- How to describe this texture
- Tiling a portion of a UV Map in Maya
- Cebas FinalToon edges problem (max)
- Proposal for Surface Properties Index (to aid in material rendering)
- Soap Bubble
- A sea of lava
- Animating a cracking texture?
- Active LOD Grass
- Realistic Tarmac
- Ubershader question
- Glossiness, should I increase Material subdivides or light subdivides?
- need help with night time textures
- Realistic Airplane
- Avoid stretching uvmap
- lamp glass mat
- Public Image Reference Archive
- uwv unwrap tools - how?
- Selecting FACES facing common directions
- Fine engraving techniques?
- Wonder Problem In Texturing !!! ( ZB2 )
- Maya, NURBS UV, moving with Cloth
- Render to texture in 3ds9
- rendering blueprint
- Mental Ray Fur Problem
- Looking for UV Mapping location guide image?!
- robot
- Arch & Desig problem
- Decorations??
- OSX normal map viewer?
- multiple uvw maps channels ... ?
- hypershade/render/persp error?
- 3d Max 8 Unwrap UVW
- UVW Unwrap question
- Bump mapping and ambient occlusion-Maya
- max 9 question?
- Can someone show me a good head`s uv mesh?
- Creating plastic tarp material
- Unwrapping question
- Rock Shading
- UVW Unwrap of Hi-poly, complicated model.
- Texturing Challenges
- How to use the same UV for right limb & left limb?
- -Parrallax Mapping...help!-
- UWV maps squash, so textures stretch onto polys.
- Best method of texturing book jacket-3ds max
- DDS and Vista
- multiple colormaps, same shader...?
- problems with mix8layer shader
- VrayBlendMTL-Vray 1.5rc3
- Creating normal Bump maps
- A lot of polys model Unwraping "problem"
- How to create transparent palm tree images using GIMP
- Wet Road shading without shader !
- Moving Textures???
- VRay 1.5 RC3 - New Bench SCENE
- Hair texturing with noise
- reflective map with DX display of mat
- how to unwrap multiple uvw map on one file ... (in 3ds max 9)
- using multiple colormaps on one object??
- Looking for a free space cube texture
- How difficult is it to split texture maps?
- Successor to Deep Paint?
- render to tex in mental rays max9
- Normal map textures
- Can we use a normal map with a displacement map?
- texture appear too big
- Free textures
- unwanted texture seams
- wall texturing
- Always impressed by these kind of textures...but never able to achieve them :(
- Mac user needs help installing Mental Ray Shader
- Need tips for SSS skin
- Question: Texturing Terrains
- Best cloth shaders/MR
- Maya texturing _ 2 questions
- Maya SSS_Fast_skin Diffuse issues
- help in matall shaders for sword
- HammerHead Shark
- 3Dsmax : Black Tris popping up!?
- Skin Texturing
- First post and UV Mapping question!
- need help texturing with shell modifier applied
- cymbal texture
- mental ray
- n00b question about using traditional texturing vs. 3D painting programs
- Advanced (hopefully) PS question about clone stamping multiple layers
- Game Building Texturing Question
- Ideas on how to make moss?
- New Free Texture Site
- How can I use normal map in miss fast skin?
- how to get a model NOT to reflect?
- Natural looking, natural surfaces
- How can I map a 3d female model for texturing?
- Need help with mental ray
- Please help create a TV screen texture with vray!
- How do they do those, anyway?
- Eagle Texturing
- Maya:Black triangles on the surfaces!
- Glow Map Maya 7
- What is your preferred UV tool/program?
- lumpty texture problem! please help
- how to create good frabic texture with wrinkle
- Maya layered shaders
- Help before i kill someone :<
- Getting Started With 3DS Max
- canon powershot for texture
- 3D paint tools
- Can somebody help me find a website real quick?
- How To Create A SubSurface Scattering Pass ?
- Toonline Guidance Required
- plasticine
- Quickdirt for max9?
- Any tutorial or tip for ashes?
- Line drawing
- uv texture editor scale handle missing? maya 7
- ZBrush UV trouble
- Serious hair help
- Creating PSD Net. with Maya 8 not working
- path for textures
- JPEG ok for texture files?
- One single mesh for character models?
- Normal and Bump map in Maya
- Reflecting surfaces without an environment (3DSMAX)
- Wireframe and blend material
- texturing advice...where to begin??
- Total beginner UV unwrapping/Mapping question
- Stainless Steel Texture 3DS Max
- UVW Mapping - Stitching Vertices etc - 3dsmax
- How to skin metal?
- Advanced, realistic wood material
- Shellec Material
- help me ,plz a v-ray problem
- What format/size for maps?
- Dark spot with mentalray
- UVing a tree - Have I just wasted hours?
- Is it a render problems? or the image?
- help~texture problem
- 3D paint saving texture map every time??
- Anyone know of a tutorial for bodypaint3d to paint human skin?
- Enzo: Paint dirctly onto 3d models in photoshop
- Hair or Felt Shaders
- Problem with maya mental ray car paint shader
- Newbie Question: Texturing in 3ds Max 8
- UV mapping help
- Super low poly normal map creation
- colouring particles
- Auto UV's?
- Texturing a stadium ground
- Texturing help : stadium ground
- Roof texturing problem.
- Adapt a texture to new UV space??
- Test scene while learning textures (no 56k-friendly)
- Max 8 Unwrap Tool Addons? Chuggnut?
- Which kind of map should I use?
- Problem With Surface Shader Transparency
- Texture Changing animation (3dsmax)
- the Pelting Plugin
- Maya texturing help please
- Problem with moving textures! Help please!!!
- 3DS Max 8 procedural textures
- Making of the Easter Color Egg
- Stroke using mouse : photoshop
- Displacment Map issues
- texture too big?
- Is this at all possible?
- Download free ceramic libraries
- UV problem (maya 7)
- Eye Shader Help
- Displacment Map Editing
- creating ground texture
- Normal Map not rendering in Mental Ray
- Maya UV Workflow
- tif to exr?
- Easier way to automate UV unwrapping tweaks?
- lightwave gecko modeling
- Texturing Laying out UVs 1 & 2 by Levitateme
- SRT :: Izmir Pack :: Preview [Images ~3.9 MB]
- VRay Water Reflections
- Selling extra copy of Bodypaint
- car tint
- SRT :: Izmir Pack :: Released
- Average colour per polygon?
- Material Editor Missing
- Texturing Workshop?
- somebody please give me a SSS skin shading Network
- SSS Grainyness
- Lighting Normal Maps
- Tips on texturing a gamescene
- Tangent space to World space normals
- complex character UVmapping
- Advice on reducing crapness level of large, game-engine environment?
- Realistic Human texture painting and shaders set up
- Material Override in Max
- Textures - Free UV Grid Maps - ZBrush & Mudbox Brushes
- Texturing: Foam Map
- Normal Mapping Secrets Revealed by Misja Baas
- scratched brass, how the heck?
- digital domain ACURA RSX SPOT
- Texture changes with height in max
- Cotton texture
- what texture and rendering settings do you use for arcade games rendering(2D)
- Texture/Paint Question
- A better texture (Advise)
- 3d paint programs
- Renderman shading in production
- SSS on Part of models.
- Texturing and TBN generation problem
- Output Material???
- Problem with uv-mapping "Error message" generate by Maya 7.0
- Texturing a space ship part, again
- Deep Paint 3d, texturing backfaces perhaps?
- Hair and Fur in max
- How to make cobwebs?
- Basketball court WIP
- Hair Follicle Texture: Crazy Hard
- Photoshop CS3 texture painting? any good?
- Unwrapping question
- light map problem
- Snow covered trees in 3dsmax
- Maya shader problem.
- cracked glass
- How to make a Chrome Shader in Maya
- Texturing a plastic pipe - advice please
- wet glass
- weird texture problem
- Tutorial - Breaking Subsurface Scattering into Render Layers
- How to texture a very long castle wall?
- Hair Problems
- Maya | Planar Mapping Problem
- Maya 8 - Building texture problems
- Looking for a texture
- how to make these varios maps and what are the types of them
- Some rendering help/questions
- A problem exporting UV Layout from Maya
- 3ds max: normal map seam problem
- Problem with baking textuers in maya
- Unpremultiplied alpha in Photoshop?
- Iris Texture please
- hardware texturing in maya 8.5
- direct x 9 shader into max8
- Deep Paint 3D
- Painting tattoos
- Need Tips for Barnboard Texture
- Shadow maps...cant see them
- Uv-unwrap for game - ( undertanding )
- Problem with normal map on jacket in Maya - help needed
- Simple Bodypaint Problem Please Help!
- Need advice for UVW unwrapping for a character...
- Render Artifacts Wonder Why
- Old car texturing
