick sss question
- Newbie help getting ship more photorealistic!
- NURBS to Polygon
- 3DS SSS problem
- 10 year old human skin texturing program
- Need Some UVW Help, thanks for stopping by...
- problem with misss fast skin on maya.
- Texturing normal mapped model
- At Whits End!
- Sand covering a statue. How?
- Problem with bump for L_glass shader
- Changing textures with keyframes?
- do game engines support multiple uv sets?
- Hand-painting a stone texture, need help
- Looking for Tut/s on creating a complete list of Texture effect files.
- NEED HELP with subD's and texturing
- Changing between single sided and double sided polys?
- UWV mapping for baking
- Scratchmaps for free :)
- Banding issues
- how to create randomness texture
- outhouse
- sss flickering..?? [video included]
- lava streams
- can anyone help me on mapping CAT!!
- How to achive such Bottle Render
- how to do vertices VS UVs materials on organic hand model
- sideways textures
- Create a detailed texture within 2048x2048
- Vinyl flooring
- Mental Ray Arch and Design
- Translucency + alpha channel
- Fabric folds
- Need help with texturing a head
- Help, Unwrap UVW
- Normal to Bump
- Stan Shirt, texture always looking to camera
- GRASS-Procedural or Texturemaps
- [newbie question] differences between bump, displacement, and normal map
- looking for some tips
- Cartoony texturing basics tutorial
- burningup effect useing advanced shadeing networks
- Photographing Coins For Bump Map
- Particle surfacing Help.....Please!!
- Texturing challenges?
- Tilable Ground texture Problem
- Reflection question
- How to improve my textures?
- Uv Trouble
- Mental Ray Texturing ?
- unwrapping uv map in maya8
- Brazil + Push modifier????
- Any Tips & Tricks on UV Layout
- creating deeper Normalmaps ?
- Texture changes
- Car paint material + bumpmap
- Render time/Instance Texture
- incorrec noise rendering
- Texturing help
- A complete IOR list
- Texture fade/Grow
- Removing Specular Highlights
- RoadKill 1.1 UV Map Layout Texture
- UV Cutting Question in Maya
- 3ds max - Need help with tire/rubber
- Texturing for film companies
- Download free ceramic libraries
- Texture both side??
- Egypt stone textures!
- Transparency problem
- some nice free textures
- redefining pelt map seams
- CGTextures.com - New layout, Big Update!
- what shader do i use
- Create dirt/rocky path in maya?
- Exporting problems. 3dsmax>cinema4d
- Placing random rocks in a scene
- Maya Ramp Shader question
- Help with Texturing
- Quick Dirt from MAX to MAYA?
- Making a Varnished wood Shader
- Decals
- hq movie textures creation
- vertices and texture mapping question
- Mental Ray/ Hardware Normal mapping problem (maya 8)
- very realistic textures??
- Anyone know how to do a metallic shader?
- Black Rim around Glass. Can't fix
- 3ds Max: Ink 'n Pant with Opacity map?
- embarrassingly simply UV layout question
- Old texturing technique?
- normal map display difference in maya & max
- Having multiple meshes on the same UVmap (just combine polygons/meshes)?
- How do I change the colormap by using keyframes? (Maya)
- ::Texture Challenge July2007::
- Help with flouro/neon signs
- SSS Pass
- What surfaces except metals have colored reflections?
- Applying texture
- balancing lightness values?
- Applying material to selected faces (3dsmax)
- Low-Poly Starship Texturing - Seeking advice for Impact and effect.
- nodes tutorials?
- need a rocky texture tut>>!!
- blendeing textures in gimp
- UVW Unwrap, Templates and ID's
- final render grass-water
- batmobile texture
- GROUND texture problem
- GettingJS_MultiLayers2work in 8.5
- how would you skin this
- photoshop texturing tutorial
- how to make a basic skin
- Big Annoucment at TextureArchive.com
- Using Deep UV with max 9
- Problem with Maya and Bodypaint...
- Uv Projection Order Problem
- Is there a plug-in for maya like quickdirt for max
- UV Mapping with XSI and Roadkill
- Wall of energy for games?
- UV question
- Texture Résolution Question
- My Epic Quest For Truth And Texturing
- spherical mapping pinching
- DisplaceIT 3D Textures!!!
- Medical Textures
- maya 7.0 texturing
- Beginner looking for some direction
- Unwrapping before smooth...
- Greyscale elevation maps of Real World?
- CGtextures 15.000th texture online, 100MB quota for this week only.
- Lowpoly Car Texturing
- texturing a level for games (one issues, need help) -> 3dmax
- Artwork for Interior Shots
- projecting UV's
- I am a newbie with a question about UV and Texturing
- Blender UV mapping help
- Crackdown rendering
- Making better textures
- help on texture stretching...
- texture resizing and resolution
- Driv3r tree texture
- Help on Autocad Architect
- Is there a convenient way to calculate texture amount?
- Basic questions concerning UVmaping/texturing workflow etc.
- Need gory pictures of wounds
- Watercolor texture in maya? is it possible?
- UVs are Changing Every Fram - HELP
- Very photorealistic car rendering tutorials?
- MAX multisub/refraction question?
- Snake Texture
- Help! Can I render occlusion pass with displacement map?
- Heeelp with texturing !
- selecting faces by meterial
- Looking for Info about real world materials and thier specular colors
- Looking for hyper-real creature model to texture.
- Looking for photoshop human skin tutorial
- Expanding Selections - confused (hard surface tutorial)
- Texture Messing Up!! Fuzzy vertical lines
- how to make hemispherical sky maps ?
- Maya Fur versus Shave and a Haircut
- Best way to texture large areas?
- When baking textures, how to avoid the lines around the edges (not seams per se),
- Viral Processor:Texturing
- Texture behind Mental Ray Glass surface
- photo shop or PSP8
- Question regarding 3DSM and Zbrush import/export
- Getting Seams to line up exactly
- BIG problem!
- Texturing and Surfacing: Clothing
- texturing grid on seat-shell with near 90°
- texturing a cream looking wall??
- realtime texture viewer
- photo realism?
- Realistic sand?
- Advice needed for my Texture map
- help this noob with himself
- normal mapping
- Texture resolution for DVD?
- Image Management
- help w/ gold shader
- Uv Purpose of Multi Uv area.
- Lips
- UV Sets and Normal Map... PLEASE HELP!
- how to create a tire material
- Transfering UVW to higher poly model? (3dsmax)
- uv's problem
- Normalmapquestion
- Normal Mapping problem, please help!
- Skyscraper Glass
- Multiple UVW Maps on 1 texture?
- texturing a long strip of road?
- copy and paste UV Selections?
- Normal Map from Mudbox to 3DS Max
- indexed textures and vertex color lighting
- how many UV shells-standard human figure?
- need help with normal map rendering in maya
- Novice Rendering (Confused)
- Animated Surface Texture
- window blindes are weird.
- How to texture a computer screen?
- wondering what the best to do this is
- [Max 9] Combining UVs
- plane rendering with soft shadow and clean alpha map edges
- texture a big ground + close-up?
- Camera for texturing
- making of "burning safari" + question
- my textures are moving with my rig
- Subdiv Surfaces Texture Distortion
- Transfering UV's in Maya
- Need Help texturing a car in maya
- Importing procedural textures in Maya
- SSS Displacement map problem
- Need your help ( picture provided ).
- Mental Ray Help!?!?!?
- There was a tutorial once...
- Loads of FREE textures - texturespy.com
- UV Layout On Long Objects
- New Hires Texture and Reference website
- 3ds max with Deep(paint) UV
- uv problem zbrush
- Photographing Textures
- help in converting file textures in Maya (newb)
- New Free Texture Site
- how to creat a realistic gold material?
- Displacement: Baking Overlapping Geometry.
- 3dsmax9 - vray RC5 Glass/reflection/refraction wierd
- 3ds max 9 -many textures to one
- The Broadcast "Sheen".
- Carburetor - Need Texturing tips
- Adding dirt/weathering
- New to texturing - having problems
- how do i handle the streches in the texture created by the mesh smooth
- Complete newbie with questions
- maya uv problem/ workflow
- Render to texture alternative
- hard edge reflection/glossy?
- 3dsmax9: UVW Unwrap Changes at Render
- Textures HELP!!!
- RGB Color Calculator site
- 360 Panorama Car reflection
- How to texture full body?
- wet vs dry textures
- roof material. Having trouble making hay like appearance.
- Material Help?
- Do you always use specular maps?
- Texturing a flag or any other nCloth object
- Texturing nCloth?!
