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View Full Version : Texturing and Surfacing


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  1. When To Unwrap
  2. UV mapping for Film?
  3. Finaltoon edges problem
  4. variable specular in chromed metals
  5. uv pelting script
  6. Help my Alpha
  7. Half-Life 2 based video game, looking for texture artists
  8. Texturing for hard surface: One map or multiple small maps?
  9. please help me texture this 'bull' ..
  10. Texturing Eyes
  11. How to dilate a texture around selection
  12. Env Sphere vs Env Ball?
  13. Zbrush Displacement to bodypaint?
  14. Brazil reflection problem
  15. cartoony eye texturing
  16. Is 2D texturing dead?
  17. Baking lights onto texture
  18. normal mapping and uvs
  19. UV texture utility
  20. Can't install Texporter for max 6
  21. xsi:texturing a head with two projections?
  22. Do you use GIMP?
  23. ZBrush textures to Maya 6
  24. ceramic bathroom tile texture??
  25. DDS textures: Possible to animate?
  26. Quick Question
  27. reptile skin texture help needed
  28. simple bodypaint question
  29. Leigh: Skin Texture Help
  30. Textures too sharp and noisy?
  31. Connecting Samplerinfo to Ramp Question
  32. Spraycan texture change that respects collision
  33. Human Skin texture help.
  34. Help on UV mapping for a game model
  35. Best pelt mapping software
  36. UV edge-bleeder Action for Photoshop
  37. Free dusty material for MAX
  38. Normal Maps
  39. Tutorial: Painting a face/skin texture in Photoshop. Color map.
  40. How do you UV map and texture high rez model? I am new so i need help.
  41. BUMP with AO MentalRay Shader
  42. Unwrapping a Face
  43. large game environments
  44. Motrola V3 Razr Keypad Material
  45. Maya´s PSD Network problem ( Digital Tutors tutorial )
  46. Image dimensions?
  47. UV map gone wacky
  48. Placing Alpha Cards on a Mesh....
  49. turtle shell
  50. Texturing For Showreel Help!!!
  51. How can u tell if a model can be textured ?
  52. texture shaker
  53. shader help
  54. Is Photoshop more than I need?
  55. Using Other Peoples Textures?
  56. Texture differs on multiple objects
  57. Creating Cloud Textures
  58. Help with glasfacade
  59. A normal mapper for Mac OS X!
  60. vector drawing on UVWs?
  61. Dirty Glass - Trans Map Suggestions?
  62. trouble texturing arm
  63. Texturing large landscape for arch viz
  64. Need help with tutorial involves PS Maya functions
  65. Clean Google image with Opera
  66. ZBrush (painting) problems
  67. How do I create Normal maps in zbrush
  68. Gaming Question: Next-Gen Textures
  69. Procedural texturing?
  70. Planet Project Textures
  71. UV unwrapping made easy?
  72. how to apply 2d texturing in maya?
  73. how setup an HDRI in max
  74. UNWRAPPING in MAX
  75. Bone marrow texture/material advice
  76. where can i found high quality textures of the human skin?
  77. Maya 6 cycling image sequence
  78. pelt.mel v.0.99 for Maya
  79. "Nex-Gen" Videogame Texturing Question
  80. 3ds max texturing help
  81. renderman UV set questions
  82. Maya 7 Surface Sampler ISSUE
  83. Curious about procedural skin textures
  84. wet texture help
  85. Preventing Tiling on large sci-fi object
  86. Hand painted textures--\O/
  87. Procedural metal for robot
  88. Pelting Tools 1.0 released!
  89. texture resorces
  90. Renderig for Print
  91. Texturing a low-poly tree
  92. baby skin help
  93. Maya 7 Procedural Shader Using Expression Question
  94. Good quality tileable oak texture?
  95. Looking for "hair" textures
  96. 3ds max - Meshsmooth Distorsion?
  97. Normal mapping not quite right
  98. New Seamless Texture Website
  99. 3ds max to ZBrush and back to 3ds max?
  100. Gun shader
  101. Texturing for a reel
  102. Disappearing UVs in Maya
  103. New 72 free texture in High Res
  104. FXX files ?
  105. Ginza from RTZen gone?
  106. Toon problem maya 7
  107. High Res mapping in Maya
  108. Misss Fast simple maya and Mix8
  109. plexi glas shader
  110. Making a bump map and and alfa chanel?
  111. Mental Ray Metal Shader
  112. Realistic window material
  113. How to paint fur for a game model?
  114. Help deciding how to tackle blockwork
  115. vegetation
  116. Transparent Shader in Light
  117. the passage need some help....
  118. Gamma corrected textures into linear space
  119. FG AutoUV
  120. bathtube material in Vray
  121. My textures library [FREE]
  122. Just a simple Snow Texture
  123. Unfold UV tool tutorial
  124. Need a place to post a Tutorial you wrote? And more.
  125. Good source for HDR images?
  126. Dark Polygons
  127. hair texturing
  128. zdepth maps tricks to use them for ?
  129. i need help fast!
  130. help!
  131. wet slimy sick yuck!!
  132. Crackled Glass texture generator
  133. Farcry-like water's edge?
  134. Texture Map Sizing
  135. creating a straw texture???
  136. file exchange from bodypaint to maya
  137. Rain shaders for Max or Maya
  138. Sorry, I wanted to post this on another topic.
  139. procedural problem
  140. how to make a hair effect from planes
  141. how to paint a perforated plate ?
  142. MicroCAN is looking for beta testers.
  143. Ornatrix: texture mapped fur?
  144. Creating a Bitmap
  145. good city images?
  146. UV tutorial reference
  147. How to use Shader Library
  148. car park textures
  149. Playing with robot rust
  150. how would you texture a building like this??
  151. Geometry shaders
  152. Any way to get around this?
  153. Problem with ink'n paint on 3DS Max 8
  154. PhotoShop Texturing Tutorial
  155. Texture artist tutor wanted!
  156. wanted: subsurface scattering shader (skin)
  157. 3d paint tool n photoshop
  158. Plz Help me...Best way for...
  159. What Font
  160. simple question about mix map (3dsmax)
  161. Material to Texture, can it be done?
  162. Unreal Fortress 2003
  163. creative block
  164. renderer: cebas final render
  165. Perfect Texturing of a head
  166. Shadow only on ground plane
  167. More UV islands = more cost to game engines?
  168. Maya Uv editor
  169. tBaking textures
  170. Pelting Tools 1.5.0 released! Cross platform, uv tweak, & more
  171. testure maps
  172. sailboat
  173. Mixing SSS with Photoshop Layered shader for skin?
  174. mind on tree
  175. Texture Map size?
  176. water particles
  177. JS_MultiLayers
  178. How do i get a symeritical UV map for my character?
  179. Help with Shag Hair
  180. Question about realistic looking eyes
  181. How to transfer UV's from low poly mesh to high?
  182. Normal Mapping in Max issue?
  183. The best way to grunge a skin/texture?
  184. UV Unwrap - First Time
  185. Leather Textures Help.
  186. UV tool for equally mapped faces
  187. Why can't I place PSD node on a SSS skin shader?
  188. Where is the download for mix8layers??
  189. SSS_fast_skin + PSD using mix8layers??
  190. Windows Texturing Help
  191. UV map or projection on Soccer ball?
  192. looking for detailed unwrap uv map
  193. shading a movie sequence??help?
  194. shading a movie sequence??help?
  195. shading a movie sequence??help?
  196. Distorted Textures in SubDs and SSS
  197. architecture textures!
  198. how to texture this transhuman soldier from kill zone!!!
  199. texturing help
  200. Using the same texture on multiple objects?
  201. material help :(
  202. Texturing a patch model!!
  203. Using colour in your specular maps
  204. Desparate!?
  205. Help my bitmaps and textuers wont stop moving.
  206. Rubber/Toy effect... PVC?
  207. Max 8 Unwarp problem
  208. Question on (d'artiste Character Modeling)
  209. UVW Unwrap - Could use some help.
  210. realistic smoke for real
  211. Normal Map Tutorials, info?
  212. from acid glass to clear glass (same piece)
  213. Texturing Help
  214. Can you extract a bump map from the image of a face?
  215. How to add selective grunge to a tiled texture?
  216. Seamless texture but no pattern
  217. How to Creat a Tyre and Wheel.
  218. car material help
  219. AAAAAHHH! Hypershade not responding
  220. Texturing help - Car Interior
  221. Shaders vs Materials, are they the same?
  222. Grain in my Final Gather misss model?
  223. Offeree: Apple´s Texture
  224. Edge padding (or expand borders)
  225. New Game Art (Texturing) Book
  226. What happened to Mayang.com
  227. 32bit to 16bit HDR.
  228. BodyPaint brush
  229. How to produce good textures
  230. Realistic Materials
  231. UV transfers
  232. Unwrap UVW, easy question
  233. urgent help ?????
  234. VrayDisplacementMod- Serious problem!
  235. Seamless Reality Textures VII - Preview [Images ~1 MB]
  236. Painted Metal Texture
  237. Complex plastic material
  238. Mental Ray Glass and shadows
  239. Diffuse map for floor
  240. Rusty Mailbox, BumpMap Help
  241. Sheet Material
  242. shave rib export
  243. Creating normal maps in Max
  244. Displacement to Normal?
  245. Material ID problem in MAX
  246. Greyscale movie as alpha
  247. Seamless Reality Textures VII Released
  248. problems with next gen games?
  249. problems with next gen games?
  250. Material help