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  1. How to describe this texture
  2. Tiling a portion of a UV Map in Maya
  3. Cebas FinalToon edges problem (max)
  4. Proposal for Surface Properties Index (to aid in material rendering)
  5. Soap Bubble
  6. A sea of lava
  7. Animating a cracking texture?
  8. Active LOD Grass
  9. Realistic Tarmac
  10. Ubershader question
  11. Glossiness, should I increase Material subdivides or light subdivides?
  12. need help with night time textures
  13. Realistic Airplane
  14. Avoid stretching uvmap
  15. lamp glass mat
  16. Public Image Reference Archive
  17. uwv unwrap tools - how?
  18. Selecting FACES facing common directions
  19. Fine engraving techniques?
  20. Wonder Problem In Texturing !!! ( ZB2 )
  21. Maya, NURBS UV, moving with Cloth
  22. Render to texture in 3ds9
  23. rendering blueprint
  24. Mental Ray Fur Problem
  25. Looking for UV Mapping location guide image?!
  26. robot
  27. Arch & Desig problem
  28. Decorations??
  29. OSX normal map viewer?
  30. multiple uvw maps channels ... ?
  31. hypershade/render/persp error?
  32. 3d Max 8 Unwrap UVW
  33. UVW Unwrap question
  34. Bump mapping and ambient occlusion-Maya
  35. max 9 question?
  36. Can someone show me a good head`s uv mesh?
  37. Creating plastic tarp material
  38. Unwrapping question
  39. Rock Shading
  40. UVW Unwrap of Hi-poly, complicated model.
  41. Texturing Challenges
  42. How to use the same UV for right limb & left limb?
  43. -Parrallax Mapping...help!-
  44. UWV maps squash, so textures stretch onto polys.
  45. Best method of texturing book jacket-3ds max
  46. DDS and Vista
  47. multiple colormaps, same shader...?
  48. problems with mix8layer shader
  49. VrayBlendMTL-Vray 1.5rc3
  50. Creating normal Bump maps
  51. A lot of polys model Unwraping "problem"
  52. How to create transparent palm tree images using GIMP
  53. Wet Road shading without shader !
  54. Moving Textures???
  55. VRay 1.5 RC3 - New Bench SCENE
  56. Hair texturing with noise
  57. reflective map with DX display of mat
  58. how to unwrap multiple uvw map on one file ... (in 3ds max 9)
  59. using multiple colormaps on one object??
  60. Looking for a free space cube texture
  61. How difficult is it to split texture maps?
  62. Successor to Deep Paint?
  63. render to tex in mental rays max9
  64. Normal map textures
  65. Can we use a normal map with a displacement map?
  66. texture appear too big
  67. Free textures
  68. unwanted texture seams
  69. wall texturing
  70. Always impressed by these kind of textures...but never able to achieve them :(
  71. Mac user needs help installing Mental Ray Shader
  72. Need tips for SSS skin
  73. Question: Texturing Terrains
  74. Best cloth shaders/MR
  75. Maya texturing _ 2 questions
  76. Maya SSS_Fast_skin Diffuse issues
  77. help in matall shaders for sword
  78. HammerHead Shark
  79. 3Dsmax : Black Tris popping up!?
  80. Skin Texturing
  81. First post and UV Mapping question!
  82. need help texturing with shell modifier applied
  83. cymbal texture
  84. mental ray
  85. n00b question about using traditional texturing vs. 3D painting programs
  86. Advanced (hopefully) PS question about clone stamping multiple layers
  87. Game Building Texturing Question
  88. Ideas on how to make moss?
  89. New Free Texture Site
  90. How can I use normal map in miss fast skin?
  91. how to get a model NOT to reflect?
  92. Natural looking, natural surfaces
  93. How can I map a 3d female model for texturing?
  94. Need help with mental ray
  95. Please help create a TV screen texture with vray!
  96. How do they do those, anyway?
  97. Eagle Texturing
  98. Maya:Black triangles on the surfaces!
  99. Glow Map Maya 7
  100. What is your preferred UV tool/program?
  101. lumpty texture problem! please help
  102. how to create good frabic texture with wrinkle
  103. Maya layered shaders
  104. Help before i kill someone :<
  105. Getting Started With 3DS Max
  106. canon powershot for texture
  107. 3D paint tools
  108. Can somebody help me find a website real quick?
  109. How To Create A SubSurface Scattering Pass ?
  110. Toonline Guidance Required
  111. plasticine
  112. Quickdirt for max9?
  113. Any tutorial or tip for ashes?
  114. Line drawing
  115. uv texture editor scale handle missing? maya 7
  116. ZBrush UV trouble
  117. Serious hair help
  118. Creating PSD Net. with Maya 8 not working
  119. path for textures
  120. JPEG ok for texture files?
  121. One single mesh for character models?
  122. Normal and Bump map in Maya
  123. Reflecting surfaces without an environment (3DSMAX)
  124. Wireframe and blend material
  125. texturing advice...where to begin??
  126. Total beginner UV unwrapping/Mapping question
  127. Stainless Steel Texture 3DS Max
  128. UVW Mapping - Stitching Vertices etc - 3dsmax
  129. How to skin metal?
  130. Advanced, realistic wood material
  131. Shellec Material
  132. help me ,plz a v-ray problem
  133. What format/size for maps?
  134. Dark spot with mentalray
  135. UVing a tree - Have I just wasted hours?
  136. Is it a render problems? or the image?
  137. help~texture problem
  138. 3D paint saving texture map every time??
  139. Anyone know of a tutorial for bodypaint3d to paint human skin?
  140. Enzo: Paint dirctly onto 3d models in photoshop
  141. Hair or Felt Shaders
  142. Problem with maya mental ray car paint shader
  143. Newbie Question: Texturing in 3ds Max 8
  144. UV mapping help
  145. Super low poly normal map creation
  146. colouring particles
  147. Auto UV's?
  148. Texturing a stadium ground
  149. Texturing help : stadium ground
  150. Roof texturing problem.
  151. Adapt a texture to new UV space??
  152. Test scene while learning textures (no 56k-friendly)
  153. Max 8 Unwrap Tool Addons? Chuggnut?
  154. Which kind of map should I use?
  155. Problem With Surface Shader Transparency
  156. Texture Changing animation (3dsmax)
  157. the Pelting Plugin
  158. Maya texturing help please
  159. Problem with moving textures! Help please!!!
  160. 3DS Max 8 procedural textures
  161. Making of the Easter Color Egg
  162. Stroke using mouse : photoshop
  163. Displacment Map issues
  164. texture too big?
  165. Is this at all possible?
  166. Download free ceramic libraries
  167. UV problem (maya 7)
  168. Eye Shader Help
  169. Displacment Map Editing
  170. creating ground texture
  171. Normal Map not rendering in Mental Ray
  172. Maya UV Workflow
  173. tif to exr?
  174. Easier way to automate UV unwrapping tweaks?
  175. lightwave gecko modeling
  176. Texturing Laying out UVs 1 & 2 by Levitateme
  177. SRT :: Izmir Pack :: Preview [Images ~3.9 MB]
  178. VRay Water Reflections
  179. Selling extra copy of Bodypaint
  180. car tint
  181. SRT :: Izmir Pack :: Released
  182. Average colour per polygon?
  183. Material Editor Missing
  184. Texturing Workshop?
  185. somebody please give me a SSS skin shading Network
  186. SSS Grainyness
  187. Lighting Normal Maps
  188. Tips on texturing a gamescene
  189. Tangent space to World space normals
  190. complex character UVmapping
  191. Advice on reducing crapness level of large, game-engine environment?
  192. Realistic Human texture painting and shaders set up
  193. Material Override in Max
  194. Textures - Free UV Grid Maps - ZBrush & Mudbox Brushes
  195. Texturing: Foam Map
  196. Normal Mapping Secrets Revealed by Misja Baas
  197. scratched brass, how the heck?
  198. digital domain ACURA RSX SPOT
  199. Texture changes with height in max
  200. Cotton texture
  201. what texture and rendering settings do you use for arcade games rendering(2D)
  202. Texture/Paint Question
  203. A better texture (Advise)
  204. 3d paint programs
  205. Renderman shading in production
  206. SSS on Part of models.
  207. Texturing and TBN generation problem
  208. Output Material???
  209. Problem with uv-mapping "Error message" generate by Maya 7.0
  210. Texturing a space ship part, again
  211. Deep Paint 3d, texturing backfaces perhaps?
  212. Hair and Fur in max
  213. How to make cobwebs?
  214. Basketball court WIP
  215. Hair Follicle Texture: Crazy Hard
  216. Photoshop CS3 texture painting? any good?
  217. Unwrapping question
  218. light map problem
  219. Snow covered trees in 3dsmax
  220. Maya shader problem.
  221. cracked glass
  222. How to make a Chrome Shader in Maya
  223. Texturing a plastic pipe - advice please
  224. wet glass
  225. weird texture problem
  226. Tutorial - Breaking Subsurface Scattering into Render Layers
  227. How to texture a very long castle wall?
  228. Hair Problems
  229. Maya | Planar Mapping Problem
  230. Maya 8 - Building texture problems
  231. Looking for a texture
  232. how to make these varios maps and what are the types of them
  233. Some rendering help/questions
  234. A problem exporting UV Layout from Maya
  235. 3ds max: normal map seam problem
  236. Problem with baking textuers in maya
  237. Unpremultiplied alpha in Photoshop?
  238. Iris Texture please
  239. hardware texturing in maya 8.5
  240. direct x 9 shader into max8
  241. Deep Paint 3D
  242. Painting tattoos
  243. Need Tips for Barnboard Texture
  244. Shadow maps...cant see them
  245. Uv-unwrap for game - ( undertanding )
  246. Problem with normal map on jacket in Maya - help needed
  247. Simple Bodypaint Problem Please Help!
  248. Need advice for UVW unwrapping for a character...
  249. Render Artifacts Wonder Why
  250. Old car texturing