PDA

View Full Version : WIP/Critique: 3D Stills


Pages : [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211

  1. Welcome to the Game Development zone on CG Talk.
  2. What is your favorite 3D tool for game design?
  3. Introductions
  4. Switcher Engine Low-Poly
  5. Hi I have a dedicated 3d video game artist message board.
  6. Crossplatform... .how much agro?
  7. Specific Methods for low poly model translation
  8. Worst Demo Ever
  9. Why is 3D studio max preferred for gaming?
  10. Max 4 - Rigid Vertices
  11. Low Polygon Rugby Player
  12. texturing low poly chars
  13. Weapon for opening Cinematic Sequence
  14. Lowpoly beefcake
  15. My Hummer
  16. 1000 poly character
  17. A Tank
  18. Q3 -> Maya 4.0 Import plug-in?
  19. Tutorials...
  20. Characters
  21. Farscape Type Char - WIP
  22. bonesVsbiped for games
  23. WIP low-poly character
  24. Samjai - an upcoming model for quake3
  25. how to charge fairly when freelancing
  26. anybody working on a car racing title for new gen consoles?
  27. Vertex Lighting Tools/Techniques
  28. Drawing Skills...
  29. Low poly trans...
  30. Level Design
  31. what game has the best textues?
  32. general polycounts for characters in games these days?
  33. Anyone still playing HomeWorld?
  34. My soldier
  35. Console Games resolution
  36. M1 wip
  37. doing other Projects whilst working !
  38. PA Challenge - character - gus
  39. WIP please crit
  40. Photo based textures for games?
  41. Kick ASS Companies to Work for.....!! ..?
  42. Yep - another tank render
  43. What size do you skin ???
  44. Check out this website!
  45. Wagon
  46. RTCW Mapobject
  47. wip head
  48. Does anyone work on handheld?
  49. Quality of Internal Tools
  50. Demon/Balrog
  51. Starscream for Quake 3
  52. Gnot Model
  53. Lowpolly old man with coat.
  54. New Character Design
  55. So who's got a good head of hair?
  56. Character WIP - light effects question
  57. I Need help on Textures that tile very nicely,
  58. low poly enviroment
  59. a little muscle car (90% complete)
  60. low poly sd gangster
  61. Portfolio Question
  62. Terrain Modelling
  63. My latest character
  64. Som model for game
  65. !! Decision Time !!
  66. low poly environment no 2
  67. where can i find the skinny on the Xbox ?
  68. Website Feedback
  69. Naked Blue MAN!!!
  70. Help needed
  71. Low-poly character modeling question
  72. Pre-Lighting scenes
  73. Max to Quake 3.. help please!!
  74. Modelling Optimisation & DirectX
  75. Some things I've been working on...
  76. Another one is almost modelled
  77. Typical number of hours worked in a week?
  78. first low poly model/skinning project
  79. First post : Low poly models
  80. Help me...
  81. How much is low poly these days?
  82. Unions !!
  83. Extreme lowpoly
  84. Textured monster
  85. Yellow and hairy and I donít know where it came from??
  86. GDC anyone?
  87. CONCEPT art for characters
  88. My very first low poly model
  89. Mapper needed
  90. mutant assault bomber
  91. lowest polycount for a character?
  92. New to the forums, Heres a ton of tutorials iv done
  93. New female character
  94. New character...cc please
  95. millions of questions
  96. Low-poly bastard
  97. Portfolio site for gaming artist
  98. Orc Game Character... WIP
  99. IK Transfer
  100. Character & Question
  101. character design
  102. Need input.....
  103. BearMan WIP
  104. Question
  105. first lowpolly i made WIP
  106. Texture critique and suggestions
  107. Alhambra Palace
  108. Something for my portfolio...
  109. polycount for portfolio
  110. Please help me pass my degree!
  111. Getting it in to UT
  112. battlecruiser
  113. Contract Work
  114. W.I.P. for game- it's a Gobelin
  115. low poly gun
  116. *THE OFFICIAL* E3 Thread
  117. Skydoll - Noa
  118. lightwave to max -> open edges ??!!
  119. Robot
  120. Head Modeling
  121. Master Chief - WIP
  122. Help for Beginner
  123. low poly gun In progress
  124. The New Standard
  125. Low poly(or not)?
  126. Broken Messiah
  127. Nocturne Lowpoly (W.I.P)
  128. Some kinda...Thing yes thats it thing (WIP)
  129. Biped Anim To Bones
  130. 2 game models
  131. Low poly were wolf hunter
  132. Portfolio... need feedback please
  133. The State of the Industry
  134. How mandatory is Overtime in the Game Industry
  135. List of all CANADA Game Dev companies
  136. I am so creative!
  137. caracter_anim, model for games
  138. Game art is a product.
  139. nonplanar, tri, quad issues
  140. Finally first lowpoly for game MOD model :)
  141. info about game design please
  142. Playstation Exporter
  143. First realtime character
  144. Americans hired in Europe?
  145. Can I get some feedback??
  146. Can I get some feedback? Part II
  147. Can I get some feedback? Part III
  148. Can I get some feedback? Part IV
  149. A scouting ship
  150. Polys or Triangles???
  151. game companies that usa SOFTIMAGE|XSI
  152. Level Designers Needed
  153. Samuari model WIP (Good enough???)
  154. a bad day
  155. Hand-Cannon WIP
  156. WIP. Another one part of the Human's body. The second part: hand
  157. Finished low poly mantis
  158. boiler room troubles
  159. why make textues like that?
  160. About Cloth simulation in game design!
  161. Some Tehnical Question .....
  162. Piranha Games is hiring full time artists
  163. Skeleton Lord
  164. Help on modeling low-poly hands
  165. Painter or Photoshop
  166. newbie facecount question
  167. Seeking 3d Modelers !
  168. Seeking 3d Animators !
  169. Fwiw
  170. Lombard Street
  171. Check out my astro chicken!
  172. Real-time 3D or Pre-rendered??? game in development...
  173. Red Faction 2 - Sopot Guard
  174. Game Head*
  175. new game
  176. Newbie Q (apologies)
  177. Wanted: modeler/animator for a working 3D fighting game
  178. unwrap for maya?
  179. Red Faction 2 - Alias
  180. LowPoly Wip - Colossus
  181. E3!!!!
  182. Character Model - Mech/Soldier Suit
  183. texturing for ppl in the game industry
  184. I need help on this job opportunity
  185. Game art design exhibition
  186. Are most game guys self taught?
  187. Red Faction 2 - Tangier and Quill
  188. Odball game question.... kid's games
  189. Samuari Final
  190. Starwars galaxies??
  191. Soldier SOF2 Mod
  192. Portfolio Suggestions for best impression?
  193. poly texturing tutorials in Maya?
  194. A Spike Detector MAX Script
  195. comments please !
  196. my second low model
  197. ..here is the game Im making
  198. Doom3 Info - Looks awesome
  199. [Maya-Texturing Question]
  200. 3D Everquest 2 models
  201. Don Bluth Interview
  202. Comments and Criticisms
  203. Low poly human model...
  204. coments needed
  205. Some help needed
  206. real-time STARS ...HELP PLEAASE!!!
  207. Creature Model -WIP-
  208. gradual face mapping
  209. 2nd low poly model
  210. Quake or UT importer to MAX
  211. help with boning single mesh in max
  212. and the beat goes on...
  213. My first model on this forum...
  214. WiP Player model for low poly demo reel
  215. hello :) check out my roman legionaire.
  216. Problem texture
  217. Junkers Urban Terror Map Model
  218. Ak-47
  219. Professional Asking Price.
  220. Quick Question for demo reel (spakman?)
  221. terraintexgen
  222. Goblin texturing
  223. Lowpoly trees and plants?
  224. BlackBoxGames Art tests
  225. Advices on texturing a real time scene
  226. Preston Blair's MadSkillz online
  227. What do I do first?
  228. Skinning mini-tutorial
  229. Xrefs, what are they? Newbie asking
  230. Diablo 2
  231. Dwarf Commando
  232. Low (?) poly mapping
  233. Character concept
  234. Advice-Portfolio-
  235. Alien Models
  236. Commando Tank
  237. tube poly stuff
  238. my first post(advice please)
  239. Backpackin' Girl
  240. Binding methods for demo reel
  241. Meshsmooth
  242. Fighter!!
  243. Game art Tutorials
  244. Slipped in....
  245. Time it takes to do a character?
  246. 1st character post: Planet of the Grapes
  247. Waitin DOOM 3
  248. Gamespot is a pay site???
  249. The Project for You!
  250. Succubus (WIP)