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  1. problem in unrapping this frog
  2. Sphere Mapping Planets?!?
  3. Normal maps vs bump maps
  4. How to make glazed material ?
  5. Max 7 Mental Ray Displacement Maps
  6. Help with Applying Material
  7. How to make a sun seen from space
  8. Help with Texturing...Please!
  9. looking for space shuttle textures
  10. Some free sky textures
  11. Texture CDs
  12. how to make texture projection wrap more then 360 degree?
  13. A New Tutorial, Some New PS Tools, and Some Questions
  14. Beginner question!? :(
  15. making chrome in maya
  16. Animated particle maps Maya
  17. texture WIP - feedback wanted
  18. UV unwrapping a - Head - Properly
  19. Layered texture problem
  20. Sketching Program?
  21. Good texturing/material program
  22. come here for the first time, give an autodraping for rm
  23. Looking for UV Mapping Tool
  24. Projection Map in LW?
  25. skybox seams
  26. What should a reflection map look like ?
  27. pnotoshop alpha/transparency problems
  28. UV Mapping questions...
  29. Specular or reflection map?
  30. Exporting Photoshop to Maya
  31. Mats with graphics question
  32. Renderman Companion + Advanced Renderman
  33. Tut available for SSS Fast Skin shader
  34. Strange Unwrap UVW behaviour!
  35. HDRI in xsi
  36. how can i fake/emulate tri blending in maya?
  37. Good Books/DVDs On Advanced Texturing?
  38. Deep Canvas cheat?
  39. Normal Maping - Rocks
  40. cartoon textures
  41. clay effect in xsi
  42. Questions about *LightWave 3D 8 Texturing* (Leigh book)
  43. general stencil
  44. Non 3d artist looking for starting point for texturing
  45. Using seperate uv map for displacement
  46. Making a metal Surface
  47. Tileable textures for a game engine?
  48. Multi/Sub-Object texturing in abundance
  49. Alpha Maps in 3dmax (Help)!
  50. Shiny Armor
  51. diffrent maps for games? Maya...
  52. Viking Architecture
  53. Difference between shader and material.
  54. Newbie Q: What do you use more frequently, bitmap textures or procedural textures
  55. best way to create hair..any suggestions?
  56. Texturs and environments
  57. Brazil RS composite maps. problems
  58. First Attemp With Hdri
  59. Deepaint, maya, exporting obj helplease
  60. bump mapping tutorials
  61. multiple texture blends in 3dsmax
  62. genre of shaders/mappings
  63. texturing underestimated?
  64. high quality texture library links?
  65. (Help)2 problems with seamless texturing in 3ds max
  66. Help With Tile Texture- Not Not Seamless
  67. need help with skin shaders in 3ds max 6
  68. [Problem] Normal Mapping With 3DSMax 7
  69. Tutorial- Save multiple versions of Texture file in PS with one button press!
  70. Alpha Channel question - MAYA
  71. Maya UV mapping is acting weird.
  72. Need some help!
  73. Maya - Zbrush - Normal maps
  74. Leigh: Texturing sticky tutorial
  75. UV Layout Question - New to this...
  76. Help/Advice for a Newbie.
  77. Wrinkle brush for bumpmaps
  78. different id's
  79. morgún textures
  80. Realistic Insect Textures
  81. ambient occlusion when rendering one object?
  82. Egyptian texstures
  83. Texturing - Shaders / Specular, reflective etc. maps
  84. need help in texturing a laptop
  85. vray texturing help
  86. Using multiple maps on object-PLEASE HELP
  87. need real silver metallic shining for laptop??????
  88. Terragen Problems...
  89. Reduce Dynamic Range of HDRI?
  90. Cactus material + Fur in Max
  91. texturing/uv workflow
  92. Photoshop Tips and Tricks for Texturing Artists
  93. New textures - Environment Textures
  94. head uwrap
  95. Texturing strategies: advice sought
  96. A Globe Problem
  97. Texturing of morgue for "Don't Drink and Drive" commercial project
  98. White, plastic-y walls in Maya?
  99. UVW unwrapped scale question
  100. What's wrong with my Blueprint ?
  101. Steel Is Not Steel, Help?
  102. symmetry normal mapping problem
  103. How to make snow???
  104. Matching normals across adjacent geometry
  105. TEXTURE SWIMMING on posed model.
  106. Hardware Texture Problem
  107. HiRes UV Layout
  108. Question about alpha map in maya... *urgent*
  109. White glass in vray?!
  110. deepUV map selection uvs break at vertice
  111. Simple uv question here, an obj from Maya to Zbrush...
  112. Help with car glass material...
  113. Share your Lighting-Texturing-Rendering workflow?
  114. MGS3 textures : question
  115. Glass and Mirror Texturing
  116. Vray materials
  117. real life human eye reflections
  118. Does anyone know..
  119. Texturing machinery, i.e. planes, spacecraft, etc
  120. Eye Texture moves as the head moves
  121. Normal Mapping Questions
  122. Alpha Channel Hair, seeking for help!
  123. bump mapping in games
  124. creating normal maps - in reverse
  125. uvw problem DELETED VERTICES
  126. 3dTotals CDs
  127. Texture and mats (basics) question
  128. Guys need a rope..save me...:-)
  129. Realistic CD Reflection Material
  130. A book by leigh ..tell me...
  131. 3181 game textures ..wher to upload hu?
  132. Downloading and Using Shaders
  133. matte shadow shader in prman
  134. Problem with laying out UVs for an aircraft model
  135. UVW Mapping Tutorials
  136. Creating a Displacement Map for Skin
  137. Tiling animated lava
  138. Freelance texturing, possible?
  139. Deep UV and Maya...how to set up?!
  140. texturing garbage
  141. UV map?!?!?!
  142. Mirroring the uvw
  143. normal map problem
  144. Texture Problems
  145. Displacement Issue
  146. What is a Texture artist potfolio?
  147. Realistic Silver
  148. Zbrush : normal map?
  149. Generate normal map from Zbrush or ORB?
  150. Combining normal maps
  151. Using photos for textures.
  152. Modeling/Texturing a Golf Course
  153. Texturing a Zombie character
  154. Need help making brushed metal texture
  155. Sub-D UVmapping Problems
  156. textures and model size
  157. Okay, I have a question about transfering UV Mapping
  158. UV Mapping in Maya
  159. Fireworks
  160. What's the going rate for texturing a character?
  161. Stupid Newb Question
  162. Need Gold/ Platinium credit card-type texture
  163. I am stuck on texturing...
  164. Texture mapping: I need your input!
  165. Subsurface scattering on the eyeball, overkill?
  166. How to texture and paint complex polygon figures?
  167. single mesh, alpha issues
  168. The wet look between the eye and eyelid.
  169. Video game texture sizes.
  170. Real-World Scale limit?
  171. Landscape texture
  172. Baking question
  173. How to Create realistic cracks in photoshop?
  174. Question: UV Layout
  175. Hoping to find some advice
  176. coin texturing
  177. Bump map workflow?
  178. need help with vertex bake
  179. vertex bake help needed
  180. uv maps - should grid lines join up?
  181. rust flakeing and displaceing
  182. wireframe problems
  183. Surfaces theme Ideas!
  184. Anyway in maya....
  185. Character rendering lighting set up, how would you do it?
  186. Ok, No one has got this yet: procedural maping by color...
  187. texturing in Lightwave
  188. 3D Max UV's
  189. High Gloss Shader W. Ref on Box in Maya???
  190. Deep UV,vertex number
  191. UV Layout probs in Zbrush2! Need Help
  192. any suggestions on how to achieve a similar effect in cg
  193. Human Skin WIP
  194. Tranparent background
  195. What is the best way to texture a Head
  196. "Snow" material in 3DS MAX 7
  197. Mapping posed models
  198. DIRTMAP for Mental Ray for Maya on OSX - anim settings?
  199. Need help with paper displacement.
  200. In-Game Models
  201. rusty metal texture help
  202. Light through rice paper effect
  203. Rice paper translucent effect
  204. black dots in light map?
  205. which one is the best 3d paint software?
  206. Problem w/ Mapping
  207. Texture map with numbers for reference
  208. First model, need help texturing.
  209. Benefits of UV Mapping over actual geometry shader assigning?
  210. Female Boobies S.O.S!
  211. Do you use multiple UV maps for human?
  212. How to render in Wireframe in Maya
  213. Cryo Crate
  214. Porcelain in 3DsMax
  215. self illumination with vray
  216. Deep UV Alternatives??
  217. Texturing in professional enviorenment?
  218. Purchaseable texturing resources
  219. Chromalusion texture?
  220. Question about UVmap...
  221. Tinted Windows
  222. Knitted fabric like these.......
  223. textures tiling wrong in 3ds max
  224. vray (3ds max) plastic material
  225. 3ds max - materials help
  226. Bodypaint DVD by 3DKiwi Launches
  227. Dino Bump texturing
  228. Dodge Burn tutorials?
  229. Maya Uv Editor problem, need help
  230. What grey level to use for spec and bump maps?
  231. 3d world - bill flemming clothes tut
  232. How Is Ice Made
  233. Noob question: Texturing Sub-objects in Max
  234. Feather Texture
  235. Texture Photography
  236. Metalic shaders (VRay). Rate them pls
  237. White and Pink
  238. Metal shaders with VRay
  239. help!!
  240. Bored of small textures.
  241. Stainless steel material in max?
  242. hi-res map blending
  243. How would i make a realistic glass texture?
  244. Head model: Combining all passes (color\spec\bump\sss)
  245. Camouflage Maps
  246. Normal map problems
  247. shiny ipod material
  248. Free Tileable Dirt Texture
  249. oren-nayar shader bug?
  250. Curtain material