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  1. Aging wood
  2. how do i make dirty textures?
  3. Problem with my bumpmap
  4. How to describe this texture
  5. Tiling a portion of a UV Map in Maya
  6. Cebas FinalToon edges problem (max)
  7. Proposal for Surface Properties Index (to aid in material rendering)
  8. Soap Bubble
  9. A sea of lava
  10. Animating a cracking texture?
  11. Active LOD Grass
  12. Realistic Tarmac
  13. Ubershader question
  14. Glossiness, should I increase Material subdivides or light subdivides?
  15. need help with night time textures
  16. Realistic Airplane
  17. Avoid stretching uvmap
  18. lamp glass mat
  19. Public Image Reference Archive
  20. uwv unwrap tools - how?
  21. Selecting FACES facing common directions
  22. Fine engraving techniques?
  23. Wonder Problem In Texturing !!! ( ZB2 )
  24. Maya, NURBS UV, moving with Cloth
  25. Render to texture in 3ds9
  26. rendering blueprint
  27. Mental Ray Fur Problem
  28. Looking for UV Mapping location guide image?!
  29. robot
  30. Arch & Desig problem
  31. Decorations??
  32. OSX normal map viewer?
  33. multiple uvw maps channels ... ?
  34. hypershade/render/persp error?
  35. 3d Max 8 Unwrap UVW
  36. UVW Unwrap question
  37. Bump mapping and ambient occlusion-Maya
  38. max 9 question?
  39. Can someone show me a good head`s uv mesh?
  40. Creating plastic tarp material
  41. Unwrapping question
  42. Rock Shading
  43. UVW Unwrap of Hi-poly, complicated model.
  44. Texturing Challenges
  45. How to use the same UV for right limb & left limb?
  46. -Parrallax Mapping...help!-
  47. UWV maps squash, so textures stretch onto polys.
  48. Best method of texturing book jacket-3ds max
  49. DDS and Vista
  50. multiple colormaps, same shader...?
  51. problems with mix8layer shader
  52. VrayBlendMTL-Vray 1.5rc3
  53. Creating normal Bump maps
  54. A lot of polys model Unwraping "problem"
  55. How to create transparent palm tree images using GIMP
  56. Wet Road shading without shader !
  57. Moving Textures???
  58. VRay 1.5 RC3 - New Bench SCENE
  59. Hair texturing with noise
  60. reflective map with DX display of mat
  61. how to unwrap multiple uvw map on one file ... (in 3ds max 9)
  62. using multiple colormaps on one object??
  63. Looking for a free space cube texture
  64. How difficult is it to split texture maps?
  65. Successor to Deep Paint?
  66. render to tex in mental rays max9
  67. Normal map textures
  68. Can we use a normal map with a displacement map?
  69. texture appear too big
  70. Free textures
  71. unwanted texture seams
  72. wall texturing
  73. Always impressed by these kind of textures...but never able to achieve them :(
  74. Mac user needs help installing Mental Ray Shader
  75. Need tips for SSS skin
  76. Question: Texturing Terrains
  77. Best cloth shaders/MR
  78. Maya texturing _ 2 questions
  79. Maya SSS_Fast_skin Diffuse issues
  80. help in matall shaders for sword
  81. HammerHead Shark
  82. 3Dsmax : Black Tris popping up!?
  83. Skin Texturing
  84. First post and UV Mapping question!
  85. need help texturing with shell modifier applied
  86. cymbal texture
  87. mental ray
  88. n00b question about using traditional texturing vs. 3D painting programs
  89. Advanced (hopefully) PS question about clone stamping multiple layers
  90. Game Building Texturing Question
  91. Ideas on how to make moss?
  92. New Free Texture Site
  93. How can I use normal map in miss fast skin?
  94. how to get a model NOT to reflect?
  95. Natural looking, natural surfaces
  96. How can I map a 3d female model for texturing?
  97. Need help with mental ray
  98. Please help create a TV screen texture with vray!
  99. How do they do those, anyway?
  100. Eagle Texturing
  101. Maya:Black triangles on the surfaces!
  102. Glow Map Maya 7
  103. What is your preferred UV tool/program?
  104. lumpty texture problem! please help
  105. how to create good frabic texture with wrinkle
  106. Maya layered shaders
  107. Help before i kill someone :<
  108. Getting Started With 3DS Max
  109. canon powershot for texture
  110. 3D paint tools
  111. Can somebody help me find a website real quick?
  112. How To Create A SubSurface Scattering Pass ?
  113. Toonline Guidance Required
  114. plasticine
  115. Quickdirt for max9?
  116. Any tutorial or tip for ashes?
  117. Line drawing
  118. uv texture editor scale handle missing? maya 7
  119. ZBrush UV trouble
  120. Serious hair help
  121. Creating PSD Net. with Maya 8 not working
  122. path for textures
  123. JPEG ok for texture files?
  124. One single mesh for character models?
  125. Normal and Bump map in Maya
  126. Reflecting surfaces without an environment (3DSMAX)
  127. Wireframe and blend material
  128. texturing advice...where to begin??
  129. Total beginner UV unwrapping/Mapping question
  130. Stainless Steel Texture 3DS Max
  131. UVW Mapping - Stitching Vertices etc - 3dsmax
  132. How to skin metal?
  133. Advanced, realistic wood material
  134. Shellec Material
  135. help me ,plz a v-ray problem
  136. What format/size for maps?
  137. Dark spot with mentalray
  138. UVing a tree - Have I just wasted hours?
  139. Is it a render problems? or the image?
  140. help~texture problem
  141. 3D paint saving texture map every time??
  142. Anyone know of a tutorial for bodypaint3d to paint human skin?
  143. Enzo: Paint dirctly onto 3d models in photoshop
  144. Hair or Felt Shaders
  145. Problem with maya mental ray car paint shader
  146. Newbie Question: Texturing in 3ds Max 8
  147. UV mapping help
  148. Super low poly normal map creation
  149. colouring particles
  150. Auto UV's?
  151. Texturing a stadium ground
  152. Texturing help : stadium ground
  153. Roof texturing problem.
  154. Adapt a texture to new UV space??
  155. Test scene while learning textures (no 56k-friendly)
  156. Max 8 Unwrap Tool Addons? Chuggnut?
  157. Which kind of map should I use?
  158. Problem With Surface Shader Transparency
  159. Texture Changing animation (3dsmax)
  160. the Pelting Plugin
  161. Maya texturing help please
  162. Problem with moving textures! Help please!!!
  163. 3DS Max 8 procedural textures
  164. Making of the Easter Color Egg
  165. Stroke using mouse : photoshop
  166. Displacment Map issues
  167. texture too big?
  168. Is this at all possible?
  169. Download free ceramic libraries
  170. UV problem (maya 7)
  171. Eye Shader Help
  172. Displacment Map Editing
  173. creating ground texture
  174. Normal Map not rendering in Mental Ray
  175. Maya UV Workflow
  176. tif to exr?
  177. Easier way to automate UV unwrapping tweaks?
  178. lightwave gecko modeling
  179. Texturing Laying out UVs 1 & 2 by Levitateme
  180. SRT :: Izmir Pack :: Preview [Images ~3.9 MB]
  181. VRay Water Reflections
  182. Selling extra copy of Bodypaint
  183. car tint
  184. SRT :: Izmir Pack :: Released
  185. Average colour per polygon?
  186. Material Editor Missing
  187. Texturing Workshop?
  188. somebody please give me a SSS skin shading Network
  189. SSS Grainyness
  190. Lighting Normal Maps
  191. Tips on texturing a gamescene
  192. Tangent space to World space normals
  193. complex character UVmapping
  194. Advice on reducing crapness level of large, game-engine environment?
  195. Realistic Human texture painting and shaders set up
  196. Material Override in Max
  197. Textures - Free UV Grid Maps - ZBrush & Mudbox Brushes
  198. Texturing: Foam Map
  199. Normal Mapping Secrets Revealed by Misja Baas
  200. scratched brass, how the heck?
  201. digital domain ACURA RSX SPOT
  202. Texture changes with height in max
  203. Cotton texture
  204. what texture and rendering settings do you use for arcade games rendering(2D)
  205. Texture/Paint Question
  206. A better texture (Advise)
  207. 3d paint programs
  208. Renderman shading in production
  209. SSS on Part of models.
  210. Texturing and TBN generation problem
  211. Output Material???
  212. Problem with uv-mapping "Error message" generate by Maya 7.0
  213. Texturing a space ship part, again
  214. Deep Paint 3d, texturing backfaces perhaps?
  215. Hair and Fur in max
  216. How to make cobwebs?
  217. Basketball court WIP
  218. Hair Follicle Texture: Crazy Hard
  219. Photoshop CS3 texture painting? any good?
  220. Unwrapping question
  221. light map problem
  222. Snow covered trees in 3dsmax
  223. Maya shader problem.
  224. cracked glass
  225. How to make a Chrome Shader in Maya
  226. Texturing a plastic pipe - advice please
  227. wet glass
  228. weird texture problem
  229. Tutorial - Breaking Subsurface Scattering into Render Layers
  230. How to texture a very long castle wall?
  231. Hair Problems
  232. Maya | Planar Mapping Problem
  233. Maya 8 - Building texture problems
  234. Looking for a texture
  235. how to make these varios maps and what are the types of them
  236. Some rendering help/questions
  237. A problem exporting UV Layout from Maya
  238. 3ds max: normal map seam problem
  239. Problem with baking textuers in maya
  240. Unpremultiplied alpha in Photoshop?
  241. Iris Texture please
  242. hardware texturing in maya 8.5
  243. direct x 9 shader into max8
  244. Deep Paint 3D
  245. Painting tattoos
  246. Need Tips for Barnboard Texture
  247. Shadow maps...cant see them
  248. Uv-unwrap for game - ( undertanding )
  249. Problem with normal map on jacket in Maya - help needed
  250. Simple Bodypaint Problem Please Help!